target_sources(
	${CMAKE_PROJECT_NAME} PRIVATE

	EnchantmentSerializer.cpp
	FastNBT.cpp
	FireworksSerializer.cpp
	MapSerializer.cpp
	NamespaceSerializer.cpp
	NBTChunkSerializer.cpp
	SchematicFileSerializer.cpp
	ScoreboardSerializer.cpp
	StatSerializer.cpp
	WSSAnvil.cpp
	WorldStorage.cpp

	EnchantmentSerializer.h
	FastNBT.h
	FireworksSerializer.h
	MapSerializer.h
	NamespaceSerializer.h
	NBTChunkSerializer.h
	SchematicFileSerializer.h
	ScoreboardSerializer.h
	StatSerializer.h
	WSSAnvil.h
	WorldStorage.h
)
