diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 040513a26..1342f6098 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -373,7 +373,7 @@ void cEntityEffectRegeneration::OnTick(cPawn & a_Target) } // Regen frequency = 50 ticks, divided by potion level (Regen II = 25 ticks) - int frequency = FloorC(50.0 / static_cast(m_Intensity + 1)); + int frequency = std::max(1, FloorC(50.0 / static_cast(m_Intensity + 1))); if ((m_Ticks % frequency) != 0) { @@ -462,7 +462,7 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target) } // Poison frequency = 25 ticks, divided by potion level (Poison II = 12 ticks) - int frequency = FloorC(25.0 / static_cast(m_Intensity + 1)); + int frequency = std::max(1, FloorC(25.0 / static_cast(m_Intensity + 1))); if ((m_Ticks % frequency) == 0) { @@ -486,7 +486,7 @@ void cEntityEffectWither::OnTick(cPawn & a_Target) super::OnTick(a_Target); // Damage frequency = 40 ticks, divided by effect level (Wither II = 20 ticks) - int frequency = FloorC(25.0 / static_cast(m_Intensity + 1)); + int frequency = std::max(1, FloorC(40.0 / static_cast(m_Intensity + 1))); if ((m_Ticks % frequency) == 0) {