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cuberite-2a/src/RankManager.cpp

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// RankManager.cpp
// Implements the cRankManager class that represents the rank manager responsible for assigning permissions and message visuals to players
#include "Globals.h"
#include "RankManager.h"
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#include "IniFile.h"
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#include "Protocol/MojangAPI.h"
#include "ClientHandle.h"
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////////////////////////////////////////////////////////////////////////////////
// cRankManagerIniMigrator:
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/** Migrates from groups.ini and users.ini into the rankmanager DB */
class cRankManagerIniMigrator
{
public:
cRankManagerIniMigrator(cRankManager & a_RankManager, cMojangAPI & a_MojangAPI) :
m_RankManager(a_RankManager),
m_MojangAPI(a_MojangAPI)
{
}
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/** Performs the complete migration from INI files to DB. */
bool Migrate(void)
{
cRankManager::cMassChangeLock Lock(m_RankManager);
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LOGD("Reading groups...");
if (!ReadGroups())
{
return false;
}
LOGD("Cleaning groups inheritance...");
CleanGroupInheritance();
LOGD("Creating groups...");
CreateGroups();
LOGD("Reading users...");
if (!ReadUsers())
{
return false;
}
LOGD("Cleaning user groups...");
CleanUserGroups();
LOGD("Resolving user UUIDs...");
ResolveUserUUIDs();
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LOGD("Setting ranks...");
SetRanks();
LOGD("Creating defaults...");
CreateDefaults();
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return true;
}
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protected:
/** Container for a group read from an INI file. */
struct sGroup
{
AString m_Name;
AString m_Color;
AStringVector m_Inherits;
AStringVector m_Permissions;
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sGroup(void) {}
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sGroup(const AString & a_Name, const AString & a_Color, const AStringVector & a_Inherits, const AStringVector & a_Permissions):
m_Name(a_Name),
m_Color(a_Color),
m_Inherits(a_Inherits),
m_Permissions(a_Permissions)
{
}
};
typedef std::map<AString, sGroup> sGroupMap;
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/** Container for a single user read from an INI file. */
struct sUser
{
AString m_Name;
AStringVector m_Groups;
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/** Assigned by ResolveUserUUIDs(), contains the online (Mojang) UUID of the player. */
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AString m_UUID;
/** Assigned by ResolveUserUUIDs(), contains the offline (generated) UUID of the player. */
AString m_OfflineUUID;
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sUser(void) {}
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sUser(const AString & a_Name, const AStringVector & a_Groups):
m_Name(a_Name),
m_Groups(a_Groups)
{
}
};
typedef std::map<AString, sUser> sUserMap;
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typedef std::map<AString, AString> cStringMap;
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/** The parent Rank manager where we will create the groups, ranks and players */
cRankManager & m_RankManager;
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/** The player name to UUID resolver */
cMojangAPI & m_MojangAPI;
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/** List of all groups read from the ini file */
sGroupMap m_Groups;
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/** List of all players read from the ini file. */
sUserMap m_Users;
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/** Maps lists of groups to rank names.
Each group list is either a simple "<Group>" if there's only one group,
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or "<PrimaryGroup>, <FirstSecondaryGroup>, <SecondSecondaryGroup>...", where the secondary groups are
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lowercased and alpha-sorted. This makes the group lists comparable for equivalence, simply by comparing
their string names.
The ranks are named "<Group>" for single-group players, and "AutoMigratedRank_N" for the composite ranks,
where N is a unique number. */
cStringMap m_GroupsToRanks;
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/** Reads the groups from the "groups.ini" file into m_Groups */
bool ReadGroups(void)
{
// Read the file:
cIniFile Groups;
if (!Groups.ReadFile("groups.ini"))
{
return false;
}
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// Read all the groups into a map:
int NumGroups = Groups.GetNumKeys();
for (int i = 0; i < NumGroups; i++)
{
AString GroupName = Groups.GetKeyName(i);
AString lcGroupName = StrToLower(GroupName);
if (m_Groups.find(lcGroupName) != m_Groups.end())
{
LOGINFO("groups.ini contains a duplicate definition of group %s, ignoring the latter.", GroupName.c_str());
continue;
}
m_Groups[lcGroupName] = sGroup(
GroupName,
Groups.GetValue(GroupName, "Color", ""),
StringSplitAndTrim(Groups.GetValue(GroupName, "Inherits"), ","),
StringSplitAndTrim(Groups.GetValue(GroupName, "Permissions"), ",")
);
} // for i - Groups' keys
return true;
}
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/** Removes non-existent groups from all the groups' inheritance */
void CleanGroupInheritance(void)
{
for (sGroupMap::iterator itrG = m_Groups.begin(), endG = m_Groups.end(); itrG != endG; ++itrG)
{
AStringVector & Inherits = itrG->second.m_Inherits;
for (AStringVector::iterator itrI = Inherits.begin(); itrI != Inherits.end();)
{
AString lcInherits = StrToLower(*itrI);
if (m_Groups.find(lcInherits) != m_Groups.end())
{
// Inherited group exists, continue checking the next one
++itrI;
continue;
}
// Inherited group doesn't exist, remove it from the list:
LOGWARNING("RankMigrator: Group \"%s\" inherits from a non-existent group \"%s\", this inheritance will be ignored.",
itrG->second.m_Name.c_str(), itrI->c_str()
);
AStringVector::iterator itrI2 = itrI;
++itrI2;
Inherits.erase(itrI);
itrI = itrI2;
} // for itrI - Inherits[]
} // for itrG - m_Groups[]
}
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/** Reads the users from the "users.ini" file into m_Users */
bool ReadUsers(void)
{
// Read the file:
cIniFile Users;
if (!Users.ReadFile("users.ini"))
{
return false;
}
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// Read all the users into a map:
int NumUsers = Users.GetNumKeys();
for (int i = 0; i < NumUsers; i++)
{
AString UserName = Users.GetKeyName(i);
AString lcUserName = StrToLower(UserName);
if (m_Users.find(lcUserName) != m_Users.end())
{
LOGINFO("users.ini contains a duplicate definition of user %s, ignoring the latter.", UserName.c_str());
continue;
}
m_Users[lcUserName] = sUser(
UserName,
StringSplitAndTrim(Users.GetValue(UserName, "Groups", ""), ",")
);
} // for i - Users' keys
return true;
}
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/** Removes non-existent groups from each user's definition. */
void CleanUserGroups(void)
{
for (sUserMap::iterator itrU = m_Users.begin(), endU = m_Users.end(); itrU != endU; ++itrU)
{
AStringVector & Groups = itrU->second.m_Groups;
for (AStringVector::iterator itrG = Groups.begin(); itrG != Groups.end();)
{
AString lcGroup = StrToLower(*itrG);
if (m_Groups.find(lcGroup) != m_Groups.end())
{
// Assigned group exists, continue checking the next one
++itrG;
continue;
}
// Assigned group doesn't exist, remove it from the list:
LOGWARNING("RankMigrator: User \"%s\" is assigned a non-existent group \"%s\", this assignment will be ignored.",
itrU->second.m_Name.c_str(), itrG->c_str()
);
AStringVector::iterator itrG2 = itrG;
++itrG2;
Groups.erase(itrG);
itrG = itrG2;
} // for itrG - Groups[]
} // for itrU - m_Users[]
}
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/** Creates groups based on m_Groups.
