diff --git a/ProtoProxy/Connection.cpp b/ProtoProxy/Connection.cpp index a75689c9f..a04605abc 100644 --- a/ProtoProxy/Connection.cpp +++ b/ProtoProxy/Connection.cpp @@ -114,6 +114,14 @@ enum PACKET_BLOCK_PLACE = 0x0f, PACKET_SLOT_SELECT = 0x10, PACKET_ANIMATION = 0x12, + PACKET_SPAWN_PICKUP = 0x15, + PACKET_COLLECT_PICKUP = 0x16, + PACKET_SPAWN_OBJECT_VEHICLE = 0x17, + PACKET_SPAWN_MOB = 0x18, + PACKET_SPAWN_PAINTING = 0x19, + PACKET_SPAWN_EXPERIENCE_ORB = 0x1a, + PACKET_ENTITY_VELOCITY = 0x1c, + PACKET_DESTROY_ENTITY = 0x1d, PACKET_ENTITY = 0x1e, PACKET_ENTITY_RELATIVE_MOVE = 0x1f, PACKET_ENTITY_LOOK = 0x20, @@ -149,6 +157,26 @@ enum +enum +{ + OBJECT_BOAT = 1, + OBJECT_MINECART = 10, + OBJECT_MINECART_STORAGE = 11, + OBJECT_MINECART_POWERED = 12, + OBJECT_TNT = 50, + OBJECT_ENDERCRYSTAL = 51, + OBJECT_ARROW = 60, + OBJECT_SNOWBALL = 61, + OBJECT_EGG = 62, + OBJECT_FALLING_BLOCK = 70, + OBJECT_EYE_OF_ENDER = 72, + OBJECT_DRAGON_EGG = 74, + OBJECT_FISHING_FLOAT = 90, +} ; + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cConnection: @@ -563,6 +591,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size) case PACKET_ENTITY_RELATIVE_MOVE_LOOK: HANDLE_SERVER_READ(HandleServerEntityRelativeMoveLook); break; case PACKET_ENTITY_STATUS: HANDLE_SERVER_READ(HandleServerEntityStatus); break; case PACKET_ENTITY_TELEPORT: HANDLE_SERVER_READ(HandleServerEntityTeleport); break; + case PACKET_ENTITY_VELOCITY: HANDLE_SERVER_READ(HandleServerEntityVelocity); break; case PACKET_KEEPALIVE: HANDLE_SERVER_READ(HandleServerKeepAlive); break; case PACKET_KICK: HANDLE_SERVER_READ(HandleServerKick); break; case PACKET_LOGIN: HANDLE_SERVER_READ(HandleServerLogin); break; @@ -574,6 +603,10 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size) case PACKET_PLAYER_POSITION_LOOK: HANDLE_SERVER_READ(HandleServerPlayerPositionLook); break; case PACKET_SET_EXPERIENCE: HANDLE_SERVER_READ(HandleServerSetExperience); break; case PACKET_SET_SLOT: HANDLE_SERVER_READ(HandleServerSetSlot); break; + case PACKET_SPAWN_MOB: HANDLE_SERVER_READ(HandleServerSpawnMob); break; + case PACKET_SPAWN_OBJECT_VEHICLE: HANDLE_SERVER_READ(HandleServerSpawnObjectVehicle); break; + case PACKET_SPAWN_PAINTING: HANDLE_SERVER_READ(HandleServerSpawnPainting); break; + case PACKET_SPAWN_PICKUP: HANDLE_SERVER_READ(HandleServerSpawnPickup); break; case PACKET_TIME_UPDATE: HANDLE_SERVER_READ(HandleServerTimeUpdate); break; case PACKET_UPDATE_HEALTH: HANDLE_SERVER_READ(HandleServerUpdateHealth); break; case PACKET_UPDATE_SIGN: HANDLE_SERVER_READ(HandleServerUpdateSign); break; @@ -1208,6 +1241,23 @@ bool cConnection::HandleServerEntityTeleport(void) +bool cConnection::HandleServerEntityVelocity(void) +{ + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityX); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityY); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityZ); + Log("Received a PACKET_SPAWN_MOB from the server:"); + Log(" EntityID = %d", EntityID); + Log(" Velocity = <%d, %d, %d>", VelocityX, VelocityY, VelocityZ); + COPY_TO_CLIENT(); + return true; +} + + + + + bool cConnection::HandleServerKeepAlive(void) { HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PingID); @@ -1445,6 +1495,137 @@ bool cConnection::HandleServerSetSlot(void) +bool cConnection::HandleServerSpawnMob(void) +{ + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); + HANDLE_SERVER_PACKET_READ(ReadChar, char, MobType); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); + HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw); + HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); + HANDLE_SERVER_PACKET_READ(ReadByte, Byte, HeadYaw); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityX); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityY); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityZ); + AString Metadata; + if (!ParseMetadata(m_ServerBuffer, Metadata)) + { + return false; + } + Log("Received a PACKET_SPAWN_MOB from the server:"); + Log(" EntityID = %d", EntityID); + Log(" Pos = <%d, %d, %d> ~ {%d, %d, %d}", PosX, PosY, PosZ, PosX / 32, PosY / 32, PosZ / 32); + Log(" Angles = [%d, %d, %d]", Yaw, Pitch, HeadYaw); + Log(" Velocity = <%d, %d, %d>", VelocityX, VelocityY, VelocityZ); + Log(" Metadata size = %d", Metadata.size()); + COPY_TO_CLIENT(); + return true; +} + + + + + +bool cConnection::HandleServerSpawnObjectVehicle(void) +{ + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); + HANDLE_SERVER_PACKET_READ(ReadChar, char, ObjType); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, DataIndicator); + AString ExtraData; + short VelocityX, VelocityY, VelocityZ; + if (DataIndicator != 0) + { + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedX); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedY); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedZ); + VelocityX = SpeedX; VelocityY = SpeedY; VelocityZ = SpeedZ; // Speed vars are local to this scope, but we need them available later + int ExtraLen = 0; + switch (ObjType) + { + case OBJECT_FALLING_BLOCK: ExtraLen = 4; break; // int: BlockType | (BlockMeta << 12) + case OBJECT_ARROW: + case OBJECT_SNOWBALL: + case OBJECT_EGG: + case OBJECT_EYE_OF_ENDER: + case OBJECT_DRAGON_EGG: + case OBJECT_FISHING_FLOAT: + { + ExtraLen = 4; break; // int: EntityID of the thrower + } + // TODO: Splash potions + } + if ((ExtraLen > 0) && !m_ServerBuffer.ReadString(ExtraData, ExtraLen)) + { + return false; + } + } + Log("Received a PACKET_SPAWN_OBJECT_VEHICLE from the server:"); + Log(" EntityID = %d", EntityID); + Log(" Pos = <%d, %d, %d> ~ {%d, %d, %d}", PosX, PosY, PosZ, PosX / 32, PosY / 32, PosZ / 32); + Log(" DataIndicator = %d", DataIndicator); + if (DataIndicator != 0) + { + Log(" Velocity = <%d, %d, %d>", VelocityX, VelocityY, VelocityZ); + DataLog(ExtraData.data(), ExtraData.size(), " ExtraData size = %d", ExtraData.size()); + } + COPY_TO_CLIENT(); + return true; +} + + + + + +bool cConnection::HandleServerSpawnPainting(void) +{ + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, ImageName); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Direction); + Log("Received a PACKET_SPAWN_PAINTING from the server:"); + Log(" EntityID = %d", EntityID); + Log(" ImageName = \"%s\"", ImageName.c_str()); + Log(" Pos = <%d, %d, %d> ~ {%d, %d, %d}", PosX, PosY, PosZ, PosX / 32, PosY / 32, PosZ / 32); + Log(" Direction = %d", Direction); + COPY_TO_CLIENT(); + return true; +} + + + + + +bool cConnection::HandleServerSpawnPickup(void) +{ + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, ItemType); + HANDLE_SERVER_PACKET_READ(ReadChar, char, ItemCount); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, ItemDamage); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ); + HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Rotation); + HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch); + HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Roll); + Log("Received a PACKET_SPAWN_PICKUP from the server:"); + Log(" EntityID = %d", EntityID); + Log(" Item = %d:%d * %d", ItemType, ItemDamage, ItemCount); + Log(" Pos = <%d, %d, %d> ~ {%d, %d, %d}", PosX, PosY, PosZ, PosX / 32, PosY / 32, PosZ / 32); + Log(" Angles = [%d, %d, %d]", Rotation, Pitch, Roll); + COPY_TO_CLIENT(); + return true; +} + + + + + bool cConnection::HandleServerTimeUpdate(void) { HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, Time); diff --git a/ProtoProxy/Connection.h b/ProtoProxy/Connection.h index d45ef5d4e..b80a8bfcb 100644 --- a/ProtoProxy/Connection.h +++ b/ProtoProxy/Connection.h @@ -133,6 +133,7 @@ protected: bool HandleServerEntityRelativeMoveLook(void); bool HandleServerEntityStatus(void); bool HandleServerEntityTeleport(void); + bool HandleServerEntityVelocity(void); bool HandleServerKeepAlive(void); bool HandleServerKick(void); bool HandleServerLogin(void); @@ -144,6 +145,10 @@ protected: bool HandleServerPlayerPositionLook(void); bool HandleServerSetExperience(void); bool HandleServerSetSlot(void); + bool HandleServerSpawnMob(void); + bool HandleServerSpawnObjectVehicle(void); + bool HandleServerSpawnPainting(void); + bool HandleServerSpawnPickup(void); bool HandleServerTimeUpdate(void); bool HandleServerUpdateHealth(void); bool HandleServerUpdateSign(void);