From 43e684071933adef93040e8d4b830d5c6b71cf9a Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 12 Jan 2013 04:46:01 +0000 Subject: [PATCH] Merged branch "branches/hooks" into "trunk". git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Bindings.cpp | 3492 +----------------- source/Bindings.h | 2 +- source/BlockID.cpp | 2 +- source/BlockID.h | 28 +- source/Blocks/BlockBed.cpp | 32 +- source/Blocks/BlockBed.h | 4 +- source/Blocks/BlockChest.h | 108 +- source/Blocks/BlockDispenser.h | 25 +- source/Blocks/BlockDoor.cpp | 42 +- source/Blocks/BlockDoor.h | 67 +- source/Blocks/BlockEntity.h | 2 +- source/Blocks/BlockFenceGate.h | 35 +- source/Blocks/BlockFlowerPot.h | 47 +- source/Blocks/BlockFurnace.h | 16 +- source/Blocks/BlockHandler.cpp | 37 +- source/Blocks/BlockHandler.h | 34 +- source/Blocks/BlockLadder.h | 49 +- source/Blocks/BlockLever.cpp | 36 +- source/Blocks/BlockLever.h | 26 +- source/Blocks/BlockPiston.cpp | 21 +- source/Blocks/BlockPiston.h | 27 +- source/Blocks/BlockRail.h | 225 +- source/Blocks/BlockRedstone.cpp | 28 - source/Blocks/BlockRedstone.h | 5 +- source/Blocks/BlockRedstoneRepeater.cpp | 23 +- source/Blocks/BlockRedstoneRepeater.h | 6 +- source/Blocks/BlockSign.h | 20 - source/Blocks/BlockSlab.h | 47 +- source/Blocks/BlockStairs.h | 50 +- source/Blocks/BlockTorch.h | 48 +- source/Blocks/BlockVine.h | 28 +- source/Blocks/BlockWorkbench.h | 2 +- source/ChestEntity.h | 2 +- source/Chunk.h | 2 - source/ClientHandle.cpp | 528 ++- source/ClientHandle.h | 41 +- source/CraftingRecipes.cpp | 26 +- source/Cuboid.h | 30 +- source/Defines.h | 158 +- source/DispenserEntity.cpp | 12 +- source/Doors.h | 24 +- source/Entity.h | 8 +- source/FurnaceEntity.cpp | 12 +- source/FurnaceRecipe.cpp | 4 +- source/Generating/ChunkGenerator.cpp | 2 +- source/Group.h | 24 +- source/GroupManager.cpp | 26 +- source/GroupManager.h | 23 +- source/Inventory.cpp | 18 +- source/Inventory.h | 26 +- source/Item.cpp | 12 +- source/Item.h | 51 +- source/Items/ItemBed.h | 47 +- source/Items/ItemBrewingStand.h | 36 +- source/Items/ItemBucket.h | 12 +- source/Items/ItemCauldron.h | 36 +- source/Items/ItemDoor.h | 33 +- source/Items/ItemDye.h | 4 +- source/Items/ItemFlowerPot.h | 36 +- source/Items/ItemHandler.cpp | 50 +- source/Items/ItemHandler.h | 54 +- source/Items/ItemLeaves.h | 20 +- source/Items/ItemLighter.h | 24 +- source/Items/ItemRedstoneDust.h | 18 +- source/Items/ItemRedstoneRepeater.h | 20 +- source/Items/ItemSapling.h | 18 +- source/Items/ItemSeeds.h | 51 +- source/Items/ItemSign.h | 41 +- source/Items/ItemSlab.h | 4 +- source/Items/ItemSpawnEgg.h | 10 +- source/Items/ItemSugarcane.h | 24 +- source/Ladder.h | 18 +- source/Log.h | 4 +- source/LuaChunk.h | 10 +- source/LuaCommandBinder.cpp | 42 +- source/MCLogger.h | 14 +- source/ManualBindings.cpp | 17 +- source/OSSupport/BlockingTCPLink.h | 22 +- source/OSSupport/TCPLink.h | 24 +- source/Pawn.cpp | 2 +- source/Pawn.h | 2 +- source/Pickup.h | 8 +- source/Player.cpp | 4 +- source/Player.h | 77 +- source/Plugin.cpp | 264 +- source/Plugin.h | 95 +- source/PluginManager.cpp | 642 +++- source/PluginManager.h | 145 +- source/Plugin_NewLua.cpp | 1128 ++++-- source/Plugin_NewLua.h | 80 +- source/Protocol/Protocol125.cpp | 9 +- source/Protocol/Protocol132.cpp | 4 +- source/Root.h | 16 +- source/Server.cpp | 13 +- source/Server.h | 12 +- source/Sign.h | 16 +- source/Stairs.h | 35 +- source/StringMap.h | 2 +- source/Torch.h | 20 +- source/Tracer.h | 22 +- source/UI/SlotArea.cpp | 20 +- source/Vector3d.h | 48 +- source/Vector3f.h | 52 +- source/Vector3i.h | 26 +- source/Vine.h | 18 +- source/WebAdmin.cpp | 16 +- source/WebAdmin.h | 24 +- source/WebPlugin.cpp | 22 +- source/WebPlugin.h | 4 +- source/World.cpp | 82 +- source/World.h | 39 +- source/WorldStorage/WSSAnvil.cpp | 16 +- source/squirrelbindings/SquirrelBindings.cpp | 2 +- 113 files changed, 3762 insertions(+), 5535 deletions(-) diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 8f4b58247..44fcf3214 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 01/04/13 18:19:46. +** Generated automatically by tolua++-1.0.92 on 01/12/13 17:47:55. */ #ifndef __cplusplus @@ -87,13 +87,6 @@ static int tolua_collect_cPickup (lua_State* tolua_S) return 0; } -static int tolua_collect_cTracer (lua_State* tolua_S) -{ - cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0); - Mtolua_delete(self); - return 0; -} - static int tolua_collect_cBlockArea (lua_State* tolua_S) { cBlockArea* self = (cBlockArea*) tolua_tousertype(tolua_S,1,0); @@ -101,9 +94,9 @@ static int tolua_collect_cBlockArea (lua_State* tolua_S) return 0; } -static int tolua_collect_cPlugin (lua_State* tolua_S) +static int tolua_collect_cEntity (lua_State* tolua_S) { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); + cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0); Mtolua_delete(self); return 0; } @@ -122,9 +115,9 @@ static int tolua_collect_cCuboid (lua_State* tolua_S) return 0; } -static int tolua_collect_cMCLogger (lua_State* tolua_S) +static int tolua_collect_cTracer (lua_State* tolua_S) { - cMCLogger* self = (cMCLogger*) tolua_tousertype(tolua_S,1,0); + cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0); Mtolua_delete(self); return 0; } @@ -136,9 +129,9 @@ static int tolua_collect_Vector3i (lua_State* tolua_S) return 0; } -static int tolua_collect_cEntity (lua_State* tolua_S) +static int tolua_collect_cMCLogger (lua_State* tolua_S) { - cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0); + cMCLogger* self = (cMCLogger*) tolua_tousertype(tolua_S,1,0); Mtolua_delete(self); return 0; } @@ -164,59 +157,56 @@ static void tolua_reg_types (lua_State* tolua_S) { tolua_usertype(tolua_S,"TakeDamageInfo"); tolua_usertype(tolua_S,"cCraftingRecipe"); - tolua_usertype(tolua_S,"cPlugin"); + tolua_usertype(tolua_S,"cEntity"); tolua_usertype(tolua_S,"cStringMap"); tolua_usertype(tolua_S,"cBlockArea"); + tolua_usertype(tolua_S,"cInventory"); + tolua_usertype(tolua_S,"cRoot"); + tolua_usertype(tolua_S,"Vector3i"); tolua_usertype(tolua_S,"cLuaItems"); tolua_usertype(tolua_S,"cCraftingGrid"); - tolua_usertype(tolua_S,"cServer"); - tolua_usertype(tolua_S,"cRoot"); - tolua_usertype(tolua_S,"cTCPLink"); - tolua_usertype(tolua_S,"cGroup"); - tolua_usertype(tolua_S,"cTracer"); - tolua_usertype(tolua_S,"cPlugin::CommandStruct"); tolua_usertype(tolua_S,"cPickup"); tolua_usertype(tolua_S,"cItems"); - tolua_usertype(tolua_S,"cMCLogger"); + tolua_usertype(tolua_S,"cGroup"); tolua_usertype(tolua_S,"cClientHandle"); - tolua_usertype(tolua_S,"cCuboid"); + tolua_usertype(tolua_S,"cTracer"); tolua_usertype(tolua_S,"cFurnaceRecipe"); - tolua_usertype(tolua_S,"Vector3i"); + tolua_usertype(tolua_S,"cMCLogger"); tolua_usertype(tolua_S,"cChatColor"); - tolua_usertype(tolua_S,"cStairs"); + tolua_usertype(tolua_S,"cCuboid"); tolua_usertype(tolua_S,"cLuaChunk"); tolua_usertype(tolua_S,"Lua__cWebPlugin"); tolua_usertype(tolua_S,"Lua__cPawn"); - tolua_usertype(tolua_S,"Lua__cPickup"); + tolua_usertype(tolua_S,"cPawn"); tolua_usertype(tolua_S,"cItem"); tolua_usertype(tolua_S,"Vector3f"); tolua_usertype(tolua_S,"Lua__cTCPLink"); tolua_usertype(tolua_S,"cCraftingRecipes"); - tolua_usertype(tolua_S,"Lua__cPlugin_NewLua"); - tolua_usertype(tolua_S,"cGroupManager"); + tolua_usertype(tolua_S,"Lua__cPlayer"); + tolua_usertype(tolua_S,"cTCPLink"); tolua_usertype(tolua_S,"cChestEntity"); tolua_usertype(tolua_S,"cWebAdmin"); - tolua_usertype(tolua_S,"cWebPlugin"); + tolua_usertype(tolua_S,"cGroupManager"); tolua_usertype(tolua_S,"cBlockEntity"); - tolua_usertype(tolua_S,"cInventory"); - tolua_usertype(tolua_S,"HTTPFormData"); - tolua_usertype(tolua_S,"Lua__cPlugin"); - tolua_usertype(tolua_S,"cPluginManager"); + tolua_usertype(tolua_S,"Lua__cPickup"); tolua_usertype(tolua_S,"cPlugin_NewLua"); + tolua_usertype(tolua_S,"cPluginManager"); + tolua_usertype(tolua_S,"Lua__cEntity"); + tolua_usertype(tolua_S,"cWebPlugin"); tolua_usertype(tolua_S,"cLadder"); - tolua_usertype(tolua_S,"Lua__cPlayer"); tolua_usertype(tolua_S,"MTRand"); + tolua_usertype(tolua_S,"cPlugin"); tolua_usertype(tolua_S,"cIniFile"); - tolua_usertype(tolua_S,"cEntity"); + tolua_usertype(tolua_S,"HTTPFormData"); tolua_usertype(tolua_S,"HTTPRequest"); tolua_usertype(tolua_S,"cVine"); tolua_usertype(tolua_S,"cPlayer"); tolua_usertype(tolua_S,"cTorch"); tolua_usertype(tolua_S,"cBlockEntityWindowOwner"); - tolua_usertype(tolua_S,"cWorld"); + tolua_usertype(tolua_S,"cServer"); tolua_usertype(tolua_S,"Lua__cChestEntity"); - tolua_usertype(tolua_S,"cPawn"); - tolua_usertype(tolua_S,"Lua__cEntity"); + tolua_usertype(tolua_S,"cWorld"); + tolua_usertype(tolua_S,"cStairs"); tolua_usertype(tolua_S,"Vector3d"); } @@ -289,17 +279,15 @@ static int tolua_AllToLua_cStairs_RotationToMetaData00(lua_State* tolua_S) if ( !tolua_isusertable(tolua_S,1,"cStairs",0,&tolua_err) || !tolua_isnumber(tolua_S,2,0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) + !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { float a_Rotation = ((float) tolua_tonumber(tolua_S,2,0)); - char a_BlockFace = ((char) tolua_tonumber(tolua_S,3,0)); { - unsigned char tolua_ret = (unsigned char) cStairs::RotationToMetaData(a_Rotation,a_BlockFace); + unsigned char tolua_ret = (unsigned char) cStairs::RotationToMetaData(a_Rotation); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -2932,9 +2920,9 @@ static int tolua_AllToLua_IsValidItem00(lua_State* tolua_S) else #endif { - int a_ItemID = ((int) tolua_tonumber(tolua_S,1,0)); + int a_ItemType = ((int) tolua_tonumber(tolua_S,1,0)); { - bool tolua_ret = (bool) IsValidItem(a_ItemID); + bool tolua_ret = (bool) IsValidItem(a_ItemType); tolua_pushboolean(tolua_S,(bool)tolua_ret); } } @@ -2947,9 +2935,9 @@ static int tolua_AllToLua_IsValidItem00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* function: AddDirection */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_AddDirection00 -static int tolua_AllToLua_AddDirection00(lua_State* tolua_S) +/* function: AddFaceDirection */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_AddFaceDirection00 +static int tolua_AllToLua_AddFaceDirection00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; @@ -2965,22 +2953,22 @@ static int tolua_AllToLua_AddDirection00(lua_State* tolua_S) else #endif { - int a_X = ((int) tolua_tonumber(tolua_S,1,0)); - unsigned char a_Y = ((unsigned char) tolua_tonumber(tolua_S,2,0)); - int a_Z = ((int) tolua_tonumber(tolua_S,3,0)); - char a_Direction = ((char) tolua_tonumber(tolua_S,4,0)); + int a_BlockX = ((int) tolua_tonumber(tolua_S,1,0)); + int a_BlockY = ((int) tolua_tonumber(tolua_S,2,0)); + int a_BlockZ = ((int) tolua_tonumber(tolua_S,3,0)); + char a_BlockFace = ((char) tolua_tonumber(tolua_S,4,0)); bool a_bInverse = ((bool) tolua_toboolean(tolua_S,5,false)); { - AddDirection(a_X,a_Y,a_Z,a_Direction,a_bInverse); - tolua_pushnumber(tolua_S,(lua_Number)a_X); - tolua_pushnumber(tolua_S,(lua_Number)a_Y); - tolua_pushnumber(tolua_S,(lua_Number)a_Z); + AddFaceDirection(a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_bInverse); + tolua_pushnumber(tolua_S,(lua_Number)a_BlockX); + tolua_pushnumber(tolua_S,(lua_Number)a_BlockY); + tolua_pushnumber(tolua_S,(lua_Number)a_BlockZ); } } return 3; #ifndef TOLUA_RELEASE tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'AddDirection'.",&tolua_err); + tolua_error(tolua_S,"#ferror in function 'AddFaceDirection'.",&tolua_err); return 0; #endif } @@ -7399,20 +7387,20 @@ static int tolua_AllToLua_cPlayer_GetEquippedItem00(lua_State* tolua_S) #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( - !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) || + !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { - const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0); + cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedItem'", NULL); #endif { - const cItem& tolua_ret = (const cItem&) self->GetEquippedItem(); - tolua_pushusertype(tolua_S,(void*)&tolua_ret,"const cItem"); + cItem& tolua_ret = (cItem&) self->GetEquippedItem(); + tolua_pushusertype(tolua_S,(void*)&tolua_ret,"cItem"); } } return 1; @@ -9066,956 +9054,6 @@ static int tolua_AllToLua_cPluginManager_LoadPlugin00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* method: delete of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_delete00 -static int tolua_AllToLua_cPlugin_delete00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'delete'", NULL); -#endif - Mtolua_delete(self); - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'delete'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnDisable of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnDisable00 -static int tolua_AllToLua_cPlugin_OnDisable00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnDisable'", NULL); -#endif - { - self->OnDisable(); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnDisable'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: Initialize of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_Initialize00 -static int tolua_AllToLua_cPlugin_Initialize00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Initialize'", NULL); -#endif - { - bool tolua_ret = (bool) self->Initialize(); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'Initialize'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: Tick of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_Tick00 -static int tolua_AllToLua_cPlugin_Tick00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isnumber(tolua_S,2,0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - float a_Dt = ((float) tolua_tonumber(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Tick'", NULL); -#endif - { - self->Tick(a_Dt); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'Tick'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnBlockDig of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnBlockDig00 -static int tolua_AllToLua_cPlugin_OnBlockDig00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnumber(tolua_S,5,0,&tolua_err) || - !tolua_isnumber(tolua_S,6,0,&tolua_err) || - !tolua_isnumber(tolua_S,7,0,&tolua_err) || - !tolua_isnumber(tolua_S,8,0,&tolua_err) || - !tolua_isnumber(tolua_S,9,0,&tolua_err) || - !tolua_isnoobj(tolua_S,10,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0)); - int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0)); - char a_BlockFace = ((char) tolua_tonumber(tolua_S,6,0)); - char a_Status = ((char) tolua_tonumber(tolua_S,7,0)); - unsigned char a_OldBlock = (( unsigned char) tolua_tonumber(tolua_S,8,0)); - unsigned char a_OldMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnBlockDig'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnBlockDig'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnBlockPlace of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnBlockPlace00 -static int tolua_AllToLua_cPlugin_OnBlockPlace00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnumber(tolua_S,5,0,&tolua_err) || - !tolua_isnumber(tolua_S,6,0,&tolua_err) || - (tolua_isvaluenil(tolua_S,7,&tolua_err) || !tolua_isusertype(tolua_S,7,"const cItem",0,&tolua_err)) || - !tolua_isnoobj(tolua_S,8,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0)); - int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0)); - char a_BlockFace = ((char) tolua_tonumber(tolua_S,6,0)); - const cItem* a_HeldItem = ((const cItem*) tolua_tousertype(tolua_S,7,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnBlockPlace'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,*a_HeldItem); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnBlockPlace'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnBlockToPickup of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnBlockToPickup00 -static int tolua_AllToLua_cPlugin_OnBlockToPickup00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isnumber(tolua_S,2,0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isusertype(tolua_S,4,"const cPlayer",0,&tolua_err) || - (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) || - (tolua_isvaluenil(tolua_S,6,&tolua_err) || !tolua_isusertype(tolua_S,6,"cItems",0,&tolua_err)) || - !tolua_isnoobj(tolua_S,7,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,2,0)); - unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,3,0)); - const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0)); - const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0)); - cItems* a_Pickups = ((cItems*) tolua_tousertype(tolua_S,6,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnBlockToPickup'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,*a_EquippedItem,*a_Pickups); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnBlockToPickup'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnChat of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnChat00 -static int tolua_AllToLua_cPlugin_OnChat00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_iscppstring(tolua_S,3,0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChat'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnChat(a_Player,a_Message); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Message); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnChat'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnChunkGenerated of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnChunkGenerated00 -static int tolua_AllToLua_cPlugin_OnChunkGenerated00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); - int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChunkGenerated'", NULL); -#endif - { - self->OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnChunkGenerated'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnChunkGenerating of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnChunkGenerating00 -static int tolua_AllToLua_cPlugin_OnChunkGenerating00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isusertype(tolua_S,5,"cLuaChunk",0,&tolua_err) || - !tolua_isnoobj(tolua_S,6,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); - int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0)); - cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,5,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChunkGenerating'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnChunkGenerating'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnCollectPickup of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnCollectPickup00 -static int tolua_AllToLua_cPlugin_OnCollectPickup00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"cPickup",0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - cPickup* a_Pickup = ((cPickup*) tolua_tousertype(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnCollectPickup'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnCollectPickup(a_Player,a_Pickup); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnCollectPickup'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnCraftingNoRecipe of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnCraftingNoRecipe00 -static int tolua_AllToLua_cPlugin_OnCraftingNoRecipe00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) || - !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0)); - const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0)); - cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnCraftingNoRecipe'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnCraftingNoRecipe'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnDisconnect of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnDisconnect00 -static int tolua_AllToLua_cPlugin_OnDisconnect00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_iscppstring(tolua_S,3,0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - const AString a_Reason = ((const AString) tolua_tocppstring(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnDisconnect'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnDisconnect(a_Player,a_Reason); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Reason); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnDisconnect'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnKilled of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnKilled00 -static int tolua_AllToLua_cPlugin_OnKilled00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"cEntity",0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPawn* a_Killed = ((cPawn*) tolua_tousertype(tolua_S,2,0)); - cEntity* a_Killer = ((cEntity*) tolua_tousertype(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnKilled'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnKilled(a_Killed,a_Killer); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnKilled'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnLogin of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnLogin00 -static int tolua_AllToLua_cPlugin_OnLogin00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cClientHandle",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_iscppstring(tolua_S,4,0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cClientHandle* a_Client = ((cClientHandle*) tolua_tousertype(tolua_S,2,0)); - int a_ProtocolVersion = ((int) tolua_tonumber(tolua_S,3,0)); - const AString a_Username = ((const AString) tolua_tocppstring(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnLogin'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnLogin(a_Client,a_ProtocolVersion,a_Username); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Username); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnLogin'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnPlayerJoin of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPlayerJoin00 -static int tolua_AllToLua_cPlugin_OnPlayerJoin00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPlayerJoin'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnPlayerJoin(a_Player); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnPlayerJoin'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnPlayerMove of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPlayerMove00 -static int tolua_AllToLua_cPlugin_OnPlayerMove00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPlayerMove'", NULL); -#endif - { - self->OnPlayerMove(a_Player); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnPlayerMove'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnPlayerSpawn of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPlayerSpawn00 -static int tolua_AllToLua_cPlugin_OnPlayerSpawn00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPlayerSpawn'", NULL); -#endif - { - self->OnPlayerSpawn(a_Player); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnPlayerSpawn'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnPostCrafting of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPostCrafting00 -static int tolua_AllToLua_cPlugin_OnPostCrafting00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) || - !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0)); - const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0)); - cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPostCrafting'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnPostCrafting(a_Player,a_Grid,a_Recipe); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnPostCrafting'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnPreCrafting of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPreCrafting00 -static int tolua_AllToLua_cPlugin_OnPreCrafting00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) || - !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0)); - const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0)); - cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPreCrafting'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnPreCrafting(a_Player,a_Grid,a_Recipe); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnPreCrafting'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnTakeDamage of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnTakeDamage00 -static int tolua_AllToLua_cPlugin_OnTakeDamage00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err)) || - (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"TakeDamageInfo",0,&tolua_err)) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cPawn* a_Receiver = ((cPawn*) tolua_tousertype(tolua_S,2,0)); - TakeDamageInfo* a_TakeDamageInfo = ((TakeDamageInfo*) tolua_tousertype(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnTakeDamage'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnTakeDamage(*a_Receiver,*a_TakeDamageInfo); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnTakeDamage'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnUpdatedSign of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnUpdatedSign00 -static int tolua_AllToLua_cPlugin_OnUpdatedSign00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnumber(tolua_S,5,0,&tolua_err) || - !tolua_iscppstring(tolua_S,6,0,&tolua_err) || - !tolua_iscppstring(tolua_S,7,0,&tolua_err) || - !tolua_iscppstring(tolua_S,8,0,&tolua_err) || - !tolua_iscppstring(tolua_S,9,0,&tolua_err) || - !tolua_isusertype(tolua_S,10,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,11,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); - int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0)); - int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0)); - const AString a_Line1 = ((const AString) tolua_tocppstring(tolua_S,6,0)); - const AString a_Line2 = ((const AString) tolua_tocppstring(tolua_S,7,0)); - const AString a_Line3 = ((const AString) tolua_tocppstring(tolua_S,8,0)); - const AString a_Line4 = ((const AString) tolua_tocppstring(tolua_S,9,0)); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,10,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnUpdatedSign'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Line1); - tolua_pushcppstring(tolua_S,(const char*)a_Line2); - tolua_pushcppstring(tolua_S,(const char*)a_Line3); - tolua_pushcppstring(tolua_S,(const char*)a_Line4); - } - } - return 5; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnUpdatedSign'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnUpdatingSign of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnUpdatingSign00 -static int tolua_AllToLua_cPlugin_OnUpdatingSign00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnumber(tolua_S,5,0,&tolua_err) || - !tolua_iscppstring(tolua_S,6,0,&tolua_err) || - !tolua_iscppstring(tolua_S,7,0,&tolua_err) || - !tolua_iscppstring(tolua_S,8,0,&tolua_err) || - !tolua_iscppstring(tolua_S,9,0,&tolua_err) || - !tolua_isusertype(tolua_S,10,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,11,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); - int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0)); - int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0)); - AString a_Line1 = ((AString) tolua_tocppstring(tolua_S,6,0)); - AString a_Line2 = ((AString) tolua_tocppstring(tolua_S,7,0)); - AString a_Line3 = ((AString) tolua_tocppstring(tolua_S,8,0)); - AString a_Line4 = ((AString) tolua_tocppstring(tolua_S,9,0)); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,10,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnUpdatingSign'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Line1); - tolua_pushcppstring(tolua_S,(const char*)a_Line2); - tolua_pushcppstring(tolua_S,(const char*)a_Line3); - tolua_pushcppstring(tolua_S,(const char*)a_Line4); - } - } - return 5; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnUpdatingSign'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnWeatherChanged of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnWeatherChanged00 -static int tolua_AllToLua_cPlugin_OnWeatherChanged00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnWeatherChanged'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnWeatherChanged(a_World); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnWeatherChanged'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: OnHandshake of class cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnHandshake00 -static int tolua_AllToLua_cPlugin_OnHandshake00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cClientHandle",0,&tolua_err) || - !tolua_iscppstring(tolua_S,3,0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - cClientHandle* a_Client = ((cClientHandle*) tolua_tousertype(tolua_S,2,0)); - const AString a_Username = ((const AString) tolua_tocppstring(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnHandshake'", NULL); -#endif - { - bool tolua_ret = (bool) self->OnHandshake(a_Client,a_Username); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Username); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnHandshake'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - /* method: GetName of class cPlugin */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_GetName00 static int tolua_AllToLua_cPlugin_GetName00(lua_State* tolua_S) @@ -10211,96 +9249,6 @@ static int tolua_AllToLua_cPlugin_GetLocalDirectory00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* get function: Command of class CommandStruct */ -#ifndef TOLUA_DISABLE_tolua_get_cPlugin__CommandStruct_Command -static int tolua_get_cPlugin__CommandStruct_Command(lua_State* tolua_S) -{ - cPlugin::CommandStruct* self = (cPlugin::CommandStruct*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Command'",NULL); -#endif - tolua_pushcppstring(tolua_S,(const char*)self->Command); - return 1; -} -#endif //#ifndef TOLUA_DISABLE - -/* set function: Command of class CommandStruct */ -#ifndef TOLUA_DISABLE_tolua_set_cPlugin__CommandStruct_Command -static int tolua_set_cPlugin__CommandStruct_Command(lua_State* tolua_S) -{ - cPlugin::CommandStruct* self = (cPlugin::CommandStruct*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Command'",NULL); - if (!tolua_iscppstring(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); -#endif - self->Command = ((AString) tolua_tocppstring(tolua_S,2,0)) -; - return 0; -} -#endif //#ifndef TOLUA_DISABLE - -/* get function: Description of class CommandStruct */ -#ifndef TOLUA_DISABLE_tolua_get_cPlugin__CommandStruct_Description -static int tolua_get_cPlugin__CommandStruct_Description(lua_State* tolua_S) -{ - cPlugin::CommandStruct* self = (cPlugin::CommandStruct*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Description'",NULL); -#endif - tolua_pushcppstring(tolua_S,(const char*)self->Description); - return 1; -} -#endif //#ifndef TOLUA_DISABLE - -/* set function: Description of class CommandStruct */ -#ifndef TOLUA_DISABLE_tolua_set_cPlugin__CommandStruct_Description -static int tolua_set_cPlugin__CommandStruct_Description(lua_State* tolua_S) -{ - cPlugin::CommandStruct* self = (cPlugin::CommandStruct*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Description'",NULL); - if (!tolua_iscppstring(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); -#endif - self->Description = ((AString) tolua_tocppstring(tolua_S,2,0)) -; - return 0; -} -#endif //#ifndef TOLUA_DISABLE - -/* get function: Permission of class CommandStruct */ -#ifndef TOLUA_DISABLE_tolua_get_cPlugin__CommandStruct_Permission -static int tolua_get_cPlugin__CommandStruct_Permission(lua_State* tolua_S) -{ - cPlugin::CommandStruct* self = (cPlugin::CommandStruct*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Permission'",NULL); -#endif - tolua_pushcppstring(tolua_S,(const char*)self->Permission); - return 1; -} -#endif //#ifndef TOLUA_DISABLE - -/* set function: Permission of class CommandStruct */ -#ifndef TOLUA_DISABLE_tolua_set_cPlugin__CommandStruct_Permission -static int tolua_set_cPlugin__CommandStruct_Permission(lua_State* tolua_S) -{ - cPlugin::CommandStruct* self = (cPlugin::CommandStruct*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Permission'",NULL); - if (!tolua_iscppstring(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); -#endif - self->Permission = ((AString) tolua_tocppstring(tolua_S,2,0)) -; - return 0; -} -#endif //#ifndef TOLUA_DISABLE - /* method: AddCommand of class cPlugin */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_AddCommand00 static int tolua_AllToLua_cPlugin_AddCommand00(lua_State* tolua_S) @@ -10339,1552 +9287,6 @@ static int tolua_AllToLua_cPlugin_AddCommand00(lua_State* tolua_S) return 0; #endif } -#endif //#ifndef TOLUA_DISABLE - - class Lua__cPlugin : public cPlugin, public ToluaBase { -public: - void OnDisable( void ) { - if (push_method("OnDisable", tolua_AllToLua_cPlugin_OnDisable00)) { - ToluaBase::dbcall(lua_state, 1, 0); - } else { - return ( void ) cPlugin:: OnDisable(); - }; - }; - bool Initialize( void ) { - if (push_method("Initialize", tolua_AllToLua_cPlugin_Initialize00)) { - ToluaBase::dbcall(lua_state, 1, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - if (lua_state) - LOG("pure-virtual method cPlugin::Initialize not implemented."); - else { - LOG("pure-virtual method cPlugin::Initialize called with no lua_state. Aborting"); - ::abort(); - }; - return ( bool )0; - }; - }; - void Tick( float a_Dt) { - if (push_method("Tick", tolua_AllToLua_cPlugin_Tick00)) { - tolua_pushnumber(lua_state, (lua_Number)a_Dt); - ToluaBase::dbcall(lua_state, 2, 0); - } else { - return ( void ) cPlugin:: Tick(a_Dt); - }; - }; - bool OnBlockDig( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, unsigned char a_OldBlock, unsigned char a_OldMeta) { - if (push_method("OnBlockDig", tolua_AllToLua_cPlugin_OnBlockDig00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushnumber(lua_state, (lua_Number)a_BlockX); - tolua_pushnumber(lua_state, (lua_Number)a_BlockY); - tolua_pushnumber(lua_state, (lua_Number)a_BlockZ); - tolua_pushnumber(lua_state, (lua_Number)a_BlockFace); - tolua_pushnumber(lua_state, (lua_Number)a_Status); - tolua_pushnumber(lua_state, (lua_Number)a_OldBlock); - tolua_pushnumber(lua_state, (lua_Number)a_OldMeta); - ToluaBase::dbcall(lua_state, 9, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta); - }; - }; - bool OnBlockPlace( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem& a_HeldItem) { - if (push_method("OnBlockPlace", tolua_AllToLua_cPlugin_OnBlockPlace00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushnumber(lua_state, (lua_Number)a_BlockX); - tolua_pushnumber(lua_state, (lua_Number)a_BlockY); - tolua_pushnumber(lua_state, (lua_Number)a_BlockZ); - tolua_pushnumber(lua_state, (lua_Number)a_BlockFace); - tolua_pushusertype(lua_state, (void*)&a_HeldItem, "const cItem"); - ToluaBase::dbcall(lua_state, 7, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_HeldItem); - }; - }; - bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { - if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) { - tolua_pushnumber(lua_state, (lua_Number)a_BlockType); - tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta); - tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer"); - tolua_pushusertype(lua_state, (void*)&a_EquippedItem, "const cItem"); - tolua_pushusertype(lua_state, (void*)&a_Pickups, "cItems"); - ToluaBase::dbcall(lua_state, 6, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); - }; - }; - bool OnChat( cPlayer* a_Player, const AString& a_Message) { - if (push_method("OnChat", tolua_AllToLua_cPlugin_OnChat00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushcppstring(lua_state, (const char*)a_Message); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnChat(a_Player,a_Message); - }; - }; - void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) { - if (push_method("OnChunkGenerated", tolua_AllToLua_cPlugin_OnChunkGenerated00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - tolua_pushnumber(lua_state, (lua_Number)a_ChunkX); - tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ); - ToluaBase::dbcall(lua_state, 4, 0); - } else { - return ( void ) cPlugin:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ); - }; - }; - bool OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) { - if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - tolua_pushnumber(lua_state, (lua_Number)a_ChunkX); - tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ); - tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk"); - ToluaBase::dbcall(lua_state, 5, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk); - }; - }; - bool OnCollectPickup( cPlayer* a_Player, cPickup* a_Pickup) { - if (push_method("OnCollectPickup", tolua_AllToLua_cPlugin_OnCollectPickup00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushusertype(lua_state, (void*)a_Pickup, "cPickup"); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnCollectPickup(a_Player,a_Pickup); - }; - }; - bool OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - if (push_method("OnCraftingNoRecipe", tolua_AllToLua_cPlugin_OnCraftingNoRecipe00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer"); - tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid"); - tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe"); - ToluaBase::dbcall(lua_state, 4, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe); - }; - }; - bool OnDisconnect( cPlayer* a_Player, const AString& a_Reason) { - if (push_method("OnDisconnect", tolua_AllToLua_cPlugin_OnDisconnect00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushcppstring(lua_state, (const char*)a_Reason); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnDisconnect(a_Player,a_Reason); - }; - }; - bool OnKilled( cPawn* a_Killed, cEntity* a_Killer) { - if (push_method("OnKilled", tolua_AllToLua_cPlugin_OnKilled00)) { - tolua_pushusertype(lua_state, (void*)a_Killed, "cPawn"); - tolua_pushusertype(lua_state, (void*)a_Killer, "cEntity"); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnKilled(a_Killed,a_Killer); - }; - }; - bool OnLogin( cClientHandle* a_Client, int a_ProtocolVersion, const AString& a_Username) { - if (push_method("OnLogin", tolua_AllToLua_cPlugin_OnLogin00)) { - tolua_pushusertype(lua_state, (void*)a_Client, "cClientHandle"); - tolua_pushnumber(lua_state, (lua_Number)a_ProtocolVersion); - tolua_pushcppstring(lua_state, (const char*)a_Username); - ToluaBase::dbcall(lua_state, 4, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnLogin(a_Client,a_ProtocolVersion,a_Username); - }; - }; - bool OnPlayerJoin( cPlayer* a_Player) { - if (push_method("OnPlayerJoin", tolua_AllToLua_cPlugin_OnPlayerJoin00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 2, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnPlayerJoin(a_Player); - }; - }; - void OnPlayerMove( cPlayer* a_Player) { - if (push_method("OnPlayerMove", tolua_AllToLua_cPlugin_OnPlayerMove00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 2, 0); - } else { - return ( void ) cPlugin:: OnPlayerMove(a_Player); - }; - }; - void OnPlayerSpawn( cPlayer* a_Player) { - if (push_method("OnPlayerSpawn", tolua_AllToLua_cPlugin_OnPlayerSpawn00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 2, 0); - } else { - return ( void ) cPlugin:: OnPlayerSpawn(a_Player); - }; - }; - bool OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - if (push_method("OnPostCrafting", tolua_AllToLua_cPlugin_OnPostCrafting00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer"); - tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid"); - tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe"); - ToluaBase::dbcall(lua_state, 4, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnPostCrafting(a_Player,a_Grid,a_Recipe); - }; - }; - bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - if (push_method("OnPreCrafting", tolua_AllToLua_cPlugin_OnPreCrafting00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer"); - tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid"); - tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe"); - ToluaBase::dbcall(lua_state, 4, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnPreCrafting(a_Player,a_Grid,a_Recipe); - }; - }; - bool OnTakeDamage( cPawn& a_Receiver, TakeDamageInfo& a_TakeDamageInfo) { - if (push_method("OnTakeDamage", tolua_AllToLua_cPlugin_OnTakeDamage00)) { - tolua_pushusertype(lua_state, (void*)&a_Receiver, "cPawn"); - tolua_pushusertype(lua_state, (void*)&a_TakeDamageInfo, "TakeDamageInfo"); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnTakeDamage(a_Receiver,a_TakeDamageInfo); - }; - }; - bool OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4, cPlayer* a_Player) { - if (push_method("OnUpdatedSign", tolua_AllToLua_cPlugin_OnUpdatedSign00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - tolua_pushnumber(lua_state, (lua_Number)a_BlockX); - tolua_pushnumber(lua_state, (lua_Number)a_BlockY); - tolua_pushnumber(lua_state, (lua_Number)a_BlockZ); - tolua_pushcppstring(lua_state, (const char*)a_Line1); - tolua_pushcppstring(lua_state, (const char*)a_Line2); - tolua_pushcppstring(lua_state, (const char*)a_Line3); - tolua_pushcppstring(lua_state, (const char*)a_Line4); - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 10, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - }; - }; - bool OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4, cPlayer* a_Player) { - if (push_method("OnUpdatingSign", tolua_AllToLua_cPlugin_OnUpdatingSign00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - tolua_pushnumber(lua_state, (lua_Number)a_BlockX); - tolua_pushnumber(lua_state, (lua_Number)a_BlockY); - tolua_pushnumber(lua_state, (lua_Number)a_BlockZ); - tolua_pushcppstring(lua_state, (const char*)a_Line1); - tolua_pushcppstring(lua_state, (const char*)a_Line2); - tolua_pushcppstring(lua_state, (const char*)a_Line3); - tolua_pushcppstring(lua_state, (const char*)a_Line4); - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 10, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - }; - }; - bool OnWeatherChanged( cWorld* a_World) { - if (push_method("OnWeatherChanged", tolua_AllToLua_cPlugin_OnWeatherChanged00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - ToluaBase::dbcall(lua_state, 2, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnWeatherChanged(a_World); - }; - }; - bool OnHandshake( cClientHandle* a_Client, const AString& a_Username) { - if (push_method("OnHandshake", tolua_AllToLua_cPlugin_OnHandshake00)) { - tolua_pushusertype(lua_state, (void*)a_Client, "cClientHandle"); - tolua_pushcppstring(lua_state, (const char*)a_Username); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin:: OnHandshake(a_Client,a_Username); - }; - }; - void SetName( const AString& a_Name) { - if (push_method("SetName", tolua_AllToLua_cPlugin_SetName00)) { - tolua_pushcppstring(lua_state, (const char*)a_Name); - ToluaBase::dbcall(lua_state, 2, 0); - } else { - return ( void ) cPlugin:: SetName(a_Name); - }; - }; - - void cPlugin__OnDisable( void ) { - return ( void )cPlugin::OnDisable(); - }; - void cPlugin__Tick( float a_Dt) { - return ( void )cPlugin::Tick(a_Dt); - }; - bool cPlugin__OnBlockDig( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, unsigned char a_OldBlock, unsigned char a_OldMeta) { - return ( bool )cPlugin::OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta); - }; - bool cPlugin__OnBlockPlace( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem& a_HeldItem) { - return ( bool )cPlugin::OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_HeldItem); - }; - bool cPlugin__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { - return ( bool )cPlugin::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); - }; - bool cPlugin__OnChat( cPlayer* a_Player, const AString& a_Message) { - return ( bool )cPlugin::OnChat(a_Player,a_Message); - }; - void cPlugin__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) { - return ( void )cPlugin::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ); - }; - bool cPlugin__OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) { - return ( bool )cPlugin::OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk); - }; - bool cPlugin__OnCollectPickup( cPlayer* a_Player, cPickup* a_Pickup) { - return ( bool )cPlugin::OnCollectPickup(a_Player,a_Pickup); - }; - bool cPlugin__OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - return ( bool )cPlugin::OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe); - }; - bool cPlugin__OnDisconnect( cPlayer* a_Player, const AString& a_Reason) { - return ( bool )cPlugin::OnDisconnect(a_Player,a_Reason); - }; - bool cPlugin__OnKilled( cPawn* a_Killed, cEntity* a_Killer) { - return ( bool )cPlugin::OnKilled(a_Killed,a_Killer); - }; - bool cPlugin__OnLogin( cClientHandle* a_Client, int a_ProtocolVersion, const AString& a_Username) { - return ( bool )cPlugin::OnLogin(a_Client,a_ProtocolVersion,a_Username); - }; - bool cPlugin__OnPlayerJoin( cPlayer* a_Player) { - return ( bool )cPlugin::OnPlayerJoin(a_Player); - }; - void cPlugin__OnPlayerMove( cPlayer* a_Player) { - return ( void )cPlugin::OnPlayerMove(a_Player); - }; - void cPlugin__OnPlayerSpawn( cPlayer* a_Player) { - return ( void )cPlugin::OnPlayerSpawn(a_Player); - }; - bool cPlugin__OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - return ( bool )cPlugin::OnPostCrafting(a_Player,a_Grid,a_Recipe); - }; - bool cPlugin__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - return ( bool )cPlugin::OnPreCrafting(a_Player,a_Grid,a_Recipe); - }; - bool cPlugin__OnTakeDamage( cPawn& a_Receiver, TakeDamageInfo& a_TakeDamageInfo) { - return ( bool )cPlugin::OnTakeDamage(a_Receiver,a_TakeDamageInfo); - }; - bool cPlugin__OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4, cPlayer* a_Player) { - return ( bool )cPlugin::OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - }; - bool cPlugin__OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4, cPlayer* a_Player) { - return ( bool )cPlugin::OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - }; - bool cPlugin__OnWeatherChanged( cWorld* a_World) { - return ( bool )cPlugin::OnWeatherChanged(a_World); - }; - bool cPlugin__OnHandshake( cClientHandle* a_Client, const AString& a_Username) { - return ( bool )cPlugin::OnHandshake(a_Client,a_Username); - }; - void cPlugin__SetName( const AString& a_Name) { - return ( void )cPlugin::SetName(a_Name); - }; - Lua__cPlugin( const AString& a_PluginDirectory): cPlugin(a_PluginDirectory){}; -}; - -/* method: tolua__set_instance of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_tolua__set_instance00 -static int tolua_AllToLua_Lua__cPlugin_tolua__set_instance00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - lua_State* L = tolua_S; - lua_Object lo = ((lua_Object) tolua_tovalue(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'tolua__set_instance'", NULL); -#endif - { - self->tolua__set_instance(L,lo); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'tolua__set_instance'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnDisable of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisable00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisable00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnDisable'", NULL); -#endif - { - self->cPlugin__OnDisable(); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnDisable'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__Tick of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__Tick00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__Tick00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isnumber(tolua_S,2,0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - float a_Dt = ((float) tolua_tonumber(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__Tick'", NULL); -#endif - { - self->cPlugin__Tick(a_Dt); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__Tick'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnBlockDig of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockDig00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockDig00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnumber(tolua_S,5,0,&tolua_err) || - !tolua_isnumber(tolua_S,6,0,&tolua_err) || - !tolua_isnumber(tolua_S,7,0,&tolua_err) || - !tolua_isnumber(tolua_S,8,0,&tolua_err) || - !tolua_isnumber(tolua_S,9,0,&tolua_err) || - !tolua_isnoobj(tolua_S,10,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0)); - int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0)); - char a_BlockFace = ((char) tolua_tonumber(tolua_S,6,0)); - char a_Status = ((char) tolua_tonumber(tolua_S,7,0)); - unsigned char a_OldBlock = ((unsigned char) tolua_tonumber(tolua_S,8,0)); - unsigned char a_OldMeta = ((unsigned char) tolua_tonumber(tolua_S,9,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnBlockDig'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnBlockDig'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnBlockPlace of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockPlace00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockPlace00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnumber(tolua_S,5,0,&tolua_err) || - !tolua_isnumber(tolua_S,6,0,&tolua_err) || - (tolua_isvaluenil(tolua_S,7,&tolua_err) || !tolua_isusertype(tolua_S,7,"const cItem",0,&tolua_err)) || - !tolua_isnoobj(tolua_S,8,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0)); - int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0)); - char a_BlockFace = ((char) tolua_tonumber(tolua_S,6,0)); - const cItem* a_HeldItem = ((const cItem*) tolua_tousertype(tolua_S,7,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnBlockPlace'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,*a_HeldItem); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnBlockPlace'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnBlockToPickup of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isnumber(tolua_S,2,0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isusertype(tolua_S,4,"const cPlayer",0,&tolua_err) || - (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) || - (tolua_isvaluenil(tolua_S,6,&tolua_err) || !tolua_isusertype(tolua_S,6,"cItems",0,&tolua_err)) || - !tolua_isnoobj(tolua_S,7,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - unsigned char a_BlockType = ((unsigned char) tolua_tonumber(tolua_S,2,0)); - unsigned char a_BlockMeta = ((unsigned char) tolua_tonumber(tolua_S,3,0)); - const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0)); - const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0)); - cItems* a_Pickups = ((cItems*) tolua_tousertype(tolua_S,6,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnBlockToPickup'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,*a_EquippedItem,*a_Pickups); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnBlockToPickup'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnChat of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnChat00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChat00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_iscppstring(tolua_S,3,0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChat'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnChat(a_Player,a_Message); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Message); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnChat'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnChunkGenerated of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerated00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerated00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); - int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChunkGenerated'", NULL); -#endif - { - self->cPlugin__OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnChunkGenerated'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnChunkGenerating of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerating00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerating00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isusertype(tolua_S,5,"cLuaChunk",0,&tolua_err) || - !tolua_isnoobj(tolua_S,6,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); - int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0)); - cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,5,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChunkGenerating'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnChunkGenerating'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnCollectPickup of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnCollectPickup00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnCollectPickup00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"cPickup",0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - cPickup* a_Pickup = ((cPickup*) tolua_tousertype(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnCollectPickup'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnCollectPickup(a_Player,a_Pickup); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnCollectPickup'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnCraftingNoRecipe of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnCraftingNoRecipe00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnCraftingNoRecipe00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) || - !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0)); - const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0)); - cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnCraftingNoRecipe'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnCraftingNoRecipe'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnDisconnect of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisconnect00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisconnect00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_iscppstring(tolua_S,3,0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); - const AString a_Reason = ((const AString) tolua_tocppstring(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnDisconnect'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnDisconnect(a_Player,a_Reason); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Reason); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnDisconnect'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnKilled of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnKilled00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnKilled00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"cEntity",0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPawn* a_Killed = ((cPawn*) tolua_tousertype(tolua_S,2,0)); - cEntity* a_Killer = ((cEntity*) tolua_tousertype(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnKilled'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnKilled(a_Killed,a_Killer); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnKilled'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnLogin of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnLogin00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnLogin00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cClientHandle",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_iscppstring(tolua_S,4,0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cClientHandle* a_Client = ((cClientHandle*) tolua_tousertype(tolua_S,2,0)); - int a_ProtocolVersion = ((int) tolua_tonumber(tolua_S,3,0)); - const AString a_Username = ((const AString) tolua_tocppstring(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnLogin'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnLogin(a_Client,a_ProtocolVersion,a_Username); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Username); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnLogin'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnPlayerJoin of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerJoin00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerJoin00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPlayerJoin'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnPlayerJoin(a_Player); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPlayerJoin'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnPlayerMove of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerMove00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerMove00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPlayerMove'", NULL); -#endif - { - self->cPlugin__OnPlayerMove(a_Player); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPlayerMove'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnPlayerSpawn of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerSpawn00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerSpawn00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPlayerSpawn'", NULL); -#endif - { - self->cPlugin__OnPlayerSpawn(a_Player); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPlayerSpawn'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnPostCrafting of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPostCrafting00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPostCrafting00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) || - !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0)); - const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0)); - cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPostCrafting'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnPostCrafting(a_Player,a_Grid,a_Recipe); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPostCrafting'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnPreCrafting of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPreCrafting00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPreCrafting00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) || - !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0)); - const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0)); - cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPreCrafting'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnPreCrafting(a_Player,a_Grid,a_Recipe); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPreCrafting'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnTakeDamage of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err)) || - (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"TakeDamageInfo",0,&tolua_err)) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cPawn* a_Receiver = ((cPawn*) tolua_tousertype(tolua_S,2,0)); - TakeDamageInfo* a_TakeDamageInfo = ((TakeDamageInfo*) tolua_tousertype(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnTakeDamage'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnTakeDamage(*a_Receiver,*a_TakeDamageInfo); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnTakeDamage'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnUpdatedSign of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnumber(tolua_S,5,0,&tolua_err) || - !tolua_iscppstring(tolua_S,6,0,&tolua_err) || - !tolua_iscppstring(tolua_S,7,0,&tolua_err) || - !tolua_iscppstring(tolua_S,8,0,&tolua_err) || - !tolua_iscppstring(tolua_S,9,0,&tolua_err) || - !tolua_isusertype(tolua_S,10,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,11,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); - int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0)); - int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0)); - const AString a_Line1 = ((const AString) tolua_tocppstring(tolua_S,6,0)); - const AString a_Line2 = ((const AString) tolua_tocppstring(tolua_S,7,0)); - const AString a_Line3 = ((const AString) tolua_tocppstring(tolua_S,8,0)); - const AString a_Line4 = ((const AString) tolua_tocppstring(tolua_S,9,0)); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,10,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnUpdatedSign'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Line1); - tolua_pushcppstring(tolua_S,(const char*)a_Line2); - tolua_pushcppstring(tolua_S,(const char*)a_Line3); - tolua_pushcppstring(tolua_S,(const char*)a_Line4); - } - } - return 5; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnUpdatedSign'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnUpdatingSign of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnumber(tolua_S,5,0,&tolua_err) || - !tolua_iscppstring(tolua_S,6,0,&tolua_err) || - !tolua_iscppstring(tolua_S,7,0,&tolua_err) || - !tolua_iscppstring(tolua_S,8,0,&tolua_err) || - !tolua_iscppstring(tolua_S,9,0,&tolua_err) || - !tolua_isusertype(tolua_S,10,"cPlayer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,11,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); - int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0)); - int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0)); - int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0)); - AString a_Line1 = ((AString) tolua_tocppstring(tolua_S,6,0)); - AString a_Line2 = ((AString) tolua_tocppstring(tolua_S,7,0)); - AString a_Line3 = ((AString) tolua_tocppstring(tolua_S,8,0)); - AString a_Line4 = ((AString) tolua_tocppstring(tolua_S,9,0)); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,10,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnUpdatingSign'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Line1); - tolua_pushcppstring(tolua_S,(const char*)a_Line2); - tolua_pushcppstring(tolua_S,(const char*)a_Line3); - tolua_pushcppstring(tolua_S,(const char*)a_Line4); - } - } - return 5; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnUpdatingSign'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnWeatherChanged of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnWeatherChanged00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnWeatherChanged00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnWeatherChanged'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnWeatherChanged(a_World); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnWeatherChanged'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__OnHandshake of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnHandshake00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnHandshake00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isusertype(tolua_S,2,"cClientHandle",0,&tolua_err) || - !tolua_iscppstring(tolua_S,3,0,&tolua_err) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - cClientHandle* a_Client = ((cClientHandle*) tolua_tousertype(tolua_S,2,0)); - const AString a_Username = ((const AString) tolua_tocppstring(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnHandshake'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin__OnHandshake(a_Client,a_Username); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - tolua_pushcppstring(tolua_S,(const char*)a_Username); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__OnHandshake'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin__SetName of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__SetName00 -static int tolua_AllToLua_Lua__cPlugin_cPlugin__SetName00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_iscppstring(tolua_S,2,0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - const AString a_Name = ((const AString) tolua_tocppstring(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__SetName'", NULL); -#endif - { - self->cPlugin__SetName(a_Name); - tolua_pushcppstring(tolua_S,(const char*)a_Name); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin__SetName'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: new of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_new00 -static int tolua_AllToLua_Lua__cPlugin_new00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertable(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_iscppstring(tolua_S,2,0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - const AString a_PluginDirectory = ((const AString) tolua_tocppstring(tolua_S,2,0)); - { - Lua__cPlugin* tolua_ret = (Lua__cPlugin*) Mtolua_new((Lua__cPlugin)(a_PluginDirectory)); - tolua_pushusertype(tolua_S,(void*)tolua_ret,"Lua__cPlugin"); - tolua_pushcppstring(tolua_S,(const char*)a_PluginDirectory); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: new_local of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_new00_local -static int tolua_AllToLua_Lua__cPlugin_new00_local(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertable(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_iscppstring(tolua_S,2,0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - const AString a_PluginDirectory = ((const AString) tolua_tocppstring(tolua_S,2,0)); - { - Lua__cPlugin* tolua_ret = (Lua__cPlugin*) Mtolua_new((Lua__cPlugin)(a_PluginDirectory)); - tolua_pushusertype(tolua_S,(void*)tolua_ret,"Lua__cPlugin"); - tolua_register_gc(tolua_S,lua_gettop(tolua_S)); - tolua_pushcppstring(tolua_S,(const char*)a_PluginDirectory); - } - } - return 2; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: delete of class Lua__cPlugin */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_delete00 -static int tolua_AllToLua_Lua__cPlugin_delete00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'delete'", NULL); -#endif - Mtolua_delete(self); - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'delete'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - - -/* function to release collected object via destructor */ -#ifdef __cplusplus - -static int tolua_collect_Lua__cPlugin (lua_State* tolua_S) -{ - Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - delete self; - return 0; -} -#endif - -/* method: OnDisable of class cPlugin_NewLua */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_NewLua_OnDisable00 -static int tolua_AllToLua_cPlugin_NewLua_OnDisable00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin_NewLua",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin_NewLua* self = (cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnDisable'", NULL); -#endif - { - self->OnDisable(); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'OnDisable'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: Initialize of class cPlugin_NewLua */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_NewLua_Initialize00 -static int tolua_AllToLua_cPlugin_NewLua_Initialize00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin_NewLua",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin_NewLua* self = (cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Initialize'", NULL); -#endif - { - bool tolua_ret = (bool) self->Initialize(); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'Initialize'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: Tick of class cPlugin_NewLua */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_NewLua_Tick00 -static int tolua_AllToLua_cPlugin_NewLua_Tick00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cPlugin_NewLua",0,&tolua_err) || - !tolua_isnumber(tolua_S,2,0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cPlugin_NewLua* self = (cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0); - float a_Dt = ((float) tolua_tonumber(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Tick'", NULL); -#endif - { - self->Tick(a_Dt); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'Tick'.",&tolua_err); - return 0; -#endif -} #endif //#ifndef TOLUA_DISABLE /* get function: __cWebPlugin__ of class cPlugin_NewLua */ @@ -11902,549 +9304,6 @@ static int tolua_get_cPlugin_NewLua___cWebPlugin__(lua_State* tolua_S) #endif return 1; } -#endif //#ifndef TOLUA_DISABLE - - class Lua__cPlugin_NewLua : public cPlugin_NewLua, public ToluaBase { -public: - void OnDisable( void ) { - if (push_method("OnDisable", tolua_AllToLua_cPlugin_NewLua_OnDisable00)) { - ToluaBase::dbcall(lua_state, 1, 0); - } else { - return ( void ) cPlugin_NewLua:: OnDisable(); - }; - }; - bool Initialize( void ) { - if (push_method("Initialize", tolua_AllToLua_cPlugin_NewLua_Initialize00)) { - ToluaBase::dbcall(lua_state, 1, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: Initialize(); - }; - }; - void Tick( float a_Dt) { - if (push_method("Tick", tolua_AllToLua_cPlugin_NewLua_Tick00)) { - tolua_pushnumber(lua_state, (lua_Number)a_Dt); - ToluaBase::dbcall(lua_state, 2, 0); - } else { - return ( void ) cPlugin_NewLua:: Tick(a_Dt); - }; - }; - bool OnBlockDig( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, unsigned char a_OldBlock, unsigned char a_OldMeta) { - if (push_method("OnBlockDig", tolua_AllToLua_cPlugin_OnBlockDig00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushnumber(lua_state, (lua_Number)a_BlockX); - tolua_pushnumber(lua_state, (lua_Number)a_BlockY); - tolua_pushnumber(lua_state, (lua_Number)a_BlockZ); - tolua_pushnumber(lua_state, (lua_Number)a_BlockFace); - tolua_pushnumber(lua_state, (lua_Number)a_Status); - tolua_pushnumber(lua_state, (lua_Number)a_OldBlock); - tolua_pushnumber(lua_state, (lua_Number)a_OldMeta); - ToluaBase::dbcall(lua_state, 9, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta); - }; - }; - bool OnBlockPlace( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem& a_HeldItem) { - if (push_method("OnBlockPlace", tolua_AllToLua_cPlugin_OnBlockPlace00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushnumber(lua_state, (lua_Number)a_BlockX); - tolua_pushnumber(lua_state, (lua_Number)a_BlockY); - tolua_pushnumber(lua_state, (lua_Number)a_BlockZ); - tolua_pushnumber(lua_state, (lua_Number)a_BlockFace); - tolua_pushusertype(lua_state, (void*)&a_HeldItem, "const cItem"); - ToluaBase::dbcall(lua_state, 7, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_HeldItem); - }; - }; - bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { - if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) { - tolua_pushnumber(lua_state, (lua_Number)a_BlockType); - tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta); - tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer"); - tolua_pushusertype(lua_state, (void*)&a_EquippedItem, "const cItem"); - tolua_pushusertype(lua_state, (void*)&a_Pickups, "cItems"); - ToluaBase::dbcall(lua_state, 6, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); - }; - }; - bool OnChat( cPlayer* a_Player, const AString& a_Message) { - if (push_method("OnChat", tolua_AllToLua_cPlugin_OnChat00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushcppstring(lua_state, (const char*)a_Message); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnChat(a_Player,a_Message); - }; - }; - void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) { - if (push_method("OnChunkGenerated", tolua_AllToLua_cPlugin_OnChunkGenerated00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - tolua_pushnumber(lua_state, (lua_Number)a_ChunkX); - tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ); - ToluaBase::dbcall(lua_state, 4, 0); - } else { - return ( void ) cPlugin_NewLua:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ); - }; - }; - bool OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) { - if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - tolua_pushnumber(lua_state, (lua_Number)a_ChunkX); - tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ); - tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk"); - ToluaBase::dbcall(lua_state, 5, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk); - }; - }; - bool OnCollectPickup( cPlayer* a_Player, cPickup* a_Pickup) { - if (push_method("OnCollectPickup", tolua_AllToLua_cPlugin_OnCollectPickup00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushusertype(lua_state, (void*)a_Pickup, "cPickup"); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnCollectPickup(a_Player,a_Pickup); - }; - }; - bool OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - if (push_method("OnCraftingNoRecipe", tolua_AllToLua_cPlugin_OnCraftingNoRecipe00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer"); - tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid"); - tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe"); - ToluaBase::dbcall(lua_state, 4, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe); - }; - }; - bool OnDisconnect( cPlayer* a_Player, const AString& a_Reason) { - if (push_method("OnDisconnect", tolua_AllToLua_cPlugin_OnDisconnect00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - tolua_pushcppstring(lua_state, (const char*)a_Reason); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnDisconnect(a_Player,a_Reason); - }; - }; - bool OnKilled( cPawn* a_Killed, cEntity* a_Killer) { - if (push_method("OnKilled", tolua_AllToLua_cPlugin_OnKilled00)) { - tolua_pushusertype(lua_state, (void*)a_Killed, "cPawn"); - tolua_pushusertype(lua_state, (void*)a_Killer, "cEntity"); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnKilled(a_Killed,a_Killer); - }; - }; - bool OnLogin( cClientHandle* a_Client, int a_ProtocolVersion, const AString& a_Username) { - if (push_method("OnLogin", tolua_AllToLua_cPlugin_OnLogin00)) { - tolua_pushusertype(lua_state, (void*)a_Client, "cClientHandle"); - tolua_pushnumber(lua_state, (lua_Number)a_ProtocolVersion); - tolua_pushcppstring(lua_state, (const char*)a_Username); - ToluaBase::dbcall(lua_state, 4, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnLogin(a_Client,a_ProtocolVersion,a_Username); - }; - }; - bool OnPlayerJoin( cPlayer* a_Player) { - if (push_method("OnPlayerJoin", tolua_AllToLua_cPlugin_OnPlayerJoin00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 2, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnPlayerJoin(a_Player); - }; - }; - void OnPlayerMove( cPlayer* a_Player) { - if (push_method("OnPlayerMove", tolua_AllToLua_cPlugin_OnPlayerMove00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 2, 0); - } else { - return ( void ) cPlugin_NewLua:: OnPlayerMove(a_Player); - }; - }; - void OnPlayerSpawn( cPlayer* a_Player) { - if (push_method("OnPlayerSpawn", tolua_AllToLua_cPlugin_OnPlayerSpawn00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 2, 0); - } else { - return ( void ) cPlugin_NewLua:: OnPlayerSpawn(a_Player); - }; - }; - bool OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - if (push_method("OnPostCrafting", tolua_AllToLua_cPlugin_OnPostCrafting00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer"); - tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid"); - tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe"); - ToluaBase::dbcall(lua_state, 4, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnPostCrafting(a_Player,a_Grid,a_Recipe); - }; - }; - bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - if (push_method("OnPreCrafting", tolua_AllToLua_cPlugin_OnPreCrafting00)) { - tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer"); - tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid"); - tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe"); - ToluaBase::dbcall(lua_state, 4, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnPreCrafting(a_Player,a_Grid,a_Recipe); - }; - }; - bool OnTakeDamage( cPawn& a_Receiver, TakeDamageInfo& a_TakeDamageInfo) { - if (push_method("OnTakeDamage", tolua_AllToLua_cPlugin_OnTakeDamage00)) { - tolua_pushusertype(lua_state, (void*)&a_Receiver, "cPawn"); - tolua_pushusertype(lua_state, (void*)&a_TakeDamageInfo, "TakeDamageInfo"); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnTakeDamage(a_Receiver,a_TakeDamageInfo); - }; - }; - bool OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4, cPlayer* a_Player) { - if (push_method("OnUpdatedSign", tolua_AllToLua_cPlugin_OnUpdatedSign00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - tolua_pushnumber(lua_state, (lua_Number)a_BlockX); - tolua_pushnumber(lua_state, (lua_Number)a_BlockY); - tolua_pushnumber(lua_state, (lua_Number)a_BlockZ); - tolua_pushcppstring(lua_state, (const char*)a_Line1); - tolua_pushcppstring(lua_state, (const char*)a_Line2); - tolua_pushcppstring(lua_state, (const char*)a_Line3); - tolua_pushcppstring(lua_state, (const char*)a_Line4); - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 10, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - }; - }; - bool OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4, cPlayer* a_Player) { - if (push_method("OnUpdatingSign", tolua_AllToLua_cPlugin_OnUpdatingSign00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - tolua_pushnumber(lua_state, (lua_Number)a_BlockX); - tolua_pushnumber(lua_state, (lua_Number)a_BlockY); - tolua_pushnumber(lua_state, (lua_Number)a_BlockZ); - tolua_pushcppstring(lua_state, (const char*)a_Line1); - tolua_pushcppstring(lua_state, (const char*)a_Line2); - tolua_pushcppstring(lua_state, (const char*)a_Line3); - tolua_pushcppstring(lua_state, (const char*)a_Line4); - tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); - ToluaBase::dbcall(lua_state, 10, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - }; - }; - bool OnWeatherChanged( cWorld* a_World) { - if (push_method("OnWeatherChanged", tolua_AllToLua_cPlugin_OnWeatherChanged00)) { - tolua_pushusertype(lua_state, (void*)a_World, "cWorld"); - ToluaBase::dbcall(lua_state, 2, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnWeatherChanged(a_World); - }; - }; - bool OnHandshake( cClientHandle* a_Client, const AString& a_Username) { - if (push_method("OnHandshake", tolua_AllToLua_cPlugin_OnHandshake00)) { - tolua_pushusertype(lua_state, (void*)a_Client, "cClientHandle"); - tolua_pushcppstring(lua_state, (const char*)a_Username); - ToluaBase::dbcall(lua_state, 3, 1); - bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return ( bool ) cPlugin_NewLua:: OnHandshake(a_Client,a_Username); - }; - }; - void SetName( const AString& a_Name) { - if (push_method("SetName", tolua_AllToLua_cPlugin_SetName00)) { - tolua_pushcppstring(lua_state, (const char*)a_Name); - ToluaBase::dbcall(lua_state, 2, 0); - } else { - return ( void ) cPlugin_NewLua:: SetName(a_Name); - }; - }; - - void cPlugin_NewLua__OnDisable( void ) { - return ( void )cPlugin_NewLua::OnDisable(); - }; - bool cPlugin_NewLua__Initialize( void ) { - return ( bool )cPlugin_NewLua::Initialize(); - }; - void cPlugin_NewLua__Tick( float a_Dt) { - return ( void )cPlugin_NewLua::Tick(a_Dt); - }; - bool cPlugin_NewLua__OnBlockDig( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, unsigned char a_OldBlock, unsigned char a_OldMeta) { - return ( bool )cPlugin_NewLua::OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta); - }; - bool cPlugin_NewLua__OnBlockPlace( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem& a_HeldItem) { - return ( bool )cPlugin_NewLua::OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_HeldItem); - }; - bool cPlugin_NewLua__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { - return ( bool )cPlugin_NewLua::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); - }; - bool cPlugin_NewLua__OnChat( cPlayer* a_Player, const AString& a_Message) { - return ( bool )cPlugin_NewLua::OnChat(a_Player,a_Message); - }; - void cPlugin_NewLua__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) { - return ( void )cPlugin_NewLua::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ); - }; - bool cPlugin_NewLua__OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) { - return ( bool )cPlugin_NewLua::OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk); - }; - bool cPlugin_NewLua__OnCollectPickup( cPlayer* a_Player, cPickup* a_Pickup) { - return ( bool )cPlugin_NewLua::OnCollectPickup(a_Player,a_Pickup); - }; - bool cPlugin_NewLua__OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - return ( bool )cPlugin_NewLua::OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe); - }; - bool cPlugin_NewLua__OnDisconnect( cPlayer* a_Player, const AString& a_Reason) { - return ( bool )cPlugin_NewLua::OnDisconnect(a_Player,a_Reason); - }; - bool cPlugin_NewLua__OnKilled( cPawn* a_Killed, cEntity* a_Killer) { - return ( bool )cPlugin_NewLua::OnKilled(a_Killed,a_Killer); - }; - bool cPlugin_NewLua__OnLogin( cClientHandle* a_Client, int a_ProtocolVersion, const AString& a_Username) { - return ( bool )cPlugin_NewLua::OnLogin(a_Client,a_ProtocolVersion,a_Username); - }; - bool cPlugin_NewLua__OnPlayerJoin( cPlayer* a_Player) { - return ( bool )cPlugin_NewLua::OnPlayerJoin(a_Player); - }; - void cPlugin_NewLua__OnPlayerMove( cPlayer* a_Player) { - return ( void )cPlugin_NewLua::OnPlayerMove(a_Player); - }; - void cPlugin_NewLua__OnPlayerSpawn( cPlayer* a_Player) { - return ( void )cPlugin_NewLua::OnPlayerSpawn(a_Player); - }; - bool cPlugin_NewLua__OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - return ( bool )cPlugin_NewLua::OnPostCrafting(a_Player,a_Grid,a_Recipe); - }; - bool cPlugin_NewLua__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { - return ( bool )cPlugin_NewLua::OnPreCrafting(a_Player,a_Grid,a_Recipe); - }; - bool cPlugin_NewLua__OnTakeDamage( cPawn& a_Receiver, TakeDamageInfo& a_TakeDamageInfo) { - return ( bool )cPlugin_NewLua::OnTakeDamage(a_Receiver,a_TakeDamageInfo); - }; - bool cPlugin_NewLua__OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4, cPlayer* a_Player) { - return ( bool )cPlugin_NewLua::OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - }; - bool cPlugin_NewLua__OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4, cPlayer* a_Player) { - return ( bool )cPlugin_NewLua::OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - }; - bool cPlugin_NewLua__OnWeatherChanged( cWorld* a_World) { - return ( bool )cPlugin_NewLua::OnWeatherChanged(a_World); - }; - bool cPlugin_NewLua__OnHandshake( cClientHandle* a_Client, const AString& a_Username) { - return ( bool )cPlugin_NewLua::OnHandshake(a_Client,a_Username); - }; - void cPlugin_NewLua__SetName( const AString& a_Name) { - return ( void )cPlugin_NewLua::SetName(a_Name); - }; -}; - -/* method: tolua__set_instance of class Lua__cPlugin_NewLua */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_NewLua_tolua__set_instance00 -static int tolua_AllToLua_Lua__cPlugin_NewLua_tolua__set_instance00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin_NewLua",0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin_NewLua* self = (Lua__cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0); - lua_State* L = tolua_S; - lua_Object lo = ((lua_Object) tolua_tovalue(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'tolua__set_instance'", NULL); -#endif - { - self->tolua__set_instance(L,lo); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'tolua__set_instance'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin_NewLua__OnDisable of class Lua__cPlugin_NewLua */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_NewLua_cPlugin_NewLua__OnDisable00 -static int tolua_AllToLua_Lua__cPlugin_NewLua_cPlugin_NewLua__OnDisable00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin_NewLua",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin_NewLua* self = (Lua__cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin_NewLua__OnDisable'", NULL); -#endif - { - self->cPlugin_NewLua__OnDisable(); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin_NewLua__OnDisable'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin_NewLua__Initialize of class Lua__cPlugin_NewLua */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_NewLua_cPlugin_NewLua__Initialize00 -static int tolua_AllToLua_Lua__cPlugin_NewLua_cPlugin_NewLua__Initialize00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin_NewLua",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin_NewLua* self = (Lua__cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin_NewLua__Initialize'", NULL); -#endif - { - bool tolua_ret = (bool) self->cPlugin_NewLua__Initialize(); - tolua_pushboolean(tolua_S,(bool)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin_NewLua__Initialize'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: cPlugin_NewLua__Tick of class Lua__cPlugin_NewLua */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_NewLua_cPlugin_NewLua__Tick00 -static int tolua_AllToLua_Lua__cPlugin_NewLua_cPlugin_NewLua__Tick00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cPlugin_NewLua",0,&tolua_err) || - !tolua_isnumber(tolua_S,2,0,&tolua_err) || - !tolua_isnoobj(tolua_S,3,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cPlugin_NewLua* self = (Lua__cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0); - float a_Dt = ((float) tolua_tonumber(tolua_S,2,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin_NewLua__Tick'", NULL); -#endif - { - self->cPlugin_NewLua__Tick(a_Dt); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPlugin_NewLua__Tick'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - -/* method: GetServer of class cServer */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cServer_GetServer00 -static int tolua_AllToLua_cServer_GetServer00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertable(tolua_S,1,"cServer",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - { - cServer* tolua_ret = (cServer*) cServer::GetServer(); - tolua_pushusertype(tolua_S,(void*)tolua_ret,"cServer"); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'GetServer'.",&tolua_err); - return 0; -#endif -} #endif //#ifndef TOLUA_DISABLE /* method: ServerCommand of class cServer */ @@ -12547,38 +9406,6 @@ static int tolua_AllToLua_cWorld_GetTime00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* method: GetWorldTime of class cWorld */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetWorldTime00 -static int tolua_AllToLua_cWorld_GetWorldTime00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetWorldTime'", NULL); -#endif - { - long long tolua_ret = (long long) self->GetWorldTime(); - tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'GetWorldTime'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - /* method: GetWorldAge of class cWorld */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetWorldAge00 static int tolua_AllToLua_cWorld_GetWorldAge00(lua_State* tolua_S) @@ -15158,9 +11985,9 @@ static int tolua_AllToLua_cItem_new00(lua_State* tolua_S) { short a_ItemType = ((short) tolua_tonumber(tolua_S,2,E_ITEM_EMPTY)); char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,0)); - short a_ItemHealth = ((short) tolua_tonumber(tolua_S,4,0)); + short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0)); { - cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemHealth)); + cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage)); tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem"); } } @@ -15192,9 +12019,9 @@ static int tolua_AllToLua_cItem_new00_local(lua_State* tolua_S) { short a_ItemType = ((short) tolua_tonumber(tolua_S,2,E_ITEM_EMPTY)); char a_ItemCount = ((char) tolua_tonumber(tolua_S,3,0)); - short a_ItemHealth = ((short) tolua_tonumber(tolua_S,4,0)); + short a_ItemDamage = ((short) tolua_tonumber(tolua_S,4,0)); { - cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemHealth)); + cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(a_ItemType,a_ItemCount,a_ItemDamage)); tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem"); tolua_register_gc(tolua_S,lua_gettop(tolua_S)); } @@ -15496,36 +12323,6 @@ static int tolua_AllToLua_cItem_IsEnchantable00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* get function: m_ItemID of class cItem */ -#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemID -static int tolua_get_cItem_m_ItemID(lua_State* tolua_S) -{ - cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemID'",NULL); -#endif - tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemID); - return 1; -} -#endif //#ifndef TOLUA_DISABLE - -/* set function: m_ItemID of class cItem */ -#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemID -static int tolua_set_cItem_m_ItemID(lua_State* tolua_S) -{ - cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemID'",NULL); - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); -#endif - self->m_ItemID = ((short) tolua_tonumber(tolua_S,2,0)) -; - return 0; -} -#endif //#ifndef TOLUA_DISABLE - /* get function: m_ItemType of class cItem */ #ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemType static int tolua_get_cItem_m_ItemType(lua_State* tolua_S) @@ -15586,36 +12383,6 @@ static int tolua_set_cItem_m_ItemCount(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* get function: m_ItemHealth of class cItem */ -#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemHealth -static int tolua_get_cItem_m_ItemHealth(lua_State* tolua_S) -{ - cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemHealth'",NULL); -#endif - tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemHealth); - return 1; -} -#endif //#ifndef TOLUA_DISABLE - -/* set function: m_ItemHealth of class cItem */ -#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemHealth -static int tolua_set_cItem_m_ItemHealth(lua_State* tolua_S) -{ - cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemHealth'",NULL); - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); -#endif - self->m_ItemHealth = ((short) tolua_tonumber(tolua_S,2,0)) -; - return 0; -} -#endif //#ifndef TOLUA_DISABLE - /* get function: m_ItemDamage of class cItem */ #ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemDamage static int tolua_get_cItem_m_ItemDamage(lua_State* tolua_S) @@ -23733,6 +20500,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_BLOCK_POTATOES",E_BLOCK_POTATOES); tolua_constant(tolua_S,"E_BLOCK_WOODEN_BUTTON",E_BLOCK_WOODEN_BUTTON); tolua_constant(tolua_S,"E_BLOCK_HEAD",E_BLOCK_HEAD); + tolua_constant(tolua_S,"E_BLOCK_NUMBER_OF_TYPES",E_BLOCK_NUMBER_OF_TYPES); + tolua_constant(tolua_S,"E_BLOCK_MAX_TYPE_ID",E_BLOCK_MAX_TYPE_ID); tolua_constant(tolua_S,"E_ITEM_EMPTY",E_ITEM_EMPTY); tolua_constant(tolua_S,"E_ITEM_STONE",E_ITEM_STONE); tolua_constant(tolua_S,"E_ITEM_GRASS",E_ITEM_GRASS); @@ -23860,6 +20629,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_ITEM_TRIPWIRE_HOOK",E_ITEM_TRIPWIRE_HOOK); tolua_constant(tolua_S,"E_ITEM_TRIPWIRE",E_ITEM_TRIPWIRE); tolua_constant(tolua_S,"E_ITEM_EMERALD_BLOCK",E_ITEM_EMERALD_BLOCK); + tolua_constant(tolua_S,"E_ITEM_FIRST",E_ITEM_FIRST); tolua_constant(tolua_S,"E_ITEM_IRON_SHOVEL",E_ITEM_IRON_SHOVEL); tolua_constant(tolua_S,"E_ITEM_IRON_PICKAXE",E_ITEM_IRON_PICKAXE); tolua_constant(tolua_S,"E_ITEM_IRON_AXE",E_ITEM_IRON_AXE); @@ -24001,6 +20771,9 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_ITEM_FIREWORK_ROCKET",E_ITEM_FIREWORK_ROCKET); tolua_constant(tolua_S,"E_ITEM_FIREWORK_STAR",E_ITEM_FIREWORK_STAR); tolua_constant(tolua_S,"E_ITEM_ENCHANTED_BOOK",E_ITEM_ENCHANTED_BOOK); + tolua_constant(tolua_S,"E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES",E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES); + tolua_constant(tolua_S,"E_ITEM_MAX_CONSECUTIVE_TYPE_ID",E_ITEM_MAX_CONSECUTIVE_TYPE_ID); + tolua_constant(tolua_S,"E_ITEM_FIRST_DISC",E_ITEM_FIRST_DISC); tolua_constant(tolua_S,"E_ITEM_13_DISC",E_ITEM_13_DISC); tolua_constant(tolua_S,"E_ITEM_CAT_DISC",E_ITEM_CAT_DISC); tolua_constant(tolua_S,"E_ITEM_BLOCKS_DISC",E_ITEM_BLOCKS_DISC); @@ -24013,6 +20786,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_ITEM_WARD_DISC",E_ITEM_WARD_DISC); tolua_constant(tolua_S,"E_ITEM_11_DISC",E_ITEM_11_DISC); tolua_constant(tolua_S,"E_ITEM_WAIT_DISC",E_ITEM_WAIT_DISC); + tolua_constant(tolua_S,"E_ITEM_LAST_DISC_PLUS_ONE",E_ITEM_LAST_DISC_PLUS_ONE); + tolua_constant(tolua_S,"E_ITEM_LAST_DISC",E_ITEM_LAST_DISC); tolua_constant(tolua_S,"E_META_PLANKS_APPLE",E_META_PLANKS_APPLE); tolua_constant(tolua_S,"E_META_PLANKS_CONIFER",E_META_PLANKS_CONIFER); tolua_constant(tolua_S,"E_META_PLANKS_BIRCH",E_META_PLANKS_BIRCH); @@ -24182,7 +20957,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"DIG_STATUS_SHOOT_EAT",DIG_STATUS_SHOOT_EAT); tolua_function(tolua_S,"IsValidBlock",tolua_AllToLua_IsValidBlock00); tolua_function(tolua_S,"IsValidItem",tolua_AllToLua_IsValidItem00); - tolua_function(tolua_S,"AddDirection",tolua_AllToLua_AddDirection00); + tolua_function(tolua_S,"AddFaceDirection",tolua_AllToLua_AddFaceDirection00); tolua_module(tolua_S,"ItemCategory",0); tolua_beginmodule(tolua_S,"ItemCategory"); tolua_function(tolua_S,"IsPickaxe",tolua_AllToLua_ItemCategory_IsPickaxe00); @@ -24455,46 +21230,38 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"cPluginManager","cPluginManager","",NULL); tolua_beginmodule(tolua_S,"cPluginManager"); - tolua_constant(tolua_S,"HOOK_TICK",cPluginManager::HOOK_TICK); tolua_constant(tolua_S,"HOOK_CHAT",cPluginManager::HOOK_CHAT); - tolua_constant(tolua_S,"HOOK_COLLECT_PICKUP",cPluginManager::HOOK_COLLECT_PICKUP); - tolua_constant(tolua_S,"HOOK_COLLECT_ITEM",cPluginManager::HOOK_COLLECT_ITEM); - tolua_constant(tolua_S,"HOOK_BLOCK_DIG",cPluginManager::HOOK_BLOCK_DIG); - tolua_constant(tolua_S,"HOOK_BLOCK_PLACE",cPluginManager::HOOK_BLOCK_PLACE); - tolua_constant(tolua_S,"HOOK_DISCONNECT",cPluginManager::HOOK_DISCONNECT); - tolua_constant(tolua_S,"HOOK_HANDSHAKE",cPluginManager::HOOK_HANDSHAKE); - tolua_constant(tolua_S,"HOOK_LOGIN",cPluginManager::HOOK_LOGIN); - tolua_constant(tolua_S,"HOOK_PLAYER_SPAWN",cPluginManager::HOOK_PLAYER_SPAWN); - tolua_constant(tolua_S,"HOOK_PLAYER_JOIN",cPluginManager::HOOK_PLAYER_JOIN); - tolua_constant(tolua_S,"HOOK_PLAYER_MOVE",cPluginManager::HOOK_PLAYER_MOVE); - tolua_constant(tolua_S,"HOOK_TAKE_DAMAGE",cPluginManager::HOOK_TAKE_DAMAGE); - tolua_constant(tolua_S,"HOOK_KILLED",cPluginManager::HOOK_KILLED); tolua_constant(tolua_S,"HOOK_CHUNK_GENERATED",cPluginManager::HOOK_CHUNK_GENERATED); tolua_constant(tolua_S,"HOOK_CHUNK_GENERATING",cPluginManager::HOOK_CHUNK_GENERATING); - tolua_constant(tolua_S,"HOOK_BLOCK_TO_DROPS",cPluginManager::HOOK_BLOCK_TO_DROPS); - tolua_constant(tolua_S,"HOOK_PRE_CRAFTING",cPluginManager::HOOK_PRE_CRAFTING); + tolua_constant(tolua_S,"HOOK_COLLECT_PICKUP",cPluginManager::HOOK_COLLECT_PICKUP); tolua_constant(tolua_S,"HOOK_CRAFTING_NO_RECIPE",cPluginManager::HOOK_CRAFTING_NO_RECIPE); + tolua_constant(tolua_S,"HOOK_DISCONNECT",cPluginManager::HOOK_DISCONNECT); + tolua_constant(tolua_S,"HOOK_HANDSHAKE",cPluginManager::HOOK_HANDSHAKE); + tolua_constant(tolua_S,"HOOK_KILLED",cPluginManager::HOOK_KILLED); + tolua_constant(tolua_S,"HOOK_LOGIN",cPluginManager::HOOK_LOGIN); + tolua_constant(tolua_S,"HOOK_PLAYER_BREAKING_BLOCK",cPluginManager::HOOK_PLAYER_BREAKING_BLOCK); + tolua_constant(tolua_S,"HOOK_PLAYER_BROKEN_BLOCK",cPluginManager::HOOK_PLAYER_BROKEN_BLOCK); + tolua_constant(tolua_S,"HOOK_PLAYER_EATING",cPluginManager::HOOK_PLAYER_EATING); + tolua_constant(tolua_S,"HOOK_PLAYER_JOINED",cPluginManager::HOOK_PLAYER_JOINED); + tolua_constant(tolua_S,"HOOK_PLAYER_LEFT_CLICK",cPluginManager::HOOK_PLAYER_LEFT_CLICK); + tolua_constant(tolua_S,"HOOK_PLAYER_MOVED",cPluginManager::HOOK_PLAYER_MOVED); + tolua_constant(tolua_S,"HOOK_PLAYER_PLACED_BLOCK",cPluginManager::HOOK_PLAYER_PLACED_BLOCK); + tolua_constant(tolua_S,"HOOK_PLAYER_PLACING_BLOCK",cPluginManager::HOOK_PLAYER_PLACING_BLOCK); + tolua_constant(tolua_S,"HOOK_PLAYER_RIGHTCLICK",cPluginManager::HOOK_PLAYER_RIGHTCLICK); + tolua_constant(tolua_S,"HOOK_PLAYER_SHOOTING",cPluginManager::HOOK_PLAYER_SHOOTING); + tolua_constant(tolua_S,"HOOK_PLAYER_SPAWNED",cPluginManager::HOOK_PLAYER_SPAWNED); + tolua_constant(tolua_S,"HOOK_PLAYER_TOSSING_ITEM",cPluginManager::HOOK_PLAYER_TOSSING_ITEM); + tolua_constant(tolua_S,"HOOK_PLAYER_USED_BLOCK",cPluginManager::HOOK_PLAYER_USED_BLOCK); + tolua_constant(tolua_S,"HOOK_PLAYER_USED_ITEM",cPluginManager::HOOK_PLAYER_USED_ITEM); + tolua_constant(tolua_S,"HOOK_PLAYER_USING_BLOCK",cPluginManager::HOOK_PLAYER_USING_BLOCK); + tolua_constant(tolua_S,"HOOK_PLAYER_USING_ITEM",cPluginManager::HOOK_PLAYER_USING_ITEM); tolua_constant(tolua_S,"HOOK_POST_CRAFTING",cPluginManager::HOOK_POST_CRAFTING); - tolua_constant(tolua_S,"HOOK_BLOCK_TO_PICKUP",cPluginManager::HOOK_BLOCK_TO_PICKUP); - tolua_constant(tolua_S,"HOOK_WEATHER_CHANGED",cPluginManager::HOOK_WEATHER_CHANGED); - tolua_constant(tolua_S,"HOOK_UPDATING_SIGN",cPluginManager::HOOK_UPDATING_SIGN); + tolua_constant(tolua_S,"HOOK_PRE_CRAFTING",cPluginManager::HOOK_PRE_CRAFTING); + tolua_constant(tolua_S,"HOOK_TAKE_DAMAGE",cPluginManager::HOOK_TAKE_DAMAGE); + tolua_constant(tolua_S,"HOOK_TICK",cPluginManager::HOOK_TICK); tolua_constant(tolua_S,"HOOK_UPDATED_SIGN",cPluginManager::HOOK_UPDATED_SIGN); - tolua_constant(tolua_S,"E_PLUGIN_TICK",cPluginManager::E_PLUGIN_TICK); - tolua_constant(tolua_S,"E_PLUGIN_CHAT",cPluginManager::E_PLUGIN_CHAT); - tolua_constant(tolua_S,"E_PLUGIN_COLLECT_ITEM",cPluginManager::E_PLUGIN_COLLECT_ITEM); - tolua_constant(tolua_S,"E_PLUGIN_BLOCK_DIG",cPluginManager::E_PLUGIN_BLOCK_DIG); - tolua_constant(tolua_S,"E_PLUGIN_BLOCK_PLACE",cPluginManager::E_PLUGIN_BLOCK_PLACE); - tolua_constant(tolua_S,"E_PLUGIN_DISCONNECT",cPluginManager::E_PLUGIN_DISCONNECT); - tolua_constant(tolua_S,"E_PLUGIN_HANDSHAKE",cPluginManager::E_PLUGIN_HANDSHAKE); - tolua_constant(tolua_S,"E_PLUGIN_LOGIN",cPluginManager::E_PLUGIN_LOGIN); - tolua_constant(tolua_S,"E_PLUGIN_PLAYER_SPAWN",cPluginManager::E_PLUGIN_PLAYER_SPAWN); - tolua_constant(tolua_S,"E_PLUGIN_PLAYER_JOIN",cPluginManager::E_PLUGIN_PLAYER_JOIN); - tolua_constant(tolua_S,"E_PLUGIN_PLAYER_MOVE",cPluginManager::E_PLUGIN_PLAYER_MOVE); - tolua_constant(tolua_S,"E_PLUGIN_TAKE_DAMAGE",cPluginManager::E_PLUGIN_TAKE_DAMAGE); - tolua_constant(tolua_S,"E_PLUGIN_KILLED",cPluginManager::E_PLUGIN_KILLED); - tolua_constant(tolua_S,"E_PLUGIN_CHUNK_GENERATED",cPluginManager::E_PLUGIN_CHUNK_GENERATED); - tolua_constant(tolua_S,"E_PLUGIN_CHUNK_GENERATING",cPluginManager::E_PLUGIN_CHUNK_GENERATING); - tolua_constant(tolua_S,"E_PLUGIN_BLOCK_TO_DROPS",cPluginManager::E_PLUGIN_BLOCK_TO_DROPS); + tolua_constant(tolua_S,"HOOK_UPDATING_SIGN",cPluginManager::HOOK_UPDATING_SIGN); + tolua_constant(tolua_S,"HOOK_WEATHER_CHANGED",cPluginManager::HOOK_WEATHER_CHANGED); tolua_function(tolua_S,"GetPluginManager",tolua_AllToLua_cPluginManager_GetPluginManager00); tolua_function(tolua_S,"GetPlugin",tolua_AllToLua_cPluginManager_GetPlugin00); tolua_function(tolua_S,"FindPlugins",tolua_AllToLua_cPluginManager_FindPlugins00); @@ -24504,111 +21271,28 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"DisablePlugin",tolua_AllToLua_cPluginManager_DisablePlugin00); tolua_function(tolua_S,"LoadPlugin",tolua_AllToLua_cPluginManager_LoadPlugin00); tolua_endmodule(tolua_S); - #ifdef __cplusplus - tolua_cclass(tolua_S,"cPlugin","cPlugin","",tolua_collect_cPlugin); - #else tolua_cclass(tolua_S,"cPlugin","cPlugin","",NULL); - #endif tolua_beginmodule(tolua_S,"cPlugin"); - tolua_function(tolua_S,"delete",tolua_AllToLua_cPlugin_delete00); - tolua_function(tolua_S,"OnDisable",tolua_AllToLua_cPlugin_OnDisable00); - tolua_function(tolua_S,"Initialize",tolua_AllToLua_cPlugin_Initialize00); - tolua_function(tolua_S,"Tick",tolua_AllToLua_cPlugin_Tick00); - tolua_function(tolua_S,"OnBlockDig",tolua_AllToLua_cPlugin_OnBlockDig00); - tolua_function(tolua_S,"OnBlockPlace",tolua_AllToLua_cPlugin_OnBlockPlace00); - tolua_function(tolua_S,"OnBlockToPickup",tolua_AllToLua_cPlugin_OnBlockToPickup00); - tolua_function(tolua_S,"OnChat",tolua_AllToLua_cPlugin_OnChat00); - tolua_function(tolua_S,"OnChunkGenerated",tolua_AllToLua_cPlugin_OnChunkGenerated00); - tolua_function(tolua_S,"OnChunkGenerating",tolua_AllToLua_cPlugin_OnChunkGenerating00); - tolua_function(tolua_S,"OnCollectPickup",tolua_AllToLua_cPlugin_OnCollectPickup00); - tolua_function(tolua_S,"OnCraftingNoRecipe",tolua_AllToLua_cPlugin_OnCraftingNoRecipe00); - tolua_function(tolua_S,"OnDisconnect",tolua_AllToLua_cPlugin_OnDisconnect00); - tolua_function(tolua_S,"OnKilled",tolua_AllToLua_cPlugin_OnKilled00); - tolua_function(tolua_S,"OnLogin",tolua_AllToLua_cPlugin_OnLogin00); - tolua_function(tolua_S,"OnPlayerJoin",tolua_AllToLua_cPlugin_OnPlayerJoin00); - tolua_function(tolua_S,"OnPlayerMove",tolua_AllToLua_cPlugin_OnPlayerMove00); - tolua_function(tolua_S,"OnPlayerSpawn",tolua_AllToLua_cPlugin_OnPlayerSpawn00); - tolua_function(tolua_S,"OnPostCrafting",tolua_AllToLua_cPlugin_OnPostCrafting00); - tolua_function(tolua_S,"OnPreCrafting",tolua_AllToLua_cPlugin_OnPreCrafting00); - tolua_function(tolua_S,"OnTakeDamage",tolua_AllToLua_cPlugin_OnTakeDamage00); - tolua_function(tolua_S,"OnUpdatedSign",tolua_AllToLua_cPlugin_OnUpdatedSign00); - tolua_function(tolua_S,"OnUpdatingSign",tolua_AllToLua_cPlugin_OnUpdatingSign00); - tolua_function(tolua_S,"OnWeatherChanged",tolua_AllToLua_cPlugin_OnWeatherChanged00); - tolua_function(tolua_S,"OnHandshake",tolua_AllToLua_cPlugin_OnHandshake00); tolua_function(tolua_S,"GetName",tolua_AllToLua_cPlugin_GetName00); tolua_function(tolua_S,"SetName",tolua_AllToLua_cPlugin_SetName00); tolua_function(tolua_S,"GetVersion",tolua_AllToLua_cPlugin_GetVersion00); tolua_function(tolua_S,"SetVersion",tolua_AllToLua_cPlugin_SetVersion00); tolua_function(tolua_S,"GetDirectory",tolua_AllToLua_cPlugin_GetDirectory00); tolua_function(tolua_S,"GetLocalDirectory",tolua_AllToLua_cPlugin_GetLocalDirectory00); - tolua_cclass(tolua_S,"CommandStruct","cPlugin::CommandStruct","",NULL); - tolua_beginmodule(tolua_S,"CommandStruct"); - tolua_variable(tolua_S,"Command",tolua_get_cPlugin__CommandStruct_Command,tolua_set_cPlugin__CommandStruct_Command); - tolua_variable(tolua_S,"Description",tolua_get_cPlugin__CommandStruct_Description,tolua_set_cPlugin__CommandStruct_Description); - tolua_variable(tolua_S,"Permission",tolua_get_cPlugin__CommandStruct_Permission,tolua_set_cPlugin__CommandStruct_Permission); - tolua_endmodule(tolua_S); tolua_function(tolua_S,"AddCommand",tolua_AllToLua_cPlugin_AddCommand00); tolua_endmodule(tolua_S); - #ifdef __cplusplus - tolua_cclass(tolua_S,"Lua__cPlugin","Lua__cPlugin","cPlugin",tolua_collect_Lua__cPlugin); - #else - tolua_cclass(tolua_S,"Lua__cPlugin","Lua__cPlugin","cPlugin",NULL); - #endif - tolua_beginmodule(tolua_S,"Lua__cPlugin"); - tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPlugin_tolua__set_instance00); - tolua_function(tolua_S,"cPlugin__OnDisable",tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisable00); - tolua_function(tolua_S,"cPlugin__Tick",tolua_AllToLua_Lua__cPlugin_cPlugin__Tick00); - tolua_function(tolua_S,"cPlugin__OnBlockDig",tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockDig00); - tolua_function(tolua_S,"cPlugin__OnBlockPlace",tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockPlace00); - tolua_function(tolua_S,"cPlugin__OnBlockToPickup",tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00); - tolua_function(tolua_S,"cPlugin__OnChat",tolua_AllToLua_Lua__cPlugin_cPlugin__OnChat00); - tolua_function(tolua_S,"cPlugin__OnChunkGenerated",tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerated00); - tolua_function(tolua_S,"cPlugin__OnChunkGenerating",tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerating00); - tolua_function(tolua_S,"cPlugin__OnCollectPickup",tolua_AllToLua_Lua__cPlugin_cPlugin__OnCollectPickup00); - tolua_function(tolua_S,"cPlugin__OnCraftingNoRecipe",tolua_AllToLua_Lua__cPlugin_cPlugin__OnCraftingNoRecipe00); - tolua_function(tolua_S,"cPlugin__OnDisconnect",tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisconnect00); - tolua_function(tolua_S,"cPlugin__OnKilled",tolua_AllToLua_Lua__cPlugin_cPlugin__OnKilled00); - tolua_function(tolua_S,"cPlugin__OnLogin",tolua_AllToLua_Lua__cPlugin_cPlugin__OnLogin00); - tolua_function(tolua_S,"cPlugin__OnPlayerJoin",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerJoin00); - tolua_function(tolua_S,"cPlugin__OnPlayerMove",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerMove00); - tolua_function(tolua_S,"cPlugin__OnPlayerSpawn",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerSpawn00); - tolua_function(tolua_S,"cPlugin__OnPostCrafting",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPostCrafting00); - tolua_function(tolua_S,"cPlugin__OnPreCrafting",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPreCrafting00); - tolua_function(tolua_S,"cPlugin__OnTakeDamage",tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00); - tolua_function(tolua_S,"cPlugin__OnUpdatedSign",tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00); - tolua_function(tolua_S,"cPlugin__OnUpdatingSign",tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00); - tolua_function(tolua_S,"cPlugin__OnWeatherChanged",tolua_AllToLua_Lua__cPlugin_cPlugin__OnWeatherChanged00); - tolua_function(tolua_S,"cPlugin__OnHandshake",tolua_AllToLua_Lua__cPlugin_cPlugin__OnHandshake00); - tolua_function(tolua_S,"cPlugin__SetName",tolua_AllToLua_Lua__cPlugin_cPlugin__SetName00); - tolua_function(tolua_S,"new",tolua_AllToLua_Lua__cPlugin_new00); - tolua_function(tolua_S,"new_local",tolua_AllToLua_Lua__cPlugin_new00_local); - tolua_function(tolua_S,".call",tolua_AllToLua_Lua__cPlugin_new00_local); - tolua_function(tolua_S,"delete",tolua_AllToLua_Lua__cPlugin_delete00); - tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"cPlugin_NewLua","cPlugin_NewLua","cPlugin",NULL); tolua_beginmodule(tolua_S,"cPlugin_NewLua"); - tolua_function(tolua_S,"OnDisable",tolua_AllToLua_cPlugin_NewLua_OnDisable00); - tolua_function(tolua_S,"Initialize",tolua_AllToLua_cPlugin_NewLua_Initialize00); - tolua_function(tolua_S,"Tick",tolua_AllToLua_cPlugin_NewLua_Tick00); tolua_variable(tolua_S,"__cWebPlugin__",tolua_get_cPlugin_NewLua___cWebPlugin__,NULL); tolua_endmodule(tolua_S); - tolua_cclass(tolua_S,"Lua__cPlugin_NewLua","Lua__cPlugin_NewLua","cPlugin_NewLua",NULL); - tolua_beginmodule(tolua_S,"Lua__cPlugin_NewLua"); - tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPlugin_NewLua_tolua__set_instance00); - tolua_function(tolua_S,"cPlugin_NewLua__OnDisable",tolua_AllToLua_Lua__cPlugin_NewLua_cPlugin_NewLua__OnDisable00); - tolua_function(tolua_S,"cPlugin_NewLua__Initialize",tolua_AllToLua_Lua__cPlugin_NewLua_cPlugin_NewLua__Initialize00); - tolua_function(tolua_S,"cPlugin_NewLua__Tick",tolua_AllToLua_Lua__cPlugin_NewLua_cPlugin_NewLua__Tick00); - tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"cServer","cServer","",NULL); tolua_beginmodule(tolua_S,"cServer"); - tolua_function(tolua_S,"GetServer",tolua_AllToLua_cServer_GetServer00); tolua_function(tolua_S,"ServerCommand",tolua_AllToLua_cServer_ServerCommand00); tolua_function(tolua_S,"SendMessage",tolua_AllToLua_cServer_SendMessage00); tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"cWorld","cWorld","",NULL); tolua_beginmodule(tolua_S,"cWorld"); tolua_function(tolua_S,"GetTime",tolua_AllToLua_cWorld_GetTime00); - tolua_function(tolua_S,"GetWorldTime",tolua_AllToLua_cWorld_GetWorldTime00); tolua_function(tolua_S,"GetWorldAge",tolua_AllToLua_cWorld_GetWorldAge00); tolua_function(tolua_S,"GetTimeOfDay",tolua_AllToLua_cWorld_GetTimeOfDay00); tolua_function(tolua_S,"SetTimeOfDay",tolua_AllToLua_cWorld_SetTimeOfDay00); @@ -24704,10 +21388,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItem_DamageItem00); tolua_function(tolua_S,"HasDuration",tolua_AllToLua_cItem_HasDuration00); tolua_function(tolua_S,"IsEnchantable",tolua_AllToLua_cItem_IsEnchantable00); - tolua_variable(tolua_S,"m_ItemID",tolua_get_cItem_m_ItemID,tolua_set_cItem_m_ItemID); tolua_variable(tolua_S,"m_ItemType",tolua_get_cItem_m_ItemType,tolua_set_cItem_m_ItemType); tolua_variable(tolua_S,"m_ItemCount",tolua_get_cItem_m_ItemCount,tolua_set_cItem_m_ItemCount); - tolua_variable(tolua_S,"m_ItemHealth",tolua_get_cItem_m_ItemHealth,tolua_set_cItem_m_ItemHealth); tolua_variable(tolua_S,"m_ItemDamage",tolua_get_cItem_m_ItemDamage,tolua_set_cItem_m_ItemDamage); tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"cChestEntity","cChestEntity","cBlockEntity",NULL); diff --git a/source/Bindings.h b/source/Bindings.h index 2820c68a6..9bde09ce4 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 01/04/13 18:19:46. +** Generated automatically by tolua++-1.0.92 on 01/12/13 17:47:55. */ /* Exported function */ diff --git a/source/BlockID.cpp b/source/BlockID.cpp index 8a02d58c5..0cb0967ad 100644 --- a/source/BlockID.cpp +++ b/source/BlockID.cpp @@ -255,7 +255,7 @@ AString ItemTypeToString(short a_ItemType) AString ItemToFullString(const cItem & a_Item) { AString res; - Printf(res, "%s:%d * %d", ItemToString(a_Item).c_str(), a_Item.m_ItemHealth, a_Item.m_ItemCount); + Printf(res, "%s:%d * %d", ItemToString(a_Item).c_str(), a_Item.m_ItemDamage, a_Item.m_ItemCount); return res; } diff --git a/source/BlockID.h b/source/BlockID.h index ae030e119..6ed0138a1 100644 --- a/source/BlockID.h +++ b/source/BlockID.h @@ -1,6 +1,6 @@ #pragma once -//tolua_begin +// tolua_begin enum ENUM_BLOCK_ID { E_BLOCK_AIR = 0, @@ -161,10 +161,15 @@ enum ENUM_BLOCK_ID E_BLOCK_POTATOES = 142, E_BLOCK_WOODEN_BUTTON = 143, E_BLOCK_HEAD = 144, + + // Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++ + // IsValidBlock() depends on this + E_BLOCK_NUMBER_OF_TYPES, ///< Number of individual (different) blocktypes + E_BLOCK_MAX_TYPE_ID = E_BLOCK_NUMBER_OF_TYPES - 1 ///< Maximum BlockType number used }; -//tolua_end +// tolua_end -//tolua_begin +// tolua_begin enum ENUM_ITEM_ID { E_ITEM_EMPTY = -1, @@ -303,6 +308,8 @@ enum ENUM_ITEM_ID E_ITEM_TRIPWIRE = 132, E_ITEM_EMERALD_BLOCK = 133, + E_ITEM_FIRST = 256, // First true item type + E_ITEM_IRON_SHOVEL = 256, E_ITEM_IRON_PICKAXE = 257, E_ITEM_IRON_AXE = 258, @@ -445,7 +452,13 @@ enum ENUM_ITEM_ID E_ITEM_FIREWORK_ROCKET = 401, E_ITEM_FIREWORK_STAR = 402, E_ITEM_ENCHANTED_BOOK = 403, + + // Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++ + // IsValidItem() depends on this! + E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES, ///< Number of individual (different) consecutive itemtypes + E_ITEM_MAX_CONSECUTIVE_TYPE_ID = E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES - 1, ///< Maximum consecutive ItemType number used + E_ITEM_FIRST_DISC = 2256, E_ITEM_13_DISC = 2256, E_ITEM_CAT_DISC = 2257, E_ITEM_BLOCKS_DISC = 2258, @@ -457,7 +470,12 @@ enum ENUM_ITEM_ID E_ITEM_STRAD_DISC = 2264, E_ITEM_WARD_DISC = 2265, E_ITEM_11_DISC = 2266, - E_ITEM_WAIT_DISC = 2267 + E_ITEM_WAIT_DISC = 2267, + + // Keep these two as the last values of the disc list, without a number - they will get their correct number assigned automagically by C++ + // IsValidItem() depends on this! + E_ITEM_LAST_DISC_PLUS_ONE, ///< Useless, really, but needs to be present for the following value + E_ITEM_LAST_DISC = E_ITEM_LAST_DISC_PLUS_ONE - 1 ///< Maximum disc itemtype number used }; @@ -667,7 +685,7 @@ enum E_ENTITY_TYPE_IRON_GOLEM = 99, E_ENTITY_TYPE_VILLAGER = 120, } ; -//tolua_end +// tolua_end diff --git a/source/Blocks/BlockBed.cpp b/source/Blocks/BlockBed.cpp index 19dfbfd3d..57af759b8 100644 --- a/source/Blocks/BlockBed.cpp +++ b/source/Blocks/BlockBed.cpp @@ -5,25 +5,18 @@ -void cBlockBedHandler::PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) +void cBlockBedHandler::OnPlacedByPlayer( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta +) { - if (a_Dir != 1) // Can only be placed on the floor + if (a_BlockMeta < 8) { - return; + Vector3i Direction = MetaDataToDirection(a_BlockMeta); + a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); } - - NIBBLETYPE Meta = RotationToMetaData( a_Player->GetRotation() ); - Vector3i Direction = MetaDataToDirection( Meta ); - - if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) != E_BLOCK_AIR) - { - return; - } - - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BED, Meta); - a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, Meta | 0x8); - - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); } @@ -58,13 +51,13 @@ void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, -void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (Meta & 0x8) { // Is pillow - a_World->BroadcastUseBed( *a_Player, a_BlockX, a_BlockY, a_BlockZ ); + a_World->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); } else { @@ -72,9 +65,8 @@ void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, i Vector3i Direction = MetaDataToDirection( Meta & 0x7 ); if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping { - a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z ); + a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z); } - } } diff --git a/source/Blocks/BlockBed.h b/source/Blocks/BlockBed.h index 0c3d3b028..f4e48f195 100644 --- a/source/Blocks/BlockBed.h +++ b/source/Blocks/BlockBed.h @@ -20,9 +20,9 @@ public: } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override; + virtual void OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual bool IsUseable(void) override diff --git a/source/Blocks/BlockChest.h b/source/Blocks/BlockChest.h index 09d80be76..6de6a8e29 100644 --- a/source/Blocks/BlockChest.h +++ b/source/Blocks/BlockChest.h @@ -19,41 +19,89 @@ public: } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + + // Is there a doublechest already next to this block? + if (!CanBeAt(a_World, a_BlockX, a_BlockY, a_BlockZ)) + { + // Yup, cannot form a triple-chest, refuse: + return false; + } + + // Check if this forms a doublechest, if so, need to adjust the meta: + cBlockArea Area; + if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) + { + return false; + } + float rot = a_Player->GetRotation(); + if ( + (Area.GetRelBlockType(0, 0, 1) == E_BLOCK_CHEST) || + (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST) + ) + { + a_BlockMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3; + return true; + } + if ( + (Area.GetRelBlockType(0, 0, 1) == E_BLOCK_CHEST) || + (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST) + ) + { + a_BlockMeta = (rot < 0) ? 4 : 5; + return true; + } + + // Single chest, get meta from rotation only + a_BlockMeta = RotationToMetaData(rot); + return true; + } + + + virtual void OnPlacedByPlayer( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta + ) override { // Check if this forms a doublechest, if so, need to adjust the meta: cBlockArea Area; - if (Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) + if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) { - float rot = a_Player->GetRotation(); - // Choose meta from player rotation, choose only between 2 or 3 - NIBBLETYPE NewMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3; - if ( - CheckAndAdjustNeighbor(a_World, Area, 0, 1, NewMeta) || - CheckAndAdjustNeighbor(a_World, Area, 2, 1, NewMeta) - ) - { - // Forming a double chest in the X direction - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, NewMeta); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); - return; - } - // Choose meta from player rotation, choose only between 4 or 5 - NewMeta = (rot < 0) ? 4 : 5; - if ( - CheckAndAdjustNeighbor(a_World, Area, 1, 0, NewMeta) || - CheckAndAdjustNeighbor(a_World, Area, 2, 2, NewMeta) - ) - { - // Forming a double chest in the Z direction - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, NewMeta); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); - return; - } + return; } - // Single chest or unable to read neighbors (don't really care, then): - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, RotationToMetaData(a_Player->GetRotation())); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + + float rot = a_Player->GetRotation(); + // Choose meta from player rotation, choose only between 2 or 3 + NIBBLETYPE NewMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3; + if ( + CheckAndAdjustNeighbor(a_World, Area, 0, 1, NewMeta) || + CheckAndAdjustNeighbor(a_World, Area, 2, 1, NewMeta) + ) + { + // Forming a double chest in the X direction + return; + } + // Choose meta from player rotation, choose only between 4 or 5 + NewMeta = (rot < 0) ? 4 : 5; + if ( + CheckAndAdjustNeighbor(a_World, Area, 1, 0, NewMeta) || + CheckAndAdjustNeighbor(a_World, Area, 2, 2, NewMeta) + ) + { + // Forming a double chest in the Z direction + return; + } + + // Single chest, no further processing needed } diff --git a/source/Blocks/BlockDispenser.h b/source/Blocks/BlockDispenser.h index 581e0f49b..a1aa45964 100644 --- a/source/Blocks/BlockDispenser.h +++ b/source/Blocks/BlockDispenser.h @@ -14,16 +14,25 @@ class cBlockDispenserHandler : public cBlockEntityHandler { public: - cBlockDispenserHandler(BLOCKTYPE a_BlockType) - : cBlockEntityHandler(a_BlockType) + cBlockDispenserHandler(BLOCKTYPE a_BlockType) : + cBlockEntityHandler(a_BlockType) { } - virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0)); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + a_BlockType = m_BlockType; + a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0); + return true; } - - -}; \ No newline at end of file +} ; + + + + diff --git a/source/Blocks/BlockDoor.cpp b/source/Blocks/BlockDoor.cpp index a2c352d7b..49ce56e07 100644 --- a/source/Blocks/BlockDoor.cpp +++ b/source/Blocks/BlockDoor.cpp @@ -19,18 +19,9 @@ cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType) -void cBlockDoorHandler::OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) -{ - -} - - - - - void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { - char OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (OldMeta & 8) { @@ -54,7 +45,7 @@ void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY -void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cDoors::ChangeDoor(a_World, a_BlockX, a_BlockY, a_BlockZ); } @@ -63,23 +54,24 @@ void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX -void cBlockDoorHandler::PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) +void cBlockDoorHandler::OnPlacedByPlayer( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta +) { - if (a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) == E_BLOCK_AIR) + NIBBLETYPE a_TopBlockMeta = 8; + if ( + (a_BlockMeta == 0) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType) || + (a_BlockMeta == 1) && (a_World->GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType) || + (a_BlockMeta == 2) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType) || + (a_BlockMeta == 3) && (a_World->GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType) + ) { - a_BlockMeta = cDoors::RotationToMetaData(a_Player->GetRotation()); - char a_TopBlockMeta = 8; - if( (a_BlockMeta == 0) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType) || - (a_BlockMeta == 1) && (a_World->GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType) || - (a_BlockMeta == 2) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType) || - (a_BlockMeta == 3) && (a_World->GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType)) - { - a_TopBlockMeta = 9; - } - a_World->SetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta); - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, a_BlockMeta); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + a_TopBlockMeta = 9; } + a_World->SetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta); } diff --git a/source/Blocks/BlockDoor.h b/source/Blocks/BlockDoor.h index d2bb27901..0e4a5ff52 100644 --- a/source/Blocks/BlockDoor.h +++ b/source/Blocks/BlockDoor.h @@ -3,6 +3,8 @@ #include "BlockHandler.h" #include "../World.h" +#include "../Doors.h" +#include "../Player.h" @@ -13,32 +15,89 @@ class cBlockDoorHandler : { public: cBlockDoorHandler(BLOCKTYPE a_BlockType); - virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override; + virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual const char * GetStepSound(void) override; + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + // If clicking a bottom face, place the door one block lower: + if (a_BlockFace == BLOCK_FACE_BOTTOM) + { + a_BlockY--; + } + + if ( + !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) || + !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)) + ) + { + return false; + } + + a_BlockType = m_BlockType; + a_BlockMeta = cDoors::RotationToMetaData(a_Player->GetRotation()); + return true; + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem((m_BlockType == E_BLOCK_WOODEN_DOOR) ? E_ITEM_WOODEN_DOOR : E_ITEM_IRON_DOOR, 1, 0)); } - virtual bool IsUseable() override + + virtual void OnPlacedByPlayer( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta + ) override; + + + virtual bool IsUseable(void) override { return true; } - virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override; virtual bool CanBePlacedOnSide(void) override { return false; } + virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override { return (a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_AIR); } + + + bool CanReplaceBlock(BLOCKTYPE a_BlockType) + { + switch (a_BlockType) + { + case E_BLOCK_AIR: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_WATER: + case E_BLOCK_STATIONARY_WATER: + case E_BLOCK_LAVA: + case E_BLOCK_STATIONARY_LAVA: + case E_BLOCK_SNOW: + case E_BLOCK_FIRE: + { + return true; + } + } + return false; + } } ; diff --git a/source/Blocks/BlockEntity.h b/source/Blocks/BlockEntity.h index 458cb33bd..8b82b43a6 100644 --- a/source/Blocks/BlockEntity.h +++ b/source/Blocks/BlockEntity.h @@ -15,7 +15,7 @@ public: { } - virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { a_World->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); } diff --git a/source/Blocks/BlockFenceGate.h b/source/Blocks/BlockFenceGate.h index 0390bcc7d..0c17a0acc 100644 --- a/source/Blocks/BlockFenceGate.h +++ b/source/Blocks/BlockFenceGate.h @@ -12,41 +12,44 @@ class cBlockFenceGateHandler : public cBlockHandler { public: - cBlockFenceGateHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + cBlockFenceGateHandler(BLOCKTYPE a_BlockType) : + cBlockHandler(a_BlockType) { } - void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) - { - } - - void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { + a_BlockType = m_BlockType; a_BlockMeta = cDoors::RotationToMetaData(a_Player->GetRotation() + 270); - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, a_BlockMeta); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + return true; } - void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) + + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { - char OldMetaData = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - char NewMetaData = cDoors::RotationToMetaData(a_Player->GetRotation() + 270); + NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE NewMetaData = cDoors::RotationToMetaData(a_Player->GetRotation() + 270); OldMetaData ^= 4; //Toggle the gate - if((OldMetaData & 1) == (NewMetaData & 1)) + if ((OldMetaData & 1) == (NewMetaData & 1)) { - //Standing in front of the gate - apply new direction + // Standing in front of the gate - apply new direction a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, (OldMetaData & 4) | (NewMetaData & 3)); } else { - //Standing aside - use last direction + // Standing aside - use last direction a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, OldMetaData); } } - virtual bool IsUseable() override + + virtual bool IsUseable(void) override { return true; } diff --git a/source/Blocks/BlockFlowerPot.h b/source/Blocks/BlockFlowerPot.h index 36f4389c3..ba93430f8 100644 --- a/source/Blocks/BlockFlowerPot.h +++ b/source/Blocks/BlockFlowerPot.h @@ -11,17 +11,21 @@ class cBlockFlowerPotHandler : public cBlockHandler { public: - cBlockFlowerPotHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + cBlockFlowerPotHandler(BLOCKTYPE a_BlockType) : + cBlockHandler(a_BlockType) { } + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_FLOWER_POT, 1, 0)); - if( a_BlockMeta == 0 ) return; + if (a_BlockMeta == 0) + { + return; + } cItem Plant; - switch( a_BlockMeta ) + switch (a_BlockMeta) { case 1: Plant = cItem(E_ITEM_RED_ROSE, 1, 0); break; case 2: Plant = cItem(E_ITEM_YELLOW_FLOWER, 1, 0); break; @@ -34,21 +38,28 @@ public: case 9: Plant = cItem(E_ITEM_CACTUS, 1, 0); break; case 10: Plant = cItem(E_BLOCK_DEAD_BUSH, 1, 0); break; case 11: Plant = cItem(E_BLOCK_TALL_GRASS, 1, E_META_TALL_GRASS_FERN); break; + default: return; } a_Pickups.push_back(Plant); } + void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { - char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ ); - if( Meta ) return; - switch( a_Player->GetEquippedItem().m_ItemType ) + NIBBLETYPE Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ ); + if (Meta != 0) + { + // Already filled + return; + } + + switch (a_Player->GetEquippedItem().m_ItemType) { case E_ITEM_RED_ROSE: Meta = 1; break; case E_ITEM_YELLOW_FLOWER: Meta = 2; break; case E_ITEM_SAPLING: { - switch( a_Player->GetEquippedItem().m_ItemDamage ) + switch (a_Player->GetEquippedItem().m_ItemDamage) { case E_META_SAPLING_APPLE: Meta = 3; break; case E_META_SAPLING_CONIFER: Meta = 4; break; @@ -62,17 +73,29 @@ public: case E_ITEM_CACTUS: Meta = 9; break; case E_BLOCK_DEAD_BUSH: Meta = 10; break; case E_BLOCK_TALL_GRASS: - if( a_Player->GetEquippedItem().m_ItemDamage == E_META_TALL_GRASS_FERN ) Meta = 11; break; + { + if (a_Player->GetEquippedItem().m_ItemDamage == E_META_TALL_GRASS_FERN) + { + Meta = 11; + } + else + { + return; + } + break; + } } - if(a_Player->GetGameMode() != eGameMode_Creative) + + if (a_Player->GetGameMode() != eGameMode_Creative) { cItem Item(a_Player->GetEquippedItem().m_ItemType, 1); a_Player->GetInventory().RemoveItem(Item); } - a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, Meta ); + a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); } - virtual bool IsUseable() override + + virtual bool IsUseable(void) override { return true; } diff --git a/source/Blocks/BlockFurnace.h b/source/Blocks/BlockFurnace.h index 356014b11..e50641258 100644 --- a/source/Blocks/BlockFurnace.h +++ b/source/Blocks/BlockFurnace.h @@ -14,8 +14,8 @@ class cBlockFurnaceHandler : public cBlockEntityHandler { public: - cBlockFurnaceHandler(BLOCKTYPE a_BlockType) - : cBlockEntityHandler(a_BlockType) + cBlockFurnaceHandler(BLOCKTYPE a_BlockType) : + cBlockEntityHandler(a_BlockType) { } @@ -26,10 +26,16 @@ public: } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0)); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + a_BlockType = m_BlockType; + a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0); + return true; } } ; diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp index 0356589fa..715db910e 100644 --- a/source/Blocks/BlockHandler.cpp +++ b/source/Blocks/BlockHandler.cpp @@ -207,6 +207,23 @@ cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType) +bool cBlockHandler::GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta +) +{ + // By default, all blocks can be placed and the meta is copied over from the item's damage value: + a_BlockType = m_BlockType; + a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x0f); + return true; +} + + + + + void cBlockHandler::OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { } @@ -215,7 +232,7 @@ void cBlockHandler::OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a -void cBlockHandler::OnPlacedByPlayer(cWorld *a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) +void cBlockHandler::OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { } @@ -231,9 +248,9 @@ void cBlockHandler::OnDestroyedByPlayer(cWorld *a_World, cPlayer * a_Player, int -void cBlockHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) +void cBlockHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - //Notify the neighbors + // Notify the neighbors NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ); NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ); NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ); @@ -248,7 +265,7 @@ void cBlockHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_ void cBlockHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { - //Notify the neighbors + // Notify the neighbors NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ); NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ); NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ); @@ -286,7 +303,7 @@ void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, -void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { } @@ -294,16 +311,6 @@ void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int -void cBlockHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) -{ - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, a_BlockMeta); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); -} - - - - - void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) { // Setting the meta to a_BlockMeta keeps most textures. The few other blocks have to override this. diff --git a/source/Blocks/BlockHandler.h b/source/Blocks/BlockHandler.h index 1fb93e893..d2ef527da 100644 --- a/source/Blocks/BlockHandler.h +++ b/source/Blocks/BlockHandler.h @@ -21,18 +21,35 @@ class cBlockHandler public: cBlockHandler(BLOCKTYPE a_BlockType); - // Called when the block gets ticked either by a random tick or by a queued tick + /// Called when the block gets ticked either by a random tick or by a queued tick virtual void OnUpdate(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ); - /// Called by cBlockHandler::PlaceBlock after the player has placed a new block - virtual void OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir); + /** Called before a block is placed into a world. + The handler should return true to allow placement, false to refuse. + Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block. + Called by cItemHandler::GetPlacementBlockTypeMeta() if the item is a block + */ + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ); + + /// Called by cWorld::SetBlock() after the block has been set + virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + + /// Called by cClientHandle::HandlePlaceBlock() after the player has placed a new block. Called after OnPlaced(). + virtual void OnPlacedByPlayer( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta + ); /// Called before the player has destroyed a block virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); - /// Called when a new block was placed. Called before OnPlacedByPlayer - virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir); - /// Called before a block gets destroyed / replaced with air virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ); @@ -46,11 +63,8 @@ public: virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called if the user right clicks the block and the block is useable - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); - /// This function handles the real block placement for the give block by a player and also calls OnPlacedByPlayer() - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir); - /// Called when the item is mined to convert it into pickups. Pickups may specify multiple items. virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta); diff --git a/source/Blocks/BlockLadder.h b/source/Blocks/BlockLadder.h index 0b53c4aaf..5f0b09737 100644 --- a/source/Blocks/BlockLadder.h +++ b/source/Blocks/BlockLadder.h @@ -19,61 +19,70 @@ public: } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - if (!LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Dir)) + if (!LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace)) { - a_Dir = FindSuitableDirection(a_World, a_BlockX, a_BlockY, a_BlockZ); + a_BlockFace = FindSuitableBlockFace(a_World, a_BlockX, a_BlockY, a_BlockZ); - if (a_Dir == BLOCK_FACE_BOTTOM) + if (a_BlockFace == BLOCK_FACE_BOTTOM) { - return; + return false; } } - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cLadder::DirectionToMetaData(a_Dir)); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + a_BlockType = m_BlockType; + a_BlockMeta = cLadder::DirectionToMetaData(a_BlockFace); + return true; } + /// Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure - static char FindSuitableDirection(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + static char FindSuitableBlockFace(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { - for (int i = 2; i <= 5; i++) + for (int Face = 2; Face <= 5; Face++) { - if (LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, i)) + if (LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, Face)) { - return i; + return Face; } } return BLOCK_FACE_BOTTOM; } - static bool LadderCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) + static bool LadderCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) { - if (a_Dir == BLOCK_FACE_BOTTOM || a_Dir == BLOCK_FACE_TOP ) + if ((a_BlockFace == BLOCK_FACE_BOTTOM) || (a_BlockFace == BLOCK_FACE_TOP)) { return false; } - AddDirection( a_BlockX, a_BlockY, a_BlockZ, a_Dir, true ); + AddFaceDirection( a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); - return g_BlockIsSolid[a_World->GetBlock( a_BlockX, a_BlockY, a_BlockZ)]; + return g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)]; } - virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override { - if (LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Dir)) + if (LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace)) + { return true; - return FindSuitableDirection(a_World, a_BlockX, a_BlockY, a_BlockZ) != BLOCK_FACE_BOTTOM; + } + return (FindSuitableBlockFace(a_World, a_BlockX, a_BlockY, a_BlockZ) != BLOCK_FACE_BOTTOM); } virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override { - char Dir = cLadder::MetaDataToDirection(a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ)); - return CanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, Dir); + char BlockFace = cLadder::MetaDataToDirection(a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)); + return CanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, BlockFace); } diff --git a/source/Blocks/BlockLever.cpp b/source/Blocks/BlockLever.cpp index cf0255df5..a9ab1fbbb 100644 --- a/source/Blocks/BlockLever.cpp +++ b/source/Blocks/BlockLever.cpp @@ -19,30 +19,12 @@ cBlockLeverHandler::cBlockLeverHandler(BLOCKTYPE a_BlockType) -void cBlockLeverHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) +void cBlockLeverHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { - // Noting needed yet -} - - - - - -void cBlockLeverHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) -{ - // Nothing needed yet -} - - - - - -void cBlockLeverHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) -{ - //Flip the ON bit on/off. Using XOR bitwise operation to turn it on/off. + // Flip the ON bit on/off. Using XOR bitwise operation to turn it on/off. NIBBLETYPE Meta = ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta); - if(Meta & 0x08) + if (Meta & 0x08) { a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f); } @@ -58,17 +40,7 @@ void cBlockLeverHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, void cBlockLeverHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { - OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); -} - - - - - -void cBlockLeverHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) -{ - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstoneSimulator::LeverDirectionToMetaData(a_Dir)); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NONE, 8, 8, 8); } diff --git a/source/Blocks/BlockLever.h b/source/Blocks/BlockLever.h index 7e4d15dda..d03443abd 100644 --- a/source/Blocks/BlockLever.h +++ b/source/Blocks/BlockLever.h @@ -2,6 +2,9 @@ #include "BlockHandler.h" #include "../World.h" +#include "../Simulator/RedstoneSimulator.h" + + @@ -10,11 +13,9 @@ class cBlockLeverHandler : { public: cBlockLeverHandler(BLOCKTYPE a_BlockType); - virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override; - virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override @@ -30,16 +31,31 @@ public: } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override; - + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + a_BlockMeta = cRedstoneSimulator::LeverDirectionToMetaData(a_BlockFace); + return true; + } + virtual bool DoesAllowBlockOnTop(void) override { return false; } + virtual const char * GetStepSound(void) override { return "step.wood"; } } ; + + + + diff --git a/source/Blocks/BlockPiston.cpp b/source/Blocks/BlockPiston.cpp index 2e532b649..bcd1eb56c 100644 --- a/source/Blocks/BlockPiston.cpp +++ b/source/Blocks/BlockPiston.cpp @@ -33,14 +33,6 @@ cBlockPistonHandler::cBlockPistonHandler(BLOCKTYPE a_BlockType) -void cBlockPistonHandler::OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) -{ -} - - - - - void cBlockPistonHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { char OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); @@ -60,11 +52,16 @@ void cBlockPistonHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_Bloc -void cBlockPistonHandler::PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) +bool cBlockPistonHandler::GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta +) { - - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch())); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + a_BlockType = E_BLOCK_REDSTONE_REPEATER_OFF; + a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch()); + return true; } diff --git a/source/Blocks/BlockPiston.h b/source/Blocks/BlockPiston.h index ce217c2bf..5d9d5c2b7 100644 --- a/source/Blocks/BlockPiston.h +++ b/source/Blocks/BlockPiston.h @@ -1,15 +1,28 @@ + #pragma once + #include "BlockHandler.h" -class cBlockPistonHandler : public cBlockHandler + + + +class cBlockPistonHandler : + public cBlockHandler { public: cBlockPistonHandler(BLOCKTYPE a_BlockType); - virtual void OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override; + virtual void OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; - - - virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override; - -}; \ No newline at end of file + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override; +} ; + + + + diff --git a/source/Blocks/BlockRail.h b/source/Blocks/BlockRail.h index 24947c0bc..733f92c8c 100644 --- a/source/Blocks/BlockRail.h +++ b/source/Blocks/BlockRail.h @@ -42,137 +42,144 @@ public: { } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ)); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); - NeighborChanged(a_World, a_BlockX - 1, a_BlockY + 1, a_BlockZ); - NeighborChanged(a_World, a_BlockX + 1, a_BlockY + 1, a_BlockZ); - NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ - 1); - NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ + 1); - NeighborChanged(a_World, a_BlockX - 1, a_BlockY - 1, a_BlockZ); - NeighborChanged(a_World, a_BlockX + 1, a_BlockY - 1, a_BlockZ); - NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ - 1); - NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ + 1); + a_BlockType = m_BlockType; + a_BlockMeta = FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ); + return true; } + virtual void OnNeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override { - char Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - if(IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ) && Meta != FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ)) + NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + if (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ) && (Meta != FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ))) + { a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ)); + } } + virtual bool CanBeAt(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override { - if(!g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)]) + if (!g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)]) + { return false; - char Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - switch(Meta) + } + NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + switch (Meta) { case E_RAIL_ASCEND_EAST: { - if(!g_BlockIsSolid[a_World->GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ)]) + if (!g_BlockIsSolid[a_World->GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ)]) + { return false; + } break; } case E_RAIL_ASCEND_WEST: { - if(!g_BlockIsSolid[a_World->GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ)]) + if (!g_BlockIsSolid[a_World->GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ)]) + { return false; + } break; } case E_RAIL_ASCEND_NORTH: { - if(!g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1)]) + if (!g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1)]) + { return false; + } break; } case E_RAIL_ASCEND_SOUTH: { - if(!g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1)]) + if (!g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1)]) + { return false; + } break; } } return true; } - char FindMeta(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + NIBBLETYPE FindMeta(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { - char Meta = 0; + NIBBLETYPE Meta = 0; char RailsCnt = 0; bool Neighbors[8]; // 0 - EAST, 1 - WEST, 2 - NORTH, 3 - SOUTH, 4 - EAST UP, 5 - WEST UP, 6 - NORTH UP, 7 - SOUTH UP memset(Neighbors, false, sizeof(Neighbors)); - if(IsUnstable(a_World, a_BlockX + 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN)) + Neighbors[0] = (IsUnstable(a_World, a_BlockX + 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN)); + Neighbors[1] = (IsUnstable(a_World, a_BlockX - 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN)); + Neighbors[2] = (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN)); + Neighbors[3] = (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN)); + Neighbors[4] = (IsUnstable(a_World, a_BlockX + 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST, E_PURE_NONE)); + Neighbors[5] = (IsUnstable(a_World, a_BlockX - 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST, E_PURE_NONE)); + Neighbors[6] = (IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_NONE)); + Neighbors[7] = (IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_NONE)); + if (IsUnstable(a_World, a_BlockX + 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_EAST)) Neighbors[0] = true; - if(IsUnstable(a_World, a_BlockX - 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN)) + if (IsUnstable(a_World, a_BlockX - 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_WEST)) Neighbors[1] = true; - if(IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN)) + if (IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NORTH)) Neighbors[2] = true; - if(IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN)) + if (IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_SOUTH)) Neighbors[3] = true; - if(IsUnstable(a_World, a_BlockX + 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST, E_PURE_NONE)) - Neighbors[4] = true; - if(IsUnstable(a_World, a_BlockX - 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST, E_PURE_NONE)) - Neighbors[5] = true; - if(IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_NONE)) - Neighbors[6] = true; - if(IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_NONE)) - Neighbors[7] = true; - if(IsUnstable(a_World, a_BlockX + 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_EAST)) - Neighbors[0] = true; - if(IsUnstable(a_World, a_BlockX - 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_WEST)) - Neighbors[1] = true; - if(IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NORTH)) - Neighbors[2] = true; - if(IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_SOUTH)) - Neighbors[3] = true; - for(int i = 0; i < 8; i++) + for (int i = 0; i < 8; i++) { - if(Neighbors[i]) + if (Neighbors[i]) { RailsCnt++; } } - if(RailsCnt == 1) + if (RailsCnt == 1) { - if(Neighbors[7]) Meta = E_RAIL_ASCEND_SOUTH; - else if(Neighbors[6]) Meta = E_RAIL_ASCEND_NORTH; - else if(Neighbors[5]) Meta = E_RAIL_ASCEND_WEST; - else if(Neighbors[4]) Meta = E_RAIL_ASCEND_EAST; - else if(Neighbors[0] || Neighbors[1]) Meta = E_RAIL_EAST_WEST; - else if(Neighbors[2] || Neighbors[3]) Meta = E_RAIL_NORTH_SOUTH; + if (Neighbors[7]) return E_RAIL_ASCEND_SOUTH; + else if (Neighbors[6]) return E_RAIL_ASCEND_NORTH; + else if (Neighbors[5]) return E_RAIL_ASCEND_WEST; + else if (Neighbors[4]) return E_RAIL_ASCEND_EAST; + else if (Neighbors[0] || Neighbors[1]) return E_RAIL_EAST_WEST; + else if (Neighbors[2] || Neighbors[3]) return E_RAIL_NORTH_SOUTH; + ASSERT(!"Weird neighbor count"); return Meta; } - for(int i = 0; i < 4; i++) + for (int i = 0; i < 4; i++) { - if(Neighbors[i+4]) + if (Neighbors[i + 4]) { Neighbors[i] = true; } } - if(RailsCnt > 1) + if (RailsCnt > 1) { - if(Neighbors[3] && Neighbors[0]) Meta = E_RAIL_CURVED_SOUTH_EAST; - else if(Neighbors[3] && Neighbors[1]) Meta = E_RAIL_CURVED_SOUTH_WEST; - else if(Neighbors[2] && Neighbors[0]) Meta = E_RAIL_CURVED_NORTH_EAST; - else if(Neighbors[2] && Neighbors[1]) Meta = E_RAIL_CURVED_NORTH_WEST; - else if(Neighbors[7] && Neighbors[2]) Meta = E_RAIL_ASCEND_SOUTH; - else if(Neighbors[3] && Neighbors[6]) Meta = E_RAIL_ASCEND_NORTH; - else if(Neighbors[5] && Neighbors[0]) Meta = E_RAIL_ASCEND_WEST; - else if(Neighbors[4] && Neighbors[1]) Meta = E_RAIL_ASCEND_EAST; - else if(Neighbors[0] && Neighbors[1]) Meta = E_RAIL_EAST_WEST; - else if(Neighbors[2] && Neighbors[3]) Meta = E_RAIL_NORTH_SOUTH; + if (Neighbors[3] && Neighbors[0]) return E_RAIL_CURVED_SOUTH_EAST; + else if(Neighbors[3] && Neighbors[1]) return E_RAIL_CURVED_SOUTH_WEST; + else if(Neighbors[2] && Neighbors[0]) return E_RAIL_CURVED_NORTH_EAST; + else if(Neighbors[2] && Neighbors[1]) return E_RAIL_CURVED_NORTH_WEST; + else if(Neighbors[7] && Neighbors[2]) return E_RAIL_ASCEND_SOUTH; + else if(Neighbors[3] && Neighbors[6]) return E_RAIL_ASCEND_NORTH; + else if(Neighbors[5] && Neighbors[0]) return E_RAIL_ASCEND_WEST; + else if(Neighbors[4] && Neighbors[1]) return E_RAIL_ASCEND_EAST; + else if(Neighbors[0] && Neighbors[1]) return E_RAIL_EAST_WEST; + else if(Neighbors[2] && Neighbors[3]) return E_RAIL_NORTH_SOUTH; + ASSERT(!"Weird neighbor count"); } return Meta; } - bool IsUnstable(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + + bool IsUnstable(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { - if(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL) return false; - char Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - switch(Meta) + if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL) return false; + NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + switch (Meta) { case E_RAIL_NORTH_SOUTH: { @@ -238,15 +245,16 @@ public: return false; } - bool IsNotConnected(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Direction, char a_Pure = 0) + + bool IsNotConnected(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Pure = 0) { - AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_Direction, false); - char Meta; - if(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL) + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); + NIBBLETYPE Meta; + if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL) { - if((a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure != E_PURE_UPDOWN)) + if ((a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure != E_PURE_UPDOWN)) { - if((a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure == E_PURE_NONE)) + if ((a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure == E_PURE_NONE)) { return true; } @@ -264,46 +272,65 @@ public: { Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); } - switch(a_Direction) + + switch (a_BlockFace) { case BLOCK_FACE_NORTH: { - if(Meta == E_RAIL_NORTH_SOUTH || - Meta == E_RAIL_ASCEND_NORTH || - Meta == E_RAIL_ASCEND_SOUTH || - Meta == E_RAIL_CURVED_SOUTH_EAST || - Meta == E_RAIL_CURVED_SOUTH_WEST) - return false; + if ( + (Meta == E_RAIL_NORTH_SOUTH) || + (Meta == E_RAIL_ASCEND_NORTH) || + (Meta == E_RAIL_ASCEND_SOUTH) || + (Meta == E_RAIL_CURVED_SOUTH_EAST) || + (Meta == E_RAIL_CURVED_SOUTH_WEST) + ) + { + return false; + } break; } + case BLOCK_FACE_SOUTH: { - if(Meta == E_RAIL_NORTH_SOUTH || - Meta == E_RAIL_ASCEND_NORTH || - Meta == E_RAIL_ASCEND_SOUTH || - Meta == E_RAIL_CURVED_NORTH_EAST || - Meta == E_RAIL_CURVED_NORTH_WEST) - return false; + if ( + (Meta == E_RAIL_NORTH_SOUTH) || + (Meta == E_RAIL_ASCEND_NORTH) || + (Meta == E_RAIL_ASCEND_SOUTH) || + (Meta == E_RAIL_CURVED_NORTH_EAST) || + (Meta == E_RAIL_CURVED_NORTH_WEST) + ) + { + return false; + } break; } + case BLOCK_FACE_EAST: { - if(Meta == E_RAIL_EAST_WEST || - Meta == E_RAIL_ASCEND_EAST || - Meta == E_RAIL_ASCEND_WEST || - Meta == E_RAIL_CURVED_SOUTH_WEST || - Meta == E_RAIL_CURVED_NORTH_WEST) - return false; + if ( + (Meta == E_RAIL_EAST_WEST) || + (Meta == E_RAIL_ASCEND_EAST) || + (Meta == E_RAIL_ASCEND_WEST) || + (Meta == E_RAIL_CURVED_SOUTH_WEST) || + (Meta == E_RAIL_CURVED_NORTH_WEST) + ) + { + return false; + } break; } case BLOCK_FACE_WEST: { - if(Meta == E_RAIL_EAST_WEST || - Meta == E_RAIL_ASCEND_EAST || - Meta == E_RAIL_ASCEND_WEST || - Meta == E_RAIL_CURVED_SOUTH_EAST || - Meta == E_RAIL_CURVED_NORTH_EAST) - return false; + if ( + (Meta == E_RAIL_EAST_WEST) || + (Meta == E_RAIL_ASCEND_EAST) || + (Meta == E_RAIL_ASCEND_WEST) || + (Meta == E_RAIL_CURVED_SOUTH_EAST) || + (Meta == E_RAIL_CURVED_NORTH_EAST) + ) + { + return false; + } break; } } diff --git a/source/Blocks/BlockRedstone.cpp b/source/Blocks/BlockRedstone.cpp index 21a5e1c61..ec54169c0 100644 --- a/source/Blocks/BlockRedstone.cpp +++ b/source/Blocks/BlockRedstone.cpp @@ -18,15 +18,6 @@ cBlockRedstoneHandler::cBlockRedstoneHandler(BLOCKTYPE a_BlockType) -void cBlockRedstoneHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) -{ - // Nothing needed yet -} - - - - - void cBlockRedstoneHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { // Nothing needed yet @@ -35,22 +26,3 @@ void cBlockRedstoneHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_Blo - -void cBlockRedstoneHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) -{ - switch(m_BlockType) - { - case E_BLOCK_REDSTONE_TORCH_ON: - case E_BLOCK_REDSTONE_TORCH_OFF: - { - a_BlockMeta = cTorch::DirectionToMetaData(a_Dir); - break; - } - } - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, a_BlockMeta); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); -} - - - - diff --git a/source/Blocks/BlockRedstone.h b/source/Blocks/BlockRedstone.h index 85c993329..ce0ff64d5 100644 --- a/source/Blocks/BlockRedstone.h +++ b/source/Blocks/BlockRedstone.h @@ -13,12 +13,9 @@ class cBlockRedstoneHandler : { public: cBlockRedstoneHandler(BLOCKTYPE a_BlockType); - virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override; + virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override; - - virtual bool DoesAllowBlockOnTop(void) override { return false; diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp index 84a841fb0..15b736cbc 100644 --- a/source/Blocks/BlockRedstoneRepeater.cpp +++ b/source/Blocks/BlockRedstoneRepeater.cpp @@ -19,15 +19,6 @@ cBlockRedstoneRepeaterHandler::cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockTy -void cBlockRedstoneRepeaterHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) -{ - // Noting needed yet -} - - - - - void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { // Nothing needed yet @@ -37,7 +28,7 @@ void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, i -void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f)); } @@ -48,17 +39,7 @@ void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, in void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { - OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); -} - - - - - -void cBlockRedstoneRepeaterHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) -{ - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation())); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NONE, 8, 8, 8); } diff --git a/source/Blocks/BlockRedstoneRepeater.h b/source/Blocks/BlockRedstoneRepeater.h index 8beb4b94a..fbd415160 100644 --- a/source/Blocks/BlockRedstoneRepeater.h +++ b/source/Blocks/BlockRedstoneRepeater.h @@ -13,11 +13,10 @@ class cBlockRedstoneRepeaterHandler : { public: cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType); - virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override; virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override @@ -33,9 +32,6 @@ public: } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override; - - virtual bool DoesAllowBlockOnTop(void) override { return false; diff --git a/source/Blocks/BlockSign.h b/source/Blocks/BlockSign.h index b6e773afb..23645d0d2 100644 --- a/source/Blocks/BlockSign.h +++ b/source/Blocks/BlockSign.h @@ -20,26 +20,6 @@ public: } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - BLOCKTYPE Block; - NIBBLETYPE Meta; - if (a_Dir == BLOCK_FACE_TOP) - { - Meta = cSign::RotationToMetaData(a_Player->GetRotation()); - Block = E_BLOCK_SIGN_POST; - } - else - { - Meta = cSign::DirectionToMetaData(a_Dir); - Block = E_BLOCK_WALLSIGN; - } - - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); - } - - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0)); diff --git a/source/Blocks/BlockSlab.h b/source/Blocks/BlockSlab.h index 45488480c..2abcc6364 100644 --- a/source/Blocks/BlockSlab.h +++ b/source/Blocks/BlockSlab.h @@ -24,24 +24,41 @@ public: } - virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, DirectionToMetaData( a_Dir, a_BlockMeta )); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); - } - - - static char DirectionToMetaData( char a_Direction, NIBBLETYPE Meta ) - { - char result = Meta; - if( a_Direction == 0) + a_BlockType = m_BlockType; + NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x07); + switch (a_BlockFace) { - result |= 0x8; - } - return result; + case BLOCK_FACE_TOP: a_BlockMeta = Meta & 0x7; break; // Always bottom half of the slab when placing on top of something + case BLOCK_FACE_BOTTOM: a_BlockMeta = Meta | 0x8; break; // Always top half of the slab when placing on bottom of something + case BLOCK_FACE_EAST: + case BLOCK_FACE_NORTH: + case BLOCK_FACE_SOUTH: + case BLOCK_FACE_WEST: + { + if (a_CursorY > 7) + { + // Cursor at the top half of the face, place a top half of slab + a_BlockMeta = Meta | 0x8; + } + else + { + // Cursor at the bottom half of the face, place a bottom half of slab: + a_BlockMeta = Meta & 0x7; + } + break; + } + } // switch (a_BlockFace) + return true; } - - + + virtual const char * GetStepSound(void) override { return ((m_BlockType == E_BLOCK_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone"; diff --git a/source/Blocks/BlockStairs.h b/source/Blocks/BlockStairs.h index 71df6f00e..6fcbc2cba 100644 --- a/source/Blocks/BlockStairs.h +++ b/source/Blocks/BlockStairs.h @@ -1,22 +1,56 @@ + #pragma once + #include "BlockHandler.h" #include "../Stairs.h" -class cBlockStairsHandler : public cBlockHandler + + + + +class cBlockStairsHandler : + public cBlockHandler { public: - cBlockStairsHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + cBlockStairsHandler(BLOCKTYPE a_BlockType) : + cBlockHandler(a_BlockType) { } - virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cStairs::RotationToMetaData(a_Player->GetRotation(), a_Dir)); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + a_BlockType = m_BlockType; + a_BlockMeta = cStairs::RotationToMetaData(a_Player->GetRotation()); + switch (a_BlockFace) + { + case BLOCK_FACE_TOP: break; + case BLOCK_FACE_BOTTOM: a_BlockMeta = a_BlockMeta | 0x4; break; // When placing onto a bottom face, always place an upside-down stairs block + case BLOCK_FACE_EAST: + case BLOCK_FACE_NORTH: + case BLOCK_FACE_SOUTH: + case BLOCK_FACE_WEST: + { + // When placing onto a sideways face, check cursor, if in top half, make it an upside-down stairs block + if (a_CursorY < 8) + { + a_BlockMeta |= 0x4; + } + break; + } + } + return true; } - //TODO: step sound -}; + // TODO: step sound +} ; + + + + diff --git a/source/Blocks/BlockTorch.h b/source/Blocks/BlockTorch.h index e34bbdd18..43c5cdb4c 100644 --- a/source/Blocks/BlockTorch.h +++ b/source/Blocks/BlockTorch.h @@ -19,23 +19,29 @@ public: } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - if (!TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Dir)) + // Find proper placement. Use the player-supplied one as the default, but fix if not okay: + if (!TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace)) { - a_Dir = FindSuitableDirection(a_World, a_BlockX, a_BlockY, a_BlockZ); + a_BlockFace = FindSuitableFace(a_World, a_BlockX, a_BlockY, a_BlockZ); - if (a_Dir == BLOCK_FACE_BOTTOM) + if (a_BlockFace == BLOCK_FACE_BOTTOM) { - return; + return false; } } - - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cTorch::DirectionToMetaData(a_Dir)); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + a_BlockType = m_BlockType; + a_BlockMeta = cTorch::DirectionToMetaData(a_BlockFace); + return true; } - + virtual bool DoesAllowBlockOnTop(void) override { return false; @@ -61,25 +67,25 @@ public: } - static bool TorchCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) + static bool TorchCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) { // TODO: If placing a torch from below, check all 4 XZ neighbors, place it on that neighbor instead // How to propagate that change up? // Simon: The easiest way is to calculate the position two times, shouldn´t cost much cpu power :) - if (a_Dir == BLOCK_FACE_BOTTOM) + if (a_BlockFace == BLOCK_FACE_BOTTOM) { return false; } - AddDirection( a_BlockX, a_BlockY, a_BlockZ, a_Dir, true ); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); - return CanBePlacedOn(a_World->GetBlock( a_BlockX, a_BlockY, a_BlockZ ), a_Dir); + return CanBePlacedOn(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ), a_BlockFace); } - /// Finds a suitable Direction for the Torch. Returns BLOCK_FACE_BOTTOM on failure - static char FindSuitableDirection(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + /// Finds a suitable Face for the Torch. Returns BLOCK_FACE_BOTTOM on failure + static char FindSuitableFace(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) { for (int i = 1; i <= 5; i++) { @@ -92,19 +98,21 @@ public: } - virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override { - if(TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Dir)) + if (TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace)) + { return true; + } - return FindSuitableDirection(a_World, a_BlockX, a_BlockY, a_BlockZ) != BLOCK_FACE_BOTTOM; + return (FindSuitableFace(a_World, a_BlockX, a_BlockY, a_BlockZ) != BLOCK_FACE_BOTTOM); } virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override { - char Dir = cTorch::MetaDataToDirection(a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ)); - return TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, Dir); + char Face = cTorch::MetaDataToDirection(a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)); + return TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, Face); } diff --git a/source/Blocks/BlockVine.h b/source/Blocks/BlockVine.h index 791b01a79..2f35c11d9 100644 --- a/source/Blocks/BlockVine.h +++ b/source/Blocks/BlockVine.h @@ -18,18 +18,24 @@ public: } - virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cVine::DirectionToMetaData(a_Dir)); - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + a_BlockType = m_BlockType; + a_BlockMeta = cVine::DirectionToMetaData(a_BlockFace); + return true; } - virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override { if ( (a_World->GetBlock( a_BlockX, a_BlockY + 1, a_BlockZ ) == E_BLOCK_VINES) && - (cVine::MetaDataToDirection(a_World->GetBlockMeta( a_BlockX, a_BlockY + 1, a_BlockZ )) == a_Dir) + (cVine::MetaDataToDirection(a_World->GetBlockMeta(a_BlockX, a_BlockY + 1, a_BlockZ)) == a_BlockFace) ) { return true; @@ -38,18 +44,18 @@ public: BLOCKTYPE TopBlock = a_World->GetBlock( a_BlockX, a_BlockY + 1, a_BlockZ); if (g_BlockIsSolid[TopBlock] || (TopBlock == E_BLOCK_LEAVES)) { - AddDirection( a_BlockX, a_BlockY, a_BlockZ, a_Dir, true ); - BLOCKTYPE BaseBlock = a_World->GetBlock( a_BlockX, a_BlockY, a_BlockZ); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); + BLOCKTYPE BaseBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); if (!g_BlockIsSolid[BaseBlock] && (BaseBlock != E_BLOCK_LEAVES)) { - AddDirection( a_BlockX, a_BlockY, a_BlockZ, a_Dir, false ); - a_World->SetBlock( a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_VINES, 0); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_VINES, 0); } return true; } - AddDirection( a_BlockX, a_BlockY, a_BlockZ, a_Dir, true ); - BLOCKTYPE BaseBlock = a_World->GetBlock( a_BlockX, a_BlockY, a_BlockZ); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); + BLOCKTYPE BaseBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); return (g_BlockIsSolid[BaseBlock] || (BaseBlock == E_BLOCK_LEAVES)); } diff --git a/source/Blocks/BlockWorkbench.h b/source/Blocks/BlockWorkbench.h index c5102326e..ccd1ded9a 100644 --- a/source/Blocks/BlockWorkbench.h +++ b/source/Blocks/BlockWorkbench.h @@ -19,7 +19,7 @@ public: } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ); a_Player->OpenWindow(Window); diff --git a/source/ChestEntity.h b/source/ChestEntity.h index 82d1e7b50..78746cfdf 100644 --- a/source/ChestEntity.h +++ b/source/ChestEntity.h @@ -52,7 +52,7 @@ public: private: cItem * m_Content; -}; //tolua_export +}; // tolua_export diff --git a/source/Chunk.h b/source/Chunk.h index 04f634b5b..7985bbff0 100644 --- a/source/Chunk.h +++ b/source/Chunk.h @@ -128,8 +128,6 @@ public: int GetPosZ() { return m_PosZ; } cWorld * GetWorld() { return m_World; } - // OBSOLETE void SendTo( cClientHandle * a_Client ); - void SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); // SetBlock() does a lot of work (heightmap, tickblocks, blockentities) so a BlockIdx version doesn't make sense void SetBlock( const Vector3i & a_RelBlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { SetBlock( a_RelBlockPos.x, a_RelBlockPos.y, a_RelBlockPos.z, a_BlockType, a_BlockMeta ); } diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index dff95d89c..bae06713b 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -89,8 +89,8 @@ cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance) , m_LastStreamedChunkZ(0x7fffffff) , m_ShouldCheckDownloaded(false) , m_UniqueID(0) - , m_BlockDigAnim(-1) - , m_LastDigStatus(-1) + , m_BlockDigAnimStage(-1) + , m_HasStartedDigging(false) { m_Protocol = new cProtocolRecognizer(this); @@ -231,7 +231,7 @@ void cClientHandle::Authenticate(void) m_Player->SetIP (m_IPString); - cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_PLAYER_JOIN, 1, m_Player); + cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player); m_ConfirmPosition = m_Player->GetPosition(); @@ -260,7 +260,7 @@ void cClientHandle::Authenticate(void) // Broadcast this player's spawning to all other players in the same chunk m_Player->GetWorld()->BroadcastSpawn(*m_Player, this); - cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_PLAYER_SPAWN, 1, m_Player); + cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player); } @@ -501,111 +501,158 @@ void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ, -void cClientHandle::HandleBlockDig(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) +void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) { + LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i", + a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status + ); + + cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); + if (PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status)) + { + // A plugin doesn't agree with the action, replace the block on the client and quit: + m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + return; + } + if (!CheckBlockInteractionsRate()) { + // Too many interactions per second, simply ignore. Probably a hacked client, so don't even send bak the block return; } - LOGD("OnBlockDig: {%i, %i, %i}; Face: %i; Stat: %i LastStat: %i", - a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, m_LastDigStatus - ); - - // Do we want plugins to disable tossing items? Probably no, so toss item before asking plugins for permission - if (a_Status == DIG_STATUS_DROP_HELD) // Drop held item + switch (a_Status) { - m_Player->TossItem(false); - return; - } - - if (a_Status == DIG_STATUS_SHOOT_EAT) - { - LOGINFO("BlockDig: Status SHOOT/EAT not implemented"); - return; - } - - cWorld * World = m_Player->GetWorld(); - BLOCKTYPE OldBlock; - NIBBLETYPE OldMeta; - World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta); - - if (cRoot::Get()->GetPluginManager()->CallHookBlockDig(m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, OldBlock, OldMeta)) - { - // The plugin doesn't agree with the digging, replace the block on the client and quit: - World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); - return; - } - - bool bBroken = ( - ((a_Status == DIG_STATUS_FINISHED) && - //Don't allow to finish digging if not started yet: - (m_LastDigStatus == 0) && - (m_LastDigX == a_BlockX) && - (m_LastDigY == a_BlockY) && - (m_LastDigZ == a_BlockZ)) || - (g_BlockOneHitDig[(int)OldBlock]) || - ((a_Status == DIG_STATUS_STARTED) && (m_Player->GetGameMode() == 1)) - ); - - m_LastDigStatus = a_Status; - m_LastDigX = a_BlockX; - m_LastDigY = a_BlockY; - m_LastDigZ = a_BlockZ; - - if ((a_Status == DIG_STATUS_STARTED) && (m_Player->GetGameMode() != eGameMode_Creative)) - { - // Start dig animation - // TODO: calculate real animation speed - m_BlockDigAnimSpeed = 10; - m_BlockDigX = a_BlockX; - m_BlockDigY = a_BlockY; - m_BlockDigZ = a_BlockZ; - m_BlockDigAnim = 0; - m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigX, m_BlockDigY, m_BlockDigZ, 0, this); - } - else if (m_BlockDigAnim != -1) - { - // End dig animation - m_BlockDigAnim = -1; - // It seems that 10 ends block animation - m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigX, m_BlockDigY, m_BlockDigZ, 10, this); - } - - cItem & Equipped = m_Player->GetInventory().GetEquippedItem(); - cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemID); - - if (bBroken) - { - if(World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_AIR) + case DIG_STATUS_DROP_HELD: // Drop held item { - ItemHandler->OnBlockDestroyed(World, m_Player, &Equipped, a_BlockX, a_BlockY, a_BlockZ); - - BlockHandler(OldBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); - World->BroadcastSoundParticleEffect(2001, a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, OldBlock, this); - World->DigBlock(a_BlockX, a_BlockY, a_BlockZ); - } - } - else - { - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(OldBlock); - Handler->OnDigging(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); - - ItemHandler->OnDiggingBlock(World, m_Player, &Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - - // Check for clickthrough-blocks: - if (a_BlockFace != BLOCK_FACE_NONE) - { - int pX = a_BlockX; - int pY = a_BlockY; - int pZ = a_BlockZ; - AddDirection(pX, pY, pZ, a_BlockFace); - - Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ)); - if (Handler->IsClickedThrough()) + if (PlgMgr->CallHookPlayerTossingItem(*m_Player)) { - Handler->OnDigging(World, m_Player, pX, pY, pZ); + // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch) + return; } + m_Player->TossItem(false); + return; + } + + case DIG_STATUS_SHOOT_EAT: + { + cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem()); + if (ItemHandler->IsFood()) + { + if (PlgMgr->CallHookPlayerEating(*m_Player)) + { + // A plugin doesn't agree with the action. The plugin itself is responsible for handling the consequences (possible inventory mismatch) + return; + } + } + else + { + if (PlgMgr->CallHookPlayerShooting(*m_Player)) + { + // A plugin doesn't agree with the action. The plugin itself is responsible for handling the consequences (possible inventory mismatch) + return; + } + } + LOGINFO("%s: Status SHOOT / EAT not implemented", __FUNCTION__); + return; + } + + case DIG_STATUS_STARTED: + { + BLOCKTYPE OldBlock; + NIBBLETYPE OldMeta; + m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta); + HandleBlockDigStarted(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta); + return; + } + + case DIG_STATUS_FINISHED: + { + BLOCKTYPE OldBlock; + NIBBLETYPE OldMeta; + m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta); + HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta); + return; + } + + default: + { + ASSERT(!"Unhandled DIG_STATUS"); + return; + } + } // switch (a_Status) +} + + + + + +void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) +{ + if ( + m_HasStartedDigging && + (a_BlockX == m_LastDigBlockX) && + (a_BlockY == m_LastDigBlockY) && + (a_BlockZ == m_LastDigBlockZ) + ) + { + // It is a duplicate packet, drop it right away + return; + } + + if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta)) + { + // A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows: + m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + return; + } + + // Set the last digging coords to the block being dug, so that they can be checked in DIG_FINISHED to avoid dig/aim bug in the client: + m_HasStartedDigging = true; + m_LastDigBlockX = a_BlockX; + m_LastDigBlockY = a_BlockY; + m_LastDigBlockZ = a_BlockZ; + + // In creative mode, digging is done immediately + if (m_Player->GetGameMode() == eGameMode_Creative) + { + HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta); + return; + } + + // Start dig animation + // TODO: calculate real animation speed + // TODO: Send animation packets even without receiving any other packets + m_BlockDigAnimSpeed = 10; + m_BlockDigAnimX = a_BlockX; + m_BlockDigAnimY = a_BlockY; + m_BlockDigAnimZ = a_BlockZ; + m_BlockDigAnimStage = 0; + m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 0, this); + + cWorld * World = m_Player->GetWorld(); + + cBlockHandler * Handler = cBlockHandler::GetBlockHandler(a_OldBlock); + Handler->OnDigging(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + + cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem()); + ItemHandler->OnDiggingBlock(World, m_Player, &m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + + // Check for clickthrough-blocks: + if (a_BlockFace != BLOCK_FACE_NONE) + { + int pX = a_BlockX; + int pY = a_BlockY; + int pZ = a_BlockZ; + AddFaceDirection(pX, pY, pZ, a_BlockFace); + + Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ)); + + // 2013_01_05 _X: This looks weird + // Why do we ask the block "behind" the one being clicked if it is clicked through? Shouldn't we ask the primary block instead? + if (Handler->IsClickedThrough()) + { + Handler->OnDigging(World, m_Player, pX, pY, pZ); } } } @@ -614,12 +661,72 @@ void cClientHandle::HandleBlockDig(int a_BlockX, int a_BlockY, int a_BlockZ, cha -void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) +void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) { - LOGD("HandleBlockPlace: {%d, %d, %d}, face %d, HeldItem: %s", + if ( + !m_HasStartedDigging || // Hasn't received the DIG_STARTED packet + (m_LastDigBlockX != a_BlockX) || // DIG_STARTED has had different pos + (m_LastDigBlockY != a_BlockY) || + (m_LastDigBlockZ != a_BlockZ) + ) + { + LOGD("Prevented a dig/aim bug in the client (finish {%d, %d, %d} vs start {%d, %d, %d}, HSD: %s)", + a_BlockX, a_BlockY, a_BlockZ, + m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ, + m_HasStartedDigging + ); + return; + } + + m_HasStartedDigging = false; + if (m_BlockDigAnimStage != -1) + { + // End dig animation + m_BlockDigAnimStage = -1; + // It seems that 10 ends block animation + m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 10, this); + } + + cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem()); + + if (a_OldBlock == E_BLOCK_AIR) + { + LOGD("Digged air? wtf?"); + return; + } + + cWorld * World = m_Player->GetWorld(); + ItemHandler->OnBlockDestroyed(World, m_Player, &m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ); + + BlockHandler(a_OldBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + World->BroadcastSoundParticleEffect(2001, a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, a_OldBlock, this); + World->DigBlock(a_BlockX, a_BlockY, a_BlockZ); + + cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta); +} + + + + + +void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem) +{ + LOGD("HandleRightClick: {%d, %d, %d}, face %d, HeldItem: %s", a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, ItemToFullString(a_HeldItem).c_str() ); + cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); + if (PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) + { + // A plugin doesn't agree with the action, replace the block on the client and quit: + if (a_BlockFace > -1) + { + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + } + return; + } + if (!CheckBlockInteractionsRate()) { LOGD("Too many block interactions, aborting placement"); @@ -640,7 +747,7 @@ void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, c // Let's send the current world block to the client, so that it can immediately "let the user know" that they haven't placed the block if (a_BlockFace > -1) { - AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); } return; @@ -648,104 +755,133 @@ void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, c cWorld * World = m_Player->GetWorld(); - cBlockHandler *Handler = cBlockHandler::GetBlockHandler(World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)); + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta); + cBlockHandler * Handler = cBlockHandler::GetBlockHandler(BlockType); - // TODO: Wrap following if into another if which will call hook 'OnBlockUse' (or some nicer name) if (Handler->IsUseable()) { - Handler->OnUse(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + if (PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta)) + { + // A plugin doesn't agree with using the block, abort + return; + } + Handler->OnUse(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ); + PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); + return; + } + + cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemType); + + if (ItemHandler->IsPlaceable()) + { + HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler); + } + else if (ItemHandler->IsFood()) + { + cItem Item; + Item.m_ItemType = Equipped.m_ItemType; + Item.m_ItemCount = 1; + if (ItemHandler->EatItem(m_Player, &Item)) + { + ItemHandler->OnFoodEaten(World, m_Player, &Item); + m_Player->GetInventory().RemoveItem(Item); + return; + } } else { - cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemID); - - if (ItemHandler->OnItemUse(World, m_Player, &Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace)) + if (PlgMgr->CallHookPlayerUsingItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) { - // Nothing here :P + // A plugin doesn't agree with using the item, abort + return; } - else if (ItemHandler->IsPlaceable()) + ItemHandler->OnItemUse(World, m_Player, &Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + PlgMgr->CallHookPlayerUsedItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ); + } +} + + + + + +void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler) +{ + if (a_BlockFace < 0) + { + // Clicked in air + return; + } + + cWorld * World = m_Player->GetWorld(); + + // Check if the block ignores build collision (water, grass etc.): + BLOCKTYPE ClickedBlock = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + cBlockHandler * Handler = cBlockHandler::GetBlockHandler(ClickedBlock); + if (Handler->DoesIgnoreBuildCollision()) + { + Handler->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + // World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + } + else + { + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + // Check for Blocks not allowing placement on top + if ((a_BlockFace == BLOCK_FACE_TOP) && !Handler->DoesAllowBlockOnTop()) { - if (cRoot::Get()->GetPluginManager()->CallHookBlockPlace(m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, Equipped)) - { - if (a_BlockFace > -1) - { - AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); - } - return; - } - - if (a_BlockFace < 0) - { - // clicked in air - return; - } - - BLOCKTYPE ClickedBlock = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - cBlockHandler *Handler = cBlockHandler::GetBlockHandler(ClickedBlock); - - if (Handler->DoesIgnoreBuildCollision()) - { - Handler->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); - // World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - } - else - { - AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - // Check for Blocks not allowing placement on top - if ((a_BlockFace == BLOCK_FACE_TOP) && !Handler->DoesAllowBlockOnTop()) - { - // Resend the old block - // Some times the client still places the block O.o - - World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); - return; - } - - - BLOCKTYPE PlaceBlock = m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - if (!