Ignores group inheritance. */
void CreateGroups(void)
{
// Create each group, with its permissions:
for (sGroupMap::const_iterator itr = m_Groups.begin(), end = m_Groups.end(); itr != end; ++itr)
{
m_RankManager.AddGroup(itr->second.m_Name);
m_RankManager.AddPermissionsToGroup(itr->second.m_Permissions, itr->second.m_Name);
} // for itr - m_Groups[]
}
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/** Resolves the UUID of each user in m_Users.
If a user doesn't resolve, they are removed and logged in the console. */
void ResolveUserUUIDs(void)
{
// Resolve all PlayerNames at once (the API doesn't like single-name queries):
AStringVector PlayerNames;
for (sUserMap::const_iterator itr = m_Users.begin(), end = m_Users.end(); itr != end; ++itr)
{
PlayerNames.push_back(itr->second.m_Name);
}
m_MojangAPI.GetUUIDsFromPlayerNames(PlayerNames);
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// Assign the UUIDs back to players, remove those not resolved:
for (sUserMap::iterator itr = m_Users.begin(); itr != m_Users.end(); ++itr)
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{
AString UUID = m_MojangAPI.GetUUIDFromPlayerName(itr->second.m_Name);
if (UUID.empty())
{
LOGWARNING("RankMigrator: Cannot resolve player %s to online UUID, player will be left unranked in online mode", itr->second.m_Name.c_str());
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}
itr->second.m_UUID = UUID;
itr->second.m_OfflineUUID = cClientHandle::GenerateOfflineUUID(itr->second.m_Name);
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}
}
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/** Adds the specified groups to the specified ranks. Recurses on the groups' inheritance. */
void AddGroupsToRank(const AStringVector & a_Groups, const AString & a_RankName)
{
for (AStringVector::const_iterator itr = a_Groups.begin(), end = a_Groups.end(); itr != end; ++itr)
{
// Normalize the group name:
sGroup & Group = m_Groups[StrToLower(*itr)];
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// Avoid loops, check if the group is already added:
if (m_RankManager.IsGroupInRank(Group.m_Name, a_RankName))
{
continue;
}
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// Add the group, and all the groups it inherits from recursively:
m_RankManager.AddGroupToRank(Group.m_Name, a_RankName);
AddGroupsToRank(Group.m_Inherits, a_RankName);
} // for itr - a_Groups[]
}
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/** Creates a rank for each player, based on the master groups they are assigned. */
void SetRanks(void)
{
for (sUserMap::const_iterator itr = m_Users.begin(), end = m_Users.end(); itr != end; ++itr)
{
// Ignore users with no groups:
const AStringVector & Groups = itr->second.m_Groups;
if (Groups.empty())
{
LOGWARNING("RankMigrator: Player %s has no groups assigned to them, skipping the player.", itr->second.m_Name.c_str());
continue;
}
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// Compose the rank name out of group names:
AString RankName;
for (AStringVector::const_iterator itrG = Groups.begin(), endG = Groups.end(); itrG != endG; ++itrG)
{
AString GroupName = m_Groups[StrToLower(*itrG)].m_Name; // Normalize group name
if (!RankName.empty())
{
RankName.push_back(',');
}
RankName.append(GroupName);
} // for itrG - Groups[]
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// Create the rank, with al its groups:
if (!m_RankManager.RankExists(RankName))
{
m_RankManager.AddRank(RankName, "", "", m_Groups[StrToLower(Groups[0])].m_Color);
AddGroupsToRank(Groups, RankName);
}
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// Set the rank to the user, using both the online and offline UUIDs:
m_RankManager.SetPlayerRank(itr->second.m_UUID, itr->second.m_Name, RankName);
m_RankManager.SetPlayerRank(itr->second.m_OfflineUUID, itr->second.m_Name, RankName);
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} // for itr - m_Users[]
}
/** Creates the Default rank that contains the Default group, if it exists.
Sets the RankManager's default rank. */
void CreateDefaults(void)
{
if (!m_RankManager.RankExists("Default"))
{
m_RankManager.AddRank("Default", "", "", "");
if (!m_RankManager.IsGroupInRank("Default", "Default"))
{
m_RankManager.AddGroupToRank("Default", "Default");
}
}
m_RankManager.SetDefaultRank("Default");
}
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};
////////////////////////////////////////////////////////////////////////////////
// cRankManager:
cRankManager::cRankManager(void) :
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m_DB("Ranks.sqlite", SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE),
m_IsInitialized(false),
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m_MojangAPI(nullptr)
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{
}
cRankManager::~cRankManager()
{
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if (m_MojangAPI != nullptr)
{
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m_MojangAPI->SetRankManager(nullptr);
}
}
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void cRankManager::Initialize(cMojangAPI & a_MojangAPI)
{
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ASSERT(!m_IsInitialized); // Calling Initialize for the second time?
