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mirror of https://git.zap.org.au/git/trader.git synced 2024-12-04 14:46:45 -05:00

Move printing a prompt into answer_yesno(); document wait_for_key()

This commit is contained in:
John Zaitseff 2011-07-21 13:10:51 +10:00
parent eac09fecb5
commit ee992fa02a
4 changed files with 83 additions and 70 deletions

View File

@ -219,14 +219,8 @@ void init_game (void)
newtxwin(5, 44, 6, WCENTER(44), true, ATTR_NORMAL_WINDOW);
mvwaddstr(curwin, 2, 2, "Do you need any instructions? ");
waddstr(curwin, "[");
attrpr(curwin, ATTR_KEYCODE, "Y");
waddstr(curwin, "/");
attrpr(curwin, ATTR_KEYCODE, "N");
waddstr(curwin, "] ");
if (answer_yesno(curwin)) {
mvwaddstr(curwin, 2, 2, "Do you need any instructions?");
if (answer_yesno(curwin, ATTR_KEYCODE)) {
show_help();
}
@ -319,14 +313,8 @@ void init_game (void)
newtxwin(5, 50, 6, WCENTER(50), true, ATTR_NORMAL_WINDOW);
mvwaddstr(curwin, 2, 2, "Does any player need instructions? ");
waddstr(curwin, "[");
attrpr(curwin, ATTR_KEYCODE, "Y");
waddstr(curwin, "/");
attrpr(curwin, ATTR_KEYCODE, "N");
waddstr(curwin, "] ");
if (answer_yesno(curwin)) {
mvwaddstr(curwin, 2, 2, "Does any player need instructions?");
if (answer_yesno(curwin, ATTR_KEYCODE)) {
show_help();
}

View File

@ -422,18 +422,8 @@ int center3 (WINDOW *win, int y, chtype attr1, chtype attr3, chtype attr2,
}
/************************************************************************
* Input routines *
************************************************************************/
/*-----------------------------------------------------------------------
Function: gettxchar - Read a keyboard character
Arguments: win - Window to use
Returns: int - Keyboard character
This function reads a single character from the keyboard. The key is
NOT echoed to the screen and the cursor visibility is NOT affected.
*/
/***********************************************************************/
// gettxchar: Read a character from the keyboard
int gettxchar (WINDOW *win)
{
@ -1448,42 +1438,43 @@ int gettxlong (WINDOW *win, long *result, long min, long max, long emptyval,
}
/*-----------------------------------------------------------------------
Function: answer_yesno - Read a Yes/No answer and return true/false
Arguments: win - Window to use
Returns: bool - true if Yes ("Y") was selected, else false
/***********************************************************************/
// answer_yesno: Wait for a Yes/No answer
This function waits for either "Y" or "N" to be pressed on the
keyboard. If "Y" was pressed, "Yes." is printed and true is returned.
If "N" was pressed, "No." is printed and false is returned. Note that
the cursor becomes invisible after this function.
*/
bool answer_yesno (WINDOW *win)
bool answer_yesno (WINDOW *win, chtype attr_keys)
{
int key, oldattr;
bool ok;
int key;
bool done;
chtype oldattr = getattrs(win);
chtype oldbkgd = getbkgd(win);
keypad(win, true);
meta(win, true);
wtimeout(win, -1);
oldattr = getbkgd(win) & ~A_CHARTEXT;
wbkgdset(win, A_NORMAL | (oldattr & A_COLOR));
wattron(win, A_BOLD);
waddstr(curwin, " [");
attrpr(curwin, attr_keys, "Y");
waddstr(curwin, "/");
attrpr(curwin, attr_keys, "N");
waddstr(curwin, "] ");
curs_set(CURS_ON);
do {
done = false;
while (! done) {
key = toupper(wgetch(win));
ok = ((key == 'Y') || (key == 'N'));
if (! ok) {
if (key == 'Y' || key == 'N') {
done = true;
} else {
beep();
}
} while (! ok);
}
curs_set(CURS_OFF);
wattron(win, A_BOLD);
if (key == 'Y') {
waddstr(win, "Yes");
@ -1491,24 +1482,18 @@ bool answer_yesno (WINDOW *win)
waddstr(win, "No");
}
wbkgdset(win, oldbkgd);
wattrset(win, oldattr);
wbkgdset(win, oldattr);
wrefresh(win);
return (key == 'Y');
}
/*-----------------------------------------------------------------------
Function: wait_for_key - Print a message and wait for any key
Arguments: win - Window to use
y - Line on which to print message
attr - Window attributes to use for message
Returns: (nothing)
/***********************************************************************/
// wait_for_key: Print a message and wait for any key
This function prints a message, then waits for any key to be pressed.
*/
void wait_for_key (WINDOW *win, int y, int attr)
void wait_for_key (WINDOW *win, int y, chtype attr)
{
keypad(win, true);
meta(win, true);

