7 Commits

Author SHA1 Message Date
sthen
3cbe1c2f30 Reverse the polarity of MODPY_VERSION; default is now 3.x,
if a port needs 2.x then set MODPY_VERSION=${MODPY_DEFAULT_VERSION_2}.

This commit doesn't change any versions currently used; it may be that
some ports have MODPY_DEFAULT_VERSION_2 but don't require it, those
should be cleaned up in the course of updating ports where possible.

Python module ports providing py3-* packages should still use
FLAVOR=python3 so that we don't have a mixture of dependencies some
using ${MODPY_FLAVOR} and others not.
2021-02-23 19:39:08 +00:00
thfr
67237ae826 add PORTROACH marker to avoid that pesky 'master-tot' and other detractors 2021-01-27 16:48:35 +00:00
thfr
ee58d0eb34 glslang now requires python3 to build
reported by aja@
2020-09-04 05:09:17 +00:00
thfr
127f24c78f update vulkan ports to sdk 1.2.141.0
disable _XOPEN_SOURCE=500 to fix finding definition of alloca(3)
ok jsg@ whose original diff this was based on, and who found the alloca
fix
live long and prosper
2020-07-07 08:08:03 +00:00
thfr
98c31accd8 set COMPILER to base-clang ports-gcc for vulkan ports, fixing build on
powerpc. No revision bump because packages never built on base-gcc
archs.

diffs and build testing on ppc from cwen@, thanks!
ok jca@ for vulkan-loader diff
ok sthen@ for spirv-tools and glslang diff
2019-07-27 15:47:35 +00:00
ajacoutot
e523b3ce09 PERMIT_PACKAGE_CDROM -> PERMIT_PACKAGE
Please try not to add more PERMIT_PACKAGE_CDROM when importing ports.
2019-06-22 16:48:25 +00:00
thfr
94db462e6a import glslang for Vulkan API support; ok jsg@
DESCR:
An OpenGL and OpenGL ES shader front end and validator.

There are several components:

A GLSL/ESSL front-end for reference validation and translation of
GLSL/ESSL into an AST.

An HLSL front-end for translation of a broad generic HLL into the AST.

A SPIR-V back end for translating the AST to SPIR-V.

A standalone wrapper, glslangValidator, that can be used as a
command-line tool for the above.
2019-06-22 15:19:31 +00:00