From 46b84aa8b63015a5a553f4b7a1905582e25cc2e1 Mon Sep 17 00:00:00 2001 From: Howaner Date: Tue, 17 Jun 2014 01:17:35 +0200 Subject: [PATCH] The motion is already set in AddBasicEntity() --- src/WorldStorage/NBTChunkSerializer.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 82e8ee8bd..6e1bf41aa 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -614,11 +614,6 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) case cProjectileEntity::pkWitherSkull: case cProjectileEntity::pkEnderPearl: { - m_Writer.BeginList("Motion", TAG_Double); - m_Writer.AddDouble("", a_Projectile->GetSpeedX()); - m_Writer.AddDouble("", a_Projectile->GetSpeedY()); - m_Writer.AddDouble("", a_Projectile->GetSpeedZ()); - m_Writer.EndList(); break; } default: