$OpenBSD: patch-Imakefile,v 1.5 2007/12/07 10:25:46 ajacoutot Exp $ --- Imakefile.orig Fri Nov 22 02:28:46 1996 +++ Imakefile Fri Dec 7 09:53:24 2007 @@ -24,23 +24,23 @@ XCOMM ================================================ XCOMM This is the directory where the highscore, level & sound data will be XCOMM placed. Default will be the current directory. - XBOING_DIR = . + XBOING_DIR = ${PREFIX}/share/xboing XCOMM These are some defines that must be set. Some may be overwritten in the XCOMM machine arch section. - XPMLIB = -L/usr/X11/lib -lXpm - XPMINCLUDE = -I/usr/X11/include/X11 + XPMLIB = -lXpm + XPMINCLUDE = -I${X11BASE}/include/X11 XBOINGINCLUDE = -I./include LEVEL_INSTALL_DIR = $(XBOING_DIR)/levels SOUNDS_DIR = $(XBOING_DIR)/sounds BACKUP_DIR = $(XBOING_DIR)/../backups - HIGH_SCORE_FILE = $(XBOING_DIR)/.xboing.scr - AUDIO_AVAILABLE = False - AUDIO_SRC = audio/NOaudio.c + HIGH_SCORE_DIR = /var/games + HIGH_SCORE_FILE = $(HIGH_SCORE_DIR)/xboing.score + AUDIO_AVAILABLE = True + AUDIO_SRC = audio/LINUXaudio.c AUDIO_INCLUDE = - AUDIO_LIB = - CDEBUGFLAGS = -g + AUDIO_LIB = -lossaudio XCOMM Uncomment this if you want to use ANY of the AUDIO sound systems #define COMPILE_IN_AUDIO @@ -81,7 +81,7 @@ XCOMM Below are the special defines for different mach AUDIO_LIB = -laudio #endif /* SGIArchitecture */ -#if defined(SparcArchitecture) && defined(COMPILE_IN_AUDIO) +#if defined(SparcArchitecture) && defined(COMPILE_IN_AUDIO) && !defined(OpenBSDArchitecture) AUDIO_AVAILABLE = True AUDIO_SRC = audio/SUNaudio.c @@ -132,8 +132,8 @@ XCOMM hasn't a usleep() function. -DLEVEL_INSTALL_DIR=\"$(LEVEL_INSTALL_DIR)\" \ -DAUDIO_AVAILABLE=\"$(AUDIO_AVAILABLE)\" \ -DSOUNDS_DIR=\"$(SOUNDS_DIR)\" \ - -DREADMEP_FILE=\"$(XBOING_DIR)/docs/problems.doc\" -XCOMM -DUSE_FLOCK=\"True\" \ + -DREADMEP_FILE=\"$(XBOING_DIR)/problems.doc\" \ + -DUSE_FLOCK=\"True\" XCOMM -DNEED_USLEEP=\"True\" \ XCOMM -DNO_LOCKING=\"True\" @@ -203,9 +203,6 @@ install:: $(PROGRAMS) done; \ fi @: - @echo "Creating a highscore file " $(HIGH_SCORE_FILE) - @touch $(HIGH_SCORE_FILE); - @chmod a+rw $(HIGH_SCORE_FILE); XCOMM I use this for my daily backup of my code.