diff --git a/src/Inventory.h b/src/Inventory.h index 6e32536b3..5175afd14 100644 --- a/src/Inventory.h +++ b/src/Inventory.h @@ -86,7 +86,8 @@ public: */ int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst); - /** Remove the specified item with the specified amount from the inventory. Returns the amount from the items were was removed. */ + /** Removes the specified item from the inventory, as many as possible, up to a_ItemStack.m_ItemCount. + Returns the number of items that were removed. */ int RemoveItem(const cItem & a_ItemStack); /** Removes one item out of the currently equipped item stack, returns true if successful, false if empty-handed */ diff --git a/src/ItemGrid.h b/src/ItemGrid.h index 6731b0065..8d6544792 100644 --- a/src/ItemGrid.h +++ b/src/ItemGrid.h @@ -97,7 +97,8 @@ public: */ int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks = true, int a_PrioritarySlot = -1); - /** Remove the specified item with the specified amount from the inventory. Returns the amount from the items were was removed. */ + /** Removes the specified item from the grid, as many as possible, up to a_ItemStack.m_ItemCount. + Returns the number of items that were removed. */ int RemoveItem(const cItem & a_ItemStack); /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.