From 07b5ce0c54422d511b5030728b4d09e40338a866 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Thu, 16 Oct 2014 11:17:39 +0200 Subject: [PATCH] Changed i variable to j The server wasn't going over all the items before. --- src/ItemGrid.cpp | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/src/ItemGrid.cpp b/src/ItemGrid.cpp index 6a3d08679..0bd44bb0d 100644 --- a/src/ItemGrid.cpp +++ b/src/ItemGrid.cpp @@ -654,11 +654,18 @@ void cItemGrid::GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, s for (size_t j = 0; j < a_CountLootProbabs; j++) { - LootRnd -= a_LootProbabs[i].m_Weight; + LootRnd -= a_LootProbabs[j].m_Weight; if (LootRnd < 0) { - CurrentLoot = a_LootProbabs[i].m_Item; - CurrentLoot.m_ItemCount = a_LootProbabs[i].m_MinAmount + (Rnd % (a_LootProbabs[i].m_MaxAmount - a_LootProbabs[i].m_MinAmount)); + CurrentLoot = a_LootProbabs[j].m_Item; + if ((a_LootProbabs[j].m_MaxAmount - a_LootProbabs[j].m_MinAmount) > 0) + { + CurrentLoot.m_ItemCount = a_LootProbabs[j].m_MinAmount + (Rnd % (a_LootProbabs[j].m_MaxAmount - a_LootProbabs[j].m_MinAmount)); + } + else + { + CurrentLoot.m_ItemCount = a_LootProbabs[j].m_MinAmount; + } Rnd >>= 8; break; }