diff --git a/Server/Plugins/APIDump/APIDesc.lua b/Server/Plugins/APIDump/APIDesc.lua index aa2bf2b81..634202782 100644 --- a/Server/Plugins/APIDump/APIDesc.lua +++ b/Server/Plugins/APIDump/APIDesc.lua @@ -13741,307 +13741,307 @@ end { AnimalsBred = { - Notes = "", + Notes = "The number of times the player bred two mobs.", }, AviateOneCm = { - Notes = "", + Notes = "The total distance travelled by elytra.", }, BellRing = { - Notes = "", + Notes = "The number of times the player has rung a bell.", }, BoatOneCm = { - Notes = "", + Notes = "The total distance travelled by boats.", }, CleanArmor = { - Notes = "", + Notes = "The number of dyed leather armors washed with a cauldron.", }, CleanBanner = { - Notes = "", + Notes = "The number of banner patterns washed with a cauldron.", }, CleanShulkerBox = { - Notes = "", + Notes = "The number of times the player has washed a Shulker Box with a cauldron.", }, ClimbOneCm = { - Notes = "", + Notes = "The total distance travelled up ladders or vines.", }, CrouchOneCm = { - Notes = "", + Notes = "The total distance walked while sneaking.", }, DamageAbsorbed = { - Notes = "", + Notes = "The amount of damage the player has absorbed in tenths of 1.", }, DamageBlockedByShield = { - Notes = "", + Notes = "The amount of damage the player has blocked with a shield in tenths of 1.", }, DamageDealt = { - Notes = "", + Notes = "The amount of damage the player has dealt in tenths 1. Includes only melee attacks.", }, DamageDealtAbsorbed = { - Notes = "", + Notes = "The amount of damage the player has dealt that was absorbed, in tenths of 1.", }, DamageDealtResisted = { - Notes = "", + Notes = "The amount of damage the player has dealt that was resisted, in tenths of 1.", }, DamageResisted = { - Notes = "", + Notes = "The amount of damage the player has resisted in tenths of 1.", }, DamageTaken = { - Notes = "", + Notes = "The amount of damage the player has taken in tenths of 1.", }, Deaths = { - Notes = "", + Notes = "The number of times the player died.", }, Drop = { - Notes = "", + Notes = "The number of items the drop key was pressed.", }, EatCakeSlice = { - Notes = "", + Notes = "The number of cake slices eaten.", }, EnchantItem = { - Notes = "", + Notes = "The number of items enchanted.", }, FallOneCm = { - Notes = "", + Notes = "The total distance fallen.", }, FillCauldron = { - Notes = "", + Notes = "The number of times the player filled cauldrons with water buckets.", }, FishCaught = { - Notes = "", + Notes = "The number of fish caught.", }, FlyOneCm = { - Notes = "", + Notes = "The total distance flown.", }, HorseOneCm = { - Notes = "", + Notes = "The total distance travelled by horses.", }, InspectDispenser = { - Notes = "", + Notes = "The number of times interacted with dispensers.", }, InspectDropper = { - Notes = "", + Notes = "The number of times interacted with droppers.", }, InspectHopper = { - Notes = "", + Notes = "The number of times interacted with hoppers.", }, InteractWithAnvil = { - Notes = "", + Notes = "The number of times interacted with anvils.", }, InteractWithBeacon = { - Notes = "", + Notes = "The number of times interacted with beacons.", }, InteractWithBlastFurnace = { - Notes = "", + Notes = "The number of times interacted with Blast Furnaces.", }, InteractWithBrewingstand = { - Notes = "", + Notes = "The number of times interacted with brewing stands.", }, InteractWithCampfire = { - Notes = "", + Notes = "The number of times interacted with campfires.", }, InteractWithCartographyTable = { - Notes = "", + Notes = "The number of times interacted with cartography tables.", }, InteractWithCraftingTable = { - Notes = "", + Notes = "The number of times interacted with crafting tables.", }, InteractWithFurnace = { - Notes = "", + Notes = "The number of times interacted with