Pioneer is a space adventure game set in the Milky Way galaxy at the
turn of the 31st century.
The game is open-ended, and you are free to explore the millions of star
systems in the game. You can land on planets, slingshot past gas giants,
and burn yourself to a crisp flying between binary star systems. You can
try your hand at piracy, make your fortune trading between systems, or
do missions for the various factions fighting for power, freedom or
self-determination.
tweaks + ok kirby@
some existing COMPILER lines with arch restrictions etc. In the usual
case this is now using "COMPILER = base-clang ports-gcc base-gcc" on
ports with c++ libraries in WANTLIB.
This is basically intended to be a noop on architectures using clang
as the system compiler, but help with other architectures where we
currently have many ports knocked out due to building with an unsuitable
compiler -
- some ports require c++11/newer so the GCC version in base that is used
on these archirtectures is too old.
- some ports have conflicts where an executable is built with one compiler
(e.g. gcc from base) but a library dependency is built with a different
one (e.g. gcc from ports), resulted in mixing incompatible libraries in the
same address space.
devel/gmp is intentionally skipped as it's on the path to building gcc -
the c++ library there is unused in ports (and not built by default upstream)
so intending to disable building gmpcxx in a future commit.
game in the tradition of the Master of Orion games.
The game is currently playable, but probably only fun to the more
hard-core fans of the genre. Many features have been implemented, but
many others are not. Much of the content is provisional, and unbalanced.
In other words, it'll be a while till it is finished. See the Roadmap
(https://www.freeorion.org/index.php/Roadmap) for the big picture on our
progress.
Tweaks by sthen@, solene@, bcallah@ and me
OK solene@
Colobot is a real-time strategy game, where you can program your units
(bots) in a language called CBOT, which is similar to C++ and Java. Your
mission is to find a new planet to live and survive. You can save humanity
and get programming skills!
ok solene@
improvements, so a CMake patch goes away. Also includes some bug fixes and
general game improvements.
I added the usual "You must purchase this game to use the package" language
to pkg/README to make sure it's clear that while the package we offer is
open source, the game assets are not.
fnaify is a script to facilitate running games based on the open-source FNA
framework on OpenBSD. It takes care of adjusting the configuration files to
OpenBSD's library names and creates a custom launch script with everything
needed to start the game.
For more information on FNA, see official website: https://fna-xna.github.io
Some examples of games FNA games that can be configured with fnaify include
Stardew Valley, Rogue Legacy, and Owlboy.
tested by Thuban, ok bcallah@
Star Traders is a simple text-based game of interstellar trading, where
the objective is to create companies, buy and sell shares, borrow and
repay money, in order to become the wealthiest player (the winner).
OK bentley@
Escape Velocity.
ok rsadowski@, original port by feinerer@, additional testing Charlene
Wendling
Explore other star systems. Earn money by trading, carrying passengers,
or completing missions. Use your earnings to buy a better ship or to
upgrade the weapons and engines on your current one. Blow up pirates.
Take sides in a civil war. Or leave human space behind and hope to find
some friendly aliens whose culture is more civilized than your own...
Endless Sky is a sandbox-style space exploration game similar to Elite,
Escape Velocity, or Star Control. You start out as the captain of a tiny
space ship and can choose what to do from there. The game includes a
major plot line and many minor missions, but you can choose whether you
want to play through the plot or strike out on your own as a merchant or
bounty hunter or explorer.