$OpenBSD: patch-Modules_FindSDL_cmake,v 1.1 2010/05/28 20:21:48 dcoppa Exp $ --- Modules/FindSDL.cmake.orig Tue Apr 6 16:45:31 2010 +++ Modules/FindSDL.cmake Mon Apr 26 14:10:36 2010 @@ -81,6 +81,11 @@ FIND_PATH(SDL_INCLUDE_DIR SDL.h /opt/csw # Blastwave /opt ) +# On OpenBSD SDL depends on libiconv and SDL_stdinc.h includes iconv.h, +# which is located in ${LOCALBASE}/include. Append {LOCALBASE}/include +# to the SDL_INCLUDE_DIR, thus allow to build SDL apps out of box. +LIST(APPEND SDL_INCLUDE_DIR ${LOCALBASE}/include) + #MESSAGE("SDL_INCLUDE_DIR is ${SDL_INCLUDE_DIR}") # SDL-1.1 is the name used by FreeBSD ports... @@ -100,7 +105,7 @@ FIND_LIBRARY(SDL_LIBRARY_TEMP #MESSAGE("SDL_LIBRARY_TEMP is ${SDL_LIBRARY_TEMP}") IF(NOT SDL_BUILDING_LIBRARY) - IF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") + IF(NOT "${SDL_INCLUDE_DIR}" MATCHES ".framework") # Non-OS X framework versions expect you to also dynamically link to # SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms # seem to provide SDLmain for compatibility even though they don't @@ -116,7 +121,7 @@ IF(NOT SDL_BUILDING_LIBRARY) /opt/csw /opt ) - ENDIF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") + ENDIF(NOT "${SDL_INCLUDE_DIR}" MATCHES ".framework") ENDIF(NOT SDL_BUILDING_LIBRARY) # SDL may require threads on your system.