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// Create the DB tables, if they don't exist:
m_DB.exec("CREATE TABLE IF NOT EXISTS Rank (RankID INTEGER PRIMARY KEY, Name, MsgPrefix, MsgSuffix, MsgNameColorCode)");
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m_DB.exec("CREATE TABLE IF NOT EXISTS PlayerRank (PlayerUUID, PlayerName, RankID INTEGER)");
m_DB.exec("CREATE TABLE IF NOT EXISTS PermGroup (PermGroupID INTEGER PRIMARY KEY, Name)");
m_DB.exec("CREATE TABLE IF NOT EXISTS RankPermGroup (RankID INTEGER, PermGroupID INTEGER)");
m_DB.exec("CREATE TABLE IF NOT EXISTS PermissionItem (PermGroupID INTEGER, Permission)");
m_DB.exec("CREATE TABLE IF NOT EXISTS RestrictionItem (PermGroupID INTEGER, Permission)");
m_DB.exec("CREATE TABLE IF NOT EXISTS DefaultRank (RankID INTEGER)");
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m_IsInitialized = true;
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a_MojangAPI.SetRankManager(this);
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// Check if tables empty, migrate from ini files then
if (AreDBTablesEmpty())
{
LOGINFO("There are no ranks, migrating old-style INI files to new DB ranks...");
LOGINFO("(This might take a while)");
cRankManagerIniMigrator Migrator(*this, a_MojangAPI);
if (Migrator.Migrate())
{
LOGINFO("Ranks migrated.");
// The default rank has been set by the migrator
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return;
}
// Migration failed. Add some defaults
LOGINFO("Rank migration failed, creating default ranks...");
CreateDefaults();
LOGINFO("Default ranks created.");
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}
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// Load the default rank:
try
{
SQLite::Statement stmt(m_DB,
"SELECT Rank.Name FROM Rank "
"LEFT JOIN DefaultRank ON Rank.RankID = DefaultRank.RankID"
);
if (stmt.executeStep())
{
m_DefaultRank = stmt.getColumn(0).getText();
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Cannot load default rank: %s", __FUNCTION__, ex.what());
return;
}
// If the default rank cannot be loaded, use the first rank:
if (m_DefaultRank.empty())
{
SetDefaultRank(GetAllRanks()[0]);
}
}
AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
SQLite::Statement stmt(m_DB, "SELECT Rank.Name FROM Rank LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID WHERE PlayerRank.PlayerUUID = ?");
stmt.bind(1, a_PlayerUUID);
// executeStep returns false on no data
if (!stmt.executeStep())
{
// No data returned from the DB
return AString();
}
return stmt.getColumn(0).getText();
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Cannot get player rank name: %s", __FUNCTION__, ex.what());
}
return AString();
}
AString cRankManager::GetPlayerName(const AString & a_PlayerUUID)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
try
{
// Prepare the DB statement:
SQLite::Statement stmt(m_DB, "SELECT PlayerName FROM PlayerRank WHERE PlayerUUID = ?");
stmt.bind(1, a_PlayerUUID);
if (stmt.executeStep())
{
return stmt.getColumn(0).getText();
}
}
catch (SQLite::Exception & ex)
{
LOGWARNING("%s: Cannot get player name: %s", __FUNCTION__, ex.what());
}
return AString();
}
AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
// Prepare the DB statement:
SQLite::Statement stmt(m_DB,
"SELECT PermGroup.Name FROM PermGroup "
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"LEFT JOIN RankPermGroup ON PermGroup.PermGroupID = RankPermGroup.PermGroupID "
"LEFT JOIN PlayerRank ON PlayerRank.RankID = RankPermGroup.RankID "
"WHERE PlayerRank.PlayerUUID = ?"
);
stmt.bind(1, a_PlayerUUID);
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// Execute and get results:
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Cannot get player groups: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID)
{
AString Rank = GetPlayerRankName(a_PlayerUUID);
if (Rank.empty())
{
Rank = m_DefaultRank;
}
return GetRankPermissions(Rank);
}
AStringVector cRankManager::GetPlayerRestrictions(const AString & a_PlayerUUID)
{
AString Rank = GetPlayerRankName(a_PlayerUUID);
if (Rank.empty())
{
Rank = m_DefaultRank;
}
return GetRankRestrictions(Rank);
}
AStringVector cRankManager::GetRankGroups(const AString & a_RankName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
SQLite::Statement stmt(m_DB,
"SELECT PermGroup.Name FROM PermGroup "
"LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermGroup.PermGroupID "
"LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
"WHERE Rank.Name = ?"
);
stmt.bind(1, a_RankName);
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get rank groups from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetGroupPermissions(const AString & a_GroupName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
SQLite::Statement stmt(m_DB,
"SELECT PermissionItem.Permission FROM PermissionItem "
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = PermissionItem.PermGroupID "
"WHERE PermGroup.Name = ?"
);
stmt.bind(1, a_GroupName);
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get group permissions from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetGroupRestrictions(const AString & a_GroupName)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
SQLite::Statement stmt(m_DB,
"SELECT RestrictionItem.Permission FROM RestrictionItem "
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = RestrictionItem.PermGroupID "
"WHERE PermGroup.Name = ?"
);
stmt.bind(1, a_GroupName);
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get group restrictions from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetRankPermissions(const AString & a_RankName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
SQLite::Statement stmt(m_DB,
"SELECT PermissionItem.Permission FROM PermissionItem "
"LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermissionItem.PermGroupID "
"LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
"WHERE Rank.Name = ?"
);
stmt.bind(1, a_RankName);
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get rank permissions from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetRankRestrictions(const AString & a_RankName)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
SQLite::Statement stmt(m_DB,
"SELECT RestrictionItem.Permission FROM RestrictionItem "
"LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = RestrictionItem.PermGroupID "
"LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
"WHERE Rank.Name = ?"
