$OpenBSD: patch-splash_SplashXPathScanner_cc,v 1.1 2006/02/05 09:59:38 bernd Exp $ --- splash/SplashXPathScanner.cc.orig Sat Feb 4 14:44:27 2006 +++ splash/SplashXPathScanner.cc Sat Feb 4 14:46:44 2006 @@ -182,7 +182,7 @@ GBool SplashXPathScanner::getNextSpan(in } void SplashXPathScanner::computeIntersections(int y) { - SplashCoord ySegMin, ySegMax, xx0, xx1; + SplashCoord xSegMin, xSegMax, ySegMin, ySegMax, xx0, xx1; SplashXPathSeg *seg; int i, j; @@ -232,19 +232,27 @@ void SplashXPathScanner::computeIntersec } else if (seg->flags & splashXPathVert) { xx0 = xx1 = seg->x0; } else { - if (ySegMin <= y) { - // intersection with top edge - xx0 = seg->x0 + (y - seg->y0) * seg->dxdy; + if (seg->x0 < seg->x1) { + xSegMin = seg->x0; + xSegMax = seg->x1; } else { - // x coord of segment endpoint with min y coord - xx0 = (seg->flags & splashXPathFlip) ? seg->x1 : seg->x0; + xSegMin = seg->x1; + xSegMax = seg->x0; } - if (ySegMax >= y + 1) { - // intersection with bottom edge - xx1 = seg->x0 + (y + 1 - seg->y0) * seg->dxdy; - } else { - // x coord of segment endpoint with max y coord - xx1 = (seg->flags & splashXPathFlip) ? seg->x0 : seg->x1; + // intersection with top edge + xx0 = seg->x0 + ((SplashCoord)y - seg->y0) * seg->dxdy; + // intersection with bottom edge + xx1 = seg->x0 + ((SplashCoord)y + 1 - seg->y0) * seg->dxdy; + // the segment may not actually extend to the top and/or bottom edges + if (xx0 < xSegMin) { + xx0 = xSegMin; + } else if (xx0 > xSegMax) { + xx0 = xSegMax; + } + if (xx1 < xSegMin) { + xx1 = xSegMin; + } else if (xx1 > xSegMax) { + xx1 = xSegMax; } } if (xx0 < xx1) {