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cuberite-2a/src/Blocks/BlockFlowerPot.h

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#pragma once
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#include "BlockEntity.h"
class cBlockFlowerPotHandler :
public cBlockEntityHandler
{
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using Super = cBlockEntityHandler;
public:
cBlockFlowerPotHandler(BLOCKTYPE a_BlockType):
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Super(a_BlockType)
{
}
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
{
return cItem(E_ITEM_FLOWER_POT, 1, 0);
}
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 0;
}
} ;