From 0cdd2b64ed9c99c171c0689ada24147732fb3d4b Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Wed, 15 Oct 2014 15:42:45 +0200 Subject: [PATCH] IntNoise1DInt result gets devided by 7 first suggestion by xoft --- src/Enchantments.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Enchantments.cpp b/src/Enchantments.cpp index 3cddf37ae..10d23a8fb 100644 --- a/src/Enchantments.cpp +++ b/src/Enchantments.cpp @@ -1030,7 +1030,7 @@ cEnchantments cEnchantments::GenerateEnchantmentFromVector(cWeightedEnchantments } cNoise Noise(a_Seed); - int RandomNumber = Noise.IntNoise1DInt(AllWeights) % AllWeights; + int RandomNumber = Noise.IntNoise1DInt(AllWeights) / 7 % AllWeights; for (cWeightedEnchantments::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) {