From ccd451cf5c3a8738414ed51cefd5ac087bbcb1a5 Mon Sep 17 00:00:00 2001 From: John Zaitseff Date: Mon, 18 Jul 2011 20:16:55 +1000 Subject: [PATCH] Implement the main part of exchange_stock() --- src/exch.c | 211 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 211 insertions(+) diff --git a/src/exch.c b/src/exch.c index 6d1fba8..0c840a2 100644 --- a/src/exch.c +++ b/src/exch.c @@ -32,11 +32,222 @@ #include "trader.h" +/************************************************************************ +* Internal function declarations * +************************************************************************/ + +void visit_bank (void); +void trade_shares (int num, bool *bid_used); + + /************************************************************************ * Stock Exchange function definitions * ************************************************************************/ +/*----------------------------------------------------------------------- + Function: exchange_stock - Visit the Interstellar Stock Exchange + Arguments: (none) + Returns: (nothing) + + This function allows the current player (in current_player) to buy, + sell and bid for shares in companies that appear on the galaxy map. +*/ + void exchange_stock (void) +{ + selection_t selection = SEL_NONE; + bool bid_used = false; + bool all_off_map; + int i, line; + + + if (quit_selected || abort_game || ! player[current_player].in_game) { + return; + } + + newtxwin(17, 80, LINE_OFFSET + 1, COL_CENTER(80)); + + while (selection != SEL_EXIT) { + selection = SEL_NONE; + + // Display (or refresh) the Stock Exchange window + wbkgd(curwin, ATTR_NORMAL_WINDOW); + werase(curwin); + box(curwin, 0, 0); + + center(curwin, 1, ATTR_WINDOW_TITLE, " Interstellar Stock Exchange "); + center2(curwin, 2, ATTR_NORMAL_WINDOW, ATTR_HIGHLIGHT_STR, "Player: ", + "%s", player[current_player].name); + + all_off_map = true; + for (i = 0; i < MAX_COMPANIES; i++) { + if (company[i].on_map) { + all_off_map = false; + break; + } + } + + if (all_off_map) { + center(curwin, 8, ATTR_NORMAL_WINDOW, "No companies on the map"); + } else { + char *buf = malloc(BUFSIZE); + if (buf == NULL) { + err_exit("out of memory"); + } + + // Handle the locale's currency symbol + struct lconv *lc = localeconv(); + assert(lc != NULL); + snprintf(buf, BUFSIZE, "share (%s)", lc->currency_symbol); + + wattrset(curwin, ATTR_WINDOW_SUBTITLE); + mvwprintw(curwin, 4, 2, " %-22s %10s %10s %12s %10s ", + "", "Shares", "Shares", "Price per", ""); + mvwprintw(curwin, 5, 2, " %-22s %10s %10s %12s %10s ", + "Company", "issued", "left", buf, "Return (%)"); + wattrset(curwin, ATTR_NORMAL_WINDOW); + + for (line = 6, i = 0; i < MAX_COMPANIES; i++) { + if (company[i].on_map) { + mvwaddch(curwin, line, 2, PRINTABLE_MAP_VAL(COMPANY_TO_MAP(i)) | + ATTR_MAP_CHOICE); + strfmon(buf, BUFSIZE, "%!12n", company[i].share_price); + mvwprintw(curwin, line, 4, "%-22s %'10ld %'10ld %12s %10.2f ", + company[i].name, company[i].stock_issued, + company[i].max_stock - company[i].stock_issued, + buf, company[i].share_return * 100.0); + line++; + } + } + + free(buf); + } + + wrefresh(curwin); + + // Show menu of choices for the player + newtxwin(6, 80, LINE_OFFSET + 18, COL_CENTER(80)); + wbkgd(curwin, ATTR_NORMAL_WINDOW); + box(curwin, 0, 0); + + wmove(curwin, 3, 2); + attrpr(curwin, ATTR_KEYCODE_STR, "<1>"); + waddstr(curwin, " Display stock portfolio"); + + wmove(curwin, 4, 2); + attrpr(curwin, ATTR_KEYCODE_STR, "<2>"); + waddstr(curwin, " Display galaxy map"); + + wmove(curwin, 3, 40); + attrpr(curwin, ATTR_KEYCODE_STR, "<3>"); + waddstr(curwin, " Visit the Trading Bank"); + + wmove(curwin, 4, 40); + attrpr(curwin, ATTR_KEYCODE_STR, "<4>"); + waddstr(curwin, " Exit the Stock Exchange"); + + mvwaddstr(curwin, 1, 2, " Enter selection "); + waddstr(curwin, "["); + attrpr(curwin, ATTR_HIGHLIGHT_STR, "Company letter"); + waddstr(curwin, "/"); + attrpr(curwin, ATTR_KEYCODE_STR, "1"); + waddstr(curwin, "-"); + attrpr(curwin, ATTR_KEYCODE_STR, "4"); + waddstr(curwin, "]: "); + + curs_set(CURS_ON); + wrefresh(curwin); + + // Get the actual selection made by the player + while (selection == SEL_NONE) { + int key = toupper(gettxchar(curwin)); + + if (IS_COMPANY_KEY(key)) { + if (company[KEY_TO_COMPANY(key)].on_map) { + selection = KEY_TO_COMPANY(key); + } else { + beep(); + } + } else { + switch (key) { + case '1': + curs_set(CURS_OFF); + show_status(current_player); + curs_set(CURS_ON); + break; + + case '2': + curs_set(CURS_OFF); + show_map(true); + curs_set(CURS_ON); + break; + + case '3': + selection = SEL_BANK; + break; + + case '4': + case ' ': + selection = SEL_EXIT; + break; + + default: + beep(); + break; + } + } + } + + curs_set(CURS_OFF); + + deltxwin(); // "Enter selection" window + txrefresh(); + + if (selection == SEL_BANK) { + // Visit the Interstellar Trading Bank + visit_bank(); + } else if (selection == SEL_EXIT) { + // Exit the Stock Exchange: nothing more to do + ; + } else { + trade_shares(selection, &bid_used); + } + } + + deltxwin(); // "Stock Exchange" window + txrefresh(); +} + + +/*----------------------------------------------------------------------- + Function: visit_bank - Visit the Interstellar Trading Bank + Arguments: (none) + Returns: (nothing) + + This function allows the current player to borrow or repay money from + the Interstellar Trading Bank. +*/ + +void visit_bank (void) { // @@@ To be written } + + +/*----------------------------------------------------------------------- + Function: trade_stock - Trade stock in a particular company + Arguments: num - Company with which to trade + bid_used - Has the player used up their bid? + Returns: (nothing) + + This function allows the current player to buy and sell stock in + company num. The variable *bid_used is set to true if the player tries + to bid for more shares to be released by the company. +*/ + +void trade_shares (int num, bool *bid_used) +{ + assert(num >= 0 && num < MAX_COMPANIES); + + // @@@ To be written +}