diff --git a/net/edonkey-gui/Makefile b/net/edonkey-gui/Makefile new file mode 100644 index 00000000000..11d59aa01b5 --- /dev/null +++ b/net/edonkey-gui/Makefile @@ -0,0 +1,37 @@ +# $OpenBSD: Makefile,v 1.1.1.1 2002/05/27 12:43:47 espie Exp $ + +ONLY_FOR_ARCHS= i386 + +COMMENT= "gui for edonkey" +DISTNAME= ed2k_linux_gui_0.1alpha +PKGNAME= edonkey-gui-0.1 +CATEGORIES= net x11 +NEED_VERSION= 1.529 + +HOMEPAGE= http://users.aber.ac.uk/tpm01/guihome.html + +MAINTAINER= Sebastian Stark + +PERMIT_PACKAGE_CDROM= "No License" +PERMIT_PACKAGE_FTP= "No License" +PERMIT_DISTFILES_CDROM= "No License" +PERMIT_DISTFILES_FTP= "No License" + +MASTER_SITES= http://www.student.euv-frankfurt-o.de/~euv80809/donkey/files/ + +NO_BUILD= Yes +NO_REGRESS= Yes + +BUILD_DEPENDS= :redhat_base->=6.2*:emulators/redhat/base +# Needs some linux libraries like gtk +RUN_DEPENDS= :redhat_base->=6.2*:emulators/redhat/base +STRIPCMD= /emul/linux/usr/bin/strip + +WRKSRC= ${WRKDIR}/linux_gui_alpha + +do-install: + cd ${WRKBUILD} && STRIP=${STRIPCMD} ${INSTALL_PROGRAM} ed2k_gui ${PREFIX}/bin/ed2k_gui + ${INSTALL_DATA_DIR} ${PREFIX}/share/doc/edonkey-gui + ${INSTALL_DATA} ${FILESDIR}/faq.html ${PREFIX}/share/doc/edonkey-gui + +.include diff --git a/net/edonkey-gui/distinfo b/net/edonkey-gui/distinfo new file mode 100644 index 00000000000..194fb03cf93 --- /dev/null +++ b/net/edonkey-gui/distinfo @@ -0,0 +1,3 @@ +MD5 (ed2k_linux_gui_0.1alpha.tar.gz) = 24b3b520980fdeb718bb84841c5bb03a +RMD160 (ed2k_linux_gui_0.1alpha.tar.gz) = 2d946fbc99c0701a3846b7cba9926b0198ad22e7 +SHA1 (ed2k_linux_gui_0.1alpha.tar.gz) = aa12ea9c48226365cd502d25bcb07d5d29b1d329 diff --git a/net/edonkey-gui/files/faq.html b/net/edonkey-gui/files/faq.html new file mode 100644 index 00000000000..592f53d8c68 --- /dev/null +++ b/net/edonkey-gui/files/faq.html @@ -0,0 +1,659 @@ + + +
eDonkey2000 Linux GUI - FAQ
+ + + +

THE EDONKEY2000 LINUX GUI FAQ


+ +

+by Tim-Philipp Müller - tim@edonkey2000.com +

+last updated: 3 May 2002 (recently changed: Q24). +

+

Latest version of this FAQ should be available from here - +dort gibt es auch die FAQ auf Deutsch

+

Screenshots and more recent development versions of the GUI are available here

+ +

If you find any mistakes on this page, please let me know.

+

Thanks to 'Sy.' for pointing out some severe typos, and everyone who suggested new questions.

+ +

This FAQ does not apply to the Java GUI, only to the "C" linux GUI.
+However, the first couple of questions might also help you solve connection problems with the JavaGUI.

+ +

+Frequently Asked Questions: +

+

+ + +

(1) GUI? What's that?

+

+GUI = Graphical User Interface
+Translate that into: windows, buttons, etc. +

+ + + +

(2) What is 'the core'?

+

+'The core' is the actual edonkey program which does +everything behind the scenes - connecting to servers, +searching, downloading, uploading, all that stuff. +

+

+Generally, the 'core' is simply the usual linux command +line client. However, if it is started with a special +command line option (ie. '-'), it is no longer the usual +command line client, but listens on a specified 'admin port' +(which you can set in the command line client via the 'aport' +command - default is port 4663) for a GUI to tell it what to do. +

+

+Usually, you can spawn (=start) the 'core' via the GUI. If, for +some reason, this doesn't work or you want to do it manually, you'll +have to start it like this in order to make it controllable via a GUI: +'./donkey - !' or './donkey_s - !' (depending on which binary you use). +The exclamation mark/bang is not really necessary, but it saves you from +running into difficulties shutting down the core via the GUI. +

+ + + +

(3) What's the difference between the 'core' and the 'GUI'?

