20 Commits

Author SHA1 Message Date
bentley
de80fe9212 Use HTTPS homepage. 2017-11-09 12:46:36 +00:00
kirby
e468d303f4 Update to megaglest-3.13.0
- Switch to GH_*
 - Drop gettext from MODULES
 - Stop hardcoding Lua-5.1. Also works with 5.2 and 5.3
Tested on amd64 and i386.
ok bentley@ on a previous diff.
2017-09-14 04:43:57 +00:00
sthen
5e964ab0df bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports. 2017-07-26 22:45:14 +00:00
espie
8ac47fd9c6 use COMPILER_LIBCXX where applicable 2017-07-16 19:18:47 +00:00
sthen
bcbf44ab87 use LIBCXX 2017-04-10 11:46:18 +00:00
sthen
c15b136e13 sync WANTLIB (and in one case, add gettext to LIB_DEPENDS) in dependent ports
now that internationalised domain name support has been removed from net/curl
2016-11-04 11:35:18 +00:00
sthen
4e2d8093a5 sync WANTLIB (curl+nghttp2) 2015-10-30 12:47:38 +00:00
jasper
1289b2b36e zap zero-byte file 2015-04-13 10:46:07 +00:00
stsp
1c896d1a23 update to megaglest 3.11.1; ok ajacoutot 2015-04-06 12:49:52 +00:00
sthen
b097b95e0f don't rely on BSD being defined 2015-01-18 17:20:27 +00:00
ajacoutot
d88991e3af DEBUG is already taken care of by the cmake MODULE. 2014-11-07 10:45:04 +00:00
kirby
8f9e879944 set NO_BUILD=Yes 2014-07-13 20:18:45 +00:00
ajacoutot
05b3b0edee No need for gettext. 2014-07-09 09:16:05 +00:00
dcoppa
da6ec61d3b Fix annoying warning with cmake>=2.8.12 2014-02-03 15:20:45 +00:00
jca
e8e6997834 Unbreak on i386, by using %esi as temporary storage for %ebx across the
cpuid call.  ok sthen@
2014-01-31 09:46:51 +00:00
dcoppa
470890354b Fix build breakage with miniupnpc>1.7
(from upstream SVN revision 3958)

spotted by, and ok jasper@
2013-05-21 10:34:14 +00:00
sthen
2b699d3fd6 use gettext MODULES. use ${MODLUA_WANTLIB} not lua${MODLUA_VERSION}. 2013-05-16 09:11:52 +00:00
sthen
7b10e7c633 PERMIT_* 2013-03-11 12:27:53 +00:00
espie
9cd014a3ca PERMIT_* / REGRESS->TEST sweep 2013-03-11 11:02:49 +00:00
stsp
0ad1ac8fab Import megaglest port.
MegaGlest is an entertaining free and open source cross-platform 3D
real-time strategy game, where you control the armies of one of seven
different factions: Tech, Magic, Egypt, Indians, Norsemen, Persian or
Romans. The game is set in one of 17 naturally looking settings,
which are crafted with great appreciation for detail.

With tweaks from kirby@, bentley@, and sthen@.
ok sthen@
2013-01-28 13:58:49 +00:00