2011-08-28 02:10:46 -04:00
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# *************************************************************************
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# * *
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# * English (British) Translations for Star Traders *
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# * Copyright (C) 1990-2011, John Zaitseff *
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# * *
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# *************************************************************************
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#
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# This file is distributed under the same licence as Star Traders.
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#
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# Contributors:
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# John Zaitseff <J.Zaitseff@zap.org.au>, 2011.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: trader 7.2\n"
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"Report-Msgid-Bugs-To: J.Zaitseff@zap.org.au\n"
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"POT-Creation-Date: 2011-08-28 14:55+1000\n"
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2011-08-28 02:59:59 -04:00
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"PO-Revision-Date: 2011-08-28 16:50+1000\n"
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2011-08-28 02:10:46 -04:00
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"Last-Translator: John Zaitseff <J.Zaitseff@zap.org.au>\n"
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"Language-Team: English (British)\n"
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"Language: en_GB\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: src/trader.c:235
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#, c-format
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msgid "%s: invalid value for --max-turn: `%s'\n"
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msgstr "%s: invalid value for --max-turn: ‘%s’\n"
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#: src/trader.c:251
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#, c-format
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msgid "%s: invalid operand `%s'\n"
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msgstr "%s: invalid operand ‘%s’\n"
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#: src/trader.c:260
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#, c-format
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msgid "%s: invalid game number `%s'\n"
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msgstr "%s: invalid game number ‘%s’\n"
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#: src/trader.c:269
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#, c-format
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msgid "%s: extra operand `%s'\n"
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msgstr "%s: extra operand ‘%s’\n"
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#. TRANSLATORS: "John Zaitseff" [IPA d͡ʒɒn ˈzaɪ̯t͡səf] is the proper
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#. name of the author. The IPA pronunciation in this comment is in
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#. UTF-8 encoding.
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#: src/trader.c:284
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#, c-format
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msgid ""
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"Star Traders (%s) %s\n"
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"Copyright (C) %s, John Zaitseff.\n"
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"\n"
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"Star Traders is a simple game of interstellar trading, where the object\n"
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"of the game is to create companies, buy and sell shares, borrow and repay\n"
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"money, in order to become the wealthiest player (the winner).\n"
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"\n"
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"This program is free software that is distributed under the terms of the\n"
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"GNU General Public License, version 3 or later. You are welcome to\n"
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"modify and/or distribute it under certain conditions. This program has\n"
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"NO WARRANTY, to the extent permitted by law; see the License for details.\n"
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msgstr ""
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"Star Traders (%s) %s\n"
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"Copyright (C) %s, John Zaitseff.\n"
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"\n"
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"Star Traders is a simple game of interstellar trading, where the object\n"
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"of the game is to create companies, buy and sell shares, borrow and repay\n"
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"money, in order to become the wealthiest player (the winner).\n"
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"\n"
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"This program is free software that is distributed under the terms of the\n"
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"GNU General Public License, version 3 or later. You are welcome to\n"
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"modify and/or distribute it under certain conditions. This program has\n"
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"NO WARRANTY, to the extent permitted by law; see the License for details.\n"
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#: src/trader.c:308
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#, c-format
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msgid "%s: Try `%s --help' for more information.\n"
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msgstr "%s: Try ‘%s --help’ for more information.\n"
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#: src/trader.c:311
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#, c-format
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msgid "Usage: %s [OPTION ...] [GAME]\n"
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msgstr "Usage: %s [OPTION ...] [GAME]\n"
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#: src/trader.c:312
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#, c-format
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msgid ""
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"Play Star Traders, a simple game of interstellar trading.\n"
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"\n"
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msgstr ""
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"Play Star Traders, a simple game of interstellar trading.\n"
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"\n"
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#: src/trader.c:315
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#, c-format
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msgid ""
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"Options:\n"
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" -V, --version output version information and exit\n"
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" -h, --help display this help and exit\n"
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" --no-color don't use color for displaying text\n"
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" --max-turn=NUM set the number of turns to NUM\n"
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"\n"
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msgstr ""
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"Options:\n"
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" -V, --version output version information and exit\n"
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" -h, --help display this help and exit\n"
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" --no-colour don’t use colour for displaying text\n"
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" --max-turn=NUM set the number of turns to NUM\n"
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"\n"
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#: src/trader.c:322
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#, c-format
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msgid ""
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"If GAME is specified as a number between 1 and 9, load and continue\n"
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"playing that game. If GAME is not specified, start a new game.\n"
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"\n"
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msgstr ""
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"If GAME is specified as a number between 1 and 9, load and continue\n"
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"playing that game. If GAME is not specified, start a new game.\n"
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"\n"
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#. TRANSLATORS: The first %s is the proper name of the package
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#. author, John Zaitseff [IPA d͡ʒɒn ˈzaɪ̯t͡səf]; the second %s is
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#. the e-mail address for reporting bugs. Please add ANOTHER
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#. line with the (translated) text "Report translation bugs to
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#. <ADDRESS>\n", with ADDRESS replaced with either an e-mail
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#. address or web URL for reporting bugs in your translation.
