diff --git a/MCServer/Plugins/InfoDump.deproj b/MCServer/Plugins/InfoDump.deproj
new file mode 100644
index 000000000..30003c36d
--- /dev/null
+++ b/MCServer/Plugins/InfoDump.deproj
@@ -0,0 +1,6 @@
+
+
+
+ InfoDump.lua
+
+
diff --git a/MCServer/Plugins/InfoDump.lua b/MCServer/Plugins/InfoDump.lua
new file mode 100644
index 000000000..5b2e2077e
--- /dev/null
+++ b/MCServer/Plugins/InfoDump.lua
@@ -0,0 +1,293 @@
+#!/usr/bin/lua
+
+-- InfoDump.lua
+
+-- Goes through all subfolders, loads Info.lua and dumps its g_PluginInfo into various text formats
+-- This is used for generating plugin documentation for the forum and for GitHub's INFO.md files
+
+-- This script requires LuaRocks with LFS installed, instructions are printed when this is not present.
+
+
+
+
+
+-- Check Lua version. We use 5.1-specific construct when loading the plugin info, 5.2 is not compatible!
+if (_VERSION ~= "Lua 5.1") then
+ print("Unsupported Lua version. This script requires Lua version 5.1, this Lua is version " .. (_VERSION or ""));
+ return;
+end
+
+-- Try to load lfs, do not abort if not found
+local lfs, err = pcall(
+ function()
+ return require("lfs")
+ end
+);
+
+-- Rather, print a nice message with instructions:
+if not(lfs) then
+ print([[
+Cannot load LuaFileSystem
+Install it through luarocks by executing the following command:
+ sudo luarocks install luafilesystem
+
+If you don't have luarocks installed, you need to install them using your OS's package manager, usually:
+ sudo apt-get install luarocks
+On windows, a binary distribution can be downloaded from the LuaRocks homepage, http://luarocks.org/en/Download
+]]);
+
+ print("Original error text: ", err);
+ return;
+end
+
+-- We now know that LFS is present, get it normally:
+lfs = require("lfs");
+
+
+
+
+
+
+--- Returns an array-table of all commands that are in the specified category
+-- Each item is a table {Command = "/command string", Info = {}}
+local function GetCategoryCommands(a_PluginInfo, a_CategoryName)
+ local res = {};
+ local function AppendCategoryCommand(a_Prefix, a_Commands)
+ for cmd, info in pairs(a_Commands) do
+ info.Category = info.Category or {};
+ if (type(info.Category) == "string") then
+ info.Category = {info.Category};
+ end
+ for idx, cat in ipairs(info.Category) do
+ if (cat == a_CategoryName) then
+ table.insert(res, {Command = a_Prefix .. cmd, Info = info});
+ end
+ end
+ if (info.Subcommands ~= nil) then
+ AppendCategoryCommand(a_Prefix .. cmd .. " ", info.Subcommands);
+ end
+ end
+ end
+ AppendCategoryCommand("", a_PluginInfo.Commands);
+ return res;
+end
+
+
+
+
+
+--- Builds an array of categories, each containing all the commands belonging to the category,
+-- and the category description, if available.
+-- Returns the array table, each item has the following format:
+-- { Name = "CategoryName", Description = "CategoryDescription", Commands = {{CommandString = "/cmd verb", Info = {...}}, ...}}
+local function BuildCategories(a_PluginInfo)
+ -- The returned result
+ -- This will contain both an array and a dict of the categories, to allow fast search
+ local res = {};
+
+ -- For each command add a reference to it into all of its categories:
+ local function AddCommands(a_CmdPrefix, a_Commands)
+ for cmd, info in pairs(a_Commands) do
+ local NewCmd =
+ {
+ CommandString = a_CmdPrefix .. cmd,
+ Info = info,
+ }
+
+ if ((info.HelpString ~= nil) and (info.HelpString ~= "")) then
+ -- Add to each specified category:
+ local Category = info.Category;
+ if (type(Category) == "string") then
+ Category = {Category};
+ end
+ for idx, cat in ipairs(Category or {""}) do
+ local CatEntry = res[cat];
+ if (CatEntry == nil) then
+ -- First time we came across this category, create it:
+ local NewCat = {Name = cat, Description = "", Commands = {NewCmd}};
+ table.insert(res, NewCat);
+ res[cat] = NewCat;
+ else
+ -- We already have this category, just add the command to its list of commands:
+ table.insert(CatEntry.Commands, NewCmd);
+ end
+ end -- for idx, cat - Category[]
+ end -- if (HelpString valid)
