diff --git a/net/enet/Makefile b/net/enet/Makefile index 8fffc53d27d..f860f511edd 100644 --- a/net/enet/Makefile +++ b/net/enet/Makefile @@ -1,28 +1,22 @@ -# $OpenBSD +# $OpenBSD: Makefile,v 1.2 2008/07/24 12:25:21 laurent Exp $ -COMMENT = skeletal based character animation library -DISTNAME = cal3d-0.10.0 +COMMENT = network library for games +DISTNAME = enet-1.2 +PKGNAME = ${DISTNAME}p1 -SHARED_LIBS = cal3d 0.0 # .11.0 +CATEGORIES = net -CATEGORIES = graphics +HOMEPAGE = http://enet.bespin.org/ +MAINTAINER = Laurent FANIS -HOMEPAGE = http://home.gna.org/cal3d/ - -MAINTAINER = Laurent Fanis - -# LGPL +# MIT-like PERMIT_PACKAGE_CDROM = Yes PERMIT_PACKAGE_FTP = Yes PERMIT_DISTFILES_CDROM =Yes PERMIT_DISTFILES_FTP = Yes -WANTLIB = c +MASTER_SITES = ${HOMEPAGE}/download/ -MASTER_SITES = http://download.gna.org/cal3d/sources/ - -USE_LIBTOOL = Yes - -CONFIGURE_STYLE=gnu +CONFIGURE_STYLE = gnu .include diff --git a/net/enet/distinfo b/net/enet/distinfo index 85ab5cba742..0ce7c95d4bb 100644 --- a/net/enet/distinfo +++ b/net/enet/distinfo @@ -1,5 +1,5 @@ -MD5 (cal3d-0.10.0.tar.gz) = k2NryLfhI0h3m3KMDpPfqg== -RMD160 (cal3d-0.10.0.tar.gz) = j+4leuRFEDBvjfGrEjKD905sytE= -SHA1 (cal3d-0.10.0.tar.gz) = /svpdHec3sf4O8VM/r824zC35Dk= -SHA256 (cal3d-0.10.0.tar.gz) = 5Hf+BhcR1Ejm0WEBZ0yPbu/z6DoiR0rSXEZUvQvKq6I= -SIZE (cal3d-0.10.0.tar.gz) = 543131 +MD5 (enet-1.2.tar.gz) = 4Nn0aNjG9r/QcIOztA9eaQ== +RMD160 (enet-1.2.tar.gz) = G2jOt5Huz+67mXYvM06srCRh6xk= +SHA1 (enet-1.2.tar.gz) = jaPRZl5kufA3o+TUjTR3qEa6ROc= +SHA256 (enet-1.2.tar.gz) = cEWseYRvK1RrvXlI8dHqA6AZzB4wy9LacfrenUDUPqA= +SIZE (enet-1.2.tar.gz) = 125631 diff --git a/net/enet/pkg/DESCR b/net/enet/pkg/DESCR index 49cdc083aaf..cf2204b4d08 100644 --- a/net/enet/pkg/DESCR +++ b/net/enet/pkg/DESCR @@ -1,5 +1,9 @@ -Cal3D is a skeletal based character animation library. -It is platform-independent and not bound to a specific graphic API. -Originally designed to be used in a 3d client for the Worldforge project -(www.worldforge.org) it evolved into a stand-alone product that can be -used in many different projects. +ENet's purpose is to provide a relatively thin, simple and robust +network communication layer on top of UDP (User Datagram Protocol). +The primary feature it provides is optionally reliable, in-order +delivery of packets. + +ENet is NOT intended to be a general purpose high level networking +library that handles authentication, lobbying, server discovery, +compression, encryption and other high level, often application +level or dependent tasks. diff --git a/net/enet/pkg/PFRAG.shared b/net/enet/pkg/PFRAG.shared deleted file mode 100644 index 128f2ba0987..00000000000 --- a/net/enet/pkg/PFRAG.shared +++ /dev/null @@ -1,2 +0,0 @@ -@comment $OpenBSD: PFRAG.shared,v 1.1.1.1 2008/07/23 21:11:32 laurent Exp $ -@lib lib/libcal3d.so.${LIBcal3d_VERSION} diff --git a/net/enet/pkg/PLIST b/net/enet/pkg/PLIST index 81f424e33b6..e2f482433b0 100644 --- a/net/enet/pkg/PLIST +++ b/net/enet/pkg/PLIST @@ -1,49 +1,12 @@ -@comment $OpenBSD: PLIST,v 1.1.1.1 2008/07/23 21:11:32 laurent Exp $ -%%SHARED%% -include/cal3d/ -include/cal3d/animation.h -include/cal3d/animation_action.h -include/cal3d/animation_cycle.h -include/cal3d/animcallback.h -include/cal3d/bone.h -include/cal3d/buffersource.h -include/cal3d/cal3d.h -include/cal3d/cal3d_wrapper.h -include/cal3d/coreanimation.h -include/cal3d/corebone.h -include/cal3d/corekeyframe.h -include/cal3d/corematerial.h -include/cal3d/coremesh.h -include/cal3d/coremodel.h -include/cal3d/coremorphanimation.h -include/cal3d/coreskeleton.h -include/cal3d/coresubmesh.h -include/cal3d/coresubmorphtarget.h -include/cal3d/coretrack.h -include/cal3d/datasource.h -include/cal3d/error.h -include/cal3d/global.h -include/cal3d/hardwaremodel.h -include/cal3d/loader.h -include/cal3d/matrix.h -include/cal3d/mesh.h -include/cal3d/mixer.h -include/cal3d/model.h -include/cal3d/morphtargetmixer.h -include/cal3d/physique.h -include/cal3d/platform.h -include/cal3d/quaternion.h -include/cal3d/renderer.h -include/cal3d/resource.h -include/cal3d/saver.h -include/cal3d/skeleton.h -include/cal3d/springsystem.h -include/cal3d/streamsource.h -include/cal3d/submesh.h -include/cal3d/tinystr.h -include/cal3d/tinyxml.h -include/cal3d/vector.h -lib/libcal3d.a -lib/libcal3d.la -lib/pkgconfig/ -lib/pkgconfig/cal3d.pc +@comment $OpenBSD: PLIST,v 1.2 2008/07/24 12:25:21 laurent Exp $ +include/enet/ +include/enet/callbacks.h +include/e${BASE_PKGPATH}.h +include/enet/list.h +include/enet/protocol.h +include/enet/time.h +include/enet/types.h +include/enet/unix.h +include/enet/utility.h +include/enet/win32.h +lib/libenet.a