# $OpenBSD: Makefile,v 1.4 2013/01/13 09:26:34 sthen Exp $ COMMENT = Enhanced Duke Nukem 3D engine RDATE = 20120301 RTAG = 2394 DISTNAME = eduke32_src_${RDATE}-${RTAG} PKGNAME = eduke32-2.0.0.${RTAG} REVISION = 0 EXTRACT_SUFX = .tar.bz2 CATEGORIES = games x11 HOMEPAGE = http://www.eduke32.com/ MAINTAINER = Ryan Freeman # GPLv2, BUILD license and shareware data PERMIT_PACKAGE_CDROM = "BUILD engine license is not compatible with GPLv2." PERMIT_PACKAGE_FTP = "BUILD engine license is not compatible with GPLv2." PERMIT_DISTFILES_CDROM ="BUILD engine license is not compatible with GPLv2." PERMIT_DISTFILES_FTP = "BUILD engine license is not compatible with GPLv2." BUILD_DEPENDS = archivers/unzip \ graphics/gdk-pixbuf2 .if ${MACHINE_ARCH} == "i386" BUILD_DEPENDS += devel/nasm .endif WANTLIB = SDL c m pthread stdc++ SDL_mixer>=3 vorbisfile vpx LIB_DEPENDS = audio/libvorbis \ multimedia/libvpx \ devel/sdl \ devel/sdl-mixer # dlopen()'d; shows as Extra in check-lib-depends but it is used LIB_DEPENDS += x11/gtk+2 WANTLIB += gtk-x11-2.0 RUN_DEPENDS = games/duke3ddata MASTER_SITES = http://dukeworld.duke4.net/eduke32/synthesis/old/${RDATE}-${RTAG}/ \ http://dukeworld.duke4.net/eduke32/synthesis/${RDATE}-${RTAG}/ # make sure we can see compilation output, respect CC/CXX, don't strip! MAKE_FLAGS = PRETTY_OUTPUT=0 CC="${CC}" CXX="${CXX}" DEBUGANYWAY=1 USE_GMAKE = Yes NO_REGRESS = Yes WRKDIST = ${WRKDIR}/eduke32_${RDATE}-${RTAG}/ post-extract: # check for data files in correct location @perl -pi -e "s,/usr/share/games/eduke32,${TRUEPREFIX}/share/duke3d," \ ${WRKSRC}/source/astub.c @perl -pi -e "s,/usr/share/games/eduke32,${TRUEPREFIX}/share/duke3d," \ ${WRKSRC}/source/game.c @perl -pi -e "s,./eduke32,eduke32," ${WRKSRC}/build/include/editor.h # make plaintext files less annoying to read... @perl -MExtUtils::Command -e dos2unix \ ${WRKSRC}/tiles.cfg \ ${WRKSRC}/names.h \ ${WRKSRC}/GNU.TXT \ ${WRKSRC}/buildlic.txt \ ${WRKSRC}/samples/*.sample \ ${WRKSRC}/samples/*.txt do-install: ${INSTALL_PROGRAM} ${WRKBUILD}/eduke32 ${PREFIX}/bin ${INSTALL_PROGRAM} ${WRKBUILD}/mapster32 ${PREFIX}/bin ${INSTALL_DATA_DIR} ${PREFIX}/share/duke3d ${INSTALL_DATA_DIR} ${PREFIX}/share/doc/eduke32 ${INSTALL_DATA_DIR} ${PREFIX}/share/examples/eduke32 # mapster32 help files ${INSTALL_DATA} ${WRKDIST}/m32help.hlp ${PREFIX}/share/duke3d/ ${INSTALL_DATA} ${WRKDIST}/SEHELP.HLP ${PREFIX}/share/duke3d/ ${INSTALL_DATA} ${WRKDIST}/STHELP.HLP ${PREFIX}/share/duke3d/ # mapster32 config and config header file ${INSTALL_DATA} ${WRKDIST}/tiles.cfg ${PREFIX}/share/duke3d/ ${INSTALL_DATA} ${WRKDIST}/names.h ${PREFIX}/share/duke3d/ # eduke32/mapster32 licenses ${INSTALL_DATA} ${WRKDIST}/GNU.TXT ${PREFIX}/share/doc/eduke32/ ${INSTALL_DATA} ${WRKDIST}/buildlic.txt ${PREFIX}/share/doc/eduke32/ # sample game mapping/modding data files ${INSTALL_DATA} ${WRKDIST}/samples/* ${PREFIX}/share/examples/eduke32/ .include