);
stmt.bind(1, a_RankName);
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get rank restrictions from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetAllPlayerUUIDs(void)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
AStringVector res;
try
{
SQLite::Statement stmt(m_DB, "SELECT PlayerUUID FROM PlayerRank ORDER BY PlayerName COLLATE NOCASE");
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get players from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetAllRanks(void)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
SQLite::Statement stmt(m_DB, "SELECT Name FROM Rank");
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetAllGroups(void)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
SQLite::Statement stmt(m_DB, "SELECT Name FROM PermGroup");
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get groups from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetAllPermissions(void)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
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SQLite::Statement stmt(m_DB, "SELECT DISTINCT(Permission) FROM PermissionItem");
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get permissions from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetAllRestrictions(void)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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AStringVector res;
try
{
SQLite::Statement stmt(m_DB, "SELECT DISTINCT(Permission) FROM RestrictionItem");
while (stmt.executeStep())
{
res.push_back(stmt.getColumn(0).getText());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get restrictions from DB: %s", __FUNCTION__, ex.what());
}
return res;
}
AStringVector cRankManager::GetAllPermissionsRestrictions(void)
{
AStringVector Permissions = GetAllPermissions();
AStringVector Restrictions = GetAllRestrictions();
for (auto & restriction: Restrictions)
{
Permissions.push_back(restriction);
}
return Permissions;
}
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bool cRankManager::GetPlayerMsgVisuals(
const AString & a_PlayerUUID,
AString & a_MsgPrefix,
AString & a_MsgSuffix,
AString & a_MsgNameColorCode
)
{
AString Rank = GetPlayerRankName(a_PlayerUUID);
if (Rank.empty())
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{
// Rank not found, return failure:
a_MsgPrefix.clear();
a_MsgSuffix.clear();
a_MsgNameColorCode.clear();
return false;
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}
return GetRankVisuals(Rank, a_MsgPrefix, a_MsgSuffix, a_MsgNameColorCode);
}
void cRankManager::AddRank(
const AString & a_RankName,
const AString & a_MsgPrefix,
const AString & a_MsgSuffix,
const AString & a_MsgNameColorCode
)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Check if such a rank name is already used:
{
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM Rank WHERE Name = ?");
stmt.bind(1, a_RankName);
if (stmt.executeStep())
{
if (stmt.getColumn(0).getInt() > 0)
{
// Rank already exists, do nothing:
return;
}
}
}
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// Insert a new rank:
SQLite::Statement stmt(m_DB, "INSERT INTO Rank (Name, MsgPrefix, MsgSuffix, MsgNameColorCode) VALUES (?, ?, ?, ?)");
stmt.bind(1, a_RankName);
stmt.bind(2, a_MsgPrefix);
stmt.bind(3, a_MsgSuffix);
stmt.bind(4, a_MsgNameColorCode);
if (stmt.exec() <= 0)
{
LOGWARNING("%s: Failed to add a new rank \"%s\".", __FUNCTION__, a_RankName.c_str());
return;
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to add a new rank \"%s\": %s", __FUNCTION__, a_RankName.c_str(), ex.what());
}
}
void cRankManager::AddGroup(const AString & a_GroupName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Check if such a group name is already used:
{
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (stmt.executeStep())
{
if (stmt.getColumn(0).getInt() > 0)
{
// Group already exists, do nothing:
return;
}
}
}
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// Insert a new group:
SQLite::Statement stmt(m_DB, "INSERT INTO PermGroup (Name) VALUES (?)");
stmt.bind(1, a_GroupName);
if (stmt.exec() <= 0)
{
LOGWARNING("%s: Failed to add a new group \"%s\".", __FUNCTION__, a_GroupName.c_str());
return;
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to add a new group \"%s\": %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
}
}
void cRankManager::AddGroups(const AStringVector & a_GroupNames)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
for (AStringVector::const_iterator itr = a_GroupNames.begin(), end = a_GroupNames.end(); itr != end; ++itr)
{
// Check if such the group name is already used:
{
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermGroup WHERE Name = ?");
stmt.bind(1, *itr);
if (stmt.executeStep())
{
if (stmt.getColumn(0).getInt() > 0)
{
// Group already exists, do nothing:
return;
}
}
}
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// Insert a new group:
SQLite::Statement stmt(m_DB, "INSERT INTO PermGroup (Name) VALUES (?)");
stmt.bind(1, *itr);
if (stmt.exec() <= 0)
{
LOGWARNING("%s: Failed to add a new group \"%s\".", __FUNCTION__, itr->c_str());
return;
}
} // for itr - a_GroupNames[]
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to add new groups: %s", __FUNCTION__, ex.what());
}
}
bool cRankManager::AddGroupToRank(const AString & a_GroupName, const AString & a_RankName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the group's ID:
int GroupID;
{
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (!stmt.executeStep())
{
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
return false;
}
GroupID = stmt.getColumn(0);
}
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// Get the rank's ID:
int RankID;
{
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
stmt.bind(1, a_RankName);
if (!stmt.executeStep())
{
LOGWARNING("%s: No such rank (%s), aborting.", __FUNCTION__, a_RankName.c_str());
return false;
}
RankID = stmt.getColumn(0);
}
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// Check if the group is already there:
{
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM RankPermGroup WHERE RankID = ? AND PermGroupID = ?");
stmt.bind(1, RankID);
stmt.bind(2, GroupID);
if (!stmt.executeStep())
{
LOGWARNING("%s: Failed to check binding between rank %s and group %s, aborting.", __FUNCTION__, a_RankName.c_str(), a_GroupName.c_str());
return false;
}
if (stmt.getColumn(0).getInt() > 0)
{
LOGD("%s: Group %s already present in rank %s, skipping and returning success.",
__FUNCTION__, a_GroupName.c_str(), a_RankName.c_str()
);
return true;
}
}
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// Add the group:
{
SQLite::Statement stmt(m_DB, "INSERT INTO RankPermGroup (RankID, PermGroupID) VALUES (?, ?)");
stmt.bind(1, RankID);
stmt.bind(2, GroupID);
if (stmt.exec() <= 0)
{
LOGWARNING("%s: Failed to add group %s to rank %s, aborting.", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str());
return false;
}
}
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// Adding succeeded:
return true;
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to add group %s to rank %s: %s", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str(), ex.what());