+

+The core simply does all the stuff. You need a user interface to tell +it what to do (ie. connect to servers, do searches, download stuff). +The core comes with a very simple text interface (=command line client), +where you can tell it what to do by typing in commands like 'c' for +"connect" and 'd 1' for "download search result number 1". Most people +do not find this very convenient and rather have a window with lists and +buttons to click. The 'GUI' is a separate program which connect to the +core via a TCP connection and tells it what to do. Likewise, the core +sends messages to the GUI when something happens (eg. a download has +finished), so the GUI can present this to the user. +

+

+The GUI and the core are two totally separate programs in linux. They talk +to each other via an internet (TCP) connection and tell each other what +they are currently doing. +In Windows, the GUI and the core are one program with the core being hidden +from the user. +

+ + + +

(4) What do I have to do before I can use the GUI for the first time?

+

+If you haven't done so, you'll have to unpack the archive with the GUI files. On the +command line, enter 'tar xzf linux_gui_alpha.tgz' (or whatever the archive is called). +The extension can be '.tgz' or '.tar.gz', with the former being a shorter way for the latter. +

+

+Please note: You should not unpack the GUI archive on a windows vfat partition unless you know what +you are doing. Windows partitions in linux are often mounted in a way that prevents the system from +executing binaries (=programs) which are on those windows partitions. If you unpack the archive somewhere +in your home directory tree or so you should not have to worry about the this permissions business. You +can still set your eDonkey temp or incoming folder to be on a windows partition if you want to, as +long as you have read and write access to it. +

+

+Before you can use the GUI, you'll have to set up an admin username and +password. For security reasons, you have to do this manually, but you'll +only have to do this once. +

+

+You set up an admin username and a passwort by starting the edonkey binary +supplied with the GUI manually from the command line [1], and then typing +'pass username password' (and hitting ENTER). Then type 'q' ENTER +and 'y' ENTER to quit and make the core save its preferences. +

+

+After you've done this, you can start the GUI (ed2k_gui) by clicking on the +filename in a file manager or invoking it on the command line. Hit the +'spawn local donkey' button if you want to run the edonkey2000 core on the +same machine as the GUI. You can also connect to a core that runs on a +different computer, but then you have to start it manually and make it listen +to a GUI connection via the '-' command line option (and better also add '!' as +another command line option to make sure it can always be properly shutdown via +the GUI). +

+

+[1] How to start the command line client manually (without being accessible by the GUI): +On a console (or x window command line window like xterm), type in './donkey_s' +or './donkey' (depending on whether you use the statically compiled binary or not). +NOTA BENE: If you have different edonkey binaries on your system, you have to use +the one that is supplied with the GUI, and you have to run this from the command +line (meaning: change into the appropriate folder first via 'cd /home/joe/myfolder/'). +

+ + + +

(5) Okay, the GUI starts and there is that 'connect to' dialog - what do I do?

+

+First of all, you'll need an edonkey core running somewhere. Usually this will be +the computer you're running the GUI on. There should be a status message above the +buttons that tell you if there is already a core running locally or not. If not +(which is usually the case), hit the 'spawn local donkey' button to start the +edonkey2000 core program. Now the status message should change. If not, you'll have +to start the core manually (see Question 2 above). Please report all problems with +this to me, +including what you did, what values the 'connect +to' dialogue showed in all the fields, and the full path to the GUI and the donkey +binary. +

+

+Second, if you spawned the donkey core alright, you enter the admin username and +password into the appropriate fields in the 'connect to' dialog and hit the 'connect' +button. Now the 'connect to' dialog should disappear and the GUI should be connected +to the core. If this does not happen, there could be the following problems (also check +the statusbar of the GUI main window for messages): +

