24 Commits

Author SHA1 Message Date
sthen
22de3ff02c set png16 WANTLIB entries back to png following the change in soname
part done by portbump, part by hand (it is easily confused)
2019-05-17 16:45:25 +00:00
cwen
af21c2afd9 spacehulk: fix narrowing conversion error on archs where char is
unsigned by default (ppc, arm).
While here fix spacing in the Makefile.

OK jca@
2019-04-15 17:24:49 +00:00
cwen
aad6b61e21 spacehulk: Add missing header for ports-gcc
While here:
- regen WANTLIB
- use srand_deterministic() when loading a game random seed from
  a savefile (spotted by sthen@, thanks!)

OK sthen@ jca@
2019-03-02 20:00:27 +00:00
sthen
25f0e460f2 Add COMPILER lines to c++ ports which currently use the default. Adjust
some existing COMPILER lines with arch restrictions etc. In the usual
case this is now using "COMPILER = base-clang ports-gcc base-gcc" on
ports with c++ libraries in WANTLIB.

This is basically intended to be a noop on architectures using clang
as the system compiler, but help with other architectures where we
currently have many ports knocked out due to building with an unsuitable
compiler -

- some ports require c++11/newer so the GCC version in base that is used
on these archirtectures is too old.

- some ports have conflicts where an executable is built with one compiler
(e.g. gcc from base) but a library dependency is built with a different
one (e.g. gcc from ports), resulted in mixing incompatible libraries in the
same address space.

devel/gmp is intentionally skipped as it's on the path to building gcc -
the c++ library there is unused in ports (and not built by default upstream)
so intending to disable building gmpcxx in a future commit.
2018-10-24 14:27:57 +00:00
sthen
b9064dc0ff Handle pthread-stubs removal. 2017-10-23 17:10:49 +00:00
sthen
5e964ab0df bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports. 2017-07-26 22:45:14 +00:00
espie
8ac47fd9c6 use COMPILER_LIBCXX where applicable 2017-07-16 19:18:47 +00:00
sthen
bcbf44ab87 use LIBCXX 2017-04-10 11:46:18 +00:00
sthen
d63e2ec7e6 sync WANTLIB 2015-05-05 17:00:16 +00:00
ajacoutot
2e07defd81 Remove -lpthread patching. 2013-08-09 19:04:49 +00:00
naddy
10bfdff492 the png headers are now directly under include/ 2013-06-04 18:41:39 +00:00
ajacoutot
58f1a6f9f6 USE_LIBTOOL=Yes is the default now. 2013-03-21 08:45:11 +00:00
nigel
011de064f8 WANTLIB updates for fontconfig and other libraries.
Ok sthen
2013-03-19 13:07:13 +00:00
espie
9cd014a3ca PERMIT_* / REGRESS->TEST sweep 2013-03-11 11:02:49 +00:00
espie
999b4db39c normalize pkgpath 2011-09-16 09:48:08 +00:00
espie
6e2d69ab88 new depends 2010-11-16 11:23:25 +00:00
simon
4483ec0807 remove surrounding quotes from COMMENT/BROKEN/PERMIT_* 2007-09-15 18:01:00 +00:00
ajacoutot
5ab736c523 - drop maintainership 2007-05-23 06:28:03 +00:00
espie
470294650d base64 distinfo with SHA256 2007-04-05 15:37:40 +00:00
ajacoutot
a2295043cc - remove substitutions in PKGNAME
talked with and ok jasper@
2006-12-06 17:43:31 +00:00
ajacoutot
36d2cceb0b - update my email address
- bump PKGNAME

ok robert@
2006-10-27 12:53:01 +00:00
alek
cf0c91f856 - Better COMMENT and DESCR
- Bump PKGNAME

From Antoine Jacoutot <Antoine.Jacoutot@obspm.fr> (MAINTAINER)
2006-04-04 07:33:26 +00:00
alek
445d19ed40 Ops, file that shouldn't be imported. Sorry. 2005-11-26 19:20:42 +00:00
alek
f294acee08 Import spacehulk 1.5beta1
Space Hulk is a science-fiction board game in the world of Warhammer
40000. It is aiming at providing a way to play SpaceHulk on your
computer with the exact same rules as in the board version.

Maintained by Antoine Jacoutot <ajacoutot@lphp.php>, thanks!
2005-11-26 19:18:12 +00:00