}
return false;
}
bool cRankManager::AddPermissionToGroup(const AString & a_Permission, const AString & a_GroupName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the group's ID:
int GroupID;
{
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (!stmt.executeStep())
{
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
return false;
}
GroupID = stmt.getColumn(0).getInt();
}
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// Check if the permission is already present:
{
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
stmt.bind(1, GroupID);
stmt.bind(2, a_Permission);
if (!stmt.executeStep())
{
LOGWARNING("%s: Failed to check binding between permission %s and group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str());
return false;
}
if (stmt.getColumn(0).getInt() > 0)
{
LOGD("%s: Permission %s is already present in group %s, skipping and returning success.",
__FUNCTION__, a_Permission.c_str(), a_GroupName.c_str()
);
return true;
}
}
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// Add the permission:
{
SQLite::Statement stmt(m_DB, "INSERT INTO PermissionItem (Permission, PermGroupID) VALUES (?, ?)");
stmt.bind(1, a_Permission);
stmt.bind(2, GroupID);
if (stmt.exec() <= 0)
{
LOGWARNING("%s: Failed to add permission %s to group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str());
return false;
}
}
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// Adding succeeded:
return true;
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to add permission %s to group %s: %s",
__FUNCTION__, a_Permission.c_str(), a_GroupName.c_str(), ex.what()
);
}
return false;
}
bool cRankManager::AddRestrictionToGroup(const AString & a_Restriction, const AString & a_GroupName)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the group's ID:
int GroupID;
{
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (!stmt.executeStep())
{
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
return false;
}
GroupID = stmt.getColumn(0).getInt();
}
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// Check if the restriction is already present:
{
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM RestrictionItem WHERE PermGroupID = ? AND Permission = ?");
stmt.bind(1, GroupID);
stmt.bind(2, a_Restriction);
if (!stmt.executeStep())
{
LOGWARNING("%s: Failed to check binding between restriction %s and group %s, aborting.", __FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str());
return false;
}
if (stmt.getColumn(0).getInt() > 0)
{
LOGD("%s: Restriction %s is already present in group %s, skipping and returning success.",
__FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str()
);
return true;
}
}
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// Add the restriction:
{
SQLite::Statement stmt(m_DB, "INSERT INTO RestrictionItem (Permission, PermGroupID) VALUES (?, ?)");
stmt.bind(1, a_Restriction);
stmt.bind(2, GroupID);
if (stmt.exec() <= 0)
{
LOGWARNING("%s: Failed to add restriction %s to group %s, aborting.", __FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str());
return false;
}
}
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// Adding succeeded:
return true;
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to add restriction %s to group %s: %s",
__FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str(), ex.what()
);
}
return false;
}
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bool cRankManager::AddPermissionsToGroup(const AStringVector & a_Permissions, const AString & a_GroupName)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the group's ID:
int GroupID;
{
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (!stmt.executeStep())
{
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
return false;
}
GroupID = stmt.getColumn(0).getInt();
}
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for (AStringVector::const_iterator itr = a_Permissions.begin(), end = a_Permissions.end(); itr != end; ++itr)
{
// Check if the permission is already present:
{
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
stmt.bind(1, GroupID);
stmt.bind(2, *itr);
if (!stmt.executeStep())
{
LOGWARNING("%s: Failed to check binding between permission %s and group %s, aborting.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
return false;
}
if (stmt.getColumn(0).getInt() > 0)
{
LOGD("%s: Permission %s is already present in group %s, skipping and returning success.",
__FUNCTION__, itr->c_str(), a_GroupName.c_str()
);
continue;
}
}
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// Add the permission:
{
SQLite::Statement stmt(m_DB, "INSERT INTO PermissionItem (Permission, PermGroupID) VALUES (?, ?)");
stmt.bind(1, *itr);
stmt.bind(2, GroupID);
if (stmt.exec() <= 0)
{
LOGWARNING("%s: Failed to add permission %s to group %s, skipping.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
continue;
}
}
} // for itr - a_Permissions[]
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// Adding succeeded:
return true;
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to add permissions to group %s: %s",
__FUNCTION__, a_GroupName.c_str(), ex.what()
);
}
return false;
}
bool cRankManager::AddRestrictionsToGroup(const AStringVector & a_Restrictions, const AString & a_GroupName)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the group's ID:
int GroupID;
{
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (!stmt.executeStep())
{
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
return false;
}
GroupID = stmt.getColumn(0).getInt();
}
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for (auto itr = a_Restrictions.cbegin(), end = a_Restrictions.cend(); itr != end; ++itr)
{
// Check if the restriction is already present:
{
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM RestrictionItem WHERE PermGroupID = ? AND Permission = ?");
stmt.bind(1, GroupID);
stmt.bind(2, *itr);
if (!stmt.executeStep())
{
LOGWARNING("%s: Failed to check binding between restriction %s and group %s, aborting.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
return false;
}
if (stmt.getColumn(0).getInt() > 0)
{
LOGD("%s: Restriction %s is already present in group %s, skipping and returning success.",
__FUNCTION__, itr->c_str(), a_GroupName.c_str()
);
continue;
}
}
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// Add the permission:
{
SQLite::Statement stmt(m_DB, "INSERT INTO RestrictionItem (Permission, PermGroupID) VALUES (?, ?)");
stmt.bind(1, *itr);
stmt.bind(2, GroupID);
if (stmt.exec() <= 0)
{
LOGWARNING("%s: Failed to add restriction %s to group %s, skipping.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
continue;
}
}
} // for itr - a_Restrictions[]
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// Adding succeeded:
return true;
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to add restrictions to group %s: %s",
__FUNCTION__, a_GroupName.c_str(), ex.what()
);
}
return false;
}
void cRankManager::RemoveRank(const AString & a_RankName, const AString & a_ReplacementRankName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
// Check if the default rank is being removed with a proper replacement:
if ((a_RankName == m_DefaultRank) && !RankExists(a_ReplacementRankName))
{
LOGWARNING("%s: Cannot remove rank %s, it is the default rank and the replacement rank doesn't exist.", __FUNCTION__, a_RankName.c_str());
return;
}
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AStringVector res;
try
{
// Get the RankID for the rank being removed:
int RemoveRankID;
{
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
stmt.bind(1, a_RankName);
if (!stmt.executeStep())
{
LOGINFO("%s: Rank %s was not found. Skipping.", __FUNCTION__, a_RankName.c_str());
return;
}
RemoveRankID = stmt.getColumn(0).getInt();
}
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// Get the RankID for the replacement rank:
int ReplacementRankID = -1;
{
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
stmt.bind(1, a_ReplacementRankName);
if (stmt.executeStep())
{
ReplacementRankID = stmt.getColumn(0).getInt();
}
}
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// Remove the rank's bindings to groups:
{
SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE RankID = ?");
stmt.bind(1, RemoveRankID);
stmt.exec();
}
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// Adjust players:
if (ReplacementRankID == -1)
{
// No replacement, just delete all the players that have the rank:
SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank WHERE RankID = ?");
stmt.bind(1, RemoveRankID);
stmt.exec();
}
else
{
// Replacement available, change all the player records:
SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ? WHERE RankID = ?");
stmt.bind(1, ReplacementRankID);
stmt.bind(2, RemoveRankID);
stmt.exec();
}
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// Remove the rank from the DB:
{
SQLite::Statement stmt(m_DB, "DELETE FROM Rank WHERE RankID = ?");
stmt.bind(1, RemoveRankID);
stmt.exec();
}
// Update the default rank, if it was the one being removed:
if (a_RankName == m_DefaultRank)
{
m_DefaultRank = a_RankName;
}
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}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to remove rank from DB: %s", __FUNCTION__, ex.what());
}
}
void cRankManager::RemoveGroup(const AString & a_GroupName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the ID of the group:
int GroupID;
{
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (!stmt.executeStep())
{
LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str());
return;
}
GroupID = stmt.getColumn(0).getInt();
}
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// Remove all permissions from the group:
{
SQLite::Statement stmt(m_DB, "DELETE FROM PermissionItem WHERE PermGroupID = ?");
stmt.bind(1, GroupID);
stmt.exec();
}
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// Remove the group from all ranks that contain it:
{
SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ?");
stmt.bind(1, GroupID);
stmt.exec();
}
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// Remove the group itself:
{
SQLite::Statement stmt(m_DB, "DELETE FROM PermGroup WHERE PermGroupID = ?");
stmt.bind(1, GroupID);
stmt.exec();
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to remove group %s from DB: %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
}
}
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void cRankManager::RemoveGroupFromRank(const AString & a_GroupName, const AString & a_RankName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the IDs of the group and the rank:
int GroupID, RankID;
{
SQLite::Statement stmt(m_DB,
"SELECT PermGroup.PermGroupID, Rank.RankID FROM PermGroup "
"LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermGroup.PermGroupID "
"LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
"WHERE PermGroup.Name = ? AND Rank.Name = ?"
);
stmt.bind(1, a_GroupName);
stmt.bind(2, a_RankName);
if (!stmt.executeStep())
{
LOGINFO("%s: Group %s was not found in rank %s, skipping.", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str());
return;
}
GroupID = stmt.getColumn(0).getInt();
RankID = stmt.getColumn(1).getInt();
}
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// Remove the group from all ranks that contain it:
{
SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ?");
stmt.bind(1, GroupID);
stmt.exec();
}
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// Remove the group-to-rank binding:
{
SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ? AND RankID = ?");
stmt.bind(1, GroupID);
stmt.bind(1, RankID);
stmt.exec();
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to remove group %s from rank %s in the DB: %s", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str(), ex.what());
}
}
void cRankManager::RemovePermissionFromGroup(const AString & a_Permission, const AString & a_GroupName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the ID of the group:
int GroupID;
{
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (!stmt.executeStep())
{
LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str());
return;
}
GroupID = stmt.getColumn(0).getInt();
}
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// Remove the permission from the group:
{
SQLite::Statement stmt(m_DB, "DELETE FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
stmt.bind(1, GroupID);
stmt.bind(2, a_Permission);
stmt.exec();
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to remove permission %s from group %s in DB: %s",
__FUNCTION__, a_Permission.c_str(), a_GroupName.c_str(), ex.what()
);
}
}
void cRankManager::RemoveRestrictionFromGroup(const AString & a_Restriction, const AString & a_GroupName)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the ID of the group:
int GroupID;
{
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (!stmt.executeStep())
{
LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str());
return;
}
GroupID = stmt.getColumn(0).getInt();
}
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// Remove the permission from the group:
{
SQLite::Statement stmt(m_DB, "DELETE FROM RestrictionItem WHERE PermGroupID = ? AND Permission = ?");
stmt.bind(1, GroupID);
stmt.bind(2, a_Restriction);
stmt.exec();
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to remove restriction %s from group %s in DB: %s",
__FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str(), ex.what()
);
}
}
bool cRankManager::RenameRank(const AString & a_OldName, const AString & a_NewName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Check that NewName doesn't exist:
{
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
stmt.bind(1, a_NewName);
if (stmt.executeStep())
{
LOGINFO("%s: Rank %s is already present, cannot rename %s", __FUNCTION__, a_NewName.c_str(), a_OldName.c_str());
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return false;
}
}
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// Rename:
{
SQLite::Statement stmt(m_DB, "UPDATE Rank SET Name = ? WHERE Name = ?");
stmt.bind(1, a_NewName);
stmt.bind(2, a_OldName);
if (stmt.exec() <= 0)
{
LOGINFO("%s: There is no rank %s, cannot rename to %s.", __FUNCTION__, a_OldName.c_str(), a_NewName.c_str());
return false;
}
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}