furnaces.", }, InteractWithGrindstone = { - Notes = "", + Notes = "The number of times interacted with grindstones.", }, InteractWithLectern = { - Notes = "", + Notes = "The number of times interacted with lecterns.", }, InteractWithLoom = { - Notes = "", + Notes = "The number of times interacted with looms.", }, InteractWithSmithingTable = { - Notes = "", + Notes = "The number of times interacted with smithing tables.", }, InteractWithSmoker = { - Notes = "", + Notes = "The number of times interacted with smokers.", }, InteractWithStonecutter = { - Notes = "", + Notes = "The number of times interacted with stonecutters.", }, JunkFished = { - Notes = "", + Notes = "The amount of junk fished.", }, Jump = { - Notes = "", + Notes = "The number of jumps performed.", }, LeaveGame = { - Notes = "", + Notes = "The number of times disconnected from the server.", }, MinecartOneCm = { - Notes = "", + Notes = "The total distance travelled by minecarts.", }, MobKills = { - Notes = "", + Notes = "The number of mobs the player killed.", }, OpenBarrel = { - Notes = "", + Notes = "The number of times the player has opened a barrel.", }, OpenChest = { - Notes = "", + Notes = "The number of times the player opened chests.", }, OpenEnderchest = { - Notes = "", + Notes = "The number of times the player opened ender chests.", }, OpenShulkerBox = { - Notes = "", + Notes = "The number of times the player has opened a shulker box.", }, PigOneCm = { - Notes = "", + Notes = "The total distance travelled by pigs via saddles.", }, PlayNoteblock = { - Notes = "", + Notes = "The number of note blocks hit.", }, PlayOneMinute = { - Notes = "", + Notes = "The total time played.", }, PlayRecord = { - Notes = "", + Notes = "The number of music discs played on a jukebox.", }, PlayerKills = { - Notes = "", + Notes = "The number of players the player directly killed.", }, PotFlower = { - Notes = "", + Notes = "The number of plants potted into flower pots.", }, RaidTrigger = { - Notes = "", + Notes = "The number of times the player has triggered a raid.", }, RaidWin = { - Notes = "", + Notes = "The number of times the player has won a raid.", }, SleepInBed = { - Notes = "", + Notes = "The number of times the player has slept in a bed.", }, SneakTime = { - Notes = "", + Notes = "The time the player has held down the sneak button.", }, SprintOneCm = { - Notes = "", + Notes = "The total distance sprinted.", }, StriderOneCm = { - Notes = "", + Notes = "The total distance travelled by striders via saddles.", }, SwimOneCm = { - Notes = "", + Notes = "The total distance swum.", }, TalkedToVillager = { - Notes = "", + Notes = "The number of times interacted with villagers (opened the trading GUI).", }, TargetHit = { - Notes = "", + Notes = "The number of times the player has shot a target block.", }, TimeSinceDeath = { - Notes = "", + Notes = "The time since the player's last death.", }, TimeSinceRest = { - Notes = "", + Notes = "The time since the player's last rest. This is used to spawn phantoms.", }, TradedWithVillager = { - Notes = "", + Notes = "The number of times traded with villagers.", }, TreasureFished = { - Notes = "", + Notes = "The number of treasures fished.", }, TriggerTrappedChest = { - Notes = "", + Notes = "The number of times the player opened trapped chests.", }, TuneNoteblock = { - Notes = "", + Notes = "The number of times interacted with note blocks.", }, UseCauldron = { - Notes = "", + Notes = "The number of times the player took water from cauldrons with glass bottles.", }, WalkOnWaterOneCm = { - Notes = "", + Notes = "The distance covered while bobbing up and down over water.", }, WalkOneCm = { - Notes = "", + Notes = "The total distance walked.", }, WalkUnderWaterOneCm = { - Notes = "", + Notes = "The total distance walked underwater.", }, }, },