diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 62978172c..44de0d659 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -684,32 +684,8 @@ NIBBLETYPE cBlockInfo::GetSpreadLightFalloff(const BLOCKTYPE Block) case E_BLOCK_STATIONARY_WATER: case E_BLOCK_WATER: return 3; - // Light does not pass through these blocks at all: - case E_BLOCK_ACACIA_WOOD_STAIRS: - case E_BLOCK_BIRCH_WOOD_STAIRS: - case E_BLOCK_BRICK_STAIRS: - case E_BLOCK_COBBLESTONE_STAIRS: - case E_BLOCK_DARK_OAK_WOOD_STAIRS: - case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB: - case E_BLOCK_DOUBLE_STONE_SLAB: - case E_BLOCK_DOUBLE_WOODEN_SLAB: - case E_BLOCK_FARMLAND: - case E_BLOCK_JUNGLE_WOOD_STAIRS: - case E_BLOCK_NETHER_BRICK_STAIRS: - case E_BLOCK_OAK_WOOD_STAIRS: - case E_BLOCK_PURPUR_DOUBLE_SLAB: - case E_BLOCK_PURPUR_SLAB: - case E_BLOCK_PURPUR_STAIRS: - case E_BLOCK_QUARTZ_STAIRS: - case E_BLOCK_RED_SANDSTONE_SLAB: - case E_BLOCK_RED_SANDSTONE_STAIRS: - case E_BLOCK_SANDSTONE_STAIRS: - case E_BLOCK_SPRUCE_WOOD_STAIRS: - case E_BLOCK_STONE_BRICK_STAIRS: - case E_BLOCK_STONE_SLAB: - case E_BLOCK_WOODEN_SLAB: return 15; - - default: return 0; + // Light does not pass through anything else (note: including tilled farmland, stairs, and slabs): + default: return 15; } }