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision()) - { - // Tried to place a block *into* another? - return; // Happens when you place a block aiming at side of block like torch or stem - } - } - - cBlockHandler * NewBlock = BlockHandler(ItemHandler->GetBlockType()); - - // Cannot be placed on the side of an other block - if ((a_BlockFace != BLOCK_FACE_TOP) && !NewBlock->CanBePlacedOnSide()) - { - return; - } - - if (NewBlock->CanBePlacedAt(World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace)) - { - ItemHandler->PlaceBlock(World, m_Player, &m_Player->GetInventory().GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - // Step sound with 0.8f pitch is used as block placement sound - World->BroadcastSoundEffect(NewBlock->GetStepSound(),a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.8f); - } - else - { - LOGD("Block refused placement here, aborting"); - World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); // Send the old block back to the player - return; - } - + // Resend the old block + // Some times the client still places the block O.o + World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + return; } - else if (ItemHandler->IsFood()) + + + BLOCKTYPE PlaceBlock = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + if (!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision()) { - cItem Item; - Item.m_ItemID = Equipped.m_ItemID; - Item.m_ItemCount = 1; - if (ItemHandler->EatItem(m_Player, &Item)) - { - ItemHandler->OnFoodEaten(World, m_Player, &Item); - m_Player->GetInventory().RemoveItem(Item); - return; - } + // Tried to place a block *into* another? + return; // Happens when you place a block aiming at side of block like torch or stem } } + + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + if (!a_ItemHandler.GetPlacementBlockTypeMeta(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta)) + { + // Handler refused the placement, send that information back to the client: + World->SendBlockTo(a_BlockX, a_BlockY, a_BlockY, m_Player); + return; + } + + cBlockHandler * NewBlock = BlockHandler(BlockType); + + if ((a_BlockFace != BLOCK_FACE_TOP) && !NewBlock->CanBePlacedOnSide()) + { + // Cannot be placed on the side of an other block + World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + return; + } + + if (cRoot::Get()->GetPluginManager()->CallHookPlayerPlacingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta)) + { + // A plugin doesn't agree with placing the block, revert the block on the client: + World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + return; + } + + // The actual block placement: + World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta); + if (m_Player->GetGameMode() == eGameMode_Survival) + { + cItem Item(m_Player->GetEquippedItem().m_ItemType, 1); + m_Player->GetInventory().RemoveItem(Item); + } + NewBlock->OnPlacedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); + + // Step sound with 0.8f pitch is used as block placement sound + World->BroadcastSoundEffect(NewBlock->GetStepSound(),a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.8f); + cRoot::Get()->GetPluginManager()->CallHookPlayerPlacedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); } @@ -951,7 +1087,7 @@ void cClientHandle::HandleRespawn(void) return; } m_Player->Respawn(); - cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_PLAYER_SPAWN, 1, m_Player); + cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player); } @@ -1129,17 +1265,17 @@ void cClientHandle::Tick(float a_Dt) } // Handle block break animation: - if ((m_Player != NULL) && (m_BlockDigAnim > -1)) + if ((m_Player != NULL) && (m_BlockDigAnimStage > -1)) { - int lastAnimVal = m_BlockDigAnim; - m_BlockDigAnim += (int)(m_BlockDigAnimSpeed * a_Dt); - if (m_BlockDigAnim > 9000) + int lastAnimVal = m_BlockDigAnimStage; + m_BlockDigAnimStage += (int)(m_BlockDigAnimSpeed * a_Dt); + if (m_BlockDigAnimStage > 9000) { - m_BlockDigAnim = 9000; + m_BlockDigAnimStage = 9000; } - if (m_BlockDigAnim / 1000 != lastAnimVal / 1000) + if (m_BlockDigAnimStage / 1000 != lastAnimVal / 1000) { - m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigX, m_BlockDigY, m_BlockDigZ, (char)(m_BlockDigAnim / 1000), this); + m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, (char)(m_BlockDigAnimStage / 1000), this); } } } @@ -1626,7 +1762,7 @@ void cClientHandle::SendConfirmPosition(void) m_State = csConfirmingPos; - if (!cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_PLAYER_JOIN, 1, m_Player)) + if (!cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player)) { // Broadcast that this player has joined the game! Yay~ cRoot::Get()->GetServer()->BroadcastChat(m_Username + " joined the game!", this); diff --git a/source/ClientHandle.h b/source/ClientHandle.h index 806224333..a413c6670 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -31,6 +31,7 @@ class cProtocol; class cRedstone; class cWindow; class cFallingBlock; +class cItemHandler; @@ -63,7 +64,7 @@ public: cPlayer* GetPlayer() { return m_Player; } // tolua_export - void Kick(const AString & a_Reason); //tolua_export + void Kick(const AString & a_Reason); // tolua_export void Authenticate(void); // Called by cAuthenticator when the user passes authentication void StreamChunks(void); @@ -125,15 +126,15 @@ public: void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots); void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); - const AString & GetUsername(void) const; //tolua_export - void SetUsername( const AString & a_Username ); //tolua_export + const AString & GetUsername(void) const; // tolua_export + void SetUsername( const AString & a_Username ); // tolua_export - inline short GetPing(void) const { return m_Ping; } //tolua_export + inline short GetPing(void) const { return m_Ping; } // tolua_export void SetViewDistance(int a_ViewDistance); // tolua_export int GetViewDistance(void) const { return m_ViewDistance; } // tolua_export - int GetUniqueID() const { return m_UniqueID; } //tolua_export + int GetUniqueID() const { return m_UniqueID; } // tolua_export /// Returns true if the client wants the chunk specified to be sent (in m_ChunksToSend) bool WantsSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); @@ -150,8 +151,8 @@ public: void HandlePing (void); void HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem); void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround); - void HandleBlockDig (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); - void HandleBlockPlace (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem); + void HandleLeftClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); + void HandleRightClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem); void HandleChat (const AString & a_Message); void HandlePlayerLook (float a_Rotation, float a_Pitch, bool a_IsOnGround); void HandlePlayerMoveLook (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround); // While m_bPositionConfirmed (normal gameplay) @@ -221,16 +222,17 @@ private: static const unsigned short PING_TIME_MS = 1000; //minecraft sends 1 per 20 ticks (1 second or every 1000 ms) // Values required for block dig animation - int m_BlockDigAnim; // Current stage of the animation; -1 if not digging + int m_BlockDigAnimStage; // Current stage of the animation; -1 if not digging int m_BlockDigAnimSpeed; // Current speed of the animation (units ???) - int m_BlockDigX; - int m_BlockDigY; - int m_BlockDigZ; + int m_BlockDigAnimX; + int m_BlockDigAnimY; + int m_BlockDigAnimZ; - char m_LastDigStatus; - int m_LastDigX; - int m_LastDigY; - int m_LastDigZ; + // To avoid dig/aim bug in the client, store the last position given in a DIG_START packet and compare to that when processing the DIG_FINISH packet: + bool m_HasStartedDigging; + int m_LastDigBlockX; + int m_LastDigBlockY; + int m_LastDigBlockZ; enum eState { @@ -264,6 +266,15 @@ private: /// Adds a single chunk to be streamed to the client; used by StreamChunks() void StreamChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); + /// Handles the DIG_STARTED dig packet: + void HandleBlockDigStarted (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); + + /// Handles the DIG_FINISHED dig packet: + void HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); + + /// Handles the block placing packet when it is a real block placement (not block-using, item-using or eating) + void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler); + // cSocketThreads::cCallback overrides: virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client diff --git a/source/CraftingRecipes.cpp b/source/CraftingRecipes.cpp index a48e777b5..b47db7e5b 100644 --- a/source/CraftingRecipes.cpp +++ b/source/CraftingRecipes.cpp @@ -148,10 +148,10 @@ void cCraftingGrid::ConsumeGrid(const cCraftingGrid & a_Grid) continue; } int ThisIdx = x + m_Width * y; - if (a_Grid.m_Items[ThatIdx].m_ItemID != m_Items[ThisIdx].m_ItemID) + if (a_Grid.m_Items[ThatIdx].m_ItemType != m_Items[ThisIdx].m_ItemType) { LOGWARNING("Consuming incompatible grids: item at (%d, %d) is %d in grid and %d in ingredients. Item not consumed.", - x, y, m_Items[ThisIdx].m_ItemID, a_Grid.m_Items[ThatIdx].m_ItemID + x, y, m_Items[ThisIdx].m_ItemType, a_Grid.m_Items[ThatIdx].m_ItemType ); continue; } @@ -159,7 +159,7 @@ void cCraftingGrid::ConsumeGrid(const cCraftingGrid & a_Grid) if (NumWantedItems > m_Items[ThisIdx].m_ItemCount) { LOGWARNING("Consuming more items than there actually are in slot (%d, %d), item %d (want %d, have %d). Item zeroed out.", - x, y, m_Items[ThisIdx].m_ItemID, + x, y, m_Items[ThisIdx].m_ItemType, NumWantedItems, m_Items[ThisIdx].m_ItemCount ); NumWantedItems = m_Items[ThisIdx].m_ItemCount; @@ -194,7 +194,7 @@ void cCraftingGrid::Dump(void) { int idx = x + m_Width * y; LOGD("Slot (%d, %d): Type %d, health %d, count %d", - x, y, m_Items[idx].m_ItemID, m_Items[idx].m_ItemHealth, m_Items[idx].m_ItemCount + x, y, m_Items[idx].m_ItemType, m_Items[idx].m_ItemDamage, m_Items[idx].m_ItemCount ); } } @@ -248,7 +248,7 @@ void cCraftingRecipe::Dump(void) LOGD("Recipe ingredients:"); m_Ingredients.Dump(); LOGD("Result: Type %d, health %d, count %d", - m_Result.m_ItemID, m_Result.m_ItemHealth, m_Result.m_ItemCount + m_Result.m_ItemType, m_Result.m_ItemDamage, m_Result.m_ItemCount ); } @@ -438,8 +438,8 @@ bool cCraftingRecipes::ParseItem(const AString & a_String, cItem & a_Item) if (Split.size() > 1) { AString Damage = TrimString(Split[1]); - a_Item.m_ItemHealth = atoi(Damage.c_str()); - if ((a_Item.m_ItemHealth == 0) && (Damage.compare("0") != 0)) + a_Item.m_ItemDamage = atoi(Damage.c_str()); + if ((a_Item.m_ItemDamage == 0) && (Damage.compare("0") != 0)) { // Parsing the number failed return false; @@ -662,11 +662,11 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti if ( (itrS->x >= a_GridWidth) || (itrS->y >= a_GridHeight) || - (itrS->m_Item.m_ItemID != a_CraftingGrid[GridID].m_ItemID) || // same item type? + (itrS->m_Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type? (itrS->m_Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items ( - (itrS->m_Item.m_ItemHealth > 0) && // should compare damage values? - (itrS->m_Item.m_ItemHealth != a_CraftingGrid[GridID].m_ItemHealth) + (itrS->m_Item.m_ItemDamage > 0) && // should compare damage values? + (itrS->m_Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage) ) ) { @@ -711,10 +711,10 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti } int GridIdx = x + a_GridStride * y; if ( - (a_CraftingGrid[GridIdx].m_ItemID == itrS->m_Item.m_ItemID) && + (a_CraftingGrid[GridIdx].m_ItemType == itrS->m_Item.m_ItemType) && ( - (itrS->m_Item.m_ItemHealth < 0) || // doesn't want damage comparison - (itrS->m_Item.m_ItemHealth == a_CraftingGrid[GridIdx].m_ItemHealth) // the damage matches + (itrS->m_Item.m_ItemDamage < 0) || // doesn't want damage comparison + (itrS->m_Item.m_ItemDamage == a_CraftingGrid[GridIdx].m_ItemDamage) // the damage matches ) ) { diff --git a/source/Cuboid.h b/source/Cuboid.h index a07d665fc..1002ff6b4 100644 --- a/source/Cuboid.h +++ b/source/Cuboid.h @@ -3,20 +3,20 @@ #include "Vector3i.h" #include "Vector3d.h" -class cCuboid //tolua_export -{ //tolua_export -public: //tolua_export - cCuboid() {} //tolua_export - cCuboid( const cCuboid & a_Cuboid ) : p1( a_Cuboid.p1 ), p2( a_Cuboid.p2 ) {} //tolua_export - cCuboid( const Vector3i & a_p1, const Vector3i & a_p2 ) : p1( a_p1 ), p2( a_p2 ) {} //tolua_export +class cCuboid // tolua_export +{ // tolua_export +public: // tolua_export + cCuboid() {} // tolua_export + cCuboid( const cCuboid & a_Cuboid ) : p1( a_Cuboid.p1 ), p2( a_Cuboid.p2 ) {} // tolua_export + cCuboid( const Vector3i & a_p1, const Vector3i & a_p2 ) : p1( a_p1 ), p2( a_p2 ) {} // tolua_export - Vector3i p1, p2; //tolua_export + Vector3i p1, p2; // tolua_export - void Sort(); //tolua_export + void Sort(); // tolua_export - bool IsInside( const Vector3i & v ) const //tolua_export - { //tolua_export + bool IsInside( const Vector3i & v ) const // tolua_export + { // tolua_export if( v.x >= p1.x && v.x <= p2.x && v.y >= p1.y && v.y <= p2.y && v.z >= p1.z && v.z <= p2.z ) @@ -24,10 +24,10 @@ public: //tolua_export return true; } return false; - } //tolua_export + } // tolua_export - bool IsInside( const Vector3d & v ) const //tolua_export - { //tolua_export + bool IsInside( const Vector3d & v ) const // tolua_export + { // tolua_export if( v.x >= p1.x && v.x <= p2.x && v.y >= p1.y && v.y <= p2.y && v.z >= p1.z && v.z <= p2.z ) @@ -35,6 +35,6 @@ public: //tolua_export return true; } return false; - } //tolua_export + } // tolua_export -}; //tolua_export \ No newline at end of file +}; // tolua_export diff --git a/source/Defines.h b/source/Defines.h index 89cf11266..eafd2c0e4 100644 --- a/source/Defines.h +++ b/source/Defines.h @@ -5,17 +5,19 @@ typedef unsigned char Byte; -//tolua_begin -// emissive blocks -extern unsigned char g_BlockLightValue[]; -// whether blocks allow spreading -extern unsigned char g_BlockSpreadLightFalloff[]; -// whether blocks are transparent (light can shine though) -extern bool g_BlockTransparent[]; -// one hit break blocks -extern bool g_BlockOneHitDig[]; +// tolua_begin -//--DO NOT DELETE THIS COMMENT-- //tolua_export +/// How much light do the blocks emit on their own? +extern unsigned char g_BlockLightValue[]; + +/// How much light do the block consume? +extern unsigned char g_BlockSpreadLightFalloff[]; + +/// Is a block completely transparent? (light doesn't get decreased(?)) +extern bool g_BlockTransparent[]; + +/// Is a block destroyed after a single hit? +extern bool g_BlockOneHitDig[]; @@ -41,45 +43,47 @@ enum DIG_STATUS_DROP_HELD = 4, DIG_STATUS_SHOOT_EAT = 5, } ; -//tolua_end +// tolua_end -inline bool IsValidBlock( int a_BlockType ) //tolua_export -{ //tolua_export - if( a_BlockType > -1 && - a_BlockType <= 145 && //items to 109 are valid for Beta1.8.1.. 1.2.5 is up to 126 - //a_BlockType != 29 && allow pistons - //a_BlockType != 33 && allow pistons - a_BlockType != 34 && - a_BlockType != 36 ) +inline bool IsValidBlock(int a_BlockType) // tolua_export +{ // tolua_export + if ( + (a_BlockType > -1) && + (a_BlockType <= E_BLOCK_MAX_TYPE_ID) && + (a_BlockType != 34) && // Piston extension + (a_BlockType != 36) // Piston moved block + ) { return true; } return false; -} //tolua_export +} // tolua_export -// Was old :o -// Changed to fit the style ;) -inline bool IsValidItem( int a_ItemID ) //tolua_export -{ //tolua_export - if( (a_ItemID >= 256 && a_ItemID <= 400) - || (a_ItemID >= 2256 && a_ItemID <= 2267) ) +inline bool IsValidItem(int a_ItemType) // tolua_export +{ // tolua_export + if ( + ((a_ItemType >= E_ITEM_FIRST) && (a_ItemType <= E_ITEM_MAX_CONSECUTIVE_TYPE_ID)) || // Basic items range + ((a_ItemType >= E_ITEM_FIRST_DISC) && (a_ItemType <= E_ITEM_LAST_DISC)) // Music discs' special range + ) { return true; } - if( a_ItemID == 0 ) + if (a_ItemType == 0) + { return false; + } - return IsValidBlock( a_ItemID ); -} //tolua_export + return IsValidBlock(a_ItemType); +} // tolua_export @@ -87,7 +91,7 @@ inline bool IsValidItem( int a_ItemID ) //tolua_export inline bool IsBlockWater(BLOCKTYPE a_BlockType) { - return (a_BlockType == E_BLOCK_WATER || a_BlockType == E_BLOCK_STATIONARY_WATER); + return ((a_BlockType == E_BLOCK_WATER) || (a_BlockType == E_BLOCK_STATIONARY_WATER)); } @@ -96,15 +100,22 @@ inline bool IsBlockWater(BLOCKTYPE a_BlockType) inline bool IsBlockLava(BLOCKTYPE a_BlockType) { - return (a_BlockType == E_BLOCK_LAVA || a_BlockType == E_BLOCK_STATIONARY_LAVA); + return ((a_BlockType == E_BLOCK_LAVA) || (a_BlockType == E_BLOCK_STATIONARY_LAVA)); } + + + inline bool IsBlockLiquid(BLOCKTYPE a_BlockType) { return IsBlockWater(a_BlockType) || IsBlockLava(a_BlockType); } + + + + inline bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType) { switch (a_BlockType) @@ -112,7 +123,9 @@ inline bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType) case E_BLOCK_DIRT: case E_BLOCK_GRASS: case E_BLOCK_FARMLAND: + { return true; + } } return false; } @@ -120,63 +133,72 @@ inline bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType) -inline void AddDirection( int & a_X, int & a_Y, int & a_Z, char a_Direction, bool a_bInverse = false ) -{ +inline void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, char a_BlockFace, bool a_bInverse = false) // tolua_export +{ // tolua_export if (!a_bInverse) { - switch (a_Direction) + switch (a_BlockFace) { - case BLOCK_FACE_BOTTOM: a_Y--; break; - case BLOCK_FACE_TOP: a_Y++; break; - case BLOCK_FACE_EAST: a_X++; break; - case BLOCK_FACE_WEST: a_X--; break; - case BLOCK_FACE_NORTH: a_Z--; break; - case BLOCK_FACE_SOUTH: a_Z++; break; + case BLOCK_FACE_BOTTOM: a_BlockY--; break; + case BLOCK_FACE_TOP: a_BlockY++; break; + case BLOCK_FACE_EAST: a_BlockX++; break; + case BLOCK_FACE_WEST: a_BlockX--; break; + case BLOCK_FACE_NORTH: a_BlockZ--; break; + case BLOCK_FACE_SOUTH: a_BlockZ++; break; default: { - LOGWARNING("AddDirection(): Unknown direction: %d", a_Direction); - ASSERT(!"AddDirection(): Unknown direction"); + LOGWARNING("%s: Unknown face: %d", __FUNCTION__, a_BlockFace); + ASSERT(!"AddFaceDirection(): Unknown face"); break; } } } else { - switch( a_Direction ) // other way around + switch (a_BlockFace) { - case BLOCK_FACE_BOTTOM: a_Y++; break; - case BLOCK_FACE_TOP: a_Y--; break; - case BLOCK_FACE_EAST: a_X--; break; - case BLOCK_FACE_WEST: a_X++; break; - case BLOCK_FACE_NORTH: a_Z++; break; - case BLOCK_FACE_SOUTH: a_Z--; break; + case BLOCK_FACE_BOTTOM: a_BlockY++; break; + case BLOCK_FACE_TOP: a_BlockY--; break; + case BLOCK_FACE_EAST: a_BlockX--; break; + case BLOCK_FACE_WEST: a_BlockX++; break; + case BLOCK_FACE_NORTH: a_BlockZ++; break; + case BLOCK_FACE_SOUTH: a_BlockZ--; break; default: { - LOGWARNING("AddDirection(): Unknown inv direction: %d", a_Direction); - ASSERT(!"AddDirection(): Unknown direction"); + LOGWARNING("%s: Unknown inv face: %d", __FUNCTION__, a_BlockFace); + ASSERT(!"AddFaceDirection(): Unknown face"); break; } } } +} // tolua_export + + + + + +inline void AddFaceDirection(int & a_BlockX, unsigned char & a_BlockY, int & a_BlockZ, char a_BlockFace, bool a_bInverse = false) +{ + int Y = a_BlockY; + AddFaceDirection(a_BlockX, Y, a_BlockZ, a_BlockFace, a_bInverse); + if (Y < 0) + { + a_BlockY = 0; + } + else if (Y > 255) + { + a_BlockY = 255; + } + else + { + a_BlockY = (unsigned char)Y; + } } -inline void AddDirection( int & a_X, unsigned char & a_Y, int & a_Z, char a_Direction, bool a_bInverse = false ) //tolua_export -{//tolua_export - int Y = a_Y; - AddDirection( a_X, Y, a_Z, a_Direction, a_bInverse ); - if( Y < 0 ) a_Y = 0; - else if( Y > 255 ) a_Y = 255; - else a_Y = (unsigned char)Y; -}//tolua_export - - - - - #include #define PI 3.14159265358979323846264338327950288419716939937510582097494459072381640628620899862803482534211706798f #define MIN(a,b) (((a)>(b))?(b):(a)) @@ -225,7 +247,7 @@ inline float GetSpecialSignf( float a_Val ) -//tolua_begin +// tolua_begin namespace ItemCategory { inline bool IsPickaxe(short a_ItemID) @@ -344,7 +366,7 @@ namespace ItemCategory ); } } -//tolua_end +// tolua_end inline bool BlockRequiresSpecialTool(BLOCKTYPE a_BlockType) @@ -354,7 +376,7 @@ inline bool BlockRequiresSpecialTool(BLOCKTYPE a_BlockType) } -//tolua_begin +// tolua_begin enum eGameMode { eGameMode_NotSet = -1, @@ -377,7 +399,7 @@ enum eWeather -//tolua_end +// tolua_end diff --git a/source/DispenserEntity.cpp b/source/DispenserEntity.cpp index 09a847900..3ace4a1cf 100644 --- a/source/DispenserEntity.cpp +++ b/source/DispenserEntity.cpp @@ -121,7 +121,7 @@ void cDispenserEntity::Dispense() else { cItems Pickups; - Pickups.push_back(cItem(Drop.m_ItemType, 1, Drop.m_ItemHealth)); + Pickups.push_back(cItem(Drop.m_ItemType, 1, Drop.m_ItemDamage)); m_World->SpawnItemPickups(Pickups, Disp_X, Disp_Y, Disp_Z); m_Items[OccupiedSlots[RandomSlot]].m_ItemCount--; } @@ -138,7 +138,7 @@ void cDispenserEntity::Dispense() else { cItems Pickups; - Pickups.push_back(cItem(Drop.m_ItemType, 1, Drop.m_ItemHealth)); + Pickups.push_back(cItem(Drop.m_ItemType, 1, Drop.m_ItemDamage)); m_World->SpawnItemPickups(Pickups, Disp_X, Disp_Y, Disp_Z); m_Items[OccupiedSlots[RandomSlot]].m_ItemCount--; } @@ -155,7 +155,7 @@ void cDispenserEntity::Dispense() else { cItems Pickups; - Pickups.push_back(cItem(Drop.m_ItemType, 1, Drop.m_ItemHealth)); + Pickups.push_back(cItem(Drop.m_ItemType, 1, Drop.m_ItemDamage)); m_World->SpawnItemPickups(Pickups, Disp_X, Disp_Y, Disp_Z); m_Items[OccupiedSlots[RandomSlot]].m_ItemCount--; } @@ -172,7 +172,7 @@ void cDispenserEntity::Dispense() default: { cItems Pickups; - Pickups.push_back(cItem(Drop.m_ItemType, 1, Drop.m_ItemHealth)); + Pickups.push_back(cItem(Drop.m_ItemType, 1, Drop.m_ItemDamage)); m_World->SpawnItemPickups(Pickups, Disp_X, Disp_Y, Disp_Z); m_Items[OccupiedSlots[RandomSlot]].m_ItemCount--; break; @@ -280,9 +280,9 @@ bool cDispenserEntity::LoadFromFile(cFile & f) for(unsigned int i = 0; i < NumSlots; i++) { cItem & Item = m_Items[i]; - READ(f, Item.m_ItemID); + READ(f, Item.m_ItemType); READ(f, Item.m_ItemCount); - READ(f, Item.m_ItemHealth); + READ(f, Item.m_ItemDamage); } return true; diff --git a/source/Doors.h b/source/Doors.h index 71fec0d39..4cf1be3dc 100644 --- a/source/Doors.h +++ b/source/Doors.h @@ -1,11 +1,11 @@ #pragma once -class cDoors //tolua_export -{ //tolua_export +class cDoors // tolua_export +{ // tolua_export public: - static char RotationToMetaData( float a_Rotation ) //tolua_export - { //tolua_export + static char RotationToMetaData( float a_Rotation ) // tolua_export + { // tolua_export a_Rotation += 90 + 45; // So its not aligned with axis if( a_Rotation > 360.f ) a_Rotation -= 360.f; if( a_Rotation >= 0.f && a_Rotation < 90.f ) @@ -16,18 +16,18 @@ public: return 0x1; else return 0x3; - } //tolua_export + } // tolua_export - static char ChangeStateMetaData( char a_MetaData ) //tolua_export - { //tolua_export + static char ChangeStateMetaData( char a_MetaData ) // tolua_export + { // tolua_export a_MetaData ^= 4; //XOR bit 2 aka 3. bit (Door open state) return a_MetaData; - } //tolua_export + } // tolua_export - static void ChangeDoor(cWorld *a_World, int a_X, int a_Y, int a_Z) //tolua_export - { //tolua_export + static void ChangeDoor(cWorld *a_World, int a_X, int a_Y, int a_Z) // tolua_export + { // tolua_export char OldMetaData = a_World->GetBlockMeta(a_X, a_Y, a_Z); a_World->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData ( OldMetaData ) ); @@ -51,11 +51,11 @@ public: a_World->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData ( TopMeta ) ); } } - } //tolua_export + } // tolua_export inline static bool IsDoor(char a_Block) { return (a_Block == E_BLOCK_WOODEN_DOOR || a_Block == E_BLOCK_IRON_DOOR); } -}; //tolua_export \ No newline at end of file +}; // tolua_export diff --git a/source/Entity.h b/source/Entity.h index 96ba1a1a1..94f565385 100644 --- a/source/Entity.h +++ b/source/Entity.h @@ -140,10 +140,10 @@ public: void SetRoll (float a_Roll); // tolua_end - inline int GetUniqueID(void) const { return m_UniqueID; } //tolua_export - inline bool IsDestroyed(void) const { return m_bDestroyed; } //tolua_export + inline int GetUniqueID(void) const { return m_UniqueID; } // tolua_export + inline bool IsDestroyed(void) const { return m_bDestroyed; } // tolua_export - void Destroy(); //tolua_export + void Destroy(); // tolua_export void RemoveFromChunk(void); // for internal use in cChunk virtual void Tick(float a_Dt, MTRand & a_TickRandom); // tolua_export @@ -199,7 +199,7 @@ protected: float m_FireDamageInterval; float m_BurnPeriod; -}; //tolua_export +}; // tolua_export typedef std::list cEntityList; diff --git a/source/FurnaceEntity.cpp b/source/FurnaceEntity.cpp index ce33dbcc6..d464749d8 100644 --- a/source/FurnaceEntity.cpp +++ b/source/FurnaceEntity.cpp @@ -138,8 +138,8 @@ bool cFurnaceEntity::Tick( float a_Dt ) m_Items[0].m_ItemCount--; if( m_Items[0].IsEmpty() ) m_Items[0].Empty(); - m_Items[2].m_ItemHealth = m_CookingItem->m_ItemHealth; - m_Items[2].m_ItemID = m_CookingItem->m_ItemID; + m_Items[2].m_ItemDamage = m_CookingItem->m_ItemDamage; + m_Items[2].m_ItemType = m_CookingItem->m_ItemType; m_Items[2].m_ItemCount += m_CookingItem->m_ItemCount; delete m_CookingItem; m_CookingItem = NULL; @@ -299,14 +299,14 @@ bool cFurnaceEntity::LoadFromFile(cFile & f) for(unsigned int i = 0; i < NumSlots; i++) { cItem & Item = m_Items[i]; - READ(f, Item.m_ItemID); + READ(f, Item.m_ItemType); READ(f, Item.m_ItemCount); - READ(f, Item.m_ItemHealth); + READ(f, Item.m_ItemDamage); } cItem CookingItem; - READ(f, CookingItem.m_ItemID); + READ(f, CookingItem.m_ItemType); READ(f, CookingItem.m_ItemCount); - READ(f, CookingItem.m_ItemHealth); + READ(f, CookingItem.m_ItemDamage); if (!CookingItem.IsEmpty()) { m_CookingItem = new cItem(CookingItem); diff --git a/source/FurnaceRecipe.cpp b/source/FurnaceRecipe.cpp index 444d46f74..a012c8c51 100644 --- a/source/FurnaceRecipe.cpp +++ b/source/FurnaceRecipe.cpp @@ -204,7 +204,7 @@ const cFurnaceRecipe::Recipe* cFurnaceRecipe::GetRecipeFrom( const cItem & a_Ing for( RecipeList::const_iterator itr = m_pState->Recipes.begin(); itr != m_pState->Recipes.end(); ++itr ) { const Recipe & R = *itr; - if( (R.In->m_ItemID == a_Ingredient.m_ItemID) && (R.In->m_ItemCount <= a_Ingredient.m_ItemCount ) ) + if( (R.In->m_ItemType == a_Ingredient.m_ItemType) && (R.In->m_ItemCount <= a_Ingredient.m_ItemCount ) ) { if( BestRecipe && (BestRecipe->In->m_ItemCount > R.In->m_ItemCount) ) { @@ -225,7 +225,7 @@ float cFurnaceRecipe::GetBurnTime( const cItem & a_Fuel ) const for( FuelList::const_iterator itr = m_pState->Fuel.begin(); itr != m_pState->Fuel.end(); ++itr ) { const Fuel & F = *itr; - if( (F.In->m_ItemID == a_Fuel.m_ItemID) && (F.In->m_ItemCount <= a_Fuel.m_ItemCount ) ) + if( (F.In->m_ItemType == a_Fuel.m_ItemType) && (F.In->m_ItemCount <= a_Fuel.m_ItemCount ) ) { if( BestFuel > 0.f && (BestFuel > F.BurnTime ) ) { diff --git a/source/Generating/ChunkGenerator.cpp b/source/Generating/ChunkGenerator.cpp index 6f859a99b..c6975ae0d 100644 --- a/source/Generating/ChunkGenerator.cpp +++ b/source/Generating/ChunkGenerator.cpp @@ -597,7 +597,7 @@ void cChunkGenerator::DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ) true ); - cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::E_PLUGIN_CHUNK_GENERATED, 3, m_World, a_ChunkX, a_ChunkZ); + cRoot::Get()->GetPluginManager()->CallHookChunkGenerated(m_World, a_ChunkX, a_ChunkZ); } diff --git a/source/Group.h b/source/Group.h index 447802e88..65ee1a60a 100644 --- a/source/Group.h +++ b/source/Group.h @@ -5,20 +5,20 @@ -class cGroup //tolua_export -{ //tolua_export -public: //tolua_export +class cGroup // tolua_export +{ // tolua_export +public: // tolua_export cGroup() {} ~cGroup() {} - void SetName( std::string a_Name ) { m_Name = a_Name; } //tolua_export - const std::string & GetName() const { return m_Name; } //tolua_export - void SetColor( std::string a_Color ) { m_Color = a_Color; } //tolua_export - void AddCommand( std::string a_Command ); //tolua_export - void AddPermission( std::string a_Permission ); //tolua_export - void InheritFrom( cGroup* a_Group ); //tolua_export + void SetName( std::string a_Name ) { m_Name = a_Name; } // tolua_export + const std::string & GetName() const { return m_Name; } // tolua_export + void SetColor( std::string a_Color ) { m_Color = a_Color; } // tolua_export + void AddCommand( std::string a_Command ); // tolua_export + void AddPermission( std::string a_Permission ); // tolua_export + void InheritFrom( cGroup* a_Group ); // tolua_export - bool HasCommand( std::string a_Command ); //tolua_export + bool HasCommand( std::string a_Command ); // tolua_export typedef std::map< std::string, bool > PermissionMap; const PermissionMap & GetPermissions() const { return m_Permissions; } @@ -26,7 +26,7 @@ public: //tolua_export typedef std::map< std::string, bool > CommandMap; const CommandMap & GetCommands() const { return m_Commands; } - const AString & GetColor() const { return m_Color; } //tolua_export + const AString & GetColor() const { return m_Color; } // tolua_export typedef std::list< cGroup* > GroupList; const GroupList & GetInherits() const { return m_Inherits; } @@ -37,4 +37,4 @@ private: PermissionMap m_Permissions; CommandMap m_Commands; GroupList m_Inherits; -};//tolua_export \ No newline at end of file +};// tolua_export diff --git a/source/GroupManager.cpp b/source/GroupManager.cpp index 912f1196c..a474de9cb 100644 --- a/source/GroupManager.cpp +++ b/source/GroupManager.cpp @@ -12,16 +12,19 @@ typedef std::map< AString, cGroup* > GroupMap; + + + + + struct cGroupManager::sGroupManagerState { GroupMap Groups; }; -cGroupManager* cGroupManager::GetGroupManager() -{ - LOGWARN("WARNING: Using deprecated function cGroupManager::GetGroupManager() use cRoot::Get()->GetGroupManager() instead!"); - return cRoot::Get()->GetGroupManager(); -} + + + cGroupManager::~cGroupManager() { @@ -34,6 +37,10 @@ cGroupManager::~cGroupManager() delete m_pState; } + + + + cGroupManager::cGroupManager() : m_pState( new sGroupManagerState ) { @@ -98,6 +105,10 @@ cGroupManager::cGroupManager() LOG("-- Done Loading Groups --"); } + + + + cGroup* cGroupManager::GetGroup( const AString & a_Name ) { GroupMap::iterator itr = m_pState->Groups.find( a_Name ); @@ -110,5 +121,8 @@ cGroup* cGroupManager::GetGroup( const AString & a_Name ) m_pState->Groups[a_Name] = Group; return Group; +} + + + -} \ No newline at end of file diff --git a/source/GroupManager.h b/source/GroupManager.h index d40f173ab..d911f976c 100644 --- a/source/GroupManager.h +++ b/source/GroupManager.h @@ -1,17 +1,30 @@ + #pragma once + + + + class cGroup; + + + + + class cGroupManager { public: - static cGroupManager * GetGroupManager(); //tolua_export - - cGroup * GetGroup( const AString & a_Name ); + cGroup * GetGroup(const AString & a_Name); + private: friend class cRoot; cGroupManager(); ~cGroupManager(); struct sGroupManagerState; - sGroupManagerState* m_pState; -}; \ No newline at end of file + sGroupManagerState * m_pState; +} ; + + + + diff --git a/source/Inventory.cpp b/source/Inventory.cpp index 9417f6a14..b6de2d821 100644 --- a/source/Inventory.cpp +++ b/source/Inventory.cpp @@ -77,7 +77,7 @@ bool cInventory::AddItem( cItem & a_Item ) { if (ChangedSlots[i]) { - LOGD("cInventory::AddItem(): Item was added to %i ID:%i Count:%i", i, m_Slots[i].m_ItemID, m_Slots[i].m_ItemCount); + LOGD("cInventory::AddItem(): Item was added to %i ID:%i Count:%i", i, m_Slots[i].m_ItemType, m_Slots[i].m_ItemCount); SendSlot(i); } } @@ -107,7 +107,7 @@ bool cInventory::AddItemAnyAmount( cItem & a_Item ) { if (ChangedSlots[i]) { - LOGD("cInventory::AddItemAnyAmount(): Item was added to %i ID:%i Count:%i", i, m_Slots[i].m_ItemID, m_Slots[i].m_ItemCount); + LOGD("cInventory::AddItemAnyAmount(): Item was added to %i ID:%i Count:%i", i, m_Slots[i].m_ItemType, m_Slots[i].m_ItemCount); SendSlot(i); } } @@ -125,7 +125,7 @@ bool cInventory::RemoveItem( cItem & a_Item ) // First check equipped slot if ((m_EquippedSlot >= 0) && (m_EquippedSlot < 9)) { - if (m_HotSlots[m_EquippedSlot].m_ItemID == a_Item.m_ItemID) + if (m_HotSlots[m_EquippedSlot].m_ItemType == a_Item.m_ItemType) { cItem & Item = m_HotSlots[m_EquippedSlot]; if(Item.m_ItemCount > a_Item.m_ItemCount) @@ -149,7 +149,7 @@ bool cInventory::RemoveItem( cItem & a_Item ) for(int i = 0; i < 36; i++) { cItem & Item = m_MainSlots[i]; - if( Item.m_ItemID == a_Item.m_ItemID ) + if( Item.m_ItemType == a_Item.m_ItemType ) { if(Item.m_ItemCount > a_Item.m_ItemCount) { @@ -323,7 +323,7 @@ int cInventory::HowManyCanFit(short a_ItemType, short a_ItemDamage, int a_BeginS { if ( m_Slots[i].IsEmpty() || - ((m_Slots[i].m_ItemID == a_ItemType) && (m_Slots[i].m_ItemHealth == a_ItemDamage)) + ((m_Slots[i].m_ItemType == a_ItemType) && (m_Slots[i].m_ItemDamage == a_ItemDamage)) ) { int MaxCount = ItemHandler(a_ItemType)->GetMaxStackSize(); @@ -345,15 +345,15 @@ int cInventory::MoveItem(short a_ItemType, short a_ItemDamage, int a_Count, int { if ( m_Slots[i].IsEmpty() || - ((m_Slots[i].m_ItemID == a_ItemType) && (m_Slots[i].m_ItemHealth == a_ItemDamage)) + ((m_Slots[i].m_ItemType == a_ItemType) && (m_Slots[i].m_ItemDamage == a_ItemDamage)) ) { int MaxCount = ItemHandler(a_ItemType)->GetMaxStackSize(); ASSERT(m_Slots[i].m_ItemCount <= MaxCount); int NumToMove = std::min(a_Count, MaxCount - m_Slots[i].m_ItemCount); m_Slots[i].m_ItemCount += NumToMove; - m_Slots[i].m_ItemHealth = a_ItemDamage; - m_Slots[i].m_ItemID = a_ItemType; + m_Slots[i].m_ItemDamage = a_ItemDamage; + m_Slots[i].m_ItemType = a_ItemType; SendSlot(i); res += NumToMove; a_Count -= NumToMove; @@ -380,7 +380,7 @@ bool cInventory::AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, int MaxStackSize = cItemHandler::GetItemHandler(a_Item.m_ItemType)->GetMaxStackSize(); for(int i = 0; i < a_Size; i++) { - if( m_Slots[i + a_Offset].m_ItemType == a_Item.m_ItemType && m_Slots[i + a_Offset].m_ItemCount < MaxStackSize && m_Slots[i + a_Offset].m_ItemHealth == a_Item.m_ItemHealth ) + if( m_Slots[i + a_Offset].m_ItemType == a_Item.m_ItemType && m_Slots[i + a_Offset].m_ItemCount < MaxStackSize && m_Slots[i + a_Offset].m_ItemDamage == a_Item.m_ItemDamage ) { int NumFree = MaxStackSize - m_Slots[i + a_Offset].m_ItemCount; if( NumFree >= a_Item.m_ItemCount ) diff --git a/source/Inventory.h b/source/Inventory.h index 0ac839ac2..82ecb97f9 100644 --- a/source/Inventory.h +++ b/source/Inventory.h @@ -19,35 +19,35 @@ class cPlayer; -class cInventory //tolua_export -{ //tolua_export +class cInventory // tolua_export +{ // tolua_export public: cInventory(cPlayer & a_Owner); ~cInventory(); - void Clear(); //tolua_export + void Clear(); // tolua_export cItem* GetSlotsForType( int a_Type ); int GetSlotCountForType( int a_Type ); - bool AddItem( cItem & a_Item ); //tolua_export - bool AddItemAnyAmount( cItem & a_Item ); //tolua_export - bool RemoveItem( cItem & a_Item ); //tolua_export + bool AddItem( cItem & a_Item ); // tolua_export + bool AddItemAnyAmount( cItem & a_Item ); // tolua_export + bool RemoveItem( cItem & a_Item ); // tolua_export void SaveToJson(Json::Value & a_Value); bool LoadFromJson(Json::Value & a_Value); void SendWholeInventory(cClientHandle & a_Client); - cItem * GetSlot(int a_SlotNum ); //tolua_export + cItem * GetSlot(int a_SlotNum ); // tolua_export cItem * GetSlots(void) { return m_Slots; } const cItem * GetSlots(void) const { return m_Slots; } - cItem * GetFromHotBar(int a_HotBarSlotNum); //tolua_export + cItem * GetFromHotBar(int a_HotBarSlotNum); // tolua_export - cItem & GetEquippedItem(void); //tolua_export + cItem & GetEquippedItem(void); // tolua_export const cItem & GetEquippedItem(void) const; - void SetEquippedSlot(int a_SlotNum); //tolua_export - short GetEquippedSlot(void) { return m_EquippedSlot; } //tolua_export + void SetEquippedSlot(int a_SlotNum); // tolua_export + short GetEquippedSlot(void) { return m_EquippedSlot; } // tolua_export // tolua_begin const cItem & GetEquippedHelmet (void) const { return m_Slots[c_ArmorOffset]; } @@ -56,7 +56,7 @@ public: const cItem & GetEquippedBoots (void) const { return m_Slots[c_ArmorOffset + 3]; } // tolua_end - void SendSlot( int a_SlotNum ); //tolua_export + void SendSlot( int a_SlotNum ); // tolua_export /// Returns how many items of the specified type would fit into the slot range specified int HowManyCanFit(short a_ItemType, short a_ItemDamage, int a_BeginSlot, int a_EndSlot); @@ -89,7 +89,7 @@ protected: short m_EquippedSlot; cPlayer & m_Owner; -}; //tolua_export +}; // tolua_export diff --git a/source/Item.cpp b/source/Item.cpp index 7d8a18f98..759b23042 100644 --- a/source/Item.cpp +++ b/source/Item.cpp @@ -10,21 +10,21 @@ void cItem::GetJson( Json::Value & a_OutValue ) const { - a_OutValue["ID"] = m_ItemID; - if( m_ItemID > 0 ) + a_OutValue["ID"] = m_ItemType; + if( m_ItemType > 0 ) { a_OutValue["Count"] = m_ItemCount; - a_OutValue["Health"] = m_ItemHealth; + a_OutValue["Health"] = m_ItemDamage; } } void cItem::FromJson( const Json::Value & a_Value ) { - m_ItemID = (ENUM_ITEM_ID)a_Value.get("ID", -1 ).asInt(); - if( m_ItemID > 0 ) + m_ItemType = (ENUM_ITEM_ID)a_Value.get("ID", -1 ).asInt(); + if( m_ItemType > 0 ) { m_ItemCount = (char)a_Value.get("Count", -1 ).asInt(); - m_ItemHealth = (short)a_Value.get("Health", -1 ).asInt(); + m_ItemDamage = (short)a_Value.get("Health", -1 ).asInt(); } } diff --git a/source/Item.h b/source/Item.h index 812ba247d..2a8df9b33 100644 --- a/source/Item.h +++ b/source/Item.h @@ -16,48 +16,51 @@ namespace Json class cItem { public: - cItem(short a_ItemType = E_ITEM_EMPTY, char a_ItemCount = 0, short a_ItemHealth = 0) + cItem(short a_ItemType = E_ITEM_EMPTY, char a_ItemCount = 0, short a_ItemDamage = 0) : m_ItemType (a_ItemType) , m_ItemCount (a_ItemCount) - , m_ItemHealth(a_ItemHealth) + , m_ItemDamage(a_ItemDamage) { - if (!IsValidItem( m_ItemID ) ) m_ItemID = E_ITEM_EMPTY; + if (!IsValidItem(m_ItemType)) + { + m_ItemType = E_ITEM_EMPTY; + } } void Empty() { - m_ItemID = E_ITEM_EMPTY; + m_ItemType = E_ITEM_EMPTY; m_ItemCount = 0; - m_ItemHealth = 0; + m_ItemDamage = 0; } void Clear(void) { - m_ItemID = E_ITEM_EMPTY; + m_ItemType = E_ITEM_EMPTY; m_ItemCount = 0; - m_ItemHealth = 0; + m_ItemDamage = 0; } bool IsEmpty(void) const { - return (m_ItemID <= 0 || m_ItemCount <= 0); + return (m_ItemType <= 0 || m_ItemCount <= 0); } bool IsEqual(const cItem & a_Item) const { - return (IsSameType(a_Item) && (m_ItemHealth == a_Item.m_ItemHealth)); + return (IsSameType(a_Item) && (m_ItemDamage == a_Item.m_ItemDamage)); } bool IsSameType(const cItem & a_Item) const { - return (m_ItemID == a_Item.m_ItemID) || (IsEmpty() && a_Item.IsEmpty()); + return (m_ItemType == a_Item.m_ItemType) || (IsEmpty() && a_Item.IsEmpty()); } // TODO Sorry for writing the functions in the header. But somehow it doesn´t worked when I put them into the cpp File :s inline int GetMaxDuration(void) const { - switch(m_ItemID) + switch (m_ItemType) { case 256: return 251; case 257: return 251; @@ -90,13 +93,13 @@ public: } } - // Damages a weapon / tool. Returns true when destroyed + /// Damages a weapon / tool. Returns true when destroyed inline bool DamageItem() { if (HasDuration()) { - m_ItemHealth++; - if(m_ItemHealth >= GetMaxDuration()) + m_ItemDamage++; + if (m_ItemDamage >= GetMaxDuration()) return true; } return false; @@ -111,23 +114,9 @@ public: static bool IsEnchantable(short a_ItemType); - // tolua_end - union - { - // tolua_begin - short m_ItemID; // OBSOLETE, use m_ItemType instead - short m_ItemType; - // tolua_end - } ; - char m_ItemCount; // tolua_export - union - { - // tolua_begin - short m_ItemHealth; // OBSOLETE, use m_ItemDamage instead - short m_ItemDamage; - // tolua_end - } ; - // tolua_begin + short m_ItemType; + char m_ItemCount; + short m_ItemDamage; }; // tolua_end diff --git a/source/Items/ItemBed.h b/source/Items/ItemBed.h index 1b2c54cbd..c9fec9064 100644 --- a/source/Items/ItemBed.h +++ b/source/Items/ItemBed.h @@ -3,23 +3,54 @@ #include "ItemHandler.h" #include "../World.h" +#include "../Blocks/BlockBed.h" -class cItemBedHandler : public cItemHandler + + + + +class cItemBedHandler : + public cItemHandler { public: - cItemBedHandler(int a_ItemType) - : cItemHandler(a_ItemType) + cItemBedHandler(int a_ItemType) : + cItemHandler(a_ItemType) { - } - virtual bool IsPlaceable() override + + virtual bool IsPlaceable(void) override { return true; } - virtual BLOCKTYPE GetBlockType() override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - return E_BLOCK_BED; + if (a_BlockFace != BLOCK_FACE_TOP) + { + // Can only be placed on the floor + return false; + } + + a_BlockMeta = cBlockBedHandler::RotationToMetaData(a_Player->GetRotation()); + + // Check if there is empty space for the foot section: + Vector3i Direction = cBlockBedHandler::MetaDataToDirection(a_BlockMeta); + if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) != E_BLOCK_AIR) + { + return false; + } + + a_BlockType = E_BLOCK_BED; + return true; } -}; \ No newline at end of file +} ; + + + + diff --git a/source/Items/ItemBrewingStand.h b/source/Items/ItemBrewingStand.h index a4fe6bcbe..07ee7dfeb 100644 --- a/source/Items/ItemBrewingStand.h +++ b/source/Items/ItemBrewingStand.h @@ -3,23 +3,39 @@ #include "ItemHandler.h" -class cItemBrewingStandHandler : public cItemHandler + + + + +class cItemBrewingStandHandler : + public cItemHandler { public: - cItemBrewingStandHandler(int a_ItemType) - : cItemHandler(a_ItemType) + cItemBrewingStandHandler(int a_ItemType) : + cItemHandler(a_ItemType) { - } - virtual bool IsPlaceable() override + + virtual bool IsPlaceable(void) override { return true; } - virtual BLOCKTYPE GetBlockType() override - { - return E_BLOCK_BREWING_STAND; - } -}; \ No newline at end of file + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = E_BLOCK_BREWING_STAND; + a_BlockMeta = 0; + return true; + } +} ; + + + + diff --git a/source/Items/ItemBucket.h b/source/Items/ItemBucket.h index 3490300ae..18b344914 100644 --- a/source/Items/ItemBucket.h +++ b/source/Items/ItemBucket.h @@ -37,13 +37,13 @@ public: - bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) + bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) { - if (a_Dir < 0) + if (a_BlockFace < 0) { return false; } - AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); BLOCKTYPE ClickedBlock; NIBBLETYPE ClickedMeta; a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedMeta); @@ -100,9 +100,9 @@ public: } - bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir, BLOCKTYPE a_FluidBlock) + bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_FluidBlock) { - if (a_Dir < 0) + if (a_BlockFace < 0) { return false; } @@ -112,7 +112,7 @@ public: if (!CanWashAway) { // The block pointed at cannot be washed away, so put fluid on top of it / on its sides - AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); } if ( diff --git a/source/Items/ItemCauldron.h b/source/Items/ItemCauldron.h index 96ddf6c05..216766cf8 100644 --- a/source/Items/ItemCauldron.h +++ b/source/Items/ItemCauldron.h @@ -3,23 +3,39 @@ #include "ItemHandler.h" -class cItemCauldronHandler : public cItemHandler + + + + +class cItemCauldronHandler : + public cItemHandler { public: - cItemCauldronHandler(int a_ItemType) - : cItemHandler(a_ItemType) + cItemCauldronHandler(int a_ItemType) : + cItemHandler(a_ItemType) { - } - virtual bool IsPlaceable() override + + virtual bool IsPlaceable(void) override { return true; } - virtual BLOCKTYPE GetBlockType() override - { - return E_BLOCK_CAULDRON; - } -}; \ No newline at end of file + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = E_BLOCK_CAULDRON; + a_BlockMeta = 0; + return true; + } +} ; + + + + diff --git a/source/Items/ItemDoor.h b/source/Items/ItemDoor.h index 949ad833a..6ebeab43a 100644 --- a/source/Items/ItemDoor.h +++ b/source/Items/ItemDoor.h @@ -4,23 +4,42 @@ #include "ItemHandler.h" #include "../World.h" -class cItemDoorHandler : public cItemHandler + + + + +class cItemDoorHandler : + public cItemHandler { public: - cItemDoorHandler(int a_ItemType) - : cItemHandler(a_ItemType) + cItemDoorHandler(int a_ItemType) : + cItemHandler(a_ItemType) { } - virtual bool IsPlaceable() override + virtual bool IsPlaceable(void) override { return true; } - virtual BLOCKTYPE GetBlockType() override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - return (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR; + a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR; + return BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta( + a_World, a_Player, + a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, + a_CursorX, a_CursorY, a_CursorZ, + a_BlockType, a_BlockMeta + ); } +} ; + + + -}; \ No newline at end of file diff --git a/source/Items/ItemDye.h b/source/Items/ItemDye.h index 28512c74d..020117c97 100644 --- a/source/Items/ItemDye.h +++ b/source/Items/ItemDye.h @@ -23,13 +23,13 @@ public: { // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe) // Handle growing the plants: - if (a_Item->m_ItemHealth == E_META_DYE_WHITE) + if (a_Item->m_ItemDamage == E_META_DYE_WHITE) { if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true)) { if (a_Player->GetGameMode() != eGameMode_Creative) { - cItem Item(a_Item->m_ItemType, 1, a_Item->m_ItemHealth); + cItem Item(a_Item->m_ItemType, 1, a_Item->m_ItemDamage); a_Player->GetInventory().RemoveItem(Item); return true; } diff --git a/source/Items/ItemFlowerPot.h b/source/Items/ItemFlowerPot.h index fe4b3dd61..0e55ddb51 100644 --- a/source/Items/ItemFlowerPot.h +++ b/source/Items/ItemFlowerPot.h @@ -3,23 +3,39 @@ #include "ItemHandler.h" -class cItemFlowerPotHandler : public cItemHandler + + + + +class cItemFlowerPotHandler : + public cItemHandler { public: - cItemFlowerPotHandler(int a_ItemType) - : cItemHandler(a_ItemType) + cItemFlowerPotHandler(int a_ItemType) : + cItemHandler(a_ItemType) { - } - virtual bool IsPlaceable() override + + virtual bool IsPlaceable(void) override { return true; } - virtual BLOCKTYPE GetBlockType() override - { - return E_BLOCK_FLOWER_POT; - } -}; \ No newline at end of file + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = E_BLOCK_FLOWER_POT; + a_BlockMeta = 0; + return true; + } +} ; + + + + diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index 6426ce212..1200fa27a 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -386,50 +386,38 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) -BLOCKTYPE cItemHandler::GetBlockType() +bool cItemHandler::GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta +) { ASSERT(m_ItemType < 256); // Items with IDs above 255 should all be handled by specific handlers - #ifdef _DEBUG if (m_ItemType > 256) { - LOGERROR("Item %d has no valid block!", m_ItemType); + LOGERROR("%s: Item %d has no valid block!", __FUNCTION__, m_ItemType); + return false; } - #endif // _DEBUG - return (BLOCKTYPE) m_ItemType; + cBlockHandler * BlockH = BlockHandler(m_ItemType); + return BlockH->GetPlacementBlockTypeMeta( + a_World, a_Player, + a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, + a_CursorX, a_CursorY, a_CursorZ, + a_BlockType, a_BlockMeta + ); + a_BlockType = (BLOCKTYPE) m_ItemType; + a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x0f); // This keeps most textures. The few other items have to override this + return true; } -NIBBLETYPE cItemHandler::GetBlockMeta(short a_ItemDamage) -{ - return (NIBBLETYPE)a_ItemDamage & 0x0f; // This keeps most textures. The few other items have to override this -} - - - - - -void cItemHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) -{ - BLOCKTYPE Block = GetBlockType(); - cBlockHandler *Handler = cBlockHandler::GetBlockHandler(Block); - Handler->PlaceBlock(a_World, a_Player, GetBlockMeta(a_Item->m_ItemHealth), a_BlockX, a_BlockY, a_BlockZ, a_Dir); - if(a_Player->GetGameMode() == eGameMode_Survival) - { - cItem Item(a_Item->m_ItemType, 1); - a_Player->GetInventory().RemoveItem(Item); - } -} - - - - - -bool cItemHandler::EatItem(cPlayer *a_Player, cItem *a_Item) +bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) { FoodInfo Info = GetFoodInfo(); diff --git a/source/Items/ItemHandler.h b/source/Items/ItemHandler.h index da32ed19e..f03184704 100644 --- a/source/Items/ItemHandler.h +++ b/source/Items/ItemHandler.h @@ -1,6 +1,8 @@ #pragma once + #include "../Defines.h" +#include "../Item.h" @@ -18,13 +20,17 @@ class cItemHandler { public: cItemHandler(int a_ItemType); - // Called when the player tries to use the item. Return false to make the item unusable. DEFAULT: False + + /// Called when the player tries to use the item. Return false to make the item unusable. DEFAULT: False virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir); //eg for fishing or hoes - // Called while the player diggs a block using this item + + /// Called while the player diggs a block using this item virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, cItem * a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace); - // Called when the player destroys a block using this item. This also calls the drop function for the destroyed block + + /// Called when the player destroys a block using this item. This also calls the drop function for the destroyed block virtual void OnBlockDestroyed(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z); - // Called after the player has eaten this item. + + /// Called after the player has eaten this item. virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item); /// Returns the maximum stack size for a given item @@ -43,33 +49,39 @@ public: char PoisionChance; //0 - 100 }; - // Returns the FoodInfo for this item. (FoodRecovery, Saturation and PoisionChance) + /// Returns the FoodInfo for this item. (FoodRecovery, Saturation and PoisionChance) virtual FoodInfo GetFoodInfo(); - // Lets the player eat a selected item. Returns true if the player ate the item + /// Lets the player eat a selected item. Returns true if the player ate the item virtual bool EatItem(cPlayer *a_Player, cItem *a_Item); - // Places the current block and removes the item from the player inventory - virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir); + /// Indicates if this item is a tool + virtual bool IsTool(void); - // Indicates if this item is a tool - virtual bool IsTool(); - // Indicates if this item is food - virtual bool IsFood(); - //Blocks simply get placed - virtual bool IsPlaceable(); + /// Indicates if this item is food + virtual bool IsFood(void); + + /// Blocks simply get placed + virtual bool IsPlaceable(void); - // Returns the block type on placement - virtual BLOCKTYPE GetBlockType(); - //Returns the block meta on placement - virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage); - // Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can´t) DEFAULT: False + /** Called before a block is placed into a world. + The handler should return true to allow placement, false to refuse. + Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block. + */ + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ); + + /// Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can´t) DEFAULT: False virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType); - static cItemHandler *GetItemHandler(int a_ItemType); + static cItemHandler * GetItemHandler(int a_ItemType); + static cItemHandler * GetItemHandler(const cItem & a_Item) { return GetItemHandler(a_Item.m_ItemType); } static void Deinit(); - protected: int m_ItemType; diff --git a/source/Items/ItemLeaves.h b/source/Items/ItemLeaves.h index 053bf6fb0..14d63a630 100644 --- a/source/Items/ItemLeaves.h +++ b/source/Items/ItemLeaves.h @@ -10,15 +10,29 @@ class cItemLeavesHandler : public cItemHandler { + typedef cItemHandler super; + public: cItemLeavesHandler(int a_ItemType) : cItemHandler(a_ItemType) { } - - virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - return (NIBBLETYPE)(a_ItemDamage & 0x0f) | 0x4; //0x4 bit set means this is a player-placed leaves block, not to be decayed + bool res = super::GetPlacementBlockTypeMeta( + a_World, a_Player, + a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, + a_CursorX, a_CursorY, a_CursorZ, + a_BlockType, a_BlockMeta + ); + a_BlockMeta = a_BlockMeta | 0x4; //0x4 bit set means this is a player-placed leaves block, not to be decayed + return res; } } ; diff --git a/source/Items/ItemLighter.h b/source/Items/ItemLighter.h index afa6c4fd5..8c4d068a9 100644 --- a/source/Items/ItemLighter.h +++ b/source/Items/ItemLighter.h @@ -1,32 +1,40 @@ + #pragma once #include "ItemHandler.h" #include "../World.h" #include "../Player.h" -class cItemLighterHandler : public cItemHandler + + + + +class cItemLighterHandler : + public cItemHandler { public: - cItemLighterHandler(int a_ItemType) - : cItemHandler(a_ItemType) + cItemLighterHandler(int a_ItemType) : + cItemHandler(a_ItemType) { - } - virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override { - if (a_Dir < 0) + if (a_BlockFace < 0) { return false; } a_Player->UseEquippedItem(); - AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0); //0 -> new fire TODO: Make Firesimulator use this return false; } +} ; + + + -}; \ No newline at end of file diff --git a/source/Items/ItemRedstoneDust.h b/source/Items/ItemRedstoneDust.h index 69e57bab2..4179893d7 100644 --- a/source/Items/ItemRedstoneDust.h +++ b/source/Items/ItemRedstoneDust.h @@ -15,19 +15,21 @@ public: { } - virtual bool IsPlaceable() override + virtual bool IsPlaceable(void) override { return true; } - virtual BLOCKTYPE GetBlockType() override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - return E_BLOCK_REDSTONE_WIRE; - } - - virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override - { - return 0; + a_BlockType = E_BLOCK_REDSTONE_WIRE; + a_BlockMeta = 0; + return true; } } ; diff --git a/source/Items/ItemRedstoneRepeater.h b/source/Items/ItemRedstoneRepeater.h index b55ebc52e..ce3008d01 100644 --- a/source/Items/ItemRedstoneRepeater.h +++ b/source/Items/ItemRedstoneRepeater.h @@ -2,12 +2,14 @@ #pragma once #include "ItemHandler.h" +#include "../Simulator/RedstoneSimulator.h" -class cItemRedstoneRepeaterHandler : public cItemHandler +class cItemRedstoneRepeaterHandler : + public cItemHandler { public: cItemRedstoneRepeaterHandler(int a_ItemType) @@ -20,14 +22,16 @@ public: return true; } - virtual BLOCKTYPE GetBlockType() override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - return ::E_BLOCK_REDSTONE_REPEATER_OFF; - } - - virtual NIBBLETYPE GetBlockMeta(short a_ItemMeta) override - { - return 0; + a_BlockType = E_BLOCK_REDSTONE_REPEATER_OFF; + a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()); + return true; } } ; diff --git a/source/Items/ItemSapling.h b/source/Items/ItemSapling.h index ed635d265..313968ea5 100644 --- a/source/Items/ItemSapling.h +++ b/source/Items/ItemSapling.h @@ -9,6 +9,8 @@ class cItemSaplingHandler : public cItemHandler { + typedef cItemHandler super; + public: cItemSaplingHandler(int a_ItemType) : cItemHandler(a_ItemType) @@ -16,10 +18,22 @@ public: } - virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { + bool res = super::GetPlacementBlockTypeMeta( + a_World, a_Player, + a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, + a_CursorX, a_CursorY, a_CursorZ, + a_BlockType, a_BlockMeta + ); // Only the lowest 3 bits are important - return (NIBBLETYPE)(a_ItemDamage & 0x07); + a_BlockMeta = a_BlockMeta & 0x7; + return res; } } ; diff --git a/source/Items/ItemSeeds.h b/source/Items/ItemSeeds.h index f013af3be..d6df8bdd0 100644 --- a/source/Items/ItemSeeds.h +++ b/source/Items/ItemSeeds.h @@ -12,54 +12,49 @@ class cItemSeedsHandler : public cItemHandler { public: - cItemSeedsHandler(int a_ItemType) - : cItemHandler(a_ItemType) + cItemSeedsHandler(int a_ItemType) : + cItemHandler(a_ItemType) { } - virtual bool IsPlaceable() override + virtual bool IsPlaceable(void) override { return true; } - virtual BLOCKTYPE GetBlockType() override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - switch(m_ItemType) - { - case E_ITEM_SEEDS: return E_BLOCK_CROPS; - case E_ITEM_MELON_SEEDS: return E_BLOCK_MELON_STEM; - case E_ITEM_PUMPKIN_SEEDS: return E_BLOCK_PUMPKIN_STEM; - default: return E_BLOCK_AIR; - } - } - - virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override - { - return 0; //Not grown yet - } - - - virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - if (a_Dir != BLOCK_FACE_TOP) + if (a_BlockFace != BLOCK_FACE_TOP) { // Only allow planting seeds from the top side of the block - return; + return false; } + // Only allow placement on farmland int X = a_BlockX; int Y = a_BlockY; int Z = a_BlockZ; - - AddDirection(X, Y, Z, a_Dir, true); - + AddFaceDirection(X, Y, Z, a_BlockFace, true); if (a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND) { - return; + return false; } - return cItemHandler::PlaceBlock(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir); + a_BlockMeta = 0; + switch (m_ItemType) + { + case E_ITEM_SEEDS: a_BlockType = E_BLOCK_CROPS; return true; + case E_ITEM_MELON_SEEDS: a_BlockType = E_BLOCK_MELON_STEM; return true; + case E_ITEM_PUMPKIN_SEEDS: a_BlockType = E_BLOCK_PUMPKIN_STEM; return true; + default: a_BlockType = E_BLOCK_AIR; return true; + } + return false; } } ; diff --git a/source/Items/ItemSign.h b/source/Items/ItemSign.h index b5593a010..758e08c4d 100644 --- a/source/Items/ItemSign.h +++ b/source/Items/ItemSign.h @@ -3,24 +3,49 @@ #include "ItemHandler.h" #include "../World.h" +#include "../Sign.h" -class cItemSignHandler : public cItemHandler + + + + +class cItemSignHandler : + public cItemHandler { public: - cItemSignHandler(int a_ItemType) - : cItemHandler(a_ItemType) + cItemSignHandler(int a_ItemType) : + cItemHandler(a_ItemType) { - } - virtual bool IsPlaceable() override + + virtual bool IsPlaceable(void) override { return true; } - virtual BLOCKTYPE GetBlockType() override + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - return E_BLOCK_SIGN_POST; + if (a_BlockFace == BLOCK_FACE_TOP) + { + a_BlockMeta = cSign::RotationToMetaData(a_Player->GetRotation()); + a_BlockType = E_BLOCK_SIGN_POST; + } + else + { + a_BlockMeta = cSign::DirectionToMetaData(a_BlockFace); + a_BlockType = E_BLOCK_WALLSIGN; + } + return true; } +} ; + + + -}; \ No newline at end of file diff --git a/source/Items/ItemSlab.h b/source/Items/ItemSlab.h index 174beae22..42311d54d 100644 --- a/source/Items/ItemSlab.h +++ b/source/Items/ItemSlab.h @@ -27,9 +27,9 @@ public: ((a_Dir == 0) || (a_Dir == 1)) // Only when clicking on top or on bottom of the block && ((Block == E_BLOCK_WOODEN_SLAB) || (Block == E_BLOCK_STONE_SLAB)) // It is a slab && (Block == a_Item->m_ItemType) // Same slab - && ((Meta & 0x7) == (a_Item->m_ItemHealth & 0x7))) // Same Texture + && ((Meta & 0x7) == (a_Item->m_ItemDamage & 0x7))) // Same Texture { - if(a_Player->GetGameMode() == eGameMode_Creative) + if (a_Player->GetGameMode() == eGameMode_Creative) { a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement return true; diff --git a/source/Items/ItemSpawnEgg.h b/source/Items/ItemSpawnEgg.h index 33a1e1d55..1557fb59c 100644 --- a/source/Items/ItemSpawnEgg.h +++ b/source/Items/ItemSpawnEgg.h @@ -19,23 +19,23 @@ public: } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override { - if (a_Dir < 0) + if (a_BlockFace < 0) { return false; } - AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - if (a_Dir == BLOCK_FACE_BOTTOM) + if (a_BlockFace == BLOCK_FACE_BOTTOM) { a_BlockY--; } if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, a_Item->m_ItemDamage) >= 0) { - if(a_Player->GetGameMode() != 1) + if (a_Player->GetGameMode() != 1) { // The mob was spawned, "use" the item: a_Player->GetInventory().RemoveItem(a_Player->GetInventory().GetEquippedItem()); diff --git a/source/Items/ItemSugarcane.h b/source/Items/ItemSugarcane.h index 60b6ff262..9a0875939 100644 --- a/source/Items/ItemSugarcane.h +++ b/source/Items/ItemSugarcane.h @@ -2,7 +2,6 @@ #pragma once #include "ItemHandler.h" -#include "../World.h" @@ -12,25 +11,26 @@ class cItemSugarcaneHandler : public cItemHandler { public: - cItemSugarcaneHandler(int a_ItemType) - : cItemHandler(a_ItemType) + cItemSugarcaneHandler(int a_ItemType) : + cItemHandler(a_ItemType) { - } - virtual bool IsPlaceable() override + virtual bool IsPlaceable(void) override { return true; } - virtual BLOCKTYPE GetBlockType() override + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override { - return E_BLOCK_SUGARCANE; - } - - virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override - { - return 0; //Not grown yet + a_BlockType = E_BLOCK_SUGARCANE; + a_BlockMeta = 0; + return true; } } ; diff --git a/source/Ladder.h b/source/Ladder.h index b3dc0fb96..50a697437 100644 --- a/source/Ladder.h +++ b/source/Ladder.h @@ -1,11 +1,11 @@ #pragma once -class cLadder //tolua_export -{ //tolua_export +class cLadder // tolua_export +{ // tolua_export public: - static char DirectionToMetaData( char a_Direction ) //tolua_export - { //tolua_export + static char DirectionToMetaData( char a_Direction ) // tolua_export + { // tolua_export switch( a_Direction ) { case 0x2: @@ -20,10 +20,10 @@ public: break; }; return 0x2; - } //tolua_export + } // tolua_export - static char MetaDataToDirection( char a_MetaData ) //tolua_export - { //tolua_export + static char MetaDataToDirection( char a_MetaData ) // tolua_export + { // tolua_export switch( a_MetaData ) { case 0x2: @@ -38,6 +38,6 @@ public: break; }; return 0x2; - } //tolua_export + } // tolua_export -}; //tolua_export \ No newline at end of file +}; // tolua_export diff --git a/source/Log.h b/source/Log.h index b405b52a4..d00022c6f 100644 --- a/source/Log.h +++ b/source/Log.h @@ -16,14 +16,14 @@ public: ~cLog(); void Log(const char* a_Format, va_list argList ); void Log(const char* a_Format, ...); - //tolua_begin + // tolua_begin void SimpleLog(const char* a_String); void OpenLog( const char* a_FileName ); void CloseLog(); void ClearLog(); static cLog* GetInstance(); }; -//tolua_end +// tolua_end diff --git a/source/LuaChunk.h b/source/LuaChunk.h index c7fa071eb..f8b9478bb 100644 --- a/source/LuaChunk.h +++ b/source/LuaChunk.h @@ -2,8 +2,8 @@ #include "ChunkDef.h" -class cLuaChunk //tolua_export -{ //tolua_export +class cLuaChunk // tolua_export +{ // tolua_export public: cLuaChunk( cChunkDef::BlockTypes & a_BlockTypes , cChunkDef::BlockNibbles & a_BlockNibbles @@ -27,7 +27,7 @@ public: ~cLuaChunk() {} - //tolua_begin + // tolua_begin // Block functions void FillBlocks( char a_BlockType, unsigned char a_BlockMeta ) @@ -124,7 +124,7 @@ public: return m_bUseDefaultFinish; } - //tolua_end + // tolua_end private: bool m_bUseDefaultBiomes; @@ -136,4 +136,4 @@ private: cChunkDef::BlockTypes & m_BlockTypes; cChunkDef::BlockNibbles & m_BlockMeta; cChunkDef::HeightMap & m_HeightMap; -}; //tolua_export \ No newline at end of file +}; // tolua_export diff --git a/source/LuaCommandBinder.cpp b/source/LuaCommandBinder.cpp index 75c738124..84a379c74 100644 --- a/source/LuaCommandBinder.cpp +++ b/source/LuaCommandBinder.cpp @@ -11,32 +11,48 @@ -bool report_errors(lua_State* lua, int status) +bool report_errors(lua_State * lua, int status) { - if ( status!=0 ) + if (status == 0) { - std::string s = lua_tostring(lua, -1); - LOGERROR("-- %s", s.c_str() ); - lua_pop(lua, 1); - return true; + // No error to report + return false; } - return false; + + LOGERROR("LUA: %s", lua_tostring(lua, -1)); + lua_pop(lua, 1); + return true; } + + + cLuaCommandBinder::cLuaCommandBinder() { } + + + + cLuaCommandBinder::~cLuaCommandBinder() { } + + + + void cLuaCommandBinder::ClearBindings() { m_BoundCommands.clear(); } + + + + void cLuaCommandBinder::RemoveBindingsForPlugin( cPlugin* a_Plugin ) { for( CommandMap::iterator itr = m_BoundCommands.begin(); itr != m_BoundCommands.end(); ) @@ -54,6 +70,10 @@ void cLuaCommandBinder::RemoveBindingsForPlugin( cPlugin* a_Plugin ) } } + + + + bool cLuaCommandBinder::BindCommand( const std::string & a_Command, const std::string & a_Permission, cPlugin* a_Plugin, lua_State * a_LuaState, int a_FunctionReference ) { if( !a_Plugin->CanBindCommands() ) @@ -71,6 +91,10 @@ bool cLuaCommandBinder::BindCommand( const std::string & a_Command, const std::s return true; } + + + + bool cLuaCommandBinder::HandleCommand( const std::string & a_Command, cPlayer* a_Player ) { AStringVector Split = StringSplit(a_Command, " "); @@ -124,3 +148,7 @@ bool cLuaCommandBinder::HandleCommand( const std::string & a_Command, cPlayer* a } return false; } + + + + diff --git a/source/MCLogger.h b/source/MCLogger.h index 04ba732bf..e918de37c 100644 --- a/source/MCLogger.h +++ b/source/MCLogger.h @@ -10,19 +10,19 @@ class cLog; -class cMCLogger //tolua_export -{ //tolua_export -public: //tolua_export +class cMCLogger // tolua_export +{ // tolua_export +public: // tolua_export cMCLogger(); - cMCLogger( char* a_File ); //tolua_export - ~cMCLogger(); //tolua_export + cMCLogger( char* a_File ); // tolua_export + ~cMCLogger(); // tolua_export void Log(const char* a_Format, va_list a_ArgList); void Info(const char* a_Format, va_list a_ArgList); void Warn(const char* a_Format, va_list a_ArgList); void Error(const char* a_Format, va_list a_ArgList); - void LogSimple(const char* a_Text, int a_LogType = 0 ); //tolua_export + void LogSimple(const char* a_Text, int a_LogType = 0 ); // tolua_export static cMCLogger* GetInstance(); private: @@ -31,7 +31,7 @@ private: cCriticalSection m_CriticalSection; cLog* m_Log; static cMCLogger* s_MCLogger; -}; //tolua_export +}; // tolua_export extern void LOG(const char* a_Format, ...); extern void LOGINFO(const char* a_Format, ...); diff --git a/source/ManualBindings.cpp b/source/ManualBindings.cpp index 46ebfd4ae..2af64ce53 100644 --- a/source/ManualBindings.cpp +++ b/source/ManualBindings.cpp @@ -20,17 +20,8 @@ -static bool report_errors(lua_State* lua, int status) -{ - if ( status!=0 ) - { - std::string s = lua_tostring(lua, -1); - LOGERROR("-- %s", s.c_str() ); - lua_pop(lua, 1); - return true; - } - return false; -} +// fwd: LuaCommandBinder.cpp +bool report_errors(lua_State* lua, int status); @@ -665,9 +656,9 @@ static int tolua_cPlugin_BindCommand(lua_State* tolua_S) -static int tolua_cPlugin_NewLua_AddWebTab(lua_State* tolua_S) +static int tolua_cPlugin_NewLua_AddWebTab(lua_State * tolua_S) { - cPlugin_NewLua* self = (cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0); + cPlugin_NewLua * self = (cPlugin_NewLua*)tolua_tousertype(tolua_S,1,0); tolua_Error tolua_err; tolua_err.array = 0; diff --git a/source/OSSupport/BlockingTCPLink.h b/source/OSSupport/BlockingTCPLink.h index 4ee0ccb3b..cb5f9e3f4 100644 --- a/source/OSSupport/BlockingTCPLink.h +++ b/source/OSSupport/BlockingTCPLink.h @@ -7,21 +7,21 @@ -class cBlockingTCPLink //tolua_export -{ //tolua_export -public: //tolua_export - cBlockingTCPLink(void); //tolua_export - ~cBlockingTCPLink(); //tolua_export +class cBlockingTCPLink // tolua_export +{ // tolua_export +public: // tolua_export + cBlockingTCPLink(void); // tolua_export + ~cBlockingTCPLink(); // tolua_export - bool Connect( const char* a_Address, unsigned int a_Port ); //tolua_export - int Send( char* a_Data, unsigned int a_Size, int a_Flags = 0 ); //tolua_export - int SendMessage( const char* a_Message, int a_Flags = 0 ); //tolua_export - void CloseSocket(); //tolua_export - void ReceiveData(AString & oData); //tolua_export + bool Connect( const char* a_Address, unsigned int a_Port ); // tolua_export + int Send( char* a_Data, unsigned int a_Size, int a_Flags = 0 ); // tolua_export + int SendMessage( const char* a_Message, int a_Flags = 0 ); // tolua_export + void CloseSocket(); // tolua_export + void ReceiveData(AString & oData); // tolua_export protected: cSocket m_Socket; -}; //tolua_export +}; // tolua_export diff --git a/source/OSSupport/TCPLink.h b/source/OSSupport/TCPLink.h index 7fca10d7f..ce7abcef0 100644 --- a/source/OSSupport/TCPLink.h +++ b/source/OSSupport/TCPLink.h @@ -2,21 +2,21 @@ #include "Socket.h" -class cTCPLink //tolua_export -{ //tolua_export -public: //tolua_export - cTCPLink(); //tolua_export - ~cTCPLink(); //tolua_export +class cTCPLink // tolua_export +{ // tolua_export +public: // tolua_export + cTCPLink(); // tolua_export + ~cTCPLink(); // tolua_export - bool Connect (const AString & a_Address, unsigned int a_Port ); //tolua_export - int Send (const char * a_Data, unsigned int a_Size, int a_Flags = 0 ); //tolua_export - int SendMessage(const char * a_Message, int a_Flags = 0 ); //tolua_export - void CloseSocket(); //tolua_export -protected: //tolua_export - virtual void ReceivedData( char a_Data[256], int a_Size ) = 0; //tolua_export + bool Connect (const AString & a_Address, unsigned int a_Port ); // tolua_export + int Send (const char * a_Data, unsigned int a_Size, int a_Flags = 0 ); // tolua_export + int SendMessage(const char * a_Message, int a_Flags = 0 ); // tolua_export + void CloseSocket(); // tolua_export +protected: // tolua_export + virtual void ReceivedData( char a_Data[256], int a_Size ) = 0; // tolua_export static void ReceiveThread( void* a_Param ); cSocket m_Socket; cEvent* m_StopEvent; -}; //tolua_export +}; // tolua_export diff --git a/source/Pawn.cpp b/source/Pawn.cpp index 9e0736d38..451dd3af9 100644 --- a/source/Pawn.cpp +++ b/source/Pawn.cpp @@ -124,7 +124,7 @@ void cPawn::KilledBy(cPawn * a_Killer) short OldHealth = m_Health; m_Health = 0; - if (cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_KILLED, 2, this, a_Killer)) + if (cRoot::Get()->GetPluginManager()->CallHookKilled(*this, a_Killer)) { // Plugin wants to 'unkill' the pawn. Set health back and abort m_Health = OldHealth; diff --git a/source/Pawn.h b/source/Pawn.h index 2e590f1f5..f9b2d4555 100644 --- a/source/Pawn.h +++ b/source/Pawn.h @@ -165,7 +165,7 @@ protected: double m_LastPosX, m_LastPosY, m_LastPosZ; Int64 m_TimeLastTeleportPacket; // In ticks -}; //tolua_export +}; // tolua_export diff --git a/source/Pickup.h b/source/Pickup.h index 17dc379a7..838fb0270 100644 --- a/source/Pickup.h +++ b/source/Pickup.h @@ -24,16 +24,16 @@ class cPickup : public: CLASS_PROTODEF(cPickup); - cPickup(int a_MicroPosX, int a_MicroPosY, int a_MicroPosZ, const cItem & a_Item, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); //tolua_export + cPickup(int a_MicroPosX, int a_MicroPosY, int a_MicroPosZ, const cItem & a_Item, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); // tolua_export virtual void Initialize(cWorld * a_World) override; - cItem & GetItem(void) {return m_Item; } //tolua_export + cItem & GetItem(void) {return m_Item; } // tolua_export const cItem & GetItem(void) const {return m_Item; } virtual void SpawnOn(cClientHandle & a_ClientHandle) override; - virtual bool CollectedBy(cPlayer * a_Dest); //tolua_export + virtual bool CollectedBy(cPlayer * a_Dest); // tolua_export virtual void Tick(float a_Dt, MTRand & a_TickRandom) override; virtual void HandlePhysics(float a_Dt) override; @@ -54,7 +54,7 @@ private: cItem m_Item; bool m_bCollected; -}; //tolua_export +}; // tolua_export diff --git a/source/Player.cpp b/source/Player.cpp index a99a44d12..f1a535f78 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -174,7 +174,7 @@ void cPlayer::Tick(float a_Dt, MTRand & a_TickRandom) } else if (m_bDirtyPosition) { - cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_PLAYER_MOVE, 1, this ); + cRoot::Get()->GetPluginManager()->CallHookPlayerMoved(*this); float DiffX = (float)(GetPosX() - m_LastPosX ); float DiffY = (float)(GetPosY() - m_LastPosY ); @@ -1054,7 +1054,7 @@ void cPlayer::UseEquippedItem() { if (GetInventory().GetEquippedItem().DamageItem()) { - LOG("Player %s Broke ID: %i", GetClientHandle()->GetUsername().c_str(), GetInventory().GetEquippedItem().m_ItemID); + LOG("Player %s Broke ID: %i", GetClientHandle()->GetUsername().c_str(), GetInventory().GetEquippedItem().m_ItemType); GetInventory().RemoveItem( GetInventory().GetEquippedItem()); } } diff --git a/source/Player.h b/source/Player.h index 2d4680c86..45f3a3226 100644 --- a/source/Player.h +++ b/source/Player.h @@ -35,7 +35,7 @@ public: cPlayer(cClientHandle * a_Client, const AString & a_PlayerName); virtual ~cPlayer(); - virtual void Initialize( cWorld* a_World ); //tolua_export + virtual void Initialize( cWorld* a_World ); // tolua_export virtual void SpawnOn(cClientHandle & a_Client) override; @@ -58,83 +58,84 @@ public: void SetTouchGround( bool a_bTouchGround ); inline void SetStance( const double a_Stance ) { m_Stance = a_Stance; } - double GetEyeHeight(); //tolua_export - Vector3d GetEyePosition(); //tolua_export + double GetEyeHeight(); // tolua_export + Vector3d GetEyePosition(); // tolua_export inline bool IsOnGround(void) const {return m_bTouchGround; } // tolua_export - inline const double GetStance(void) const { return m_Pos.y + 1.62; } //tolua_export // TODO: Proper stance when crouching etc. - inline cInventory & GetInventory(void) { return m_Inventory; } //tolua_export + inline const double GetStance(void) const { return m_Pos.y + 1.62; } // tolua_export // TODO: Proper stance when crouching etc. + inline cInventory & GetInventory(void) { return m_Inventory; } // tolua_export inline const cInventory & GetInventory(void) const { return m_Inventory; } - inline const cItem & GetEquippedItem(void) const {return GetInventory().GetEquippedItem(); } // tolua_export + inline cItem & GetEquippedItem(void) { return GetInventory().GetEquippedItem(); } // tolua_export + inline const cItem & GetEquippedItem(void) const { return GetInventory().GetEquippedItem(); } virtual void TeleportTo(double a_PosX, double a_PosY, double a_PosZ) override; - eGameMode GetGameMode(void) const { return m_GameMode; } //tolua_export - std::string GetIP() { return m_IP; } //tolua_export - float GetLastBlockActionTime() { return m_LastBlockActionTime; } //tolua_export - int GetLastBlockActionCnt() { return m_LastBlockActionCnt; } //tolua_export - void SetLastBlockActionCnt( int ); //tolua_export - void SetLastBlockActionTime(); //tolua_export - void SetGameMode( eGameMode a_GameMode ); //tolua_export + eGameMode GetGameMode(void) const { return m_GameMode; } // tolua_export + std::string GetIP() { return m_IP; } // tolua_export + float GetLastBlockActionTime() { return m_LastBlockActionTime; } // tolua_export + int GetLastBlockActionCnt() { return m_LastBlockActionCnt; } // tolua_export + void SetLastBlockActionCnt( int ); // tolua_export + void SetLastBlockActionTime(); // tolua_export + void SetGameMode( eGameMode a_GameMode ); // tolua_export void LoginSetGameMode( eGameMode a_GameMode ); void SetIP(const AString & a_IP); // Tries to move to a new position, with collision checks and stuff - virtual void MoveTo( const Vector3d & a_NewPos ); //tolua_export + virtual void MoveTo( const Vector3d & a_NewPos ); // tolua_export cWindow* GetWindow() { return m_CurrentWindow; } void OpenWindow( cWindow* a_Window ); void CloseWindow(char a_WindowType); - cClientHandle * GetClientHandle(void) const { return m_ClientHandle; } //tolua_export + cClientHandle * GetClientHandle(void) const { return m_ClientHandle; } // tolua_export - void SendMessage(const AString & a_Message); //tolua_export + void SendMessage(const AString & a_Message); // tolua_export - const AString & GetName(void) const { return m_PlayerName; } //tolua_export - void SetName(const AString & a_Name) { m_PlayerName = a_Name; } //tolua_export + const AString & GetName(void) const { return m_PlayerName; } // tolua_export + void SetName(const AString & a_Name) { m_PlayerName = a_Name; } // tolua_export typedef std::list< cGroup* > GroupList; typedef std::list< std::string > StringList; /// Adds a player to existing group or creates a new group when it doesn't exist - void AddToGroup( const AString & a_GroupName ); //tolua_export + void AddToGroup( const AString & a_GroupName ); // tolua_export /// Removes a player from the group, resolves permissions and group inheritance (case sensitive) - void RemoveFromGroup( const AString & a_GroupName ); //tolua_export - bool CanUseCommand( const AString & a_Command ); //tolua_export - bool HasPermission( const AString & a_Permission ); //tolua_export + void RemoveFromGroup( const AString & a_GroupName ); // tolua_export + bool CanUseCommand( const AString & a_Command ); // tolua_export + bool HasPermission( const AString & a_Permission ); // tolua_export const GroupList & GetGroups() { return m_Groups; } // >> EXPORTED IN MANUALBINDINGS << StringList GetResolvedPermissions(); // >> EXPORTED IN MANUALBINDINGS << - bool IsInGroup( const AString & a_Group ); //tolua_export + bool IsInGroup( const AString & a_Group ); // tolua_export - AString GetColor(void) const; //tolua_export + AString GetColor(void) const; // tolua_export - void TossItem(bool a_bDraggingItem, char a_Amount = 1, short a_CreateType = 0, short a_CreateHealth = 0); //tolua_export + void TossItem(bool a_bDraggingItem, char a_Amount = 1, short a_CreateType = 0, short a_CreateHealth = 0); // tolua_export - void Heal( int a_Health ); //tolua_export + void Heal( int a_Health ); // tolua_export /// Returns true if any food has been consumed, false if player "full" - bool Feed(short a_Food, float a_Saturation); //tolua_export + bool Feed(short a_Food, float a_Saturation); // tolua_export - short GetMaxFoodLevel() { return m_MaxFoodLevel; } //tolua_export - short GetFoodLevel() { return m_FoodLevel; } //tolua_export + short GetMaxFoodLevel() { return m_MaxFoodLevel; } // tolua_export + short GetFoodLevel() { return m_FoodLevel; } // tolua_export - float GetMaxFoodSaturationLevel() { return m_MaxFoodSaturationLevel; } //tolua_export - float GetFoodSaturationLevel() { return m_FoodSaturationLevel; } //tolua_export + float GetMaxFoodSaturationLevel() { return m_MaxFoodSaturationLevel; } // tolua_export + float GetFoodSaturationLevel() { return m_FoodSaturationLevel; } // tolua_export - void AddFoodExhaustion(float a_Exhaustion) { m_FoodExhaustionLevel += a_Exhaustion; } //tolua_export + void AddFoodExhaustion(float a_Exhaustion) { m_FoodExhaustionLevel += a_Exhaustion; } // tolua_export virtual void KilledBy(cPawn * a_Killer) override; - void Respawn(void); //tolua_export + void Respawn(void); // tolua_export - void SetVisible( bool a_bVisible ); //tolua_export - bool IsVisible(void) const { return m_bVisible; } //tolua_export + void SetVisible( bool a_bVisible ); // tolua_export + bool IsVisible(void) const { return m_bVisible; } // tolua_export - bool MoveToWorld(const char * a_WorldName ); //tolua_export + bool MoveToWorld(const char * a_WorldName ); // tolua_export bool SaveToDisk(void); bool LoadFromDisk(void); - void LoadPermissionsFromDisk(void); //tolua_export + void LoadPermissionsFromDisk(void); // tolua_export const AString & GetLoadedWorldName() { return m_LoadedWorldName; } @@ -198,7 +199,7 @@ protected: /// Filters out damage for creative mode virtual void DoTakeDamage(TakeDamageInfo & TDI) override; -} ; //tolua_export +} ; // tolua_export diff --git a/source/Plugin.cpp b/source/Plugin.cpp index 427c30a69..69d3371b6 100644 --- a/source/Plugin.cpp +++ b/source/Plugin.cpp @@ -3,6 +3,7 @@ #include "Plugin.h" #include "Pawn.h" +#include "Player.h" @@ -16,16 +17,14 @@ cPlugin::cPlugin( const AString & a_PluginDirectory ) { } + + + + cPlugin::~cPlugin() { } -// bool cPlugin::Initialize() -// { -// LOG("cPlugin::Initialize()"); -// return false; -// } - @@ -39,38 +38,8 @@ void cPlugin::Tick(float a_Dt) -bool cPlugin::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_Status); - UNUSED(a_OldBlock); - UNUSED(a_OldMeta); - return false; -} - - - - - -bool cPlugin::OnBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_HeldItem); - return false; -} - - - - - +/* +// TODO bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups) { UNUSED(a_BlockType); @@ -80,6 +49,8 @@ bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, con UNUSED(a_Pickups); return false; } +*/ + @@ -96,11 +67,12 @@ bool cPlugin::OnChat(cPlayer * a_Player, const AString & a_Message) -void cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) { UNUSED(a_World); UNUSED(a_ChunkX); UNUSED(a_ChunkZ); + return false; } @@ -154,7 +126,7 @@ bool cPlugin::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) -bool cPlugin::OnKilled(cPawn * a_Killed, cEntity * a_Killer) +bool cPlugin::OnKilled(cPawn & a_Killed, cEntity * a_Killer) { UNUSED(a_Killed); UNUSED(a_Killer); @@ -177,7 +149,39 @@ bool cPlugin::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const ASt -bool cPlugin::OnPlayerJoin(cPlayer * a_Player) +bool cPlugin::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_BlockType); + UNUSED(a_BlockMeta); + return false; +} + + + + + +bool cPlugin::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_BlockType); + UNUSED(a_BlockMeta); + return false; +} + + + + + +bool cPlugin::OnPlayerEating(cPlayer & a_Player) { UNUSED(a_Player); return false; @@ -187,18 +191,192 @@ bool cPlugin::OnPlayerJoin(cPlayer * a_Player) -void cPlugin::OnPlayerMove(cPlayer * a_Player) +bool cPlugin::OnPlayerJoined(cPlayer & a_Player) { UNUSED(a_Player); + return false; } -void cPlugin::OnPlayerSpawn(cPlayer * a_Player) +bool cPlugin::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) { UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_Status); + return false; +} + + + + + +bool cPlugin::OnPlayerMoved(cPlayer & a_Player) +{ + UNUSED(a_Player); + return false; +} + + + + + +bool cPlugin::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); + UNUSED(a_BlockType); + UNUSED(a_BlockMeta); + return false; +} + + + + + +bool cPlugin::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); + UNUSED(a_BlockType); + UNUSED(a_BlockMeta); + return false; +} + + + + + +bool cPlugin::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); + return false; +} + + + + + +bool cPlugin::OnPlayerShooting(cPlayer & a_Player) +{ + UNUSED(a_Player); + return false; +} + + + + + +bool cPlugin::OnPlayerSpawned(cPlayer & a_Player) +{ + UNUSED(a_Player); + return false; +} + + + + + +bool cPlugin::OnPlayerTossingItem(cPlayer & a_Player) +{ + UNUSED(a_Player); + return false; +} + + + + + +bool cPlugin::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); + UNUSED(a_BlockType); + UNUSED(a_BlockMeta); + return false; +} + + + + + +bool cPlugin::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); + return false; +} + + + + + +bool cPlugin::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); + UNUSED(a_BlockType); + UNUSED(a_BlockMeta); + return false; +} + + + + + +bool cPlugin::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + UNUSED(a_Player); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_BlockFace); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); + return false; } diff --git a/source/Plugin.h b/source/Plugin.h index 9ee06e369..7cb82743e 100644 --- a/source/Plugin.h +++ b/source/Plugin.h @@ -2,6 +2,11 @@ #pragma once #include "Item.h" +#include "PluginManager.h" + + + + class cClientHandle; class cPlayer; @@ -28,51 +33,61 @@ class cCraftingRecipe; class cPlugin { public: + // tolua_end + cPlugin( const AString & a_PluginDirectory ); virtual ~cPlugin(); - virtual void OnDisable() {} - virtual bool Initialize() = 0; + virtual void OnDisable(void) {} + virtual bool Initialize(void) = 0; // Called each tick virtual void Tick(float a_Dt); /** - * On all these functions, return true if you want to override default behavior + * On all these functions, return true if you want to override default behavior and not call other plugins on that callback. * You can also return false, so default behavior is used. **/ - virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); - virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem); - virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); - virtual bool OnChat (cPlayer * a_Player, const AString & a_Message); - virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ); - virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk); - virtual bool OnCollectPickup (cPlayer * a_Player, cPickup * a_Pickup); - virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason); - virtual bool OnKilled (cPawn * a_Killed, cEntity* a_Killer ); - virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); - virtual bool OnPlayerJoin (cPlayer* a_Player ); - virtual void OnPlayerMove (cPlayer* a_Player ); - virtual void OnPlayerSpawn (cPlayer* a_Player ); - virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - virtual bool OnTakeDamage (cPawn & a_Receiver, TakeDamageInfo & a_TakeDamageInfo); - virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player); - virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player); - virtual bool OnWeatherChanged (cWorld * a_World); - virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username); + // TODO: virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); + virtual bool OnChat (cPlayer * a_Player, const AString & a_Message); + virtual bool OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ); + virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk); + virtual bool OnCollectPickup (cPlayer * a_Player, cPickup * a_Pickup); + virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason); + virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username); + virtual bool OnKilled (cPawn & a_Killed, cEntity * a_Killer); + virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); + virtual bool OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + virtual bool OnPlayerEating (cPlayer & a_Player); + virtual bool OnPlayerJoined (cPlayer & a_Player); + virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); + virtual bool OnPlayerMoved (cPlayer & a_Player); + virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + virtual bool OnPlayerShooting (cPlayer & a_Player); + virtual bool OnPlayerSpawned (cPlayer & a_Player); + virtual bool OnPlayerTossingItem (cPlayer & a_Player); + virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + virtual bool OnTakeDamage (cPawn & a_Receiver, TakeDamageInfo & a_TakeDamageInfo); + virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player); + virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player); + virtual bool OnWeatherChanged (cWorld * a_World); + + /** Called from cPluginManager::AddHook() to check if the hook can be added. + Plugin API providers may check if the plugin is written correctly (has the hook handler function) + Returns true if the hook can be added (handler exists) + Descendants should also log the specific error message as a warning if they return false. + */ + virtual bool CanAddHook(cPluginManager::PluginHook a_Hook) { return false; } - // Accessors - const AString & GetName() const { return m_Name; } - virtual void SetName( const AString & a_Name ) { m_Name = a_Name; } - - int GetVersion() const { return m_Version; } - void SetVersion( int a_Version ) { m_Version = a_Version; } - - const AString & GetDirectory(void) const {return m_Directory; } - AString GetLocalDirectory(void) const; //tolua_export - struct CommandStruct { AString Command; @@ -80,6 +95,16 @@ public: AString Permission; }; + // tolua_begin + const AString & GetName(void) const { return m_Name; } + void SetName(const AString & a_Name) { m_Name = a_Name; } + + int GetVersion(void) const { return m_Version; } + void SetVersion(int a_Version) { m_Version = a_Version; } + + const AString & GetDirectory(void) const {return m_Directory; } + AString GetLocalDirectory(void) const; + void AddCommand(const AString & a_Command, const AString & a_Description, const AString & a_Permission); // tolua_end @@ -109,7 +134,7 @@ private: int m_Version; AString m_Directory; -}; //tolua_export +}; // tolua_export diff --git a/source/PluginManager.cpp b/source/PluginManager.cpp index 162aaf2e3..1e2cf0406 100644 --- a/source/PluginManager.cpp +++ b/source/PluginManager.cpp @@ -199,7 +199,7 @@ void cPluginManager::Tick(float a_Dt) ReloadPluginsNow(); } - HookMap::iterator Plugins = m_Hooks.find( E_PLUGIN_TICK ); + HookMap::iterator Plugins = m_Hooks.find(HOOK_TICK); if( Plugins != m_Hooks.end() ) { for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) @@ -213,133 +213,33 @@ void cPluginManager::Tick(float a_Dt) -bool cPluginManager::CallHook(PluginHook a_Hook, unsigned int a_NumArgs, ...) +/* +bool cPluginManager::CallHookBlockToPickup( + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, + const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups +) { - HookMap::iterator Plugins = m_Hooks.find( a_Hook ); - - if (Plugins == m_Hooks.end()) - { - return false; - } - - switch( a_Hook ) - { - case HOOK_PLAYER_JOIN: - { - if( a_NumArgs != 1 ) break; - va_list argptr; - va_start( argptr, a_NumArgs); - cPlayer* Player = va_arg(argptr, cPlayer* ); - va_end (argptr); - for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) - { - if( (*itr)->OnPlayerJoin( Player ) ) - return true; - } - break; - } - - case HOOK_PLAYER_MOVE: - { - if( a_NumArgs != 1 ) break; - va_list argptr; - va_start( argptr, a_NumArgs); - cPlayer* Player = va_arg(argptr, cPlayer* ); - va_end (argptr); - for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) - { - (*itr)->OnPlayerMove( Player ); - } - break; - } - - case HOOK_KILLED: - { - if( a_NumArgs != 2 ) break; - va_list argptr; - va_start( argptr, a_NumArgs); - cPawn* Killed = va_arg(argptr, cPawn* ); - cEntity* Killer = va_arg(argptr, cEntity* ); - va_end (argptr); - for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) - { - if( (*itr)->OnKilled( Killed, Killer ) ) - return true; - } - break; - } - - case HOOK_CHUNK_GENERATED: - { - if (a_NumArgs != 3) - { - break; - } - va_list argptr; - va_start( argptr, a_NumArgs); - cWorld * World = va_arg(argptr, cWorld *); - int ChunkX = va_arg(argptr, int); - int ChunkZ = va_arg(argptr, int); - va_end (argptr); - for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) - { - (*itr)->OnChunkGenerated(World, ChunkX, ChunkZ); - } - break; - } - - case HOOK_PLAYER_SPAWN: - { - if (a_NumArgs != 1) - { - break; - } - va_list argptr; - va_start( argptr, a_NumArgs); - cPlayer * Player = va_arg(argptr, cPlayer *); - va_end (argptr); - for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) - { - (*itr)->OnPlayerSpawn(Player); - } - break; - } - - default: - { - LOGWARNING("cPluginManager: Calling Unknown hook: %i", a_Hook ); - ASSERT(!"Calling an unknown hook"); - break; - } - } // switch (a_Hook) - return false; -} - - - - - -bool cPluginManager::CallHookLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) -{ - HookMap::iterator Plugins = m_Hooks.find(HOOK_LOGIN); + HookMap::iterator Plugins = m_Hooks.find(HOOK_POST_CRAFTING); if (Plugins == m_Hooks.end()) { return false; } for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnLogin(a_Client, a_ProtocolVersion, a_Username)) + if ((*itr)->OnBlockToPickup(a_BlockType, a_BlockMeta, a_Player, a_EquippedItem, a_Pickups)) { return true; } } return false; } +*/ +/* bool cPluginManager::CallHookBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) { HookMap::iterator Plugins = m_Hooks.find(HOOK_BLOCK_DIG); @@ -356,11 +256,13 @@ bool cPluginManager::CallHookBlockDig(cPlayer * a_Player, int a_BlockX, int a_Bl } return false; } +*/ +/* bool cPluginManager::CallHookBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) { HookMap::iterator Plugins = m_Hooks.find(HOOK_BLOCK_PLACE); @@ -377,6 +279,7 @@ bool cPluginManager::CallHookBlockPlace(cPlayer * a_Player, int a_BlockX, int a_ } return false; } +*/ @@ -396,7 +299,7 @@ bool cPluginManager::CallHookChat(cPlayer * a_Player, const AString & a_Message) return true; } - //Check if it was a standard command (starts with a slash) + // Check if it was a standard command (starts with a slash) if (a_Message[0] == '/') { a_Player->SendMessage("Unknown Command"); @@ -425,6 +328,27 @@ bool cPluginManager::CallHookChat(cPlayer * a_Player, const AString & a_Message) +bool cPluginManager::CallHookChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATED); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_LuaChunk) { HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATING); @@ -509,6 +433,405 @@ bool cPluginManager::CallHookDisconnect(cPlayer * a_Player, const AString & a_Re +bool cPluginManager::CallHookHandshake(cClientHandle * a_ClientHandle, const AString & a_Username) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_HANDSHAKE); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnHandshake(a_ClientHandle, a_Username)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookKilled(cPawn & a_Victim, cEntity * a_Killer) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_KILLED); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnKilled(a_Victim, a_Killer)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_LOGIN); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnLogin(a_Client, a_ProtocolVersion, a_Username)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_BREAKING_BLOCK); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerBreakingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_BROKEN_BLOCK); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerBrokenBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_EATING); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerEating(a_Player)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerJoined(cPlayer & a_Player) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_JOINED); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerJoined(a_Player)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_LEFT_CLICK); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerLeftClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerMoved(cPlayer & a_Player) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_MOVED); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerMoved(a_Player)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_PLACED_BLOCK); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerPlacedBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_PLACING_BLOCK); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerPlacingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_RIGHTCLICK); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerRightClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerShooting(cPlayer & a_Player) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_SHOOTING); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerShooting(a_Player)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerSpawned(cPlayer & a_Player) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_SPAWNED); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerSpawned(a_Player)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerTossingItem(cPlayer & a_Player) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_TOSSING_ITEM); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerTossingItem(a_Player)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USED_BLOCK); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerUsedBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USED_ITEM); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerUsedItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USING_BLOCK); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerUsingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_USING_ITEM); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerUsingItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { HookMap::iterator Plugins = m_Hooks.find(HOOK_POST_CRAFTING); @@ -572,51 +895,6 @@ bool cPluginManager::CallHookTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_T -bool cPluginManager::CallHookBlockToPickup( - BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, - const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups -) -{ - HookMap::iterator Plugins = m_Hooks.find(HOOK_POST_CRAFTING); - if (Plugins == m_Hooks.end()) - { - return false; - } - for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) - { - if ((*itr)->OnBlockToPickup(a_BlockType, a_BlockMeta, a_Player, a_EquippedItem, a_Pickups)) - { - return true; - } - } - return false; -} - - - - - -bool cPluginManager::CallHookWeatherChanged(cWorld * a_World) -{ - HookMap::iterator Plugins = m_Hooks.find(HOOK_WEATHER_CHANGED); - if (Plugins == m_Hooks.end()) - { - return false; - } - for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) - { - if ((*itr)->OnWeatherChanged(a_World)) - { - return true; - } - } - return false; -} - - - - - bool cPluginManager::CallHookUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) { HookMap::iterator Plugins = m_Hooks.find(HOOK_UPDATING_SIGN); @@ -659,16 +937,16 @@ bool cPluginManager::CallHookUpdatedSign(cWorld * a_World, int a_BlockX, int a_B -bool cPluginManager::CallHookHandshake(cClientHandle * a_ClientHandle, const AString & a_Username) +bool cPluginManager::CallHookWeatherChanged(cWorld * a_World) { - HookMap::iterator Plugins = m_Hooks.find(HOOK_HANDSHAKE); + HookMap::iterator Plugins = m_Hooks.find(HOOK_WEATHER_CHANGED); if (Plugins == m_Hooks.end()) { return false; } for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnHandshake(a_ClientHandle, a_Username)) + if ((*itr)->OnWeatherChanged(a_World)) { return true; } @@ -744,7 +1022,7 @@ bool cPluginManager::DisablePlugin( AString & a_PluginName ) bool cPluginManager::LoadPlugin( AString & a_PluginName ) { cPlugin_NewLua* Plugin = new cPlugin_NewLua( a_PluginName.c_str() ); - if( !AddPlugin( Plugin ) ) + if (!AddPlugin(Plugin)) { delete Plugin; return false; @@ -756,24 +1034,12 @@ bool cPluginManager::LoadPlugin( AString & a_PluginName ) -void cPluginManager::RemoveHooks( cPlugin* a_Plugin ) +void cPluginManager::RemoveHooks(cPlugin * a_Plugin) { - m_Hooks[ E_PLUGIN_TICK].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_CHAT].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_COLLECT_ITEM].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_BLOCK_DIG].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_BLOCK_PLACE].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_DISCONNECT].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_HANDSHAKE].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_LOGIN].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_PLAYER_SPAWN].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_PLAYER_JOIN].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_PLAYER_MOVE].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_TAKE_DAMAGE].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_KILLED].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_CHUNK_GENERATED ].remove ( a_Plugin ); - m_Hooks[ E_PLUGIN_CHUNK_GENERATING ].remove( a_Plugin ); - m_Hooks[ E_PLUGIN_BLOCK_TO_DROPS ].remove ( a_Plugin ); + for (HookMap::iterator itr = m_Hooks.begin(), end = m_Hooks.end(); itr != end; ++itr) + { + itr->second.remove(a_Plugin); + } } @@ -828,16 +1094,20 @@ bool cPluginManager::AddPlugin( cPlugin* a_Plugin ) -void cPluginManager::AddHook( cPlugin* a_Plugin, PluginHook a_Hook ) +void cPluginManager::AddHook(cPlugin * a_Plugin, PluginHook a_Hook) { - if( !a_Plugin ) + if (!a_Plugin) { - LOGWARN("Called cPluginManager::AddHook while a_Plugin is NULL"); + LOGWARN("Called cPluginManager::AddHook() with a_Plugin == NULL"); return; } - PluginList & Plugins = m_Hooks[ a_Hook ]; - Plugins.remove( a_Plugin ); - Plugins.push_back( a_Plugin ); + if (!a_Plugin->CanAddHook(a_Hook)) + { + return; + } + PluginList & Plugins = m_Hooks[a_Hook]; + Plugins.remove(a_Plugin); + Plugins.push_back(a_Plugin); } @@ -861,4 +1131,8 @@ bool cPluginManager::HasPlugin( cPlugin* a_Plugin ) const return true; } return false; -} \ No newline at end of file +} + + + + diff --git a/source/PluginManager.h b/source/PluginManager.h index 8dacc3ccb..8a095aba7 100644 --- a/source/PluginManager.h +++ b/source/PluginManager.h @@ -36,9 +36,9 @@ class cPawn; -class cPluginManager //tolua_export -{ //tolua_export -public: //tolua_export +class cPluginManager // tolua_export +{ // tolua_export +public: // tolua_export // Called each tick virtual void Tick(float a_Dt); @@ -46,87 +46,92 @@ public: //tolua_export // tolua_begin enum PluginHook { - HOOK_TICK, HOOK_CHAT, - HOOK_COLLECT_PICKUP, - HOOK_COLLECT_ITEM = HOOK_COLLECT_PICKUP, // OBSOLETE, use HOOK_COLLECT_PICKUP instead - HOOK_BLOCK_DIG, - HOOK_BLOCK_PLACE, - HOOK_DISCONNECT, - HOOK_HANDSHAKE, - HOOK_LOGIN, - HOOK_PLAYER_SPAWN, - HOOK_PLAYER_JOIN, - HOOK_PLAYER_MOVE, - HOOK_TAKE_DAMAGE, // cPawn, TakeDamageInfo - HOOK_KILLED, HOOK_CHUNK_GENERATED, HOOK_CHUNK_GENERATING, - HOOK_BLOCK_TO_DROPS, - HOOK_PRE_CRAFTING, /// cPlayer, cCraftingGrid, cCraftingRecipe - HOOK_CRAFTING_NO_RECIPE, /// cPlayer, cCraftingGrid, cCraftingRecipe - HOOK_POST_CRAFTING, /// cPlayer, cCraftingGrid, cCraftingRecipe - HOOK_BLOCK_TO_PICKUP, /// BlockType, BlockMeta, cPlayer, cItem, cItems - HOOK_WEATHER_CHANGED, /// cWorld - HOOK_UPDATING_SIGN, /// cWorld, int, int, int, string, string, string, string - HOOK_UPDATED_SIGN, /// cWorld, int, int, int, string, string, string, string + HOOK_COLLECT_PICKUP, + HOOK_CRAFTING_NO_RECIPE, + HOOK_DISCONNECT, + HOOK_HANDSHAKE, + HOOK_KILLED, + HOOK_LOGIN, + HOOK_PLAYER_BREAKING_BLOCK, + HOOK_PLAYER_BROKEN_BLOCK, + HOOK_PLAYER_EATING, + HOOK_PLAYER_JOINED, + HOOK_PLAYER_LEFT_CLICK, + HOOK_PLAYER_MOVED, + HOOK_PLAYER_PLACED_BLOCK, + HOOK_PLAYER_PLACING_BLOCK, + HOOK_PLAYER_RIGHTCLICK, + HOOK_PLAYER_SHOOTING, + HOOK_PLAYER_SPAWNED, + HOOK_PLAYER_TOSSING_ITEM, + HOOK_PLAYER_USED_BLOCK, + HOOK_PLAYER_USED_ITEM, + HOOK_PLAYER_USING_BLOCK, + HOOK_PLAYER_USING_ITEM, + HOOK_POST_CRAFTING, + HOOK_PRE_CRAFTING, + HOOK_TAKE_DAMAGE, + HOOK_TICK, + HOOK_UPDATED_SIGN, + HOOK_UPDATING_SIGN, + HOOK_WEATHER_CHANGED, - // E_PLUGIN_ names are obsolete, but are kept for compatibility reasons - E_PLUGIN_TICK = HOOK_TICK, - E_PLUGIN_CHAT = HOOK_CHAT, - E_PLUGIN_COLLECT_ITEM = HOOK_COLLECT_ITEM, - E_PLUGIN_BLOCK_DIG = HOOK_BLOCK_DIG, - E_PLUGIN_BLOCK_PLACE = HOOK_BLOCK_PLACE, - E_PLUGIN_DISCONNECT = HOOK_DISCONNECT, - E_PLUGIN_HANDSHAKE = HOOK_HANDSHAKE, - E_PLUGIN_LOGIN = HOOK_LOGIN, - E_PLUGIN_PLAYER_SPAWN = HOOK_PLAYER_SPAWN, - E_PLUGIN_PLAYER_JOIN = HOOK_PLAYER_JOIN, - E_PLUGIN_PLAYER_MOVE = HOOK_PLAYER_MOVE, - E_PLUGIN_TAKE_DAMAGE = HOOK_TAKE_DAMAGE, - E_PLUGIN_KILLED = HOOK_KILLED, - E_PLUGIN_CHUNK_GENERATED = HOOK_CHUNK_GENERATED, - E_PLUGIN_CHUNK_GENERATING = HOOK_CHUNK_GENERATING, - E_PLUGIN_BLOCK_TO_DROPS = HOOK_BLOCK_TO_DROPS, - }; + // Note that if a hook type is added, it may need processing in cPlugin::CanAddHook() descendants! + } ; // tolua_end - static cPluginManager * GetPluginManager(); //tolua_export + static cPluginManager * GetPluginManager(); // tolua_export typedef std::map< AString, cPlugin * > PluginMap; typedef std::list< cPlugin * > PluginList; - cPlugin * GetPlugin( const AString & a_Plugin ) const; //tolua_export + cPlugin * GetPlugin( const AString & a_Plugin ) const; // tolua_export const PluginMap & GetAllPlugins() const; // >> EXPORTED IN MANUALBINDINGS << - void FindPlugins(); //tolua_export - void ReloadPlugins(); //tolua_export + void FindPlugins(); // tolua_export + void ReloadPlugins(); // tolua_export bool AddPlugin( cPlugin* a_Plugin ); - void AddHook( cPlugin* a_Plugin, PluginHook a_Hook ); //tolua_export + void AddHook( cPlugin* a_Plugin, PluginHook a_Hook ); // tolua_export - unsigned int GetNumPlugins() const; //tolua_export + unsigned int GetNumPlugins() const; // tolua_export - // If the hook returns true, no further hook is called and the functions return false - bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... ); - - bool CallHookBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE OldBlock, NIBBLETYPE OldMeta); - bool CallHookBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem); - bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); - bool CallHookChat (cPlayer * a_Player, const AString & a_Message); - bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_Chunk); - bool CallHookCollectPickup (cPlayer * a_Player, cPickup & a_Pickup); - bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - bool CallHookDisconnect (cPlayer * a_Player, const AString & a_Reason); - bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); - bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - bool CallHookTakeDamage (cPawn & a_Receiver, TakeDamageInfo & a_TDI); - bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player); - bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player); - bool CallHookWeatherChanged (cWorld * a_World); - bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username); + // TODO: bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); + bool CallHookChat (cPlayer * a_Player, const AString & a_Message); + bool CallHookChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ); + bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_Chunk); + bool CallHookCollectPickup (cPlayer * a_Player, cPickup & a_Pickup); + bool CallHookCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookDisconnect (cPlayer * a_Player, const AString & a_Reason); + bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username); + bool CallHookKilled (cPawn & a_Victim, cEntity * a_Killer); + bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); + bool CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + bool CallHookPlayerEating (cPlayer & a_Player); + bool CallHookPlayerJoined (cPlayer & a_Player); + bool CallHookPlayerMoved (cPlayer & a_Player); + bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); + bool CallHookPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + bool CallHookPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + bool CallHookPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + bool CallHookPlayerShooting (cPlayer & a_Player); + bool CallHookPlayerSpawned (cPlayer & a_Player); + bool CallHookPlayerTossingItem (cPlayer & a_Player); + bool CallHookPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + bool CallHookPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + bool CallHookPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookTakeDamage (cPawn & a_Receiver, TakeDamageInfo & a_TDI); + bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player); + bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player); + bool CallHookWeatherChanged (cWorld * a_World); - bool DisablePlugin( AString & a_PluginName ); //tolua_export - bool LoadPlugin( AString & a_PluginName ); //tolua_export + bool DisablePlugin( AString & a_PluginName ); // tolua_export + bool LoadPlugin( AString & a_PluginName ); // tolua_export void RemoveHooks( cPlugin * a_Plugin ); void RemovePlugin( cPlugin * a_Plugin, bool a_bDelete = false ); @@ -163,7 +168,7 @@ private: #endif // USE_SQUIRREL bool m_bReloadPlugins; -}; //tolua_export +}; // tolua_export diff --git a/source/Plugin_NewLua.cpp b/source/Plugin_NewLua.cpp index 8003dffbc..3badafffb 100644 --- a/source/Plugin_NewLua.cpp +++ b/source/Plugin_NewLua.cpp @@ -44,7 +44,7 @@ cPlugin_NewLua::cPlugin_NewLua( const AString & a_PluginDirectory ) cPlugin_NewLua::~cPlugin_NewLua() { - cCSLock Lock( m_CriticalSection ); + cCSLock Lock(m_CriticalSection); if( m_LuaState ) { @@ -59,7 +59,7 @@ cPlugin_NewLua::~cPlugin_NewLua() bool cPlugin_NewLua::Initialize() { - cCSLock Lock( m_CriticalSection ); + cCSLock Lock(m_CriticalSection); if( !m_LuaState ) { m_LuaState = lua_open(); @@ -99,7 +99,7 @@ bool cPlugin_NewLua::Initialize() } // for itr - Files[] // Call intialize function - if( !PushFunction("Initialize") ) + if (!PushFunction("Initialize")) { lua_close( m_LuaState ); m_LuaState = 0; @@ -108,7 +108,7 @@ bool cPlugin_NewLua::Initialize() tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua"); - if( !CallFunction(1, 1, "Initialize") ) + if (!CallFunction(1, 1, "Initialize")) { lua_close( m_LuaState ); m_LuaState = 0; @@ -123,7 +123,7 @@ bool cPlugin_NewLua::Initialize() return false; } - bool bSuccess = (tolua_toboolean( m_LuaState, -1, 0) > 0); + bool bSuccess = (tolua_toboolean(m_LuaState, -1, 0) > 0); return bSuccess; } @@ -133,9 +133,11 @@ bool cPlugin_NewLua::Initialize() void cPlugin_NewLua::OnDisable() { - cCSLock Lock( m_CriticalSection ); - if( !PushFunction("OnDisable", false) ) // false = don't log error if not found + cCSLock Lock(m_CriticalSection); + if (!PushFunction("OnDisable", false)) // false = don't log error if not found + { return; + } CallFunction(0, 0, "OnDisable"); } @@ -146,13 +148,100 @@ void cPlugin_NewLua::OnDisable() void cPlugin_NewLua::Tick(float a_Dt) { - cCSLock Lock( m_CriticalSection ); - if( !PushFunction("Tick") ) + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_TICK); + if (!PushFunction(FnName)) + { return; + } tolua_pushnumber( m_LuaState, a_Dt ); - CallFunction(1, 0, "Tick"); + CallFunction(1, 0, FnName); +} + + + + + +bool cPlugin_NewLua::OnChat(cPlayer * a_Player, const AString & a_Message) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_CHAT); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); + tolua_pushstring (m_LuaState, a_Message.c_str()); + + if (!CallFunction(2, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATED); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, a_World, "cWorld"); + tolua_pushnumber (m_LuaState, a_ChunkX); + tolua_pushnumber (m_LuaState, a_ChunkZ); + + if (!CallFunction(3, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATING); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, a_World, "cWorld"); + tolua_pushnumber (m_LuaState, a_ChunkX); + tolua_pushnumber (m_LuaState, a_ChunkZ); + tolua_pushusertype(m_LuaState, a_pLuaChunk, "cLuaChunk"); + + if (!CallFunction(4, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; } @@ -162,7 +251,9 @@ void cPlugin_NewLua::Tick(float a_Dt) bool cPlugin_NewLua::OnCollectPickup(cPlayer * a_Player, cPickup * a_Pickup) { cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnCollectPickup")) + const char * FnName = GetHookFnName(cPluginManager::HOOK_COLLECT_PICKUP); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) { return false; } @@ -170,12 +261,40 @@ bool cPlugin_NewLua::OnCollectPickup(cPlayer * a_Player, cPickup * a_Pickup) tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); tolua_pushusertype(m_LuaState, a_Pickup, "cPickup"); - if (!CallFunction(2, 1, "OnCollectPickup")) + if (!CallFunction(2, 1, FnName)) { return false; } - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_CRAFTING_NO_RECIPE); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); + tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); + tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); + + if (!CallFunction(3, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } @@ -187,7 +306,9 @@ bool cPlugin_NewLua::OnCollectPickup(cPlayer * a_Player, cPickup * a_Pickup) bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) { cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnDisconnect")) + const char * FnName = GetHookFnName(cPluginManager::HOOK_DISCONNECT); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) { return false; } @@ -195,12 +316,12 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); tolua_pushstring (m_LuaState, a_Reason.c_str()); - if (!CallFunction(2, 1, "OnDisconnect")) + if (!CallFunction(2, 1, FnName)) { return false; } - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } @@ -209,27 +330,25 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) -bool cPlugin_NewLua::OnBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) +bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username) { cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnBlockPlace")) + const char * FnName = GetHookFnName(cPluginManager::HOOK_HANDSHAKE); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) { return false; } - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushusertype(m_LuaState, (void *)&a_HeldItem, "cItem"); + tolua_pushusertype(m_LuaState, a_Client, "cClientHandle"); + tolua_pushstring (m_LuaState, a_Username.c_str()); - if (!CallFunction(6, 1, "OnBlockPlace")) + if (!CallFunction(2, 1, FnName)) { return false; } - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } @@ -238,54 +357,25 @@ bool cPlugin_NewLua::OnBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY -bool cPlugin_NewLua::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) +bool cPlugin_NewLua::OnKilled(cPawn & a_Killed, cEntity * a_Killer) { cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnBlockDig")) + const char * FnName = GetHookFnName(cPluginManager::HOOK_KILLED); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) { return false; } - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_Status); - tolua_pushnumber (m_LuaState, a_OldBlock); - tolua_pushnumber (m_LuaState, a_OldMeta); + tolua_pushusertype(m_LuaState, &a_Killed, "cPawn"); + tolua_pushusertype(m_LuaState, a_Killer, "cEntity"); - if (!CallFunction(8, 1, "OnBlockDig")) + if (!CallFunction(2, 1, FnName)) { return false; } - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); - lua_pop(m_LuaState, 1); - return bRetVal; -} - - - - - -bool cPlugin_NewLua::OnChat(cPlayer * a_Player, const AString & a_Message) -{ - cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnChat")) - { - return false; - } - - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); - tolua_pushstring (m_LuaState, a_Message.c_str()); - - if (!CallFunction(2, 1, "OnChat")) - { - return false; - } - - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } @@ -296,18 +386,24 @@ bool cPlugin_NewLua::OnChat(cPlayer * a_Player, const AString & a_Message) bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) { - cCSLock Lock( m_CriticalSection ); - if( !PushFunction("OnLogin") ) + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_LOGIN); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { return false; + } tolua_pushusertype (m_LuaState, a_Client, "cClientHandle"); tolua_pushnumber (m_LuaState, a_ProtocolVersion); tolua_pushcppstring(m_LuaState, a_Username); - if (!CallFunction(3, 1, "OnLogin")) + if (!CallFunction(3, 1, FnName)) + { return false; + } - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } @@ -316,33 +412,30 @@ bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, co -void cPlugin_NewLua::OnPlayerSpawn( cPlayer* a_Player ) +bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - cCSLock Lock( m_CriticalSection ); - if( !PushFunction("OnPlayerSpawn") ) - return; - - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); - - CallFunction(1, 0, "OnPlayerSpawn"); -} - - - - - -bool cPlugin_NewLua::OnPlayerJoin( cPlayer* a_Player ) -{ - cCSLock Lock( m_CriticalSection ); - if( !PushFunction("OnPlayerJoin") ) + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BREAKING_BLOCK); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { return false; + } - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_BlockType); + tolua_pushnumber (m_LuaState, a_BlockMeta); - if( !CallFunction(1, 1, "OnPlayerJoin") ) + if (!CallFunction(7, 1, FnName)) + { return false; + } - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } @@ -351,15 +444,514 @@ bool cPlugin_NewLua::OnPlayerJoin( cPlayer* a_Player ) -void cPlugin_NewLua::OnPlayerMove( cPlayer* a_Player ) +bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - cCSLock Lock( m_CriticalSection ); - if( !PushFunction("OnPlayerMove") ) - return; + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BROKEN_BLOCK); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_BlockType); + tolua_pushnumber (m_LuaState, a_BlockMeta); - CallFunction(1, 0, "OnPlayerMove"); + if (!CallFunction(7, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_EATING); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + + if (!CallFunction(1, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_JOINED); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + + if (!CallFunction(1, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_LEFT_CLICK); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_Status); + + if (!CallFunction(6, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_MOVED); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + + if (!CallFunction(1, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACED_BLOCK); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_CursorX); + tolua_pushnumber (m_LuaState, a_CursorY); + tolua_pushnumber (m_LuaState, a_CursorZ); + tolua_pushnumber (m_LuaState, a_BlockType); + tolua_pushnumber (m_LuaState, a_BlockMeta); + + if (!CallFunction(10, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACING_BLOCK); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_CursorX); + tolua_pushnumber (m_LuaState, a_CursorY); + tolua_pushnumber (m_LuaState, a_CursorZ); + tolua_pushnumber (m_LuaState, a_BlockType); + tolua_pushnumber (m_LuaState, a_BlockMeta); + + if (!CallFunction(10, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_RIGHTCLICK); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_CursorX); + tolua_pushnumber (m_LuaState, a_CursorY); + tolua_pushnumber (m_LuaState, a_CursorZ); + + if (!CallFunction(8, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SHOOTING); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + + if (!CallFunction(1, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SPAWNED); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + + if (!CallFunction(1, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_TOSSING_ITEM); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + + if (!CallFunction(1, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_BLOCK); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_CursorX); + tolua_pushnumber (m_LuaState, a_CursorY); + tolua_pushnumber (m_LuaState, a_CursorZ); + tolua_pushnumber (m_LuaState, a_BlockType); + tolua_pushnumber (m_LuaState, a_BlockMeta); + + if (!CallFunction(10, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_ITEM); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_CursorX); + tolua_pushnumber (m_LuaState, a_CursorY); + tolua_pushnumber (m_LuaState, a_CursorZ); + + if (!CallFunction(8, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_BLOCK); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_CursorX); + tolua_pushnumber (m_LuaState, a_CursorY); + tolua_pushnumber (m_LuaState, a_CursorZ); + tolua_pushnumber (m_LuaState, a_BlockType); + tolua_pushnumber (m_LuaState, a_BlockMeta); + + if (!CallFunction(10, 1, "OnPlayerUsingBlock")) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_ITEM); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushnumber (m_LuaState, a_BlockFace); + tolua_pushnumber (m_LuaState, a_CursorX); + tolua_pushnumber (m_LuaState, a_CursorY); + tolua_pushnumber (m_LuaState, a_CursorZ); + + if (!CallFunction(8, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_POST_CRAFTING); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); + tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); + tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); + + if (!CallFunction(3, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + +bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_PRE_CRAFTING); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); + tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); + tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); + + if (!CallFunction(3, 1, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + lua_pop(m_LuaState, 1); + return bRetVal; } @@ -369,7 +961,9 @@ void cPlugin_NewLua::OnPlayerMove( cPlayer* a_Player ) bool cPlugin_NewLua::OnTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_TDI) { cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnTakeDamage")) + const char * FnName = GetHookFnName(cPluginManager::HOOK_TAKE_DAMAGE); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) { return false; } @@ -377,7 +971,7 @@ bool cPlugin_NewLua::OnTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_TDI) tolua_pushusertype(m_LuaState, &a_Receiver, "cPawn"); tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo"); - if (!CallFunction(2, 1, "OnTakeDamage")) + if (!CallFunction(2, 1, FnName)) { return false; } @@ -391,187 +985,37 @@ bool cPlugin_NewLua::OnTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_TDI) -bool cPlugin_NewLua::OnKilled( cPawn* a_Killed, cEntity* a_Killer ) -{ - cCSLock Lock( m_CriticalSection ); - if( !PushFunction("OnKilled") ) - return false; - - tolua_pushusertype(m_LuaState, a_Killed, "cPawn"); - tolua_pushusertype(m_LuaState, a_Killer, "cEntity"); - - if( !CallFunction(2, 1, "OnKilled") ) - return false; - - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); - lua_pop(m_LuaState, 1); - return bRetVal; -} - - - - - -void cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) -{ - cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnChunkGenerated")) - { - return; - } - - tolua_pushusertype(m_LuaState, a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_ChunkX); - tolua_pushnumber (m_LuaState, a_ChunkZ); - - CallFunction(3, 0, "OnChunkGenerated"); -} - - - - - -bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk) -{ - cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnChunkGenerating")) - return false; - - tolua_pushusertype(m_LuaState, a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_ChunkX); - tolua_pushnumber (m_LuaState, a_ChunkZ); - tolua_pushusertype(m_LuaState, a_pLuaChunk, "cLuaChunk"); - - if( !CallFunction(3, 1, "OnChunkGenerating") ) - return false; - - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); - lua_pop(m_LuaState, 1); - return bRetVal; -} - - - - - -bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) -{ - cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnPreCrafting")) - return false; - - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); - tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); - tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); - - if (!CallFunction(3, 1, "OnPreCrafting")) - { - return false; - } - - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); - lua_pop(m_LuaState, 1); - return bRetVal; -} - - - - - -bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) -{ - cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnCraftingNoRecipe")) - return false; - - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); - tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); - tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); - - if (!CallFunction(3, 1, "OnCraftingNoRecipe")) - { - return false; - } - - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); - lua_pop(m_LuaState, 1); - return bRetVal; -} - - - - - -bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) -{ - cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnPostCrafting")) - return false; - - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); - tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); - tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); - - if (!CallFunction(3, 1, "OnPostCrafting")) - { - return false; - } - - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); - lua_pop(m_LuaState, 1); - return bRetVal; -} - - - - - -bool cPlugin_NewLua::OnBlockToPickup( - BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, - const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups +bool cPlugin_NewLua::OnUpdatedSign( + cWorld * a_World, + int a_BlockX, int a_BlockY, int a_BlockZ, + const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, + cPlayer * a_Player ) { - cLuaItems Pickups(a_Pickups); cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnBlockToPickup")) - return false; - - tolua_pushnumber (m_LuaState, a_BlockType); - tolua_pushnumber (m_LuaState, a_BlockMeta); - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); - tolua_pushusertype(m_LuaState, (void *)&a_EquippedItem, "cItem"); - tolua_pushusertype(m_LuaState, (void *)&Pickups, "cLuaItems"); - - if (!CallFunction(5, 1, "OnBlockToPickup")) - { - return false; - } - - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); - lua_pop(m_LuaState, 1); - return bRetVal; -} - - - - - -bool cPlugin_NewLua::OnWeatherChanged(cWorld * a_World) -{ - cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnWeatherChanged")) + const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATED_SIGN); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); + tolua_pushnumber (m_LuaState, a_BlockX); + tolua_pushnumber (m_LuaState, a_BlockY); + tolua_pushnumber (m_LuaState, a_BlockZ); + tolua_pushstring (m_LuaState, a_Line1.c_str()); + tolua_pushstring (m_LuaState, a_Line2.c_str()); + tolua_pushstring (m_LuaState, a_Line3.c_str()); + tolua_pushstring (m_LuaState, a_Line4.c_str()); + tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); - if (!CallFunction(1, 1, "OnWeatherChanged")) + if (!CallFunction(9, 1, FnName)) { return false; } - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } @@ -588,7 +1032,9 @@ bool cPlugin_NewLua::OnUpdatingSign( ) { cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnUpdatingSign")) + const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATING_SIGN); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) { return false; } @@ -609,7 +1055,7 @@ bool cPlugin_NewLua::OnUpdatingSign( } - bool bRetVal = (tolua_toboolean( m_LuaState, -5, 0) > 0); + bool bRetVal = (tolua_toboolean(m_LuaState, -5, 0) > 0); if (lua_isstring(m_LuaState, -4)) { a_Line1 = tolua_tostring(m_LuaState, -4, ""); @@ -626,7 +1072,6 @@ bool cPlugin_NewLua::OnUpdatingSign( { a_Line4 = tolua_tostring(m_LuaState, -1, ""); } - // TODO - FIXME: This probably needs to pop 5 things from the stack before returning return bRetVal; } @@ -634,35 +1079,24 @@ bool cPlugin_NewLua::OnUpdatingSign( -bool cPlugin_NewLua::OnUpdatedSign( - cWorld * a_World, - int a_BlockX, int a_BlockY, int a_BlockZ, - const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, - cPlayer * a_Player -) +bool cPlugin_NewLua::OnWeatherChanged(cWorld * a_World) { cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnUpdatedSign")) + const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushstring (m_LuaState, a_Line1.c_str()); - tolua_pushstring (m_LuaState, a_Line2.c_str()); - tolua_pushstring (m_LuaState, a_Line3.c_str()); - tolua_pushstring (m_LuaState, a_Line4.c_str()); - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); - if (!CallFunction(9, 1, "OnUpdatedSign")) + if (!CallFunction(1, 1, FnName)) { return false; } - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } @@ -671,25 +1105,89 @@ bool cPlugin_NewLua::OnUpdatedSign( -bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username) +bool cPlugin_NewLua::CanAddHook(cPluginManager::PluginHook a_Hook) { - cCSLock Lock(m_CriticalSection); - if (!PushFunction("OnHandshake")) + const char * FnName = GetHookFnName(a_Hook); + if (FnName == NULL) { + // Unknown hook ID + LOGWARNING("Plugin %s wants to add an unknown hook ID (%d). The plugin need not work properly.", GetName().c_str(), a_Hook); return false; } - - tolua_pushusertype(m_LuaState, a_Client, "cClientHandle"); - tolua_pushstring (m_LuaState, a_Username.c_str()); - - if (!CallFunction(2, 1, "OnHandshake")) - { - return false; - } - - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); + + // Check if the function is available + lua_getglobal(m_LuaState, FnName); + bool res = lua_isfunction(m_LuaState, -1); lua_pop(m_LuaState, 1); - return bRetVal; + + if (res) + { + return true; + } + + LOGWARNING("Plugin %s wants to add a hook (%d), but it doesn't provide the callback function \"%s\" for it. The plugin need not work properly.", + GetName().c_str(), a_Hook, FnName + ); + + // Lua stacktrace: + LOGWARNING("Stack trace:"); + lua_Debug entry; + int depth = 0; + while (lua_getstack(m_LuaState, depth, &entry)) + { + int status = lua_getinfo(m_LuaState, "Sln", &entry); + assert(status); + + LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?"); + depth++; + } + LOGWARNING("Stack trace end"); + + return false; +} + + + + + +const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook) +{ + switch (a_Hook) + { + case cPluginManager::HOOK_CHAT: return "OnChat"; + case cPluginManager::HOOK_CHUNK_GENERATED: return "OnChunkGenerated"; + case cPluginManager::HOOK_CHUNK_GENERATING: return "OnChunkGenerating"; + case cPluginManager::HOOK_COLLECT_PICKUP: return "OnCollectPickup"; + case cPluginManager::HOOK_CRAFTING_NO_RECIPE: return "OnCraftingNoRecipe"; + case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect"; + case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake"; + case cPluginManager::HOOK_KILLED: return "OnKilled"; + case cPluginManager::HOOK_LOGIN: return "OnLogin"; + case cPluginManager::HOOK_PLAYER_BREAKING_BLOCK: return "OnPlayerBreakingBlock"; + case cPluginManager::HOOK_PLAYER_BROKEN_BLOCK: return "OnPlayerBrokenBlock"; + case cPluginManager::HOOK_PLAYER_EATING: return "OnPlayerEating"; + case cPluginManager::HOOK_PLAYER_JOINED: return "OnPlayerJoined"; + case cPluginManager::HOOK_PLAYER_LEFT_CLICK: return "OnPlayerLeftClick"; + case cPluginManager::HOOK_PLAYER_MOVED: return "OnPlayerMoved"; + case cPluginManager::HOOK_PLAYER_PLACED_BLOCK: return "OnPlayerPlacedBlock"; + case cPluginManager::HOOK_PLAYER_PLACING_BLOCK: return "OnPlayerPlacingBlock"; + case cPluginManager::HOOK_PLAYER_RIGHTCLICK: return "OnPlayerRightClick"; + case cPluginManager::HOOK_PLAYER_SHOOTING: return "OnPlayerShooting"; + case cPluginManager::HOOK_PLAYER_SPAWNED: return "OnPlayerSpawned"; + case cPluginManager::HOOK_PLAYER_TOSSING_ITEM: return "OnPlayerTossingItem"; + case cPluginManager::HOOK_PLAYER_USED_BLOCK: return "OnPlayerUsedBlock"; + case cPluginManager::HOOK_PLAYER_USED_ITEM: return "OnPlayerUsedItem"; + case cPluginManager::HOOK_PLAYER_USING_BLOCK: return "OnPlayerUsingBlock"; + case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem"; + case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting"; + case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting"; + case cPluginManager::HOOK_TAKE_DAMAGE: return "OnTakeDamage"; + case cPluginManager::HOOK_TICK: return "OnTick"; + case cPluginManager::HOOK_UPDATED_SIGN: return "OnUpdatedSign"; + case cPluginManager::HOOK_UPDATING_SIGN: return "OnUpdatingSign"; + case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged"; + default: return NULL; + } // switch (a_Hook) } @@ -698,7 +1196,7 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use AString cPlugin_NewLua::HandleWebRequest( HTTPRequest * a_Request ) { - cCSLock Lock( m_CriticalSection ); + cCSLock Lock(m_CriticalSection); std::string RetVal = ""; std::pair< std::string, std::string > TabName = GetTabNameForRequest(a_Request); @@ -757,15 +1255,15 @@ AString cPlugin_NewLua::HandleWebRequest( HTTPRequest * a_Request ) bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference ) { - cCSLock Lock( m_CriticalSection ); - if( a_LuaState != m_LuaState ) + cCSLock Lock(m_CriticalSection); + if (a_LuaState != m_LuaState) { LOGERROR("Only allowed to add a tab to a WebPlugin of your own Plugin!"); return false; } - sWebPluginTab* Tab = new sWebPluginTab(); + sWebPluginTab * Tab = new sWebPluginTab(); Tab->Title = a_Title; - Tab->SafeTitle = SafeString( a_Title ); + Tab->SafeTitle = SafeString(a_Title); Tab->UserData = a_FunctionReference; @@ -778,28 +1276,36 @@ bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState, // Helper functions -bool cPlugin_NewLua::PushFunction( const char* a_FunctionName, bool a_bLogError /* = true */ ) +bool cPlugin_NewLua::PushFunction(const char * a_FunctionName, bool a_bLogError /* = true */) { lua_getglobal(m_LuaState, a_FunctionName); - if(!lua_isfunction(m_LuaState,-1)) + if (!lua_isfunction(m_LuaState, -1)) { - if( a_bLogError ) + if (a_bLogError) { - LOGWARN("Error in plugin %s: Could not find function %s()", GetLocalDirectory().c_str(), a_FunctionName ); + LOGWARN("Error in plugin %s: Could not find function %s()", GetName().c_str(), a_FunctionName); } - lua_pop(m_LuaState,1); + lua_pop(m_LuaState, 1); return false; } return true; } + + + + bool cPlugin_NewLua::CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName ) { int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0); - if( report_errors( m_LuaState, s ) ) + if (report_errors(m_LuaState, s)) { - LOGWARN("Error in plugin %s calling function %s()", GetLocalDirectory().c_str(), a_FunctionName ); + LOGWARN("Error in plugin %s calling function %s()", GetName().c_str(), a_FunctionName); return false; } return true; -} \ No newline at end of file +} + + + + diff --git a/source/Plugin_NewLua.h b/source/Plugin_NewLua.h index dbaf3b6c6..5b37be7b3 100644 --- a/source/Plugin_NewLua.h +++ b/source/Plugin_NewLua.h @@ -25,51 +25,69 @@ public: cPlugin_NewLua( const AString & a_PluginDirectory ); ~cPlugin_NewLua(); - virtual void