View File

@ -384,9 +384,22 @@ extern int center3 (WINDOW *win, int y, chtype attr1, chtype attr3,
__attribute__((format (printf, 8, 9)));
// Input routines
/*
Function: gettxchar - Read a character from the keyboard
Parameters: win - Window to use (should be curwin)
Returns: int - The keyboard character
This function reads a single character from the keyboard. The key is
NOT echoed to the terminal display, nor is the cursor visibility
affected.
This implementation does not handle multibyte characters correctly:
each part of the multibyte character most likely appears as a separate
keyboard press.
*/
extern int gettxchar (WINDOW *win);
extern int gettxline (WINDOW *win, char *buf, int bufsize, bool multifield,
int maxlen, const char *emptyval, const char *defaultval,
const char *allowed, bool stripspc, int y, int x,
@ -400,8 +413,41 @@ extern int gettxlong (WINDOW *win, long *result, long min, long max,
long emptyval, long defaultval, int y, int x,
int fieldsize, int attr);
extern bool answer_yesno (WINDOW *win);
extern void wait_for_key (WINDOW *win, int y, int attr);
/*
Function: answer_yesno - Wait for a Yes/No answer
Parameters: win - Window to use (should be curwin)
attr_keys - Window rendition to use for key choices
Returns: bool - True if Yes was selected, false if No
This function prompts the user by printing " [Y/N] " using appropriate
character renditions ("Y" and "N" in attr_keys, the rest in the current
rendition), then waits for the user to press either "Y" (for Yes) or
"N" (for No) on the keyboard, then prints the answer using A_BOLD.
True is returned if "Y" was selected, false if "N". Note that the
cursor becomes invisible after calling this function.
*/
extern bool answer_yesno (WINDOW *win, chtype attr_keys);
/*
Function: wait_for_key - Print a message and wait for any key
Parameters: win - Window to use (should be curwin)
y - Line on which to print message
attr - Character rendition to use for message
Returns: (nothing)
This function displays the message "Press <SPACE> to continue" in the
centre of line y in window win, then waits for any key to be pressed.
The reason the user is not asked "Press any key to continue" is
historical: many, many people used to ask "where is the <ANY> key?" :-)
The current implementation does not handle multibyte characters
correctly: only the first byte of the character is consumed, with
further bytes left in the keyboard queue.
*/
extern void wait_for_key (WINDOW *win, int y, chtype attr);
#endif /* included_INTF_H */

View File

@ -274,14 +274,8 @@ selection_t get_move (void)
wrefresh(curwin);
// Ask the player to confirm their choice
mvwaddstr(curwin, 2, 22, "Are you sure? ");
waddstr(curwin, "[");
attrpr(curwin, ATTR_KEYCODE, "Y");
waddstr(curwin, "/");
attrpr(curwin, ATTR_KEYCODE, "N");
waddstr(curwin, "] ");
if (! answer_yesno(curwin)) {
mvwaddstr(curwin, 2, 22, "Are you sure?");
if (! answer_yesno(curwin, ATTR_KEYCODE)) {
selection = SEL_NONE;
}