diff --git a/Server/Plugins/APIDump/APIDesc.lua b/Server/Plugins/APIDump/APIDesc.lua index f9fed612f..94082cd94 100644 --- a/Server/Plugins/APIDump/APIDesc.lua +++ b/Server/Plugins/APIDump/APIDesc.lua @@ -13061,6 +13061,16 @@ end }, Notes = "Returns the server description set in the settings.ini.", }, + GetShutdownMessage = + { + Returns = + { + { + Type = "string", + }, + }, + Notes = "Returns the shutdown message set in the settings.ini.", + }, GetMaxPlayers = { Returns = diff --git a/src/Root.cpp b/src/Root.cpp index 3d3930975..8390cac7b 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -332,6 +332,26 @@ void cRoot::Start(std::unique_ptr a_OverridesRepo) void cRoot::StopServer() { + // Kick all players from the server with custom disconnect message + class cPlayerCallback : public cPlayerListCallback + { + AString m_ShutdownMessage; + virtual bool Item(cPlayer * a_Player) + { + a_Player->GetClientHandlePtr()->Kick(m_ShutdownMessage); + m_HasSentDisconnect = true; + return false; + } + public: + bool m_HasSentDisconnect; + cPlayerCallback(AString a_ShutdownMessage) : m_ShutdownMessage(a_ShutdownMessage) { m_HasSentDisconnect = false; } + } PlayerCallback(m_Server->GetShutdownMessage()); + + cRoot::Get()->ForEachPlayer(PlayerCallback); + if (PlayerCallback.m_HasSentDisconnect) + { + std::this_thread::sleep_for(std::chrono::seconds(1)); + } m_TerminateEventRaised = true; m_StopEvent.Set(); m_InputThreadRunFlag.clear(); diff --git a/src/Server.cpp b/src/Server.cpp index ba469bd3e..95e0b535b 100644 --- a/src/Server.cpp +++ b/src/Server.cpp @@ -190,6 +190,7 @@ void cServer::PlayerDestroying(const cPlayer * a_Player) bool cServer::InitServer(cSettingsRepositoryInterface & a_Settings, bool a_ShouldAuth) { m_Description = a_Settings.GetValueSet("Server", "Description", "Cuberite - in C++!"); + m_ShutdownMessage = a_Settings.GetValueSet("Server", "ShutdownMessage", "Server shutdown"); m_MaxPlayers = a_Settings.GetValueSetI("Server", "MaxPlayers", 100); m_bIsHardcore = a_Settings.GetValueSetB("Server", "HardcoreEnabled", false); m_bAllowMultiLogin = a_Settings.GetValueSetB("Server", "AllowMultiLogin", false); diff --git a/src/Server.h b/src/Server.h index 600e7ca97..74f9581ae 100644 --- a/src/Server.h +++ b/src/Server.h @@ -64,6 +64,8 @@ public: const AString & GetDescription(void) const {return m_Description; } + const AString & GetShutdownMessage(void) const { return m_ShutdownMessage; } + // Player counts: int GetMaxPlayers(void) const { return m_MaxPlayers; } int GetNumPlayers(void) const; @@ -204,6 +206,7 @@ private: cRCONServer m_RCONServer; AString m_Description; + AString m_ShutdownMessage; AString m_FaviconData; int m_MaxPlayers; bool m_bIsHardcore;