diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 286d43cf6..cf5a8edfe 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -839,6 +839,12 @@ void cPlayer::KilledBy(cEntity * a_Killer) cItems Pickups; m_Inventory.CopyToItems(Pickups); m_Inventory.Clear(); + + if (GetName() == "Notch") + { + Pickups.Add(cItem(E_ITEM_RED_APPLE)); + } + m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10); SaveToDisk(); // Save it, yeah the world is a tough place !