Browse Source

....

master
Gabriel Genois 9 months ago
parent
commit
dfc0cc0b97
  1. 9
      bootstrap.js

9
bootstrap.js

@ -9,15 +9,6 @@ var bootstrap = {
}
Memory.engine.rooms = [];
if (Game.time % 20) {
for(var i in Memory.creeps) {
if(Game.creeps[i]) {
Game.creeps[i].memory.savedSpot = null;
Game.creeps[i].memory.sourceId = null;
}
}
}
for(const i in Game.spawns) {
let spawn = Game.spawns[i];
let iRoomIndex = Engine.m['cUtility'].getRoomIndexFromName(spawn.room.name);

Loading…
Cancel
Save