+

+

    +(0) If you have started the core manually, you forgot the '-' option. Start it with './donkey - !' +
+
    +(a) You're connecting to the wrong computer ('host'). This should be 'localhost' by + default. +
+
    +(b) You're connecting to the wrong port on your computer. The default GUI port can be + set in the command line client via the 'aport' command, but should be 4663 by + default. +
+
    +(c) You haven't set a username and/or password with the core manually (see Q4 above). +
+
    +(d) Your username/password are wrong (run the core manually and type the 'vo' command + to see what they are set to). +
+
    +(e) The 'connect to' dialog disappears, but nothing seems to happen. Most notably, the + options page shows 'pleasewait' as a nickname: This happens if you connect to the + core on the wrong port, namely on the port the core uses as its _data_ port. Start + the core manually and type 'vo' to see what the admin port is. Make sure the 'admin + port' is different from the 'door port' (=data port). If in doubt, type 'netstat -l' + on a console/bash to see on what ports the donkey is listening. It should be one of + those. +
+
    +(f) If you're trying to control a GUI on a remote host, chances are that there is a + firewall between you and the remote host that blocks all TCP connections on the admin + port. If this is the case, you have to check your firewall settings and allow these + connections or try a different port as an admin port. +
+

+

+Third, you're connected, and the options page does NOT show 'pleasewait' as a nickname. +This is a very good sign, meaning that the GUI and the core can actually talk to each +other. Now you should be able to do whatever you want: Go to the servers page and connect +to a server first. Then you can search and start to download things. If you right-click on +the list-entries you'll get all the available actions. Don't forget to share. +

+ + + +

(6) I can connect to the core, but nothing seems to happen - what's wrong?

+

+Check if the options dialog shows 'pleasewait' as a nick. If yes, see Question 5e above. +If no, I don't know what's wrong. Please mail me or post a report in the edonkey2000 bugs +forum in the appropriate bugs thread (and only there please, otherwise I might miss it). +

+ + + +

(7) Why does the linux GUI not show the nice progress bars etc like the windows version?

+

+Because it's an alpha version. Please be patient, those features will be implemented over +time, but first I'd like to make sure the basic functions work. +

+ + + +

(8) How does the binary supplied with the GUI differ from the 'official' version?

+

+It doesn't. Not very much anyway. If they differ, then the donkey binary supplied with +the GUI is more up-to-date, possibly having some new functions that are needed by the +GUI which are not yet in the last official linux command line client release. +

+ + + +

(9) Why do you only supply the statically linked 'donkey_s' with the GUI?

+

+Because it's easier and makes the downloadable archive smaller. Also, everyone who can +run the dynamically linked binary can also run the statically linked one, but not vice +versa. Simple as that. +

+

+Some people have claimed that the dynamically linked binary 'donkey' runs faster than +the statically linked binary 'donkey_s'. Personally, I think this is close to nonsense +in practice, not only due to theoretical reasons, but also according to some runtime +tests I made. Anyone who wants to convince me of the opposite is welcome to mail me +reproducable runtime tests and results (on post-486 machines, please). :) +

+ + + +

(10) What's saved in the 'gui_options' file?

+

+The 'gui_options' file simply contains all your _GUI_ preferences (ie. last GUI window +size, size of the columns in the different tables, your GUI options like 'shutdown core +on exit'/ 'confirm cancel' etc. However, it also contains your default username/password +to connect to the core, so this file should be made readable/writable only for the user +who uses the GUI and not be readable to others and/or the users' group (use the chmod +command to change this if necessary). +

+ + + +

(11) What about the 'gui_lookuplist' file?

+

+This file contains a list of names of edonkey2000 servers that are not on static (=fixed) +IPs. When you start the GUI, it will read this file (one hostname per line) and resolve +the hostnames specified there to the current server IP. These servers will be removed from +the edonkey2000 serverlist when the GUI shuts down the core. +

+ + + +

(12) What about filters?

+

+Filters for search results (e.g. automatically filter out all search results which contain +the word/substring 'do_it_to_me_baby') are not implemented yet, but will (hopefully) be +implemented in one of the next releases. +

+ + + +

(13) Will my downloads stop when I close the GUI / when the GUI crashes / when the X server crashes?

+

+Usually, they won't. It all depends on how the core was started. If you started it manually +from an xterm window withing X, chances are that it will stop when the X server crashes/ is +shutdown. Ususally, however, the core will go on downloading until it is explicitely shut +down by the GUI (either on exit if you have the 'always shutdown core on exit' box ticked) or +it is manually killed from the commandline or you shutdown your computer or the core crashes +(does happen from time to time ;)). +

+ + + +

(14) Suddenly, for some reason, the 'connect to' dialog re-appers - what's wrong?

