diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp index 0641a3d57..2f57bedeb 100644 --- a/src/Mobs/Skeleton.cpp +++ b/src/Mobs/Skeleton.cpp @@ -4,6 +4,7 @@ #include "Skeleton.h" #include "../World.h" #include "../Entities/ArrowEntity.h" +#include "ClientHandle.h" @@ -90,3 +91,17 @@ void cSkeleton::Attack(float a_Dt) m_AttackInterval = 0.0; } } + + + + + +void cSkeleton::SpawnOn(cClientHandle & a_ClientHandle) +{ + super::SpawnOn(a_ClientHandle); + a_ClientHandle.SendEntityEquipment(*this, 0, cItem(E_ITEM_BOW)); +} + + + + diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h index 8f31b42e1..229462d63 100644 --- a/src/Mobs/Skeleton.h +++ b/src/Mobs/Skeleton.h @@ -20,6 +20,8 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void MoveToPosition(const Vector3f & a_Position) override; virtual void Attack(float a_Dt) override; + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + bool IsWither(void) const { return m_bIsWither; }; private: