diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index ee9cb61e9..f329c0020 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -2995,7 +2995,7 @@ static int tolua_cLineBlockTracer_FirstSolidHitTrace(lua_State * tolua_S) Vector3d hitCoords; Vector3i hitBlockCoords; eBlockFace hitBlockFace; - auto isHit = cLineBlockTracer::FirstSolidHitTrace(*world, start, end, hitCoords, hitBlockCoords, hitBlockFace); + auto isHit = cLineBlockTracer::FirstSolidHitTrace(*world, *start, *end, hitCoords, hitBlockCoords, hitBlockFace); L.Push(isHit); if (!isHit) { @@ -3093,7 +3093,7 @@ static int tolua_cLineBlockTracer_LineOfSightTrace(lua_State * tolua_S) } int lineOfSight = cLineBlockTracer::losAirWater; L.GetStackValue(idx + 7, lineOfSight); - L.Push(cLineBlockTracer::LineOfSightTrace(*world, start, end, lineOfSight)); + L.Push(cLineBlockTracer::LineOfSightTrace(*world, *start, *end, lineOfSight)); return 1; } @@ -3532,7 +3532,7 @@ static int tolua_cBoundingBox_CalcLineIntersection(lua_State * a_LuaState) bool res; if (L.GetStackValues(2, min, max, pt1, pt2)) // Try the static signature first { - res = cBoundingBox::CalcLineIntersection(min, max, pt1, pt2, lineCoeff, blockFace); + res = cBoundingBox::CalcLineIntersection(*min, *max, *pt1, *pt2, lineCoeff, blockFace); } else { @@ -3543,7 +3543,7 @@ static int tolua_cBoundingBox_CalcLineIntersection(lua_State * a_LuaState) tolua_error(a_LuaState, "Invalid function params. Expected either bbox:CalcLineIntersection(pt1, pt2) or cBoundingBox:CalcLineIntersection(min, max, pt1, pt2).", nullptr); return 0; } - res = bbox->CalcLineIntersection(pt1, pt2, lineCoeff, blockFace); + res = bbox->CalcLineIntersection(*pt1, *pt2, lineCoeff, blockFace); } L.Push(res); if (res) diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index d1e101964..c2a1f782d 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -81,7 +81,7 @@ protected: { Vector3d Intersection = LineStart + m_Projectile->GetSpeed() * LineCoeff; // Point where projectile goes into the hit block - if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile, a_BlockX, a_BlockY, a_BlockZ, Face, &Intersection)) + if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile, a_BlockX, a_BlockY, a_BlockZ, Face, Intersection)) { return false; } diff --git a/src/Vector3.h b/src/Vector3.h index 732a65a1f..5c4839ab7 100644 --- a/src/Vector3.h +++ b/src/Vector3.h @@ -21,18 +21,17 @@ public: inline Vector3(T a_x, T a_y, T a_z) : x(a_x), y(a_y), z(a_z) {} - // Hardcoded copy constructors (tolua++ does not support function templates .. yet) - Vector3(const Vector3 & a_Rhs) : x(static_cast(a_Rhs.x)), y(static_cast(a_Rhs.y)), z(static_cast(a_Rhs.z)) {} - Vector3(const Vector3 & a_Rhs) : x(static_cast(a_Rhs.x)), y(static_cast(a_Rhs.y)), z(static_cast(a_Rhs.z)) {} - Vector3(const Vector3 & a_Rhs) : x(static_cast(a_Rhs.x)), y(static_cast(a_Rhs.y)), z(static_cast(a_Rhs.z)) {} + #if 0 // Hardcoded copy constructors (tolua++ does not support function templates .. yet) + Vector3(const Vector3 & a_Rhs); + Vector3(const Vector3 & a_Rhs); + Vector3(const Vector3 & a_Rhs); + #endif // tolua_end - template - Vector3(const Vector3<_T> & a_Rhs) : x(a_Rhs.x), y(a_Rhs.y), z(a_Rhs.z) {} - - template - Vector3(const Vector3<_T> * a_Rhs) : x(a_Rhs->x), y(a_Rhs->y), z(a_Rhs->z) {} + // Conversion constructors where U is not the same as T leaving the copy-constructor implicitly generated + template ::value>::type> + Vector3(const Vector3 & a_Rhs): x(static_cast(a_Rhs.x)), y(static_cast(a_Rhs.y)), z(static_cast(a_Rhs.z)) {} // tolua_begin inline void Set(T a_x, T a_y, T a_z) @@ -111,9 +110,9 @@ public: /** Updates each coord to its absolute value */ inline void Abs() { - x = (x < 0) ? -x : x; - y = (y < 0) ? -y : y; - z = (z < 0) ? -z : z; + x = std::abs(x); + y = std::abs(y); + z = std::abs(z); } /** Clamps each coord into the specified range. */ @@ -152,7 +151,7 @@ public: inline bool EqualsEps(const Vector3 & a_Rhs, T a_Eps) const { - return (Abs(x - a_Rhs.x) < a_Eps) && (Abs(y - a_Rhs.y) < a_Eps) && (Abs(z - a_Rhs.z) < a_Eps); + return (std::abs(x - a_Rhs.x) < a_Eps) && (std::abs(y - a_Rhs.y) < a_Eps) && (std::abs(z - a_Rhs.z) < a_Eps); } inline void Move(T a_X, T a_Y, T a_Z) @@ -229,14 +228,6 @@ public: z *= a_v; } - inline Vector3 & operator = (const Vector3 & a_Rhs) - { - x = a_Rhs.x; - y = a_Rhs.y; - z = a_Rhs.z; - return *this; - } - // tolua_begin inline Vector3 operator + (const Vector3& a_Rhs) const @@ -305,7 +296,7 @@ public: */ inline double LineCoeffToXYPlane(const Vector3 & a_OtherEnd, T a_Z) const { - if (Abs(z - a_OtherEnd.z) < EPS) + if (std::abs(z - a_OtherEnd.z) < EPS) { return NO_INTERSECTION; } @@ -320,7 +311,7 @@ public: */ inline double LineCoeffToXZPlane(const Vector3 & a_OtherEnd, T a_Y) const { - if (Abs(y - a_OtherEnd.y) < EPS) + if (std::abs(y - a_OtherEnd.y) < EPS) { return NO_INTERSECTION; } @@ -335,7 +326,7 @@ public: */ inline double LineCoeffToYZPlane(const Vector3 & a_OtherEnd, T a_X) const { - if (Abs(x - a_OtherEnd.x) < EPS) + if (std::abs(x - a_OtherEnd.x) < EPS) { return NO_INTERSECTION; } @@ -364,16 +355,6 @@ public: /** Return value of LineCoeffToPlane() if the line is parallel to the plane. */ static const double NO_INTERSECTION; - -protected: - - /** Returns the absolute value of the given argument. - Templatized because the standard library differentiates between abs() and fabs(). */ - static T Abs(T a_Value) - { - return (a_Value < 0) ? -a_Value : a_Value; - } - }; // tolua_end