+

+This happens if the connection between the core and the GUI is disrupted, which in most +cases means that the core has crashed, or - if the core is running on a remote host - that +your internet connection is broken/has been disrupted. +

+ + + +

(15) Why didn't you write a proper KDE program?

+

+There are a couple of reasons for this. +

+

+First, one advantage of linux over windows is the fact that linux users have a choice as to +what they prefer to run as their X window server, X window manager, desktop system, etc. You +might think that KDE is simply the best (and, yes, I use KDE, too), but others might not. Now +my aim was to produce something which runs on as many different installations as possible, and +I found that the gtk+ toolkit was the best smallest common denominator if one wanted to avoid +direct xlib programming. It is almost a standard on any system which installs X window. KDE is +not. (what was the liberals' argument again? Something has value because one chose it... ;) ) +

+

+Secondly, I wanted to produce something which could more or less easily be ported to other +systems (windows, BeOS, Mac OS X) and architectures. It is true that Qt exists for a variety +of systems as well, at the moment, however, there seem to be licensing issues on non-linux +systems which have to be taken into account. +

+

+Thirdly, I don't know much C++, and as I was writing the program during my final uni exams, I +figured that I'd rather come up with something usable if I do it in C, than if I start learning +C++ first. Simple as that. +

+ + + +

(16) Why is the GUI not open source?

+

+There are a couple of reasons why the GUI is not open source (for the time being): +

+

+(a) The source code looks like shit and is totally incomprehensible AND I'm very vain and don't want +my name attached with badly written code ;) (bad reason) +

+

+(b) The GUI-core protocol is probably fairly similar to the donkey protocol. Providing the GUI +source code will therefore make the task of those people who want to find out the donkey protocol +a lot easier. Having the donkey protocol in the open has two disadvantages from my perspective: +Firstly, there will be readily-available clients without forced sharing and/or forced uploads. This +I personally find undesirable, as it is one of the features which makes the edonkey community special. +Secondly, once the protocol is in the open, it is harder to make changes to it and improve it. +Probably at some point there will be someone who hacks the protocol and makes it public. However, +I don't want to be the one responsible for this by making the GUI open source, as I regard the +current arrangements necessary to keep the eDonkey community as it is - a file-sharing community. +

+

+(c) An open-source GUI would not mean that the GUI's functionality could easily be enhanced due to +a larger number of developers. Fact is, the GUI's functionality depends crucially on the core. As long +as the core is closed source, only minor changes or bug fixes could be made anyway. In respect to point (b) +above I regard the preservation of the community as more important.
+Also, on another point, I would like Jed aka Swamp to continue adding new GUI features to the core. He is +the only one who can do it with the donkey core being closed source and he has put a lot of time and work +in making the GUI possibly in the first place. Swamp did not seem to me like he would very much want +the GUI source to be in the open, and I respect that wish. Even if one did not agree with me on matters of +principle here, one might be able to acknowledge the necessity of it in order to improve the GUI. +

+ + + +

(17) German and other international characters...

+

+are not shown correctly by the GUI? +Symptom: When trying to display a string with an international character, the string is cut off at the +point where the special character is supposed to be. +

+

+If this happens, you are probably using KDE2. Do the following to fix this problem:
+Go to the KDE Control Center / Look&Feel / Style, and untick the box 'Apply KDE fonts and colors to non-KDE apps'. Then +click the 'Apply' button and restart the GUI. The problem should not occur any longer now. If it does, see if you have a file +in your home directory called '.gtkrc' (it's usually hidden, so use 'ls -a ~' to see if it's there). If yes, open it in a +text editor and uncomment the line 'fontset' (to '#fontest'), then save it and restart the GUI again. Now it should +definitively work! +

+

+The same in German: I'm very grateful to the SuSe knowledge database for this hint. +

+ + + +

(18) Can I run two GUIs controlling two different cores at the same time?

+

+Yes, you can, but you'll need to put both GUIs in different directories (e.g./home/joe/ed2k_gui1/ +and /home/joe/ed2k_gui2). Why you need to do this? Because the GUI regularly saves its options (into gui_options), the +upload and download statistics (into gui_uploadstats), and possibly the status window output (into gui_statuslog). Of +course you could start the same binary in the same directory twice, but then both would regularly overwrite the above +mentioned files with their own values. Which doesn't really matter if you don't care about keeping your options settings +or if you don't mind that the statuslog is confusing and mixed up. However, if you do, you should run both GUIs in different +directories. +

+ + + +

(19) Can two people controll a core a the same time?