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#: src/trader.c:334
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#, c-format
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msgid "Report bugs to %s <%s>.\n"
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msgstr "Report bugs to %s <%s>.\n"
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#. TRANSLATORS: %s is the e-mail address for reporting bugs. As
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#. with the previous string, please add ANOTHER line with the
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#. (translated) text "Report translation bugs to <ADDRESS>\n",
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#. with ADDRESS replaced with either an e-mail address or web URL
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#. for reporting bugs in your translation.
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#: src/trader.c:341
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#, c-format
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msgid "Report bugs to <%s>.\n"
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msgstr "Report bugs to <%s>.\n"
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#. TRANSLATORS: The first %s is for packagers and may be
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#. something like "Debian".
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#: src/trader.c:346
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#, c-format
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msgid "Report %s bugs to <%s>.\n"
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msgstr "Report %s bugs to <%s>.\n"
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#: src/trader.c:349
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#, c-format
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msgid "Star Traders home page: <%s>.\n"
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msgstr "Star Traders home page: <%s>.\n"
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#. TRANSLATORS: The eight company names do NOT have to be literal
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#. translations of the English names. In fact, if possible, the
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#. names should start with successive letters of your alphabet (in
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#. English, for example, "A" to "H"). No company name should be more
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#. than 24 characters (column positions, to be precise) long.
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#: src/globals.c:46
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msgid "Altair Starways"
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msgstr "Altair Starways"
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#: src/globals.c:47
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msgid "Betelgeuse, Ltd"
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msgstr "Betelgeuse, Ltd"
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#: src/globals.c:48
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msgid "Capella Freight Co"
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msgstr "Capella Freight Co"
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#: src/globals.c:49
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msgid "Denebola Shippers"
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msgstr "Denebola Shippers"
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#: src/globals.c:50
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msgid "Eridani Expediters"
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msgstr "Eridani Expediters"
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#: src/globals.c:51
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msgid "Fornax Express"
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msgstr "Fornax Express"
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#: src/globals.c:52
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msgid "Gemeni Inc"
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msgstr "Gemeni Inc"
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#: src/globals.c:53
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msgid "Hercules and Co"
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msgstr "Hercules and Co"
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#. TRANSLATORS: This string specifies the keycodes (keyboard input
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#. codes) used to enter the Stock Transaction window for each
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#. company. There must be exactly eight characters, one for each
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#. company in order, before the ASCII vertical line "|"; these must
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#. be EITHER all in upper-case or all in lower-case. If at all
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#. possible, these should be successive letters in your alphabet (in
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#. English, "A" to "H"). Do NOT use digits or control characters.
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#. Do not change or translate anything after the vertical line.
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#: src/globals.c:67
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msgid "ABCDEFGH|input|Companies"
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msgstr "ABCDEFGH|input|Companies"
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#. TRANSLATORS: This string specifies the keycodes used to select a
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#. game move. There must be exactly 20 characters, one for each
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#. move, before the ASCII vertical line "|"; these must be EITHER all
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#. in upper-case or all in lower-case. If at all possible, these
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#. should be successive letters in your alphabet. Do NOT use digits
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#. or control characters. Do not change or translate anything after
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#. the vertical line.
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#: src/globals.c:79
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msgid "ABCDEFGHIJKLMNOPQRST|input|GameMoves"
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msgstr "ABCDEFGHIJKLMNOPQRST|input|GameMoves"
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#. TRANSLATORS: This string is used to display the galaxy map to
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#. screen. There must be exactly 11 characters before the ASCII
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#. vertical line. The first ("." in English) is used for empty
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#. space, the second ("+") for outposts, the third ("*") for stars,
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#. the remaining for the eight companies. Do not change or translate
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#. anything after the vertical line.
