From 079bb7c0167ee87d9a10ff6862e5009f323cd714 Mon Sep 17 00:00:00 2001 From: Lukas Pioch Date: Mon, 19 Oct 2015 16:03:55 +0200 Subject: [PATCH] Update Loops required for JsonCPP --- src/BlockEntities/EnderChestEntity.cpp | 4 ++-- src/Protocol/Protocol17x.cpp | 8 ++++---- src/Protocol/Protocol18x.cpp | 8 ++++---- src/WorldStorage/StatSerializer.cpp | 4 ++-- 4 files changed, 12 insertions(+), 12 deletions(-) diff --git a/src/BlockEntities/EnderChestEntity.cpp b/src/BlockEntities/EnderChestEntity.cpp index 00e203520..8783c1610 100644 --- a/src/BlockEntities/EnderChestEntity.cpp +++ b/src/BlockEntities/EnderChestEntity.cpp @@ -75,10 +75,10 @@ void cEnderChestEntity::OpenNewWindow() void cEnderChestEntity::LoadFromJson(const Json::Value & a_Value, cItemGrid & a_Grid) { int SlotIdx = 0; - for (Json::Value::iterator itr = a_Value.begin(); itr != a_Value.end(); ++itr) + for (auto & Node : a_Value) { cItem Item; - Item.FromJson(*itr); + Item.FromJson(Node); a_Grid.SetSlot(SlotIdx, Item); SlotIdx++; } diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index d17537ff7..8dd608069 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -3222,11 +3222,11 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player) const Json::Value & Properties = a_Player.GetClientHandle()->GetProperties(); Pkt.WriteVarInt32(Properties.size()); - for (Json::Value::iterator itr = Properties.begin(), end = Properties.end(); itr != end; ++itr) + for (auto & Node : Properties) { - Pkt.WriteString(itr->get("name", "").asString()); - Pkt.WriteString(itr->get("value", "").asString()); - Pkt.WriteString(itr->get("signature", "").asString()); + Pkt.WriteString(Node.get("name", "").asString()); + Pkt.WriteString(Node.get("value", "").asString()); + Pkt.WriteString(Node.get("signature", "").asString()); } Pkt.WriteFPInt(a_Player.GetPosX()); diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index ea71103f7..81e9bc1bc 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -853,11 +853,11 @@ void cProtocol180::SendPlayerListAddPlayer(const cPlayer & a_Player) const Json::Value & Properties = a_Player.GetClientHandle()->GetProperties(); Pkt.WriteVarInt32(Properties.size()); - for (Json::Value::iterator itr = Properties.begin(), end = Properties.end(); itr != end; ++itr) + for (auto & Node : Properties) { - Pkt.WriteString(static_cast(*itr).get("name", "").asString()); - Pkt.WriteString(static_cast(*itr).get("value", "").asString()); - AString Signature = static_cast(*itr).get("signature", "").asString(); + Pkt.WriteString(Node.get("name", "").asString()); + Pkt.WriteString(Node.get("value", "").asString()); + AString Signature = Node.get("signature", "").asString(); if (Signature.empty()) { Pkt.WriteBool(false); diff --git a/src/WorldStorage/StatSerializer.cpp b/src/WorldStorage/StatSerializer.cpp index 29f9b3cd6..16128966b 100644 --- a/src/WorldStorage/StatSerializer.cpp +++ b/src/WorldStorage/StatSerializer.cpp @@ -102,7 +102,7 @@ bool cStatSerializer::LoadStatFromJSON(const Json::Value & a_In) { m_Manager->Reset(); - for (Json::ValueIterator it = a_In.begin() ; it != a_In.end() ; ++it) + for (Json::Value::const_iterator it = a_In.begin() ; it != a_In.end() ; ++it) { AString StatName = it.key().asString(); @@ -114,7 +114,7 @@ bool cStatSerializer::LoadStatFromJSON(const Json::Value & a_In) continue; } - Json::Value & Node = *it; + const Json::Value & Node = *it; if (Node.isInt()) {