+

+Or: What happens, if I'm running the GUI and controlling the core, and my flatmate starts another GUI on his computer +and wants to connect to and controll that same core (e.g. on a gateway/router) as well? +

+

+This is not possible. Only one person can control a core at the same time. If your GUI is connected to the core, and +someone else tries to connect to it as well, the core will send you a message 'Another control attempt'. +

+ + + +

(20) How reliable are the upload and download statistics? (upcoming version)

+

+They aren't reliable at all. They are there for the bored, the curious, and the control freaks ;)
+A couple of things you should know about those statistics: +

+

+First, they are produced by the GUI alone, in other words: if you close the GUI and keep the core running, the core will +continue to download and upload. These downloads and uploads will never make it into the statistic! Only downloads and +uploads that occur while the GUI is connected will make it into the statistics. +

+

+Second, they are estimates. How does it work? The core regularly sends out the current upload/download speeds for all the +up- and downloads. Currently, the GUI receives a speed value every three seconds. Now the GUI says: 25kB/s is the speed, +let's take that as the average (which it isn't!) over the last three seconds, then we've transferred 75kB in 3 seconds. +

+

+This is a very rough way of estimating, but very easy as well. It should work pretty fine with normal download and upload +speeds, ie. for 95% of the people. It will not work fine on an internal LAN where you get download and upload speeds of up +to 750kB/s. In short: The higher the speeds, and the shorter the downloads, the less accurate it gets. +

+

Addendum: What is the ul/size ratio supposed to tell me?

+

+Honestly, I don't know. I like to think about it this way:
+What does the amount uploaded tell us? How popular a file is in comparison to others, right? +(There are some assumptions about equal average chances and equal average slot sizes for all people who want a file made, but +I think it's safe to assume that those are true over a longer period of time.) Let's also assume that we upload because we +want to make other people 'happy' (happier that should be, but who cares). Then if we need to remove a shared file to +free some space on our harddrive, we look at the upload stats and remove those which are least in demand. +But: This would only serve our purpose (increase happiness of others) if we assume that happiness increases with the +amount transfered (at least that's the implicit assumption).
+Now one could take a different perspective and say that happiness is not dependent on the amount transfered, but on the +number of items completed (or, in other words, marginal utility per MB transferred decreases with filesize). A single episode of "My 14 Days on an exchange program in Paris - a Diary" would therefore +increase happiness exactly as much as your "Exploring the Louvre" which is ten-times the size of one your diary episodes.
+If we go with this, then the ul/size factor is the indicator to consult +

+

Anyone have any other daring interpretations? ;)

+ + + +

(21) What does the stuff in the statistics status line exactly mean?

+

+First of all, be advised that all this statistics stuff is totally unreliable, buggy, and experimental. If you notice +weird stuff going on, please tell me about it, but don't be suprised. +

+

+Lets take the line 'Total upload: ~17.63G in 11.5 days (~1565.3M/day) - actual: ~220.2kB/s, uploading 8.4% of the time (23.3h)' +- what does it mean (assuming it worked alright)? +

+

+It means that the GUI has watched the core upload around 17GB since the statistics were last cleared 11.5 days ago. +If the core runs in the background without the GUI being connected to it, it will still upload, but the GUI won't know about +this, so it can't take it into account. The 11.5 days is the time since the stats have been cleared the last time. It does +not mean that the core or the GUI have been running for 11.5 days. If you clear the stats, go on holiday for two weeks, come back +and start the GUI with core, it will display '0 GB in 14 days', even though the computer was switched off during that time. +

+

+Now, the '23.3h' should be the time when the GUI was connected to the core and has seen the core actually upload (total upload speed +> 0kB/s). 23.3 hours is 8.4% of 11.5 days. And the 'actual speed' of 220.2kB/s means that the average upload speed should be around 220kB/s, +taking into account only the times when it is actually uploading. +

+ + + + +

(22) What exactly does the 'exec command on download complete' function do? (upcoming version)

