diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index 66eb9130c..9c6f15698 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -6,7 +6,7 @@
void cBlockBedHandler::OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
+ cChunkInterface * a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
@@ -15,7 +15,7 @@ void cBlockBedHandler::OnPlacedByPlayer(
if (a_BlockMeta < 8)
{
Vector3i Direction = MetaDataToDirection(a_BlockMeta);
- a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
+ a_ChunkInterface->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
}
}
@@ -23,26 +23,26 @@ void cBlockBedHandler::OnPlacedByPlayer(
-void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockBedHandler::OnDestroyed(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ NIBBLETYPE OldMeta = a_ChunkInterface->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ );
Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 );
if (OldMeta & 0x8)
{
// Was pillow
- if (a_World->GetBlock(ThisPos - Direction) == E_BLOCK_BED)
+ if (a_ChunkInterface->GetBlock(ThisPos - Direction) == E_BLOCK_BED)
{
- a_World->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0);
+ a_ChunkInterface->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0);
}
}
else
{
// Was foot end
- if (a_World->GetBlock(ThisPos + Direction) == E_BLOCK_BED)
+ if (a_ChunkInterface->GetBlock(ThisPos + Direction) == E_BLOCK_BED)
{
- a_World->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0);
+ a_ChunkInterface->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0);
}
}
}
@@ -51,30 +51,30 @@ void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY,
-void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+void cBlockBedHandler::OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
- if (a_World->GetDimension() != dimOverworld)
+ if (a_WorldInterface->GetDimension() != dimOverworld)
{
Vector3i Coords(a_BlockX, a_BlockY, a_BlockZ);
- a_World->DoExplosionAt(5, a_BlockX, a_BlockY, a_BlockZ, true, esBed, &Coords);
+ a_ChunkInterface->DoExplosionAt(5, a_BlockX, a_BlockY, a_BlockZ, true, esBed, &Coords);
}
else
{
- if (a_World->GetTimeOfDay() > 13000)
+ if (a_WorldInterface->GetTimeOfDay() > 13000)
{
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ NIBBLETYPE Meta = a_ChunkInterface->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (Meta & 0x8)
{
// Is pillow
- a_World->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ a_WorldInterface->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
else
{
// Is foot end
Vector3i Direction = MetaDataToDirection( Meta & 0x7 );
- if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping
+ if (a_ChunkInterface->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping
{
- a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z);
+ a_WorldInterface->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z);
}
}
} else {
diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h
index 8a289b22c..2004effb5 100644
--- a/src/Blocks/BlockBed.h
+++ b/src/Blocks/BlockBed.h
@@ -2,7 +2,8 @@
#pragma once
#include "BlockHandler.h"
-#include "../World.h"
+#include "ChunkInterface.h"
+#include "WorldInterface.h"
#include "../Entities/Player.h"
@@ -19,9 +20,9 @@ public:
}
- virtual void OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
- virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual void OnPlacedByPlayer(cChunkInterface * a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
+ virtual void OnDestroyed(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual bool IsUseable(void) override
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index c898a0466..7d75c5bad 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -16,7 +16,7 @@ public:
}
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
// Set p the ON bit to on
NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08);
diff --git a/src/Blocks/BlockCauldron.h b/src/Blocks/BlockCauldron.h
index b0e00f869..9dd486a0a 100644
--- a/src/Blocks/BlockCauldron.h
+++ b/src/Blocks/BlockCauldron.h
@@ -21,7 +21,7 @@ public:
a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0));
}
- void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+ void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
switch( a_Player->GetEquippedItem().m_ItemType )
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h
index 5a8e54eda..732afd9f6 100644
--- a/src/Blocks/BlockComparator.h
+++ b/src/Blocks/BlockComparator.h
@@ -18,7 +18,7 @@ public:
}
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
Meta ^= 0x04; // Toggle 3rd (addition/subtraction) bit with XOR
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp
index e91211559..20b0a6324 100644
--- a/src/Blocks/BlockDoor.cpp
+++ b/src/Blocks/BlockDoor.cpp
@@ -44,7 +44,7 @@ void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY
-void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+void cBlockDoorHandler::OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR)
{
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h
index 1e86446dd..cf0572284 100644
--- a/src/Blocks/BlockDoor.h
+++ b/src/Blocks/BlockDoor.h
@@ -16,7 +16,7 @@ public:
cBlockDoorHandler(BLOCKTYPE a_BlockType);
virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual const char * GetStepSound(void) override;
diff --git a/src/Blocks/BlockEntity.h b/src/Blocks/BlockEntity.h
index 9c6b23665..073b5fc49 100644
--- a/src/Blocks/BlockEntity.h
+++ b/src/Blocks/BlockEntity.h
@@ -15,7 +15,7 @@ public:
{
}
- virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
a_World->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h
index 779f12ee1..ff4f80c3c 100644
--- a/src/Blocks/BlockFenceGate.h
+++ b/src/Blocks/BlockFenceGate.h
@@ -30,7 +30,7 @@ public:
}
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetYaw());