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// Update the default rank, if it was the one being renamed:
if (a_OldName == m_DefaultRank)
{
m_DefaultRank = a_NewName;
}
return true;
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}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to rename rank %s to %s in DB: %s",
__FUNCTION__, a_OldName.c_str(), a_NewName.c_str(), ex.what());
}
return false;
}
bool cRankManager::RenameGroup(const AString & a_OldName, const AString & a_NewName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Check that NewName doesn't exist:
{
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_NewName);
if (stmt.executeStep())
{
LOGD("%s: Group %s is already present, cannot rename %s", __FUNCTION__, a_NewName.c_str(), a_OldName.c_str());
return false;
}
}
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// Rename:
bool res;
{
SQLite::Statement stmt(m_DB, "UPDATE PermGroup SET Name = ? WHERE Name = ?");
stmt.bind(1, a_NewName);
stmt.bind(2, a_OldName);
res = (stmt.exec() > 0);
}
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return res;
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to rename group %s to %s in DB: %s",
__FUNCTION__, a_OldName.c_str(), a_NewName.c_str(), ex.what());
}
return false;
}
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void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a_PlayerName, const AString & a_RankName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
// Get the rank ID:
int RankID;
{
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
stmt.bind(1, a_RankName);
if (!stmt.executeStep())
{
LOGWARNING("%s: There is no rank %s, aborting.", __FUNCTION__, a_RankName.c_str());
return;
}
RankID = stmt.getColumn(0).getInt();
}
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// Update the player's rank, if already in DB:
{
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SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ?, PlayerName = ? WHERE PlayerUUID = ?");
stmt.bind(1, RankID);
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stmt.bind(2, a_PlayerName);
stmt.bind(3, a_PlayerUUID);
if (stmt.exec() > 0)
{
// Successfully updated the player's rank
return;
}
}
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// The player is not yet in the DB, add them:
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SQLite::Statement stmt(m_DB, "INSERT INTO PlayerRank (RankID, PlayerUUID, PlayerName) VALUES (?, ?, ?)");
stmt.bind(1, RankID);
stmt.bind(2, a_PlayerUUID);
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stmt.bind(3, a_PlayerName);
if (stmt.exec() > 0)
{
// Successfully added the player
return;
}
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LOGWARNING("%s: Failed to set player UUID %s to rank %s.",
__FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str()
);
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to set player UUID %s to rank %s: %s",
__FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str(), ex.what()
);
}
}
void cRankManager::RemovePlayerRank(const AString & a_PlayerUUID)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
try
{
SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank WHERE PlayerUUID = ?");
stmt.bind(1, a_PlayerUUID);
stmt.exec();
}
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catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to remove rank from player UUID %s: %s",
__FUNCTION__, a_PlayerUUID.c_str(), ex.what()
);
}
}
void cRankManager::SetRankVisuals(
const AString & a_RankName,
const AString & a_MsgPrefix,
const AString & a_MsgSuffix,
const AString & a_MsgNameColorCode
)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
SQLite::Statement stmt(m_DB, "UPDATE Rank SET MsgPrefix = ?, MsgSuffix = ?, MsgNameColorCode = ? WHERE Name = ?");
stmt.bind(1, a_MsgPrefix);
stmt.bind(2, a_MsgSuffix);
stmt.bind(3, a_MsgNameColorCode);
stmt.bind(4, a_RankName);
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if (stmt.exec() < 1)
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{
LOGINFO("%s: Rank %s not found, visuals not set.", __FUNCTION__, a_RankName.c_str());
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what());
}
}
bool cRankManager::GetRankVisuals(
const AString & a_RankName,
AString & a_MsgPrefix,
AString & a_MsgSuffix,
AString & a_MsgNameColorCode
)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
SQLite::Statement stmt(m_DB, "SELECT MsgPrefix, MsgSuffix, MsgNameColorCode FROM Rank WHERE Name = ?");
stmt.bind(1, a_RankName);
if (!stmt.executeStep())
{
// Rank not found
return false;
}
a_MsgPrefix = stmt.getColumn(0).getText();
a_MsgSuffix = stmt.getColumn(1).getText();
a_MsgNameColorCode = stmt.getColumn(2).getText();
return true;
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what());
}
return false;
}
bool cRankManager::RankExists(const AString & a_RankName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
SQLite::Statement stmt(m_DB, "SELECT * FROM Rank WHERE Name = ?");
stmt.bind(1, a_RankName);
if (stmt.executeStep())
{
// The rank was found
return true;
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to query DB for rank %s: %s", __FUNCTION__, a_RankName.c_str(), ex.what());
}
return false;
}
bool cRankManager::GroupExists(const AString & a_GroupName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
SQLite::Statement stmt(m_DB, "SELECT * FROM PermGroup WHERE Name = ?");
stmt.bind(1, a_GroupName);
if (stmt.executeStep())
{
// The group was found
return true;
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to query DB for group %s: %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
}
return false;
}
bool cRankManager::IsPlayerRankSet(const AString & a_PlayerUUID)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
SQLite::Statement stmt(m_DB, "SELECT * FROM PlayerRank WHERE PlayerUUID = ?");
stmt.bind(1, a_PlayerUUID);
if (stmt.executeStep())
{
// The player UUID was found, they have a rank
return true;
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to query DB for player UUID %s: %s", __FUNCTION__, a_PlayerUUID.c_str(), ex.what());
}
return false;
}
bool cRankManager::IsGroupInRank(const AString & a_GroupName, const AString & a_RankName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
SQLite::Statement stmt(m_DB,
"SELECT * FROM Rank "
"LEFT JOIN RankPermGroup ON Rank.RankID = RankPermGroup.RankID "
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = RankPermGroup.PermGroupID "
"WHERE Rank.Name = ? AND PermGroup.Name = ?"
);
stmt.bind(1, a_RankName);
stmt.bind(2, a_GroupName);
if (stmt.executeStep())
{
// The group is in the rank
return true;
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
}
return false;
}
bool cRankManager::IsPermissionInGroup(const AString & a_Permission, const AString & a_GroupName)
{
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ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
SQLite::Statement stmt(m_DB,
"SELECT * FROM PermissionItem "
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = PermissionItem.PermGroupID "
"WHERE PermissionItem.Permission = ? AND PermGroup.Name = ?"
