2013-07-29 07:13:03 -04:00
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#pragma once
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#include "ItemHandler.h"
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2020-04-13 12:38:06 -04:00
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class cItemLeavesHandler:
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2013-07-29 07:13:03 -04:00
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public cItemHandler
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{
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2020-04-13 12:38:06 -04:00
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using Super = cItemHandler;
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2016-02-05 16:45:45 -05:00
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2013-07-29 07:13:03 -04:00
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public:
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2020-04-13 12:38:06 -04:00
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cItemLeavesHandler(int a_ItemType):
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Super(a_ItemType)
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2013-07-29 07:13:03 -04:00
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{
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}
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2020-04-21 16:19:22 -04:00
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2021-05-05 09:25:10 -04:00
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virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
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2013-07-29 07:13:03 -04:00
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{
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2021-05-05 09:25:10 -04:00
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return a_Player.PlaceBlock(
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a_PlacePosition,
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static_cast<BLOCKTYPE>(m_ItemType),
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static_cast<NIBBLETYPE>(a_HeldItem.m_ItemDamage | 0x4) // 0x4 bit set means this is a player-placed leaves block, not to be decayed.
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2013-07-29 07:13:03 -04:00
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);
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}
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} ;
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