From 3f9e00a3f3486c2845115e495d66f438f90825f3 Mon Sep 17 00:00:00 2001 From: archshift Date: Sun, 11 May 2014 16:25:21 -0700 Subject: [PATCH] Fixed a few more switch warnings. --- src/Generating/StructGen.cpp | 28 +++++++++---------- src/Mobs/Monster.cpp | 2 ++ src/WorldStorage/NBTChunkSerializer.cpp | 37 +++++++++++++------------ 3 files changed, 35 insertions(+), 32 deletions(-) diff --git a/src/Generating/StructGen.cpp b/src/Generating/StructGen.cpp index db9d5578c..636364e17 100644 --- a/src/Generating/StructGen.cpp +++ b/src/Generating/StructGen.cpp @@ -596,24 +596,22 @@ void cStructGenDirectOverhangs::GenFinish(cChunkDesc & a_ChunkDesc) // Interpolate between FloorLo and FloorHi: for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++) { - switch (a_ChunkDesc.GetBiome(x, z)) + EMCSBiome biome = a_ChunkDesc.GetBiome(x, z); + + if ((biome == biExtremeHills) || (biome == biExtremeHillsEdge)) { - case biExtremeHills: - case biExtremeHillsEdge: + int Lo = FloorLo[x + 17 * z] / 256; + int Hi = FloorHi[x + 17 * z] / 256; + for (int y = 0; y < SEGMENT_HEIGHT; y++) { - int Lo = FloorLo[x + 17 * z] / 256; - int Hi = FloorHi[x + 17 * z] / 256; - for (int y = 0; y < SEGMENT_HEIGHT; y++) + int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT; + if (Val < 0) { - int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT; - if (Val < 0) - { - a_ChunkDesc.SetBlockType(x, y + Segment, z, E_BLOCK_AIR); - } - } // for y - break; - } - } // switch (biome) + a_ChunkDesc.SetBlockType(x, y + Segment, z, E_BLOCK_AIR); + } + } // for y + break; + } // if (biome) } // for z, x // Swap the floors: diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 62670907f..5832edb9f 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -355,6 +355,8 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) InStateEscaping(a_Dt); break; } + + case ATTACKING: break; } // switch (m_EMState) BroadcastMovementUpdate(); diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 2ac1d7962..ab80dd7c8 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -391,38 +391,41 @@ void cNBTChunkSerializer::AddFallingBlockEntity(cFallingBlock * a_FallingBlock) void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart) { - const char * EntityClass = NULL; - switch (a_Minecart->GetPayload()) - { - case cMinecart::mpNone: EntityClass = "MinecartRideable"; break; - case cMinecart::mpChest: EntityClass = "MinecartChest"; break; - case cMinecart::mpFurnace: EntityClass = "MinecartFurnace"; break; - case cMinecart::mpTNT: EntityClass = "MinecartTNT"; break; - case cMinecart::mpHopper: EntityClass = "MinecartHopper"; break; - default: - { - ASSERT(!"Unhandled minecart payload type"); - return; - } - } // switch (payload) - m_Writer.BeginCompound(""); - AddBasicEntity(a_Minecart, EntityClass); + switch (a_Minecart->GetPayload()) { case cMinecart::mpChest: { + AddBasicEntity(a_Minecart, "MinecartChest"); // Add chest contents into the Items tag: AddMinecartChestContents((cMinecartWithChest *)a_Minecart); break; } - case cMinecart::mpFurnace: { + AddBasicEntity(a_Minecart, "MinecartFurnace"); // TODO: Add "Push" and "Fuel" tags break; } + case cMinecart::mpHopper: + { + AddBasicEntity(a_Minecart, "MinecartHopper"); + // TODO: Add hopper contents? + break; + } + case cMinecart::mpTNT: + { + AddBasicEntity(a_Minecart, "MinecartTNT"); + break; + } + case cMinecart::mpNone: + { + AddBasicEntity(a_Minecart, "MinecartRideable"); + break; + } } // switch (Payload) + m_Writer.EndCompound(); }