diff --git a/src/BlockID.h b/src/BlockID.h index 9a8830710..03a7f63e6 100644 --- a/src/BlockID.h +++ b/src/BlockID.h @@ -477,6 +477,7 @@ enum // E_BLOCK_DIRT metas: E_META_DIRT_NORMAL = 0, E_META_DIRT_GRASSLESS = 1, + E_META_DIRT_COARSE = 1, E_META_DIRT_PODZOL = 2, // E_BLOCK_DISPENSER / E_BLOCK_DROPPER metas: diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 14e814084..719ba0550 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -329,6 +329,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; a_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_IRON_TRAPDOOR ].m_PistonBreakable = true; a_Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; a_Info[E_BLOCK_LILY_PAD ].m_PistonBreakable = true; diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h index 60d81db72..19f889372 100644 --- a/src/Blocks/BlockDirt.h +++ b/src/Blocks/BlockDirt.h @@ -21,7 +21,15 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - a_Pickups.push_back(cItem(E_BLOCK_DIRT, 1, 0)); + if (a_BlockMeta == E_META_DIRT_COARSE) + { + // Drop the coarse block (dirt, meta 1) + a_Pickups.Add(E_BLOCK_DIRT, 1, E_META_DIRT_COARSE); + } + else + { + a_Pickups.Add(E_BLOCK_DIRT, 1, E_META_DIRT_NORMAL); + } } diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h index 0ff8bcfc8..92ad8da12 100644 --- a/src/Blocks/BlockDoor.h +++ b/src/Blocks/BlockDoor.h @@ -173,7 +173,23 @@ public: /** Returns true if the specified blocktype is any kind of door */ inline static bool IsDoor(BLOCKTYPE a_Block) { - return (a_Block == E_BLOCK_WOODEN_DOOR) || (a_Block == E_BLOCK_IRON_DOOR); + switch (a_Block) + { + case E_BLOCK_ACACIA_DOOR: + case E_BLOCK_BIRCH_DOOR: + case E_BLOCK_DARK_OAK_DOOR: + case E_BLOCK_IRON_DOOR: + case E_BLOCK_JUNGLE_DOOR: + case E_BLOCK_SPRUCE_DOOR: + case E_BLOCK_WOODEN_DOOR: + { + return true; + } + default: + { + return false; + } + } } diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h index 41256ae55..8c96de0f1 100644 --- a/src/Blocks/BlockTrapdoor.h +++ b/src/Blocks/BlockTrapdoor.h @@ -29,6 +29,12 @@ public: virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { + if (m_BlockType == E_BLOCK_IRON_TRAPDOOR) + { + // Iron doors can only be toggled by redstone, not by right-clicking + return; + } + // Flip the ON bit on/off using the XOR bitwise operation NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04); a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); diff --git a/src/Items/ItemHoe.h b/src/Items/ItemHoe.h index de8b9a061..ae3723323 100644 --- a/src/Items/ItemHoe.h +++ b/src/Items/ItemHoe.h @@ -24,12 +24,35 @@ public: { return false; } - BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); BLOCKTYPE UpperBlock = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ); + BLOCKTYPE Block; + NIBBLETYPE BlockMeta; + a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta); + if (((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS)) && (UpperBlock == E_BLOCK_AIR)) { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, 0); + BLOCKTYPE NewBlock = E_BLOCK_FARMLAND; + if (Block == E_BLOCK_DIRT) + { + switch (BlockMeta) + { + case E_META_DIRT_COARSE: + { + // Transform to normal dirt + NewBlock = E_BLOCK_DIRT; + break; + } + case E_META_DIRT_PODZOL: + { + // You can't transform this block with a hoe in vanilla + return false; + } + default: break; + } + } + + a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, NewBlock, 0); a_World->BroadcastSoundEffect("dig.gravel", a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 1.0f, 0.8f); a_Player->UseEquippedItem(); return true; diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp index e8887ce59..aad41e463 100644 --- a/src/Simulator/SandSimulator.cpp +++ b/src/Simulator/SandSimulator.cpp @@ -160,6 +160,7 @@ bool cSandSimulator::CanContinueFallThrough(BLOCKTYPE a_BlockType) case E_BLOCK_FIRE: case E_BLOCK_FLOWER_POT: case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_IRON_TRAPDOOR: case E_BLOCK_LAVA: case E_BLOCK_LEVER: case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: diff --git a/src/World.cpp b/src/World.cpp index 6059b841f..a3c804b44 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2954,7 +2954,7 @@ bool cWorld::IsTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ) BLOCKTYPE Block; NIBBLETYPE Meta; GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); - if (Block != E_BLOCK_TRAPDOOR) + if ((Block != E_BLOCK_TRAPDOOR) && (Block != E_BLOCK_IRON_TRAPDOOR)) { return false; } @@ -2971,7 +2971,7 @@ bool cWorld::SetTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Op BLOCKTYPE Block; NIBBLETYPE Meta; GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); - if (Block != E_BLOCK_TRAPDOOR) + if ((Block != E_BLOCK_TRAPDOOR) && (Block != E_BLOCK_IRON_TRAPDOOR)) { return false; }