diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index ab4e01334..6ce928252 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1832,13 +1832,17 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_ Handler->ConvertToPickups(Drops, area.GetBlockMeta(bx + x, by + y, bz + z)); // Stone becomes cobblestone, coal ore becomes coal, etc. m_World->SpawnItemPickups(Drops, bx + x, by + y, bz + z); } - else if (m_World->IsTNTShrapnelEnabled() && (m_World->GetTickRandomNumber(100) < 20)) // 20% chance of flinging stuff around + else if ((m_World->GetTNTShrapnelLevel() > 0) && (m_World->GetTickRandomNumber(100) < 20)) // 20% chance of flinging stuff around { - if (!cBlockInfo::FullyOccupiesVoxel(area.GetBlockType(bx + x, by + y, bz + z))) + if (!cBlockInfo::FullyOccupiesVoxel(Block)) { break; } - m_World->SpawnFallingBlock(bx + x, by + y + 5, bz + z, area.GetBlockType(bx + x, by + y, bz + z), area.GetBlockMeta(bx + x, by + y, bz + z)); + else if ((m_World->GetTNTShrapnelLevel() == 1) && ((Block != E_BLOCK_SAND) && (Block != E_BLOCK_GRAVEL))) + { + break; + } + m_World->SpawnFallingBlock(bx + x, by + y + 5, bz + z, Block, area.GetBlockMeta(bx + x, by + y, bz + z)); } area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR); a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z)); diff --git a/src/World.cpp b/src/World.cpp index cf18e3a45..18109b2af 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -578,13 +578,15 @@ void cWorld::Start(void) m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false); m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", true); m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true); - m_bTNTSpawnsShrapnel = IniFile.GetValueSetB("Physics", "IsTNTShrapnelEnabled", true); + m_TNTShrapnelLevel = IniFile.GetValueSetI("Physics", "TNTShrapnelLevel", 2); m_bCommandBlocksEnabled = IniFile.GetValueSetB("Mechanics", "CommandBlocksEnabled", false); m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true); m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true); m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true); m_GameMode = (eGameMode)IniFile.GetValueSetI("General", "Gamemode", m_GameMode); + if (m_TNTShrapnelLevel > 2) + m_TNTShrapnelLevel = 2; // Load allowed mobs: const char * DefaultMonsters = ""; diff --git a/src/World.h b/src/World.h index ea24c39d5..2804e8386 100644 --- a/src/World.h +++ b/src/World.h @@ -605,8 +605,8 @@ public: bool AreCommandBlocksEnabled(void) const { return m_bCommandBlocksEnabled; } void SetCommandBlocksEnabled(bool a_Flag) { m_bCommandBlocksEnabled = a_Flag; } - bool IsTNTShrapnelEnabled(void) const { return m_bTNTSpawnsShrapnel; } - void SetTNTShrapnelEnabled(bool a_Flag) { m_bTNTSpawnsShrapnel = a_Flag; } + unsigned char GetTNTShrapnelLevel(void) const { return m_TNTShrapnelLevel; } + void SetTNTShrapnelLevel(int a_Flag) { m_TNTShrapnelLevel = a_Flag; } bool ShouldUseChatPrefixes(void) const { return m_bUseChatPrefixes; } void SetShouldUseChatPrefixes(bool a_Flag) { m_bUseChatPrefixes = a_Flag; } @@ -866,8 +866,12 @@ private: /** Whether prefixes such as [INFO] are prepended to SendMessageXXX() / BroadcastChatXXX() functions */ bool m_bUseChatPrefixes; - /** Whether TNT explosions, done via cWorld::DoExplosionAt(), should project random affected blocks as FallingBlock entities */ - bool m_bTNTSpawnsShrapnel; + /** The level of DoExplosionAt() projecting random affected blocks as FallingBlock entities + 0 = None + 1 = Only sand and gravel + 2 = All blocks + */ + int m_TNTShrapnelLevel; cChunkGenerator m_Generator;