diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h index dc04bee60..755161b12 100644 --- a/src/Blocks/BlockVine.h +++ b/src/Blocks/BlockVine.h @@ -73,9 +73,15 @@ public: { switch (a_BlockType) { - case E_BLOCK_GLASS: - case E_BLOCK_STAINED_GLASS: case E_BLOCK_CHEST: + case E_BLOCK_ENDER_CHEST: + case E_BLOCK_GLASS: + case E_BLOCK_PISTON: + case E_BLOCK_PISTON_EXTENSION: + case E_BLOCK_REDSTONE_REPEATER_OFF: + case E_BLOCK_REDSTONE_REPEATER_ON: + case E_BLOCK_STAINED_GLASS: + case E_BLOCK_STICKY_PISTON: case E_BLOCK_TRAPPED_CHEST: { // You can't attach a vine to this solid blocks. diff --git a/src/Items/ItemShears.h b/src/Items/ItemShears.h index 47e58ae4b..b9866e068 100644 --- a/src/Items/ItemShears.h +++ b/src/Items/ItemShears.h @@ -35,15 +35,10 @@ public: if ((Block == E_BLOCK_LEAVES) || (Block == E_BLOCK_NEW_LEAVES)) { cItems Drops; - cBlockHandler * Handler = cBlockInfo::GetHandler(Block); - - Handler->ConvertToPickups(Drops, BlockMeta); Drops.Add(Block, 1, BlockMeta & 3); a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ); - a_Player->UseEquippedItem(); return true; } @@ -68,7 +63,7 @@ public: virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override { - return 0; + return 1; } @@ -79,17 +74,6 @@ public: a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta); super::OnBlockDestroyed(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ); - switch (Block) - { - case E_BLOCK_COBWEB: - case E_BLOCK_DEAD_BUSH: - case E_BLOCK_TRIPWIRE: - case E_BLOCK_VINES: - case E_BLOCK_WOOL: - { - a_Player->UseEquippedItem(); - } - } } @@ -100,16 +84,13 @@ public: { return 15.0f; } + else if (IsBlocksWool(a_Block)) + { + return 5.0f; + } else { - if (IsBlocksWool(a_Block)) - { - return 5.0f; - } - else - { - return super::GetBlockBreakingStrength(a_Block); - } + return super::GetBlockBreakingStrength(a_Block); } }