+

+If you specify some command there, the GUI will invoke a shell via system() and execute the command(s) you specified. +The GUI will export two environment variables: $ED2K_FN contains the name of the file that's just been completed, and +$ED2K_IN contains the path to the incoming folder. The GUI will attach these exports in the form of +'export ED2K_FN="filename" && export ED2K_IN="/mnt/daten/incoming" && [your string here]'. +

+

+What you do with this function is up to you. You can do basically everything ;) But please note, that this function is +experimental, so if you don't know exactly what you are doing and what the worst thing is that could happen +to your system if something goes wrong, then please don't use it. Please send bug reports to me. +

+

+a simple example: I've put in my 'exec on complete' entry field the following entry:
+echo -e "$ED2K_FN\n~.\n" | mail -s "Download complete, dude" tim
+which sends me an e-mail on my local system every time a download is complete. If your mail system is set up properly, +you can also use an external address like dude@wakeup.com. You might have to/want to use 'procmail' or 'sendmail' instead +of mail. If you have any cool, sophisticated examples, please let me know :-) +

+

+another example:
+echo "$ED2K_FN has been completed!" | smbclient -M JOHANNA +sends a popup-message to the client on the internal network known as JOHANNA (//JOHANNA) on the Windows Network Neighborhood. +

+ + + + +

(23) ed2k-links in linux (upcoming version)

+

+As you probably know, in Windows it's possible to add servers to eDonkey just by clicking on a +'ed2k://|server|9.8.7.6|4661|' link, and to automatically start downloading +files without searching by clicking on a +ed2k://|file|Drunk Baby Animation.avi|630116|3490b0765c3467f9e3c5ebcdfc33d251| link. +

+

+What do you need for ed2k-links to work in linux? You need a GUI that can handle ed2k-links (e.g. the linux 'C' GUI - +currently any development version built Dec 16 2001 and later), and you need a core that supports starting downloads from +ed2k-links (currently eg the special core versions that are linked to from my posts in the forum as well as from the +gui home page. Currently you can use ed2k-links only via the GUI +(or phpdonkey, for that matter), but not simply with the command line client on its own. +

+

+With the latest gui development versions (>17/12/01) you should be able to simply drag'n'drop an ed2k-link from your browser into the GUI window. +Depending on your gui options, it will start to download right away or be added to the search list first. +

+

+How does it work? The GUI listens on a named fifo pipe '/tmp/.ed2k_gui_socket' (like a file on your local file system), and +you yourself or other programs can drop single ed2k-links or whole ed2k-link lists into that pipe. On the command line you +can do that via a simpel 'echo "ed2k://|file|somefile|size|hash|" > /tmp/.ed2k_gui_socket' or a +'cat linklist.html > /tmp/.ed2k_gui_socket'. Server and file links will be accepted. Depending on your options, the file +links will either appear on the search page or be downloaded right away. +

+

+Now, the fancy stuff: Koen Bailleul has written a ed2k://-protocol kioslave for kde2. That means that you will be able +to click on an ed2k-link in konqueror and it's automatically passed on to the gui just like in windows! Currently (Dec 16), +the kioslave is not available yet, as there are still some installation problems that need sorting out, but it's worth +checking back to the gui development page regularly. +

+Other fancy stuff: 'exp' has written an ed2k://-protocol agent for windows. Many people have the linux core and GUI +running at home or on their router in the basement, but they mainly work with their windows computers in the kitchen or at +work. Using said agent for windows, and installing another small agent on the linux box, it is possible to click on an +ed2k-link on your windows machine at work, and have it sent to the GUI/core running on the other side of town. As above, +this is not available yet, but check on the gui development home page for updates. +

+ + + +

(24) How can I use ed2k-links from within galeon or other gnome programs? (upcoming version)

+

+Drag'n'drop should work from Galeon. +

+

+If you don't like drag'n'drop, start the gnome control center, choose "URL Handlers" in the "Document Handlers" category. +Then enter "ed2k" (without quotes) in the field left of "handler" and as the handler enter
+

sh -c 'echo $0 >/tmp/.ed2k_gui_socket' "%s"

+(exactly as shown here). Then press 'Set' and then the 'Ok' button. +

+

+(many thanks to Friedrich Delgado Friedrichs for this tip. Note: what happens if the gui is not running, ie. the pipe +does not exist? Maybe one should do a 'test' at the beginning?) +

+

Here's a more sophisticated version to provide GNOME-apps with ed2k-link handling. +
(Thanks to Veit Wahlich) +

+ + + +

(25) Is it possible that the windows version downloads better/faster than the linux version?

