Older xkobo did not auto-increment the ships number over some score. This makes some levels into a whole different experience... --- manage.C.orig Wed Dec 1 14:53:32 1999 +++ manage.C Wed Dec 1 14:54:00 1999 @@ -333,7 +333,6 @@ void _manage::add_score(int sc) else if (!cheat_mode){ if (score >= bonus_next){ bonus_next += BONUS_EVERY; - ships++; flush_ships_count = 50; } if ((score >= highscore) && (flush_score_count == 0)){