diff --git a/src/Blocks/BlockFlowerPot.h b/src/Blocks/BlockFlowerPot.h
index b0faf5218..4de85f629 100644
--- a/src/Blocks/BlockFlowerPot.h
+++ b/src/Blocks/BlockFlowerPot.h
@@ -44,7 +44,7 @@ public:
}
- void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+ void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
NIBBLETYPE Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
if (Meta != 0)
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index b9c0887ce..1997c87d4 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -342,7 +342,7 @@ void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX,
-void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+void cBlockHandler::OnUse(cWorld *a_World, cWorldInterface * a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
}
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index a732aa797..6b28c60ab 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -4,6 +4,7 @@
#include "../Defines.h"
#include "../Item.h"
#include "../Chunk.h"
+#include "WorldInterface.h"
@@ -65,7 +66,7 @@ public:
virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Called if the user right clicks the block and the block is useable
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
+ virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
/// Called when the item is mined to convert it into pickups. Pickups may specify multiple items. Appends items to a_Pickups, preserves its original contents
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta);
diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h
index 713664659..18aa765a6 100644
--- a/src/Blocks/BlockRedstoneRepeater.h
+++ b/src/Blocks/BlockRedstoneRepeater.h
@@ -30,7 +30,7 @@ public:
}
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
}
diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h
index 57718b45f..1843c1221 100644
--- a/src/Blocks/BlockTrapdoor.h
+++ b/src/Blocks/BlockTrapdoor.h
@@ -32,7 +32,7 @@ public:
return true;
}
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
// Flip the ON bit on/off using the XOR bitwise operation
NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04);
diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h
index a2cc6119c..d15447db4 100644
--- a/src/Blocks/BlockWorkbench.h
+++ b/src/Blocks/BlockWorkbench.h
@@ -19,7 +19,7 @@ public:
}
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ);
a_Player->OpenWindow(Window);
diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h
new file mode 100644
index 000000000..91a635dcf
--- /dev/null
+++ b/src/Blocks/ChunkInterface.h
@@ -0,0 +1,26 @@
+
+#pragma once
+
+class cChunkInterface
+{
+public:
+
+ BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ);
+ BLOCKTYPE GetBlock (const Vector3i & a_Pos ) { return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z ); }
+ NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ);
+
+ /** Sets the block at the specified coords to the specified value.
+ Full processing, incl. updating neighbors, is performed.
+ */
+ void SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
+
+
+ /** Sets the block at the specified coords to the specified value.
+ The replacement doesn't trigger block updates.
+ The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block)
+ */
+ void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
+ void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta ); }
+
+ void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData);
+};
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
new file mode 100644
index 000000000..8cf2103d1
--- /dev/null
+++ b/src/Blocks/WorldInterface.h
@@ -0,0 +1,13 @@
+
+#pragma once
+
+class cWorldInterface
+{
+public:
+
+ virtual Int64 GetTimeOfDay(void) const;
+
+ virtual eDimension GetDimension(void) const;
+
+ virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
+};
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 0a2d3c1be..083dad833 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -916,7 +916,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, c
// A plugin doesn't agree with using the block, abort
return;
}
- BlockHandler->OnUse(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
+ BlockHandler->OnUse(World, World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
return;
}
diff --git a/src/World.h b/src/World.h
index d941772aa..c5852f118 100644
--- a/src/World.h
+++ b/src/World.h
@@ -24,6 +24,7 @@
#include "Entities/ProjectileEntity.h"
#include "ForEachChunkProvider.h"
#include "Scoreboard.h"
+#include "Blocks/WorldInterface.h"
@@ -62,7 +63,7 @@ typedef cItemCallback cCommandBlockCallback;
// tolua_begin
-class cWorld : public cForEachChunkProvider
+class cWorld : public cForEachChunkProvider, public cWorldInterface
{
public:
@@ -107,7 +108,7 @@ public:
int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; }
Int64 GetWorldAge(void) const { return m_WorldAge; }
- Int64 GetTimeOfDay(void) const { return m_TimeOfDay; }
+ virtual Int64 GetTimeOfDay(void) const { return m_TimeOfDay; }
void SetTicksUntilWeatherChange(int a_WeatherInterval)
{
@@ -138,7 +139,7 @@ public:
bool ShouldLavaSpawnFire(void) const { return m_ShouldLavaSpawnFire; }
- eDimension GetDimension(void) const { return m_Dimension; }
+ virtual eDimension GetDimension(void) const { return m_Dimension; }
/** Returns the world height at the specified coords; waits for the chunk to get loaded / generated */
int GetHeight(int a_BlockX, int a_BlockZ);
@@ -180,7 +181,7 @@ public:
void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL);
- void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
+ virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL);
/** If there is a block entity at the specified coords, sends it to the client specified */