+

+Everything is possible. Fact is, it is very hard to make proper comparisons. Even if the settings are exactly the same, +most donkey users will probably agree that downloadspeed can be a function of virtually anything, meaning it can be totally random. +Maybe you just caught a good time with your windows client and a bad one with your linux client. I've heard the +"people, get the linux client, it's so much faster" just as often as I've heard the opposite. +

+

+Fact is also, that the code that handles the downloading, uploading, and searching for sources is exactly the same for the +windows and the linux client. It's one and the same source code! The problem is that the source code is continually +developed, experimented with, changes are made and other changes are reversed. Although the linux client might have the +same version number as the windows client, it has usually not been compiled at the same time, so the actual routines can differ between +the v58 linux client and the v58 windows client. Additionally, there are usually a couple of different +'unofficial' linux client versions around which are also compiled at different times. You just have to try them and see +which one works best for you (if there wasn't the problem that the newer ones usually have bugs fixed or new features ;). +

+ + + +

(26) The GUI crashes immediately under Suse 7.x

+

+I don't know what the reason for this is, but a Yast-upgrade (or Yast-update or whatever it's called) +should get rid of this problem. +

+ + + +

(27) I've updated my core from v57 (bundled with the gui v0.1) to a newer one and now XYZ doesn't work

+

+The reason for this is probably that later versions (v59, not sure about v58) have a different pref.met format and thus +do not read in the old v57 preferences correctly. This means that you might have to reset your gui admin username / password, +the aport, the incoming and temp directories and other options manually from the command line. After you've done that, +everything should work fine again. +

+ + +

(28-96) ... Nothing here yet :)

+

+ + + +

(97) I have some other problem - what do I do?

+

+Post it to the eDonkey2000 forums (in the Bugs forum or in the Help forum) with the words +'linux GUI' and a short description of your problem in the topic header +(so I can easily find it). If that doesn't help, e-mail me . +

+

+Please keep in mind that not all problems are the GUI's fault. Some have to do with the core (ie. "I can't connect +to any servers"). Some have to do with an incorrectly set up system (firewall, routers etc.) or bugs in system components +(libraries,kernel. etc).
+So be polite when you report a bug.. Please also use the forum's search function before you post any problems. A lot +of problems have been answered there already. In principle, the linux core works just like +the windows eDonkey program/core, so the solutions are quite similar, if not the same. +

+ + + +

(98) I have found a bug - what do I do?

+

+Either post it to the edonkey2000 bug forum in the appropriate thread or e-mail me at +tim@edonkey2000.com with as much detail as possible. +

+ + + +

(99) This GUI really makes me happy - how can I reward you?

+

+Write me an e-mail. Positive feedback always makes me happy :-) +I do accept small cheques and transfers in pounds sterling or Euros as well ;-) +

+ + +

+"The information provided on this and other pages by me, TP Muller, tpm01, is under my own personal responsibility and not that of the + University of Wales, Aberystwyth. Similarly, any opinions expressed are my own and are in + no way to be taken as those of UWA. "

+ + + + diff --git a/net/edonkey-gui/pkg/DESCR b/net/edonkey-gui/pkg/DESCR new file mode 100644 index 00000000000..f0314f57c65 --- /dev/null +++ b/net/edonkey-gui/pkg/DESCR @@ -0,0 +1,14 @@ +eDonkey2000 allows you to share and trade any type of file. + +This is a gtk gui for edonkey. It can attach to a running edonkey +session. For that, you will have to start edonkey with the "-" +parameter to allow remote controlling the edonkey core. + +It is strongly recommended to only attach to a running donkey on a secure +network, since the password is sent as clear text, and a donkey core can +be used to transfer more or less any file on that machine. + +Due to a bug in the linux code, you will have to start the donkey client +manually first. + +WWW: ${HOMEPAGE} diff --git a/net/edonkey-gui/pkg/PLIST b/net/edonkey-gui/pkg/PLIST new file mode 100644 index 00000000000..f2e4651ca09 --- /dev/null +++ b/net/edonkey-gui/pkg/PLIST @@ -0,0 +1,3 @@ +@comment $OpenBSD: PLIST,v 1.1.1.1 2002/05/27 12:43:47 espie Exp $ +bin/ed2k_gui +share/doc/edonkey-gui/faq.html