OnDisable(); //tolua_export - virtual bool Initialize(); //tolua_export + virtual void OnDisable(void) override; + virtual bool Initialize(void) override; - virtual void Tick(float a_Dt); //tolua_export + virtual void Tick(float a_Dt) override; - virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override; - virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override; - virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); - virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override; - virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; - virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override; - virtual bool OnCollectPickup (cPlayer * a_Player, cPickup * a_Pickup) override; - virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; - virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override; - virtual bool OnKilled (cPawn * a_Killed, cEntity* a_Killer ) override; - virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override; - virtual bool OnPlayerJoin (cPlayer * a_Player ) override; - virtual void OnPlayerMove (cPlayer * a_Player ) override; - virtual void OnPlayerSpawn (cPlayer * a_Player ) override; - virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; - virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; - virtual bool OnTakeDamage (cPawn & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) override; - virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override; - virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override; - virtual bool OnWeatherChanged (cWorld * a_World) override; - virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override; + // TODO: virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups) override; + virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override; + virtual bool OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; + virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override; + virtual bool OnCollectPickup (cPlayer * a_Player, cPickup * a_Pickup) override; + virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override; + virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override; + virtual bool OnKilled (cPawn & a_Killed, cEntity * a_Killer) override; + virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override; + virtual bool OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual bool OnPlayerEating (cPlayer & a_Player) override; + virtual bool OnPlayerJoined (cPlayer & a_Player) override; + virtual bool OnPlayerMoved (cPlayer & a_Player) override; + virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override; + virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual bool OnPlayerShooting (cPlayer & a_Player) override; + virtual bool OnPlayerSpawned (cPlayer & a_Player) override; + virtual bool OnPlayerTossingItem (cPlayer & a_Player) override; + virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnTakeDamage (cPawn & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) override; + virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override; + virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override; + virtual bool OnWeatherChanged (cWorld * a_World) override; - virtual void SetName( const AString & a_Name ) override { cPlugin::SetName(a_Name); } + virtual bool CanAddHook(cPluginManager::PluginHook a_Hook) override; // cWebPlugin override - virtual const AString & GetName(void) const {return cPlugin::GetName(); } + virtual const AString & GetWebTitle(void) const {return GetName(); } // cWebPlugin and WebAdmin stuff virtual AString HandleWebRequest( HTTPRequest * a_Request ) override; - bool AddWebTab( const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference ); // >> EXPORTED IN MANUALBINDINGS << + bool AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference); // >> EXPORTED IN MANUALBINDINGS << lua_State* GetLuaState() { return m_LuaState; } cCriticalSection & GetCriticalSection() { return m_CriticalSection; } -private: - bool PushFunction( const char* a_FunctionName, bool a_bLogError = true ); - bool CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName ); // a_FunctionName is only used for error messages, nothing else +protected: + bool PushFunction(const char * a_FunctionName, bool a_bLogError = true); + bool CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName ); // a_FunctionName is only used for error messages, nothing else + + /// Returns the name of Lua function that should handle the specified hook + const char * GetHookFnName(cPluginManager::PluginHook a_Hook); cCriticalSection m_CriticalSection; lua_State * m_LuaState; -};//tolua_export \ No newline at end of file +} ; // tolua_export + + + + diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 0b5acc771..0bed151ed 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -978,8 +978,8 @@ int cProtocol125::ParseBlockDig(void) HANDLE_PACKET_READ(ReadBEInt, int, PosX); HANDLE_PACKET_READ(ReadByte, Byte, PosY); HANDLE_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_PACKET_READ(ReadChar, char, Direction); - m_Client->HandleBlockDig(PosX, PosY, PosZ, Direction, Status); + HANDLE_PACKET_READ(ReadChar, char, BlockFace); + m_Client->HandleLeftClick(PosX, PosY, PosZ, BlockFace, Status); return PARSE_OK; } @@ -992,7 +992,7 @@ int cProtocol125::ParseBlockPlace(void) HANDLE_PACKET_READ(ReadBEInt, int, PosX); HANDLE_PACKET_READ(ReadByte, Byte, PosY); HANDLE_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_PACKET_READ(ReadChar, char, Direction); + HANDLE_PACKET_READ(ReadChar, char, BlockFace); cItem HeldItem; int res = ParseItem(HeldItem); @@ -1001,7 +1001,8 @@ int cProtocol125::ParseBlockPlace(void) return res; } - m_Client->HandleBlockPlace(PosX, PosY, PosZ, Direction, HeldItem); + // 1.2.5 didn't have any cursor position, so use 8, 8, 8, so that halfslabs and stairs work correctly and the special value is recognizable. + m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, 8, 8, 8, HeldItem); return PARSE_OK; } diff --git a/source/Protocol/Protocol132.cpp b/source/Protocol/Protocol132.cpp index c6283b638..0c928bde1 100644 --- a/source/Protocol/Protocol132.cpp +++ b/source/Protocol/Protocol132.cpp @@ -484,7 +484,7 @@ int cProtocol132::ParseBlockPlace(void) HANDLE_PACKET_READ(ReadBEInt, int, PosX); HANDLE_PACKET_READ(ReadByte, Byte, PosY); HANDLE_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_PACKET_READ(ReadChar, char, Direction); + HANDLE_PACKET_READ(ReadChar, char, BlockFace); cItem HeldItem; int res = ParseItem(HeldItem); @@ -497,7 +497,7 @@ int cProtocol132::ParseBlockPlace(void) HANDLE_PACKET_READ(ReadChar, char, CursorY); HANDLE_PACKET_READ(ReadChar, char, CursorZ); - m_Client->HandleBlockPlace(PosX, PosY, PosZ, Direction, HeldItem); + m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, CursorX, CursorY, CursorZ, HeldItem); return PARSE_OK; } diff --git a/source/Root.h b/source/Root.h index 482cc3d25..7cc33d6c1 100644 --- a/source/Root.h +++ b/source/Root.h @@ -27,22 +27,22 @@ typedef cItemCallback cWorldListCallback; -class cRoot //tolua_export -{ //tolua_export +class cRoot // tolua_export +{ // tolua_export public: /// The version of the protocol that is primary for the server (reported in the server list). All versions are still supported. int m_PrimaryServerVersion; // tolua_export - static cRoot* Get() { return s_Root; } //tolua_export + static cRoot* Get() { return s_Root; } // tolua_export cRoot(void); ~cRoot(); void Start(void); - cServer * GetServer(void) { return m_Server; } //tolua_export - cWorld * GetDefaultWorld(void); //tolua_export - cWorld * GetWorld(const AString & a_WorldName); //tolua_export + cServer * GetServer(void) { return m_Server; } // tolua_export + cWorld * GetDefaultWorld(void); // tolua_export + cWorld * GetWorld(const AString & a_WorldName); // tolua_export /// Calls the callback for each world; returns true if the callback didn't abort (return true) bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings << @@ -62,7 +62,7 @@ public: cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export cAuthenticator & GetAuthenticator (void) { return m_Authenticator; } - void ServerCommand(const AString & a_Cmd); //tolua_export + void ServerCommand(const AString & a_Cmd); // tolua_export void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user @@ -119,7 +119,7 @@ private: static void InputThread(void* a_Params); static cRoot* s_Root; -}; //tolua_export +}; // tolua_export diff --git a/source/Server.cpp b/source/Server.cpp index b8d5b113c..39d790aa1 100644 --- a/source/Server.cpp +++ b/source/Server.cpp @@ -80,16 +80,6 @@ struct cServer::sServerState -cServer * cServer::GetServer() -{ - LOGWARN("WARNING: Using deprecated function cServer::GetServer() use cRoot::Get()->GetServer() instead!"); - return cRoot::Get()->GetServer(); -} - - - - - void cServer::ServerListenThread( void *a_Args ) { LOG("ServerListenThread"); @@ -173,7 +163,8 @@ bool cServer::InitServer(cIniFile & a_SettingsIni) printf("email: faketruth@gmail.com\n\n"); LOG("Starting up server."); - LOGINFO("Compatible clients: %s, protocol versions %s", MCS_CLIENT_VERSIONS, MCS_PROTOCOL_VERSIONS); + LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS); + LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS); if (cSocket::WSAStartup() != 0) // Only does anything on Windows, but whatever { diff --git a/source/Server.h b/source/Server.h index a93ee454a..0910e7c28 100644 --- a/source/Server.h +++ b/source/Server.h @@ -29,11 +29,9 @@ typedef std::list cClientHandleList; -class cServer //tolua_export -{ //tolua_export -public: //tolua_export - static cServer * GetServer(); //tolua_export - +class cServer // tolua_export +{ // tolua_export +public: // tolua_export bool InitServer(cIniFile & a_SettingsIni); int GetPort() { return m_iServerPort; } @@ -47,7 +45,7 @@ public: //tolua_export void StartListenThread(); bool Command(cClientHandle & a_Client, const AString & a_Cmd); - void ServerCommand(const AString & a_Cmd); //tolua_export + void ServerCommand(const AString & a_Cmd); // tolua_export void Shutdown(); void SendMessage(const AString & a_Message, cPlayer * a_Player = NULL, bool a_bExclude = false ); // tolua_export @@ -129,7 +127,7 @@ private: /// Loads, or generates, if missing, RSA keys for protocol encryption void PrepareKeys(void); -}; //tolua_export +}; // tolua_export diff --git a/source/Sign.h b/source/Sign.h index 9daa8234c..d5d546c24 100644 --- a/source/Sign.h +++ b/source/Sign.h @@ -1,19 +1,19 @@ #pragma once -class cSign //tolua_export -{ //tolua_export +class cSign // tolua_export +{ // tolua_export public: - static char RotationToMetaData( float a_Rotation ) //tolua_export - { //tolua_export + static char RotationToMetaData( float a_Rotation ) // tolua_export + { // tolua_export a_Rotation += 180 + (180/16); // So its not aligned with axis if( a_Rotation > 360.f ) a_Rotation -= 360.f; a_Rotation = (a_Rotation/360) * 16; return ((char)a_Rotation) % 16; - } //tolua_export - static char DirectionToMetaData( char a_Direction ) //tolua_export - { //tolua_export + } // tolua_export + static char DirectionToMetaData( char a_Direction ) // tolua_export + { // tolua_export switch( a_Direction ) { case 0x2: @@ -29,4 +29,4 @@ public: }; return 0x2; } -}; //tolua_export \ No newline at end of file +}; // tolua_export diff --git a/source/Stairs.h b/source/Stairs.h index 373bf9cd6..41e57a0fe 100644 --- a/source/Stairs.h +++ b/source/Stairs.h @@ -1,38 +1,41 @@ + #pragma once -class cStairs //tolua_export -{ //tolua_export + + + + +class cStairs // tolua_export +{ // tolua_export public: - static NIBBLETYPE RotationToMetaData( float a_Rotation, char a_BlockFace) //tolua_export - { //tolua_export + /// Converts player rotation to stair rotation metadata. To get upside-down stairs, OR with 0x4 + static NIBBLETYPE RotationToMetaData(float a_Rotation) // tolua_export + { // tolua_export a_Rotation += 90 + 45; // So its not aligned with axis NIBBLETYPE result = 0x0; - if (a_BlockFace == BLOCK_FACE_BOTTOM) - { - result = 0x4; - } - if (a_Rotation > 360.f) { a_Rotation -= 360.f; } if ((a_Rotation >= 0.f) && (a_Rotation < 90.f)) { - return result; + return 0x0; } else if ((a_Rotation >= 180) && (a_Rotation < 270)) { - result += 0x1; + return 0x1; } else if ((a_Rotation >= 90) && (a_Rotation < 180)) { - result += 0x2; + return 0x2; } else { - result += 0x3; + return 0x3; } + } // tolua_export +} ; // tolua_export + + + - return result; - } //tolua_export -}; //tolua_export diff --git a/source/StringMap.h b/source/StringMap.h index 1cf20048d..4b6bb5558 100644 --- a/source/StringMap.h +++ b/source/StringMap.h @@ -17,7 +17,7 @@ public: // tolua_export unsigned int size() const; // tolua_export - std::string & get( const std::string & index ); //tolua_export + std::string & get( const std::string & index ); // tolua_export std::map< std::string, std::string >& GetStringMap() { return m_StringMap; } private: diff --git a/source/Torch.h b/source/Torch.h index fa301c3d4..2a84db072 100644 --- a/source/Torch.h +++ b/source/Torch.h @@ -7,15 +7,15 @@ -class cTorch //tolua_export -{ //tolua_export +class cTorch // tolua_export +{ // tolua_export public: - static char DirectionToMetaData( char a_Direction ) //tolua_export - { //tolua_export + static char DirectionToMetaData( char a_Direction ) // tolua_export + { // tolua_export switch (a_Direction) { - case BLOCK_FACE_BOTTOM: ASSERT(!"Shouldn't be getting this direction"); return 0; + case BLOCK_FACE_BOTTOM: ASSERT(!"Shouldn't be getting this face"); return 0; case BLOCK_FACE_TOP: return E_META_TORCH_FLOOR; case BLOCK_FACE_EAST: return E_META_TORCH_EAST; case BLOCK_FACE_WEST: return E_META_TORCH_WEST; @@ -28,11 +28,11 @@ public: } }; return 0x0; - } //tolua_export + } // tolua_export - static char MetaDataToDirection(char a_MetaData) //tolua_export - { //tolua_export + static char MetaDataToDirection(char a_MetaData) // tolua_export + { // tolua_export switch (a_MetaData) { case 0: return BLOCK_FACE_TOP; // by default, the torches stand on the ground @@ -48,7 +48,7 @@ public: } } return 0; - } //tolua_export + } // tolua_export static bool IsAttachedTo(const Vector3i & a_TorchPos, char a_TorchMeta, const Vector3i & a_BlockPos) @@ -70,7 +70,7 @@ public: return false; } -} ; //tolua_export +} ; // tolua_export diff --git a/source/Tracer.h b/source/Tracer.h index fa9d3c673..2f627366f 100644 --- a/source/Tracer.h +++ b/source/Tracer.h @@ -5,18 +5,18 @@ class cWorld; -class cTracer //tolua_export -{ //tolua_export -public: //tolua_export +class cTracer // tolua_export +{ // tolua_export +public: // tolua_export Vector3f DotPos; Vector3f BoxOffset; - cTracer( cWorld* a_World); //tolua_export - ~cTracer(); //tolua_export - int Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance ); //tolua_export - void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction ); //tolua_export - Vector3f BlockHitPosition; //tolua_export - Vector3f HitNormal; //tolua_export - Vector3f RealHit; //tolua_export + cTracer( cWorld* a_World); // tolua_export + ~cTracer(); // tolua_export + int Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance ); // tolua_export + void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction ); // tolua_export + Vector3f BlockHitPosition; // tolua_export + Vector3f HitNormal; // tolua_export + Vector3f RealHit; // tolua_export private: int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal ); int GetHitNormal( const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos); @@ -31,4 +31,4 @@ private: Vector3i end1; Vector3i step; Vector3f tMax; -}; //tolua_export \ No newline at end of file +}; // tolua_export diff --git a/source/UI/SlotArea.cpp b/source/UI/SlotArea.cpp index dfcb753f3..ac2bcbff5 100644 --- a/source/UI/SlotArea.cpp +++ b/source/UI/SlotArea.cpp @@ -73,27 +73,27 @@ void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, bool a_IsRightClick, if (a_IsRightClick) { // Right clicked - if (DraggingItem.m_ItemID <= 0) // Empty-handed? + if (DraggingItem.m_ItemType <= 0) // Empty-handed? { DraggingItem.m_ItemCount = (char)(((float)Slot.m_ItemCount) / 2.f + 0.5f); Slot.m_ItemCount -= DraggingItem.m_ItemCount; - DraggingItem.m_ItemID = Slot.m_ItemID; - DraggingItem.m_ItemHealth = Slot.m_ItemHealth; + DraggingItem.m_ItemType = Slot.m_ItemType; + DraggingItem.m_ItemDamage = Slot.m_ItemDamage; if (Slot.m_ItemCount <= 0) { Slot.Empty(); } } - else if ((Slot.m_ItemID <= 0) || DraggingItem.IsEqual(Slot)) + else if ((Slot.m_ItemType <= 0) || DraggingItem.IsEqual(Slot)) { // Drop one item in slot - cItemHandler * Handler = ItemHandler(Slot.m_ItemID); + cItemHandler * Handler = ItemHandler(Slot.m_ItemType); if ((DraggingItem.m_ItemCount > 0) && (Slot.m_ItemCount < Handler->GetMaxStackSize())) { - Slot.m_ItemID = DraggingItem.m_ItemID; + Slot.m_ItemType = DraggingItem.m_ItemType; Slot.m_ItemCount++; - Slot.m_ItemHealth = DraggingItem.m_ItemHealth; + Slot.m_ItemDamage = DraggingItem.m_ItemDamage; DraggingItem.m_ItemCount--; } if (DraggingItem.m_ItemCount <= 0) @@ -122,7 +122,7 @@ void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, bool a_IsRightClick, else { // Same type, add items: - cItemHandler * Handler = ItemHandler(DraggingItem.m_ItemID); + cItemHandler * Handler = ItemHandler(DraggingItem.m_ItemType); int FreeSlots = Handler->GetMaxStackSize() - Slot.m_ItemCount; if (FreeSlots < 0) { @@ -366,7 +366,7 @@ void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player) } else if (DraggingItem.IsEqual(Recipe.GetResult())) { - cItemHandler * Handler = ItemHandler(Recipe.GetResult().m_ItemID); + cItemHandler * Handler = ItemHandler(Recipe.GetResult().m_ItemType); if (DraggingItem.m_ItemCount + Recipe.GetResult().m_ItemCount <= Handler->GetMaxStackSize()) { DraggingItem.m_ItemCount += Recipe.GetResult().m_ItemCount; @@ -535,7 +535,7 @@ void cSlotAreaFurnace::Clicked(cPlayer & a_Player, int a_SlotNum, bool a_IsRight return; } - if (Fuel.m_ItemID != GetSlot(0, a_Player)->m_ItemID) + if (Fuel.m_ItemType != GetSlot(0, a_Player)->m_ItemType) { m_Furnace->ResetCookTimer(); } diff --git a/source/Vector3d.h b/source/Vector3d.h index 5d3a7ad2c..6f28a857b 100644 --- a/source/Vector3d.h +++ b/source/Vector3d.h @@ -3,26 +3,26 @@ #include class Vector3f; -class Vector3d //tolua_export -{ //tolua_export -public: //tolua_export +class Vector3d // tolua_export +{ // tolua_export +public: // tolua_export // convert from float - Vector3d(const Vector3f & v ); //tolua_export - Vector3d(const Vector3f * v ); //tolua_export + Vector3d(const Vector3f & v ); // tolua_export + Vector3d(const Vector3f * v ); // tolua_export - Vector3d() : x(0), y(0), z(0) {} //tolua_export - Vector3d(double a_x, double a_y, double a_z) : x(a_x), y(a_y), z(a_z) {} //tolua_export + Vector3d() : x(0), y(0), z(0) {} // tolua_export + Vector3d(double a_x, double a_y, double a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export - inline void Set(double a_x, double a_y, double a_z) { x = a_x, y = a_y, z = a_z; } //tolua_export - inline void Normalize() { double l = 1.0f / Length(); x *= l; y *= l; z *= l; } //tolua_export - inline Vector3d NormalizeCopy() { double l = 1.0f / Length(); return Vector3d( x * l, y * l, z * l ); } //tolua_export - inline void NormalizeCopy(Vector3d & a_V) { double l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } //tolua_export - inline double Length() const { return (double)sqrt( x * x + y * y + z * z ); } //tolua_export - inline double SqrLength() const { return x * x + y * y + z * z; } //tolua_export - inline double Dot( const Vector3d & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } //tolua_export - inline Vector3d Cross( const Vector3d & v ) const { return Vector3d( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } //tolua_export + inline void Set(double a_x, double a_y, double a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export + inline void Normalize() { double l = 1.0f / Length(); x *= l; y *= l; z *= l; } // tolua_export + inline Vector3d NormalizeCopy() { double l = 1.0f / Length(); return Vector3d( x * l, y * l, z * l ); } // tolua_export + inline void NormalizeCopy(Vector3d & a_V) { double l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } // tolua_export + inline double Length() const { return (double)sqrt( x * x + y * y + z * z ); } // tolua_export + inline double SqrLength() const { return x * x + y * y + z * z; } // tolua_export + inline double Dot( const Vector3d & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } // tolua_export + inline Vector3d Cross( const Vector3d & v ) const { return Vector3d( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } // tolua_export - inline bool Equals( const Vector3d & v ) const { return (x == v.x && y == v.y && z == v.z ); } //tolua_export + inline bool Equals( const Vector3d & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export void operator += ( const Vector3d& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; } void operator += ( Vector3d* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; } @@ -30,13 +30,13 @@ public: //tolua_export void operator -= ( Vector3d* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; } void operator *= ( double a_f ) { x *= a_f; y *= a_f; z *= a_f; } - Vector3d operator + ( const Vector3d& v2 ) const { return Vector3d( x + v2.x, y + v2.y, z + v2.z ); } //tolua_export - Vector3d operator + ( const Vector3d* v2 ) const { return Vector3d( x + v2->x, y + v2->y, z + v2->z ); } //tolua_export - Vector3d operator - ( const Vector3d& v2 ) const { return Vector3d( x - v2.x, y - v2.y, z - v2.z ); } //tolua_export - Vector3d operator - ( const Vector3d* v2 ) const { return Vector3d( x - v2->x, y - v2->y, z - v2->z ); } //tolua_export - Vector3d operator * ( const double f ) const { return Vector3d( x * f, y * f, z * f ); } //tolua_export - Vector3d operator * ( const Vector3d& v2 ) const { return Vector3d( x * v2.x, y * v2.y, z * v2.z ); } //tolua_export + Vector3d operator + ( const Vector3d& v2 ) const { return Vector3d( x + v2.x, y + v2.y, z + v2.z ); } // tolua_export + Vector3d operator + ( const Vector3d* v2 ) const { return Vector3d( x + v2->x, y + v2->y, z + v2->z ); } // tolua_export + Vector3d operator - ( const Vector3d& v2 ) const { return Vector3d( x - v2.x, y - v2.y, z - v2.z ); } // tolua_export + Vector3d operator - ( const Vector3d* v2 ) const { return Vector3d( x - v2->x, y - v2->y, z - v2->z ); } // tolua_export + Vector3d operator * ( const double f ) const { return Vector3d( x * f, y * f, z * f ); } // tolua_export + Vector3d operator * ( const Vector3d& v2 ) const { return Vector3d( x * v2.x, y * v2.y, z * v2.z ); } // tolua_export - double x, y, z; //tolua_export + double x, y, z; // tolua_export -};//tolua_export \ No newline at end of file +};// tolua_export diff --git a/source/Vector3f.h b/source/Vector3f.h index 4c95e20de..adb154ad7 100644 --- a/source/Vector3f.h +++ b/source/Vector3f.h @@ -4,28 +4,28 @@ class Vector3i; class Vector3d; -class Vector3f //tolua_export -{ //tolua_export -public: //tolua_export - Vector3f( const Vector3d & v ); //tolua_export - Vector3f( const Vector3d * v ); //tolua_export - Vector3f( const Vector3i & v ); //tolua_export - Vector3f( const Vector3i * v ); //tolua_export +class Vector3f // tolua_export +{ // tolua_export +public: // tolua_export + Vector3f( const Vector3d & v ); // tolua_export + Vector3f( const Vector3d * v ); // tolua_export + Vector3f( const Vector3i & v ); // tolua_export + Vector3f( const Vector3i * v ); // tolua_export - Vector3f() : x(0), y(0), z(0) {} //tolua_export - Vector3f(float a_x, float a_y, float a_z) : x(a_x), y(a_y), z(a_z) {} //tolua_export + Vector3f() : x(0), y(0), z(0) {} // tolua_export + Vector3f(float a_x, float a_y, float a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export - inline void Set(float a_x, float a_y, float a_z) { x = a_x, y = a_y, z = a_z; } //tolua_export - inline void Normalize() { float l = 1.0f / Length(); x *= l; y *= l; z *= l; } //tolua_export - inline Vector3f NormalizeCopy() const { float l = 1.0f / Length(); return Vector3f( x * l, y * l, z * l ); }//tolua_export - inline void NormalizeCopy(Vector3f & a_V) const { float l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } //tolua_export - inline float Length() const { return (float)sqrtf( x * x + y * y + z * z ); } //tolua_export - inline float SqrLength() const { return x * x + y * y + z * z; } //tolua_export - inline float Dot( const Vector3f & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } //tolua_export - inline Vector3f Cross( const Vector3f & v ) const { return Vector3f( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } //tolua_export + inline void Set(float a_x, float a_y, float a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export + inline void Normalize() { float l = 1.0f / Length(); x *= l; y *= l; z *= l; } // tolua_export + inline Vector3f NormalizeCopy() const { float l = 1.0f / Length(); return Vector3f( x * l, y * l, z * l ); }// tolua_export + inline void NormalizeCopy(Vector3f & a_V) const { float l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } // tolua_export + inline float Length() const { return (float)sqrtf( x * x + y * y + z * z ); } // tolua_export + inline float SqrLength() const { return x * x + y * y + z * z; } // tolua_export + inline float Dot( const Vector3f & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } // tolua_export + inline Vector3f Cross( const Vector3f & v ) const { return Vector3f( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } // tolua_export - inline bool Equals( const Vector3f & v ) const { return (x == v.x && y == v.y && z == v.z ); } //tolua_export + inline bool Equals( const Vector3f & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export void operator += ( const Vector3f& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; } void operator += ( Vector3f* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; } @@ -35,13 +35,13 @@ public: //tolua_export void operator *= ( Vector3f* a_V ) { x *= a_V->x; y *= a_V->y; z *= a_V->z; } void operator *= ( const Vector3f& a_V ) { x *= a_V.x; y *= a_V.y; z *= a_V.z; } - Vector3f operator + ( const Vector3f& v2 ) const { return Vector3f( x + v2.x, y + v2.y, z + v2.z ); } //tolua_export - Vector3f operator + ( const Vector3f* v2 ) const { return Vector3f( x + v2->x, y + v2->y, z + v2->z ); } //tolua_export - Vector3f operator - ( const Vector3f& v2 ) const { return Vector3f( x - v2.x, y - v2.y, z - v2.z ); } //tolua_export - Vector3f operator - ( const Vector3f* v2 ) const { return Vector3f( x - v2->x, y - v2->y, z - v2->z ); } //tolua_export - Vector3f operator * ( const float f ) const { return Vector3f( x * f, y * f, z * f ); } //tolua_export - Vector3f operator * ( const Vector3f& v2 ) const { return Vector3f( x * v2.x, y * v2.y, z * v2.z ); } //tolua_export + Vector3f operator + ( const Vector3f& v2 ) const { return Vector3f( x + v2.x, y + v2.y, z + v2.z ); } // tolua_export + Vector3f operator + ( const Vector3f* v2 ) const { return Vector3f( x + v2->x, y + v2->y, z + v2->z ); } // tolua_export + Vector3f operator - ( const Vector3f& v2 ) const { return Vector3f( x - v2.x, y - v2.y, z - v2.z ); } // tolua_export + Vector3f operator - ( const Vector3f* v2 ) const { return Vector3f( x - v2->x, y - v2->y, z - v2->z ); } // tolua_export + Vector3f operator * ( const float f ) const { return Vector3f( x * f, y * f, z * f ); } // tolua_export + Vector3f operator * ( const Vector3f& v2 ) const { return Vector3f( x * v2.x, y * v2.y, z * v2.z ); } // tolua_export - float x, y, z; //tolua_export + float x, y, z; // tolua_export -};//tolua_export \ No newline at end of file +};// tolua_export diff --git a/source/Vector3i.h b/source/Vector3i.h index 85f2d7003..fd9b95305 100644 --- a/source/Vector3i.h +++ b/source/Vector3i.h @@ -3,20 +3,20 @@ #include class Vector3d; -class Vector3i //tolua_export -{ //tolua_export -public: //tolua_export - Vector3i( const Vector3d & v ); //tolua_export +class Vector3i // tolua_export +{ // tolua_export +public: // tolua_export + Vector3i( const Vector3d & v ); // tolua_export - Vector3i() : x(0), y(0), z(0) {} //tolua_export - Vector3i(int a_x, int a_y, int a_z) : x(a_x), y(a_y), z(a_z) {} //tolua_export + Vector3i() : x(0), y(0), z(0) {} // tolua_export + Vector3i(int a_x, int a_y, int a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export - inline void Set(int a_x, int a_y, int a_z) { x = a_x, y = a_y, z = a_z; } //tolua_export - inline float Length() const { return sqrtf( (float)( x * x + y * y + z * z) ); } //tolua_export - inline int SqrLength() const { return x * x + y * y + z * z; } //tolua_export + inline void Set(int a_x, int a_y, int a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export + inline float Length() const { return sqrtf( (float)( x * x + y * y + z * z) ); } // tolua_export + inline int SqrLength() const { return x * x + y * y + z * z; } // tolua_export - inline bool Equals( const Vector3i & v ) const { return (x == v.x && y == v.y && z == v.z ); } //tolua_export - inline bool Equals( const Vector3i * v ) const { return (x == v->x && y == v->y && z == v->z ); } //tolua_export + inline bool Equals( const Vector3i & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export + inline bool Equals( const Vector3i * v ) const { return (x == v->x && y == v->y && z == v->z ); } // tolua_export void operator += ( const Vector3i& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; } void operator += ( Vector3i* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; } @@ -34,5 +34,5 @@ public: //tolua_export friend Vector3i operator * ( const int f, const Vector3i& v ) { return Vector3i( v.x * f, v.y * f, v.z * f ); } friend bool operator < ( const Vector3i& v1, const Vector3i& v2 ) { return (v1.x > NameList = WebPlugin->GetTabNames(); for( std::list< std::pair >::iterator Names = NameList.begin(); Names != NameList.end(); ++Names ) { - Menu += "
  • " + (*Names).first + "
  • "; + Menu += "
  • " + (*Names).first + "
  • "; } } @@ -186,16 +186,16 @@ void cWebAdmin::Request_Handler(webserver::http_request* r) Request.FormData[ fd.name_ ] = HTTPfd; } - if( Split.size() > 1 ) + if (Split.size() > 1) { - for( PluginList::iterator itr = WebAdmin->m_Plugins.begin(); itr != WebAdmin->m_Plugins.end(); ++itr ) + for (PluginList::iterator itr = WebAdmin->m_Plugins.begin(); itr != WebAdmin->m_Plugins.end(); ++itr) { - if( (*itr)->GetName() == Split[1] ) + if ((*itr)->GetWebTitle() == Split[1]) { - Content = (*itr)->HandleWebRequest( &Request ); - cWebPlugin* WebPlugin = *itr; - FoundPlugin = WebPlugin->GetName(); - AString TabName = WebPlugin->GetTabNameForRequest( &Request ).first; + Content = (*itr)->HandleWebRequest(&Request); + cWebPlugin * WebPlugin = *itr; + FoundPlugin = WebPlugin->GetWebTitle(); + AString TabName = WebPlugin->GetTabNameForRequest(&Request).first; if (!TabName.empty()) { FoundPlugin += " - " + TabName; diff --git a/source/WebAdmin.h b/source/WebAdmin.h index 8e2d4147b..ad733e704 100644 --- a/source/WebAdmin.h +++ b/source/WebAdmin.h @@ -5,24 +5,24 @@ class cStringMap; -struct HTTPFormData //tolua_export -{ //tolua_export - std::string Name; //tolua_export - std::string Value; //tolua_export - std::string Type; //tolua_export -};//tolua_export +struct HTTPFormData // tolua_export +{ // tolua_export + std::string Name; // tolua_export + std::string Value; // tolua_export + std::string Type; // tolua_export +};// tolua_export -struct HTTPRequest //tolua_export -{ //tolua_export +struct HTTPRequest // tolua_export +{ // tolua_export typedef std::map< std::string, std::string > StringStringMap; typedef std::map< std::string, HTTPFormData > FormDataMap; - std::string Method; //tolua_export - std::string Path; //tolua_export + std::string Method; // tolua_export + std::string Path; // tolua_export StringStringMap Params; // >> EXPORTED IN MANUALBINDINGS << StringStringMap PostParams; // >> EXPORTED IN MANUALBINDINGS << - std::string Username; //tolua_export + std::string Username; // tolua_export FormDataMap FormData; // >> EXPORTED IN MANUALBINDINGS << -}; //tolua_export +}; // tolua_export struct lua_State; class cEvent; diff --git a/source/WebPlugin.cpp b/source/WebPlugin.cpp index 93619ef14..343ca64fa 100644 --- a/source/WebPlugin.cpp +++ b/source/WebPlugin.cpp @@ -12,9 +12,11 @@ cWebPlugin::cWebPlugin() { - LOG("cWebPlugin::cWebPlugin()"); - cWebAdmin* WebAdmin = cRoot::Get()->GetWebAdmin(); - if( WebAdmin ) WebAdmin->AddPlugin( this ); + cWebAdmin * WebAdmin = cRoot::Get()->GetWebAdmin(); + if (WebAdmin != NULL) + { + WebAdmin->AddPlugin(this); + } } @@ -23,11 +25,13 @@ cWebPlugin::cWebPlugin() cWebPlugin::~cWebPlugin() { - LOG("~cWebPlugin::cWebPlugin()"); - cWebAdmin* WebAdmin = cRoot::Get()->GetWebAdmin(); - if( WebAdmin ) WebAdmin->RemovePlugin( this ); + cWebAdmin * WebAdmin = cRoot::Get()->GetWebAdmin(); + if (WebAdmin != NULL) + { + WebAdmin->RemovePlugin(this); + } - for( TabList::iterator itr = m_Tabs.begin(); itr != m_Tabs.end(); ++itr ) + for (TabList::iterator itr = m_Tabs.begin(); itr != m_Tabs.end(); ++itr) { delete *itr; } @@ -38,7 +42,7 @@ cWebPlugin::~cWebPlugin() -std::list< std::pair > cWebPlugin::GetTabNames() +std::list > cWebPlugin::GetTabNames(void) { std::list< std::pair< AString, AString > > NameList; for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr ) @@ -55,7 +59,7 @@ std::list< std::pair > cWebPlugin::GetTabNames() -std::pair< AString, AString > cWebPlugin::GetTabNameForRequest( HTTPRequest* a_Request ) +std::pair< AString, AString > cWebPlugin::GetTabNameForRequest(HTTPRequest * a_Request) { std::pair< AString, AString > Names; AStringVector Split = StringSplit(a_Request->Path, "/"); diff --git a/source/WebPlugin.h b/source/WebPlugin.h index 35af88167..160c3c126 100644 --- a/source/WebPlugin.h +++ b/source/WebPlugin.h @@ -16,13 +16,13 @@ public: cWebPlugin(); virtual ~cWebPlugin(); - virtual const AString & GetName(void) const = 0; + virtual const AString & GetWebTitle(void) const = 0; // tolua_begin virtual AString HandleWebRequest( HTTPRequest * a_Request ) = 0; static AString SafeString( const AString & a_String ); - //tolua_end + // tolua_end struct sWebPluginTab { diff --git a/source/World.cpp b/source/World.cpp index 6eaf7a279..084bf8cd2 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -174,50 +174,6 @@ protected: /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cWorld: -cWorld* cWorld::GetWorld() -{ - LOGWARN("WARNING: Using deprecated function cWorld::GetWorld() use cRoot::Get()->GetDefaultWorld() instead!"); - return cRoot::Get()->GetDefaultWorld(); -} - - - - - -cWorld::~cWorld() -{ - { - cCSLock Lock(m_CSEntities); - while( m_AllEntities.begin() != m_AllEntities.end() ) - { - cEntity* Entity = *m_AllEntities.begin(); - m_AllEntities.remove( Entity ); - if ( !Entity->IsDestroyed() ) - { - Entity->Destroy(); - } - delete Entity; - } - } - - delete m_SimulatorManager; - delete m_SandSimulator; - delete m_WaterSimulator; - delete m_LavaSimulator; - delete m_FireSimulator; - delete m_RedstoneSimulator; - - UnloadUnusedChunks(); - - m_Storage.WaitForFinish(); - - delete m_ChunkMap; -} - - - - - cWorld::cWorld(const AString & a_WorldName) : m_WorldAgeSecs(0), m_TimeOfDaySecs(0), @@ -317,6 +273,40 @@ cWorld::cWorld(const AString & a_WorldName) : +cWorld::~cWorld() +{ + { + cCSLock Lock(m_CSEntities); + while( m_AllEntities.begin() != m_AllEntities.end() ) + { + cEntity* Entity = *m_AllEntities.begin(); + m_AllEntities.remove( Entity ); + if ( !Entity->IsDestroyed() ) + { + Entity->Destroy(); + } + delete Entity; + } + } + + delete m_SimulatorManager; + delete m_SandSimulator; + delete m_WaterSimulator; + delete m_LavaSimulator; + delete m_FireSimulator; + delete m_RedstoneSimulator; + + UnloadUnusedChunks(); + + m_Storage.WaitForFinish(); + + delete m_ChunkMap; +} + + + + + void cWorld::SetWeather(eWeather a_Weather) { switch (a_Weather) @@ -1064,14 +1054,14 @@ int cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ) void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - if(a_BlockType == E_BLOCK_AIR) + if (a_BlockType == E_BLOCK_AIR) { BlockHandler(GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnDestroyed(this, a_BlockX, a_BlockY, a_BlockZ); } m_ChunkMap->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ); - BlockHandler(a_BlockType)->OnPlaced(this, a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta); + BlockHandler(a_BlockType)->OnPlaced(this, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); } diff --git a/source/World.h b/source/World.h index b7b6b6934..d3ed37aa3 100644 --- a/source/World.h +++ b/source/World.h @@ -55,12 +55,10 @@ typedef cItemCallback cFurnaceCallback; -class cWorld //tolua_export -{ //tolua_export +class cWorld // tolua_export +{ // tolua_export public: - OBSOLETE static cWorld * GetWorld(); - // tolua_begin /// Return time in seconds @@ -70,11 +68,6 @@ public: return 0; } - long long GetWorldTime(void) const // OBSOLETE, use GetWorldAge() instead! - { - LOGWARNING("cWorld:GetWorldTime() is obsolete, use GetWorldAge() or GetTimeOfDay() instead"); - return m_WorldAge; - } Int64 GetWorldAge(void) const { return m_WorldAge; } Int64 GetTimeOfDay(void) const { return m_TimeOfDay; } @@ -174,8 +167,8 @@ public: const AString & GetDescription(void) const {return m_Description; } // FIXME: This should not be in cWorld // Max Players - unsigned int GetMaxPlayers(void) const {return m_MaxPlayers; } //tolua_export - void SetMaxPlayers(int iMax); //tolua_export + unsigned int GetMaxPlayers(void) const {return m_MaxPlayers; } // tolua_export + void SetMaxPlayers(int iMax); // tolua_export void AddPlayer( cPlayer* a_Player ); void RemovePlayer( cPlayer* a_Player ); @@ -189,7 +182,7 @@ public: /// Finds a player from a partial or complete player name and calls the callback - case-insensitive bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << - unsigned int GetNumPlayers(); //tolua_export + unsigned int GetNumPlayers(); // tolua_export // TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action) cPlayer * FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit); @@ -244,16 +237,16 @@ public: void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ); /// Updates the sign, askin gplugins for permission forst. a_Player is the player who changed the sign, may be NULL - void UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); //tolua_export + void UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // tolua_export /// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable. To be used only by cChunkStay! void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true); /// Regenerate the given chunk: - void RegenerateChunk(int a_ChunkX, int a_ChunkZ); //tolua_export + void RegenerateChunk(int a_ChunkX, int a_ChunkZ); // tolua_export /// Generates the given chunk, if not already generated - void GenerateChunk(int a_ChunkX, int a_ChunkZ); //tolua_export + void GenerateChunk(int a_ChunkX, int a_ChunkZ); // tolua_export /// Queues a chunk for lighting; a_Callback is called after the chunk is lighted void QueueLightChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback = NULL); @@ -359,7 +352,7 @@ public: int GetBiomeAt (int a_BlockX, int a_BlockZ); // tolua_export - const AString & GetName(void) const { return m_WorldName; } //tolua_export + const AString & GetName(void) const { return m_WorldName; } // tolua_export const AString & GetIniFileName(void) const {return m_IniFileName; } inline static void AbsoluteToRelative( int & a_X, int & a_Y, int & a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ ) @@ -389,10 +382,10 @@ public: if(a_Z < 0 && a_Z % cChunkDef::Width != 0) a_ChunkZ--; } - void SaveAllChunks(void); //tolua_export + void SaveAllChunks(void); // tolua_export /// Returns the number of chunks loaded - int GetNumChunks() const; //tolua_export + int GetNumChunks() const; // tolua_export /// Returns the number of chunks loaded and dirty, and in the lighting queue void GetChunkStats(int & a_NumValid, int & a_NumDirty, int & a_NumInLightingQueue); @@ -421,10 +414,10 @@ public: void QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, float a_TimeToWait); // tolua_export - void CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ); //tolua_export - void SetWeather ( eWeather a_Weather ); //tolua_export - void ChangeWeather(); //tolua_export - eWeather GetWeather() { return m_Weather; }; //tolua_export + void CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export + void SetWeather ( eWeather a_Weather ); // tolua_export + void ChangeWeather(); // tolua_export + eWeather GetWeather() { return m_Weather; }; // tolua_export cChunkGenerator & GetGenerator(void) { return m_Generator; } cWorldStorage & GetStorage (void) { return m_Storage; } @@ -535,7 +528,7 @@ private: /// Creates a new fluid simulator, loads its settings from the inifile (a_FluidName section) cFluidSimulator * InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock); -}; //tolua_export +}; // tolua_export diff --git a/source/WorldStorage/WSSAnvil.cpp b/source/WorldStorage/WSSAnvil.cpp index 895386e4c..1204db282 100644 --- a/source/WorldStorage/WSSAnvil.cpp +++ b/source/WorldStorage/WSSAnvil.cpp @@ -108,8 +108,8 @@ protected: void AddItem(const cItem * a_Item, int a_Slot) { m_Writer.BeginCompound(""); - m_Writer.AddShort("id", (short)(a_Item->m_ItemID)); - m_Writer.AddShort("Damage", a_Item->m_ItemHealth); + m_Writer.AddShort("id", (short)(a_Item->m_ItemType)); + m_Writer.AddShort("Damage", a_Item->m_ItemDamage); m_Writer.AddByte ("Count", a_Item->m_ItemCount); m_Writer.AddByte ("Slot", (unsigned char)a_Slot); m_Writer.EndCompound(); @@ -804,13 +804,13 @@ void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cPars { continue; } - Item.m_ItemID = (ENUM_ITEM_ID)(a_NBT.GetShort(ID)); + Item.m_ItemType = (ENUM_ITEM_ID)(a_NBT.GetShort(ID)); int Damage = a_NBT.FindChildByName(Child, "Damage"); if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short)) { continue; } - Item.m_ItemHealth = a_NBT.GetShort(Damage); + Item.m_ItemDamage = a_NBT.GetShort(Damage); int Count = a_NBT.FindChildByName(Child, "Count"); if ((Count < 0) || (a_NBT.GetType(Count) != TAG_Byte)) { @@ -853,13 +853,13 @@ void cWSSAnvil::LoadDispenserFromNBT(cBlockEntityList & a_BlockEntities, const c { continue; } - Item.m_ItemID = (ENUM_ITEM_ID)(a_NBT.GetShort(ID)); + Item.m_ItemType = (ENUM_ITEM_ID)(a_NBT.GetShort(ID)); int Damage = a_NBT.FindChildByName(Child, "Damage"); if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short)) { continue; } - Item.m_ItemHealth = a_NBT.GetShort(Damage); + Item.m_ItemDamage = a_NBT.GetShort(Damage); int Count = a_NBT.FindChildByName(Child, "Count"); if ((Count < 0) || (a_NBT.GetType(Count) != TAG_Byte)) { @@ -902,13 +902,13 @@ void cWSSAnvil::LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cPa { continue; } - Item.m_ItemID = (ENUM_ITEM_ID)(a_NBT.GetShort(ID)); + Item.m_ItemType = (ENUM_ITEM_ID)(a_NBT.GetShort(ID)); int Damage = a_NBT.FindChildByName(Child, "Damage"); if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short)) { continue; } - Item.m_ItemHealth = a_NBT.GetShort(Damage); + Item.m_ItemDamage = a_NBT.GetShort(Damage); int Count = a_NBT.FindChildByName(Child, "Count"); if ((Count < 0) || (a_NBT.GetType(Count) != TAG_Byte)) { diff --git a/source/squirrelbindings/SquirrelBindings.cpp b/source/squirrelbindings/SquirrelBindings.cpp index 876105f19..ac212b101 100644 --- a/source/squirrelbindings/SquirrelBindings.cpp +++ b/source/squirrelbindings/SquirrelBindings.cpp @@ -161,7 +161,7 @@ void BindSquirrel(HSQUIRRELVM vm) ConstTable().Enum("Hook", Enumeration() .Const("Tick", cPluginManager::HOOK_TICK) .Const("Chat", cPluginManager::HOOK_CHAT) - .Const("CollectItem", cPluginManager::HOOK_COLLECT_ITEM) + .Const("CollectPickup", cPluginManager::HOOK_COLLECT_PICKUP) .Const("BlockDig", cPluginManager::HOOK_BLOCK_DIG) .Const("BlockPlace", cPluginManager::HOOK_BLOCK_PLACE) .Const("Disconnect", cPluginManager::HOOK_DISCONNECT)