
#pragma once

class cEnchantments;
class cFastNBTWriter;
class cParsedNBT;

namespace EnchantmentSerializer
{

	/// Writes the enchantments into the specified NBT writer; begins with the LIST tag of the specified name ("ench" or "StoredEnchantments")
	void WriteToNBTCompound(cEnchantments const& a_Enchantments, cFastNBTWriter & a_Writer, const AString & a_ListTagName);
	
	/// Reads the enchantments from the specified NBT list tag (ench or StoredEnchantments)
	void ParseFromNBT(cEnchantments& a_Enchantments, const cParsedNBT & a_NBT, int a_EnchListTagIdx);
	
};