);
stmt.bind(1, a_Permission);
stmt.bind(2, a_GroupName);
if (stmt.executeStep())
{
// The permission is in the group
return true;
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
}
return false;
}
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bool cRankManager::IsRestrictionInGroup(const AString & a_Restriction, const AString & a_GroupName)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
SQLite::Statement stmt(m_DB,
"SELECT * FROM RestrictionItem "
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = RestrictionItem.PermGroupID "
"WHERE RestrictionItem.Permission = ? AND PermGroup.Name = ?"
);
stmt.bind(1, a_Restriction);
stmt.bind(2, a_GroupName);
if (stmt.executeStep())
{
// The restriction is in the group
return true;
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
}
return false;
}
void cRankManager::NotifyNameUUID(const AString & a_PlayerName, const AString & a_UUID)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
try
{
SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET PlayerName = ? WHERE PlayerUUID = ?");
stmt.bind(1, a_PlayerName);
stmt.bind(2, a_UUID);
stmt.exec();
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to update DB: %s", __FUNCTION__, ex.what());
}
}
bool cRankManager::SetDefaultRank(const AString & a_RankName)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
try
{
// Find the rank's ID:
int RankID = 0;
{
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
stmt.bind(1, a_RankName);
if (!stmt.executeStep())
{
LOGINFO("%s: Cannot set rank %s as the default, it does not exist.", __FUNCTION__, a_RankName.c_str());
return false;
}
}
// Set the rank as the default:
{
SQLite::Statement stmt(m_DB, "UPDATE DefaultRank SET RankID = ?");
stmt.bind(1, RankID);
if (stmt.exec() < 1)
{
// Failed to update, there might be none in the DB, try inserting:
SQLite::Statement stmt2(m_DB, "INSERT INTO DefaultRank (RankID) VALUES (?)");
stmt2.bind(1, RankID);
if (stmt2.exec() < 1)
{
LOGINFO("%s: Cannot update the default rank in the DB to %s.", __FUNCTION__, a_RankName.c_str());
return false;
}
}
}
// Set the internal cache:
m_DefaultRank = a_RankName;
return true;
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to update DB: %s", __FUNCTION__, ex.what());
return false;
}
}
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void cRankManager::ClearPlayerRanks(void)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
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try
{
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SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank");
stmt.exec();
}
catch (SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to remove / clear all players: %s", __FUNCTION__, ex.what());
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}
}
bool cRankManager::UpdatePlayerName(const AString & a_PlayerUUID, const AString & a_NewPlayerName)
{
ASSERT(m_IsInitialized);
cCSLock Lock(m_CS);
try
{
SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET PlayerName = ? WHERE PlayerUUID = ?");
stmt.bind(1, a_NewPlayerName);
stmt.bind(2, a_PlayerUUID);
if (stmt.exec() > 0)
{
// The player name was changed, returns true
return true;
}
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to update player name from UUID %s: %s", __FUNCTION__, a_PlayerUUID.c_str(), ex.what());
}
return false;
}
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bool cRankManager::AreDBTablesEmpty(void)
{
return (
IsDBTableEmpty("Rank") &&
IsDBTableEmpty("PlayerRank") &&
IsDBTableEmpty("PermGroup") &&
IsDBTableEmpty("RankPermGroup") &&
IsDBTableEmpty("PermissionItem") &&
IsDBTableEmpty("DefaultRank")
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);
}
bool cRankManager::IsDBTableEmpty(const AString & a_TableName)
{
try
{
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM " + a_TableName);
return (stmt.executeStep() && (stmt.getColumn(0).getInt() == 0));
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
}
return false;
}
void cRankManager::CreateDefaults(void)
{
// Wrap everything in a big transaction to speed things up:
cMassChangeLock Lock(*this);
// Create ranks:
AddRank("Default", "", "", "");
AddRank("VIP", "", "", "");
AddRank("Operator", "", "", "");
AddRank("Admin", "", "", "");
// Create groups:
AddGroup("Default");
AddGroup("Kick");
AddGroup("Teleport");
AddGroup("Everything");
// Add groups to ranks:
AddGroupToRank("Default", "Default");
AddGroupToRank("Teleport", "VIP");
AddGroupToRank("Teleport", "Operator");
AddGroupToRank("Kick", "Operator");
AddGroupToRank("Everything", "Admin");
// Add permissions to groups:
AddPermissionToGroup("core.help", "Default");
AddPermissionToGroup("core.build", "Default");
AddPermissionToGroup("core.teleport", "Teleport");
AddPermissionToGroup("core.kick", "Kick");
AddPermissionToGroup("*", "Everything");
// Set the default rank:
SetDefaultRank("Default");
}
bool cRankManager::DoesColumnExist(const char * a_TableName, const char * a_ColumnName)
{
try
{
SQLite::Statement stmt(m_DB, Printf("PRAGMA table_info(%s)", a_TableName));
while (stmt.executeStep()) // Iterate over all table's columns
{
int NumColumns = stmt.getColumnCount();
for (int i = 0; i < NumColumns; i++) // Iterate over all reply's columns (table column's metadata)
{
auto column = stmt.getColumn(i);
if (strcmp(column.getName(), "name") == 0)
{
if (NoCaseCompare(column.getText(), a_ColumnName) == 0)
{
// Colun found
return true;
}
}
} // for i - stmt.getColumns()
} // while (stmt.executeStep())
}
catch (const SQLite::Exception & ex)
{
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
}
return false;
}
void cRankManager::CreateColumnIfNotExists(const char * a_TableName, const char * a_ColumnName, const char * a_ColumnType)
{
// If the column already exists, bail out:
if (DoesColumnExist(a_TableName, a_ColumnName))
{
return;
}
// Add the column:
try
{
m_DB.exec(Printf("ALTER TABLE %s ADD COLUMN %s %s", a_TableName, a_ColumnName, a_ColumnType));
}
catch (const SQLite::Exception & exc)
{
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, exc.what());
}
}