diff --git a/Plugins/Core/teleport.lua b/Plugins/Core/teleport.lua index 9fffec9a2..4dd13c64d 100644 --- a/Plugins/Core/teleport.lua +++ b/Plugins/Core/teleport.lua @@ -10,7 +10,7 @@ function HandleTPCommand( Split, Player ) elseif( OtherPlayer == Player ) then Player:SendMessage( cChatColor.Green .. "Already there :)" ) else - Player:TeleportTo( OtherPlayer ) + Player:TeleportToEntity( OtherPlayer ) Player:SendMessage( cChatColor.Green .. "You teleported to "..OtherPlayer:GetName().."!" ) OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName().." teleported to you!" ) end diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 21e6ecdb9..ee62b876f 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 02/21/12 17:01:49. +** Generated automatically by tolua++-1.0.92 on 02/22/12 16:44:22. */ #ifndef __cplusplus @@ -4357,9 +4357,9 @@ static int tolua_set_TakeDamageInfo_Instigator_ptr(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* method: TeleportTo of class cPawn */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_TeleportTo00 -static int tolua_AllToLua_cPawn_TeleportTo00(lua_State* tolua_S) +/* method: TeleportToEntity of class cPawn */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_TeleportToEntity00 +static int tolua_AllToLua_cPawn_TeleportToEntity00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; @@ -4375,25 +4375,26 @@ static int tolua_AllToLua_cPawn_TeleportTo00(lua_State* tolua_S) cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0); cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0)); #ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportTo'", NULL); + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportToEntity'", NULL); #endif { - self->TeleportTo(a_Entity); + self->TeleportToEntity(a_Entity); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'TeleportTo'.",&tolua_err); + tolua_error(tolua_S,"#ferror in function 'TeleportToEntity'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* method: TeleportTo of class cPawn */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_TeleportTo01 -static int tolua_AllToLua_cPawn_TeleportTo01(lua_State* tolua_S) +#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_TeleportTo00 +static int tolua_AllToLua_cPawn_TeleportTo00(lua_State* tolua_S) { +#ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) || @@ -4404,6 +4405,7 @@ static int tolua_AllToLua_cPawn_TeleportTo01(lua_State* tolua_S) ) goto tolua_lerror; else +#endif { cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0); const double a_PosX = ((const double) tolua_tonumber(tolua_S,2,0)); @@ -4420,8 +4422,11 @@ static int tolua_AllToLua_cPawn_TeleportTo01(lua_State* tolua_S) } } return 3; -tolua_lerror: - return tolua_AllToLua_cPawn_TeleportTo00(tolua_S); +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'TeleportTo'.",&tolua_err); + return 0; +#endif } #endif //#ifndef TOLUA_DISABLE @@ -4560,16 +4565,16 @@ static int tolua_AllToLua_cPawn_GetHealth00(lua_State* tolua_S) class Lua__cPawn : public cPawn, public ToluaBase { public: - void TeleportTo( cEntity* a_Entity) { - if (push_method("TeleportTo", tolua_AllToLua_cPawn_TeleportTo00)) { + void TeleportToEntity( cEntity* a_Entity) { + if (push_method("TeleportToEntity", tolua_AllToLua_cPawn_TeleportToEntity00)) { tolua_pushusertype(lua_state, (void*)a_Entity, "cEntity"); ToluaBase::dbcall(lua_state, 2, 0); } else { - return ( void ) cPawn:: TeleportTo(a_Entity); + return ( void ) cPawn:: TeleportToEntity(a_Entity); }; }; void TeleportTo( const double& a_PosX, const double& a_PosY, const double& a_PosZ) { - if (push_method("TeleportTo", tolua_AllToLua_cPawn_TeleportTo01)) { + if (push_method("TeleportTo", tolua_AllToLua_cPawn_TeleportTo00)) { tolua_pushnumber(lua_state, (lua_Number)a_PosX); tolua_pushnumber(lua_state, (lua_Number)a_PosY); tolua_pushnumber(lua_state, (lua_Number)a_PosZ); @@ -4649,8 +4654,8 @@ public: }; }; - void cPawn__TeleportTo( cEntity* a_Entity) { - return ( void )cPawn::TeleportTo(a_Entity); + void cPawn__TeleportToEntity( cEntity* a_Entity) { + return ( void )cPawn::TeleportToEntity(a_Entity); }; void cPawn__TeleportTo( const double& a_PosX, const double& a_PosY, const double& a_PosZ) { return ( void )cPawn::TeleportTo(a_PosX,a_PosY,a_PosZ); @@ -4708,9 +4713,9 @@ static int tolua_AllToLua_Lua__cPawn_tolua__set_instance00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* method: cPawn__TeleportTo of class Lua__cPawn */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00 -static int tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00(lua_State* tolua_S) +/* method: cPawn__TeleportToEntity of class Lua__cPawn */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__TeleportToEntity00 +static int tolua_AllToLua_Lua__cPawn_cPawn__TeleportToEntity00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; @@ -4726,25 +4731,26 @@ static int tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00(lua_State* tolua_S) Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0); cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0)); #ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__TeleportTo'", NULL); + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__TeleportToEntity'", NULL); #endif { - self->cPawn__TeleportTo(a_Entity); + self->cPawn__TeleportToEntity(a_Entity); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cPawn__TeleportTo'.",&tolua_err); + tolua_error(tolua_S,"#ferror in function 'cPawn__TeleportToEntity'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* method: cPawn__TeleportTo of class Lua__cPawn */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo01 -static int tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo01(lua_State* tolua_S) +#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00 +static int tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00(lua_State* tolua_S) { +#ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) || @@ -4755,6 +4761,7 @@ static int tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo01(lua_State* tolua_S) ) goto tolua_lerror; else +#endif { Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0); const double a_PosX = ((const double) tolua_tonumber(tolua_S,2,0)); @@ -4771,8 +4778,11 @@ static int tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo01(lua_State* tolua_S) } } return 3; -tolua_lerror: - return tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00(tolua_S); +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'cPawn__TeleportTo'.",&tolua_err); + return 0; +#endif } #endif //#ifndef TOLUA_DISABLE @@ -5967,6 +5977,14 @@ public: } else { return ( void ) cPlayer:: MoveTo(a_NewPos); }; + }; + void TeleportToEntity( cEntity* a_Entity) { + if (push_method("TeleportToEntity", tolua_AllToLua_cPawn_TeleportToEntity00)) { + tolua_pushusertype(lua_state, (void*)a_Entity, "cEntity"); + ToluaBase::dbcall(lua_state, 2, 0); + } else { + return ( void ) cPlayer:: TeleportToEntity(a_Entity); + }; }; void TakeDamage( int a_Damage, cEntity* a_Instigator) { if (push_method("TakeDamage", tolua_AllToLua_cPawn_TakeDamage00)) { @@ -6039,6 +6057,9 @@ public: }; void cPlayer__MoveTo( const Vector3d& a_NewPos) { return ( void )cPlayer::MoveTo(a_NewPos); + }; + void cPlayer__TeleportToEntity( cEntity* a_Entity) { + return ( void )cPlayer::TeleportToEntity(a_Entity); }; void cPlayer__TakeDamage( int a_Damage, cEntity* a_Instigator) { return ( void )cPlayer::TakeDamage(a_Damage,a_Instigator); @@ -17365,8 +17386,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"cPawn","cPawn","cEntity",NULL); tolua_beginmodule(tolua_S,"cPawn"); + tolua_function(tolua_S,"TeleportToEntity",tolua_AllToLua_cPawn_TeleportToEntity00); tolua_function(tolua_S,"TeleportTo",tolua_AllToLua_cPawn_TeleportTo00); - tolua_function(tolua_S,"TeleportTo",tolua_AllToLua_cPawn_TeleportTo01); tolua_function(tolua_S,"Heal",tolua_AllToLua_cPawn_Heal00); tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cPawn_TakeDamage00); tolua_function(tolua_S,"KilledBy",tolua_AllToLua_cPawn_KilledBy00); @@ -17375,8 +17396,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_cclass(tolua_S,"Lua__cPawn","Lua__cPawn","cPawn",NULL); tolua_beginmodule(tolua_S,"Lua__cPawn"); tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPawn_tolua__set_instance00); + tolua_function(tolua_S,"cPawn__TeleportToEntity",tolua_AllToLua_Lua__cPawn_cPawn__TeleportToEntity00); tolua_function(tolua_S,"cPawn__TeleportTo",tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00); - tolua_function(tolua_S,"cPawn__TeleportTo",tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo01); tolua_function(tolua_S,"cPawn__TakeDamage",tolua_AllToLua_Lua__cPawn_cPawn__TakeDamage00); tolua_function(tolua_S,"cPawn__KilledBy",tolua_AllToLua_Lua__cPawn_cPawn__KilledBy00); tolua_endmodule(tolua_S); diff --git a/source/Bindings.h b/source/Bindings.h index 860db990f..485b965c0 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 02/16/12 18:16:17. +** Generated automatically by tolua++-1.0.92 on 02/22/12 16:44:22. */ /* Exported function */ diff --git a/source/cPawn.cpp b/source/cPawn.cpp index ed16f57bb..4ec75eaa9 100644 --- a/source/cPawn.cpp +++ b/source/cPawn.cpp @@ -111,7 +111,7 @@ void cPawn::KilledBy( cEntity* a_Killer ) -void cPawn::TeleportTo( cEntity* a_Entity ) +void cPawn::TeleportToEntity( cEntity* a_Entity ) { TeleportTo( a_Entity->GetPosX(), a_Entity->GetPosY(), a_Entity->GetPosZ() ); } diff --git a/source/cPawn.h b/source/cPawn.h index b35350392..11b59575e 100644 --- a/source/cPawn.h +++ b/source/cPawn.h @@ -25,7 +25,7 @@ public: cPawn(); virtual ~cPawn(); - virtual void TeleportTo( cEntity* a_Entity ); //tolua_export + virtual void TeleportToEntity( cEntity* a_Entity ); //tolua_export virtual void TeleportTo( const double & a_PosX, const double & a_PosY, const double & a_PosZ ); //tolua_export virtual void Tick(float a_Dt) override;