diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index 3bed01cc1..a6f247150 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -133,7 +133,8 @@ void cBlockPistonHandler::PushBlocks( moveBlockPos.x, moveBlockPos.y, moveBlockPos.z ); } - } else + } + else { // Not breakable, just move it a_World->SetBlock(moveBlockPos.x, moveBlockPos.y, moveBlockPos.z, moveBlock, moveMeta); diff --git a/src/CheckBasicStyle.lua b/src/CheckBasicStyle.lua index 8d188bb67..6cd499fd1 100755 --- a/src/CheckBasicStyle.lua +++ b/src/CheckBasicStyle.lua @@ -203,6 +203,10 @@ local g_ViolationPatterns = -- We don't like "Type const *" and "Type const &". Use "const Type *" and "const Type &" instead: {"const %&", "Use 'const Type &' instead of 'Type const &'"}, {"const %*", "Use 'const Type *' instead of 'Type const *'"}, + + -- Check if "else" is on the same line as a brace. + {"}%s*else", "else has to be on a separate line"}, + {"else%s*{", "else has to be on a separate line"}, }