diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 6853ff90c..3acc49cde 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -1452,7 +1452,7 @@ void cSlotAreaFurnace::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a DraggingItem.m_ItemCount = (char)(((float)Slot.m_ItemCount) / 2.f + 0.5f); Slot.m_ItemCount -= DraggingItem.m_ItemCount; - if (Slot.IsEmpty()) + if (Slot.m_ItemCount <= 0) { Slot.Empty(); }