$OpenBSD: patch-code_renderer_tr_local_h,v 1.1 2010/05/27 03:47:28 jakemsr Exp $ --- code/renderer/tr_local.h.orig Mon May 3 04:41:46 2010 +++ code/renderer/tr_local.h Mon May 3 04:42:13 2010 @@ -1302,16 +1302,16 @@ typedef struct stageVars typedef struct shaderCommands_s { - glIndex_t indexes[SHADER_MAX_INDEXES] ALIGN(16); - vec4_t xyz[SHADER_MAX_VERTEXES] ALIGN(16); - vec4_t normal[SHADER_MAX_VERTEXES] ALIGN(16); - vec2_t texCoords[SHADER_MAX_VERTEXES][2] ALIGN(16); - color4ub_t vertexColors[SHADER_MAX_VERTEXES] ALIGN(16); - int vertexDlightBits[SHADER_MAX_VERTEXES] ALIGN(16); + glIndex_t indexes[SHADER_MAX_INDEXES] QALIGN(16); + vec4_t xyz[SHADER_MAX_VERTEXES] QALIGN(16); + vec4_t normal[SHADER_MAX_VERTEXES] QALIGN(16); + vec2_t texCoords[SHADER_MAX_VERTEXES][2] QALIGN(16); + color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16); + int vertexDlightBits[SHADER_MAX_VERTEXES] QALIGN(16); - stageVars_t svars ALIGN(16); + stageVars_t svars QALIGN(16); - color4ub_t constantColor255[SHADER_MAX_VERTEXES] ALIGN(16); + color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN(16); shader_t *shader; float shaderTime;