+
+ -- Recurse all subcommands:
+ if (info.Subcommands ~= nil) then
+ AddCommands(a_CmdPrefix .. cmd .. " ", info.Subcommands);
+ end
+ end -- for cmd, info - a_Commands[]
+ end -- AddCommands()
+
+ AddCommands("", a_PluginInfo.Commands);
+
+ -- Assign descriptions to categories:
+ for name, desc in pairs(a_PluginInfo.Categories or {}) do
+ local CatEntry = res[name];
+ if (CatEntry ~= nil) then
+ -- The result has this category, add the description:
+ CatEntry.Description = desc.Description;
+ end
+ end
+
+ -- Alpha-sort each category's command list:
+ for idx, cat in ipairs(res) do
+ table.sort(cat.Commands,
+ function (cmd1, cmd2)
+ return (string.lower(cmd1.CommandString) < string.lower(cmd2.CommandString));
+ end
+ );
+ end
+
+ return res;
+end
+
+
+
+
+
+local function WriteCommandsCategoryForum(a_Category, f)
+ -- Write category name:
+ local CategoryName = a_Category.Name;
+ if (CategoryName == "") then
+ CategoryName = "General";
+ end
+ f:write("\n[size=Large]", CategoryName, "[/size]\n");
+
+ -- Write description:
+ if (a_Category.Description ~= "") then
+ f:write(a_Category.Description, "\n");
+ end
+
+ -- Write commands:
+ f:write("\n[list]");
+ for idx2, cmd in ipairs(a_Category.Commands) do
+ f:write("\nCommand: [b]", cmd.CommandString, "[/b] - ", (cmd.Info.HelpString or "UNDOCUMENTED"), "\n");
+ if (cmd.Info.Permission ~= nil) then
+ f:write("Permission required: ", cmd.Info.Permission, "\n");
+ end
+ if (cmd.Info.DetailedDescription ~= nil) then
+ f:write(cmd.Info.DetailedDescription);
+ end
+ end
+ f:write("[/list]\n\n")
+end
+
+
+
+
+
+local function DumpCommandsForum(a_PluginInfo, f)
+ -- Copy all Categories from a dictionary into an array:
+ local Categories = BuildCategories(a_PluginInfo);
+
+ -- Sort the categories by name:
+ table.sort(Categories,
+ function(cat1, cat2)
+ return (string.lower(cat1.Name) < string.lower(cat2.Name));
+ end
+ );
+
+ -- Dump per-category commands:
+ for idx, cat in ipairs(Categories) do
+ WriteCommandsCategoryForum(cat, f);
+ end
+end
+
+
+
+
+
+local function DumpPluginInfoForum(a_PluginFolder, a_PluginInfo)
+ -- Open the output file:
+ local f, msg = io.open(a_PluginInfo.Name .. "_forum.txt", "w");
+ if (f == nil) then
+ print("\tCannot dump forum info for plugin " .. a_PluginFolder .. ": " .. msg);
+ return;
+ end
+
+ -- Write the description:
+ f:write(a_PluginInfo.Description);
+
+ DumpCommandsForum(a_PluginInfo, f);
+
+ -- TODO: Write the AdditionalInfo
+
+ f:close();
+end
+
+
+
+
+
+local function DumpPluginInfoGitHub()
+ -- TODO
+end
+
+
+
+
+
+--- Tries to load the g_PluginInfo from the plugin's Info.lua file
+-- Returns the g_PluginInfo table on success, or nil and error message on failure
+local function LoadPluginInfo(a_FolderName)
+ -- Check if the Info file is present at all:
+ local Attribs = lfs.attributes(a_FolderName .. "/Info.lua");
+ if ((Attribs == nil) or (Attribs.mode ~= "file")) then
+ return nil;
+ end
+
+ -- Load and compile the Info file:
+ local cfg, err = loadfile(a_FolderName .. "/Info.lua");
+ if (cfg == nil) then
+ return nil, "Cannot open 'Info.lua': " .. err;
+ end
+
+ -- Execute the loaded file in a sandbox:
+ -- This is Lua-5.1-specific and won't work in Lua 5.2!
+ local Sandbox = {};
+ setfenv(cfg, Sandbox);
+ cfg();
+ if (Sandbox.g_PluginInfo == nil) then
+ return nil, "Info.lua doesn't contain the g_PluginInfo declaration";
+ end
+ return Sandbox.g_PluginInfo;
+end
+
+
+
+
+
+local function ProcessPluginFolder(a_FolderName)
+ local PluginInfo, Msg = LoadPluginInfo(a_FolderName);
+ if (PluginInfo == nil) then
+ if (Msg ~= nil) then
+ print("\tCannot load Info.lua: " .. Msg);
+ end
+ return;
+ end
+ DumpPluginInfoForum(a_FolderName, PluginInfo);
+end
+
+
+
+
+
+print("Processing plugin subfolders:");
+for fnam in lfs.dir(".") do
+ if ((fnam ~= ".") and (fnam ~= "..")) then
+ local Attributes = lfs.attributes(fnam);
+ if (Attributes ~= nil) then
+ if (Attributes.mode == "directory") then
+ print(fnam);
+ ProcessPluginFolder(fnam);
+ end
+ end
+ end
+end
+
+
+
+