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#: src/globals.c:90
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msgid ".+*ABCDEFGH|output|MapVals"
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msgstr ".+*ABCDEFGH|output|MapVals"
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#. TRANSLATORS: This string is used to display the game moves
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#. (choices). There must be exactly 20 characters (NUMBER_MOVES)
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#. before the ASCII vertical line. The first character corresponds
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#. to the first character in the "input|GameMoves" string, and so on.
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#. Do not change or translate anything after the vertical line.
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#: src/globals.c:100
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msgid "abcdefghijklmnopqrst|output|GameMoves"
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msgstr "abcdefghijklmnopqrst|output|GameMoves"
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#. TRANSLATORS: The ordinal strings "1st" to "8th" are used in the
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#. Game Winner dialog box at the end of the game. If ordinals depend
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#. on the gender of the player, it may be simpler to list cardinal
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#. numbers instead (eg, "No. 1"). Up to five characters are allowed
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#. (see ORDINAL_COLS in src/intf.h).
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#: src/globals.c:111
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msgid "1st"
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msgstr "1st"
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#: src/globals.c:112
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msgid "2nd"
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msgstr "2nd"
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#: src/globals.c:113
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msgid "3rd"
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msgstr "3rd"
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#: src/globals.c:114
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msgid "4th"
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msgstr "4th"
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#: src/globals.c:115
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msgid "5th"
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msgstr "5th"
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#: src/globals.c:116
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msgid "6th"
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msgstr "6th"
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#: src/globals.c:117
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msgid "7th"
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msgstr "7th"
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#: src/globals.c:118
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msgid "8th"
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msgstr "8th"
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#: src/game.c:117 src/game.c:152
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#, c-format
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msgid "Loading game %d... "
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msgstr "Loading game %d... "
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#: src/game.c:226
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msgid " First Player "
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msgstr " First Player "
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#: src/game.c:227
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#, c-format
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msgid "The first player to go is ^{%ls^}."
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msgstr "The first player to go is ^{%ls^}."
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#. TRANSLATORS: The keycode <C> should be modified to
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#. match that (or those) specified with msgctxt
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#. "input|ContinueGame".
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#: src/game.c:259
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#, c-format
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msgid "Enter number of players [^{1^}-^{%d^}] or ^{<C>^} to continue a game: "
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msgstr "Enter number of players [^{1^}-^{%d^}] or ^{<C>^} to continue a game: "
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#. TRANSLATORS: This string specifies the keycodes used to continue a
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#. game; these must NOT contain any numeric digit from 1 to 9. The
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#. first character (keyboard input code) is used to print the user's
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#. response if one of those keys is pressed. Both upper and
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#. lower-case versions should be present.
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#: src/game.c:276
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msgctxt "input|ContinueGame"
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msgid "Cc"
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msgstr "Cc"
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#: src/game.c:341 src/move.c:380
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msgid "Enter game number [^{1^}-^{9^}] or ^{<CTRL><C>^} to cancel: "
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|
|
msgstr "Enter game number [^{1^}-^{9^}] or ^{<CTRL><C>^} to cancel: "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:406
|
|
|
|
|
msgid "Please enter your name: "
|
|
|
|
|
msgstr "Please enter your name: "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:425
|
|
|
|
|
msgid "Do you need any instructions? [^{Y^}/^{N^}] "
|
|
|
|
|
msgstr "Do you need any instructions? [^{Y^}/^{N^}] "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:443
|
|
|
|
|
msgid " Enter Player Names "
|
|
|
|
|
msgstr " Enter Player Names "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:451
|
|
|
|
|
#, c-format, range: 1..8
|
|
|
|
|
msgid "Player %d: "
|
|
|
|
|
msgstr "Player %d: "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:529
|
|
|
|
|
msgid "Does any player need instructions? [^{Y^}/^{N^}] "
|
|
|
|
|
msgstr "Does any player need instructions? [^{Y^}/^{N^}] "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:563
|
|
|
|
|
msgid " Game Over "
|
|
|
|
|
msgstr " Game Over "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:564
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "The game is over after one turn."
|
|
|
|
|
msgid_plural "The game is over after %d turns."
|
|
|
|
|
msgstr[0] "The game is over after one turn."
|
|
|
|
|
msgstr[1] "The game is over after %d turns."
|
|
|
|
|
|
|
|
|
|
#: src/game.c:575
|
|
|
|
|
msgid " Total Value "
|
|
|
|
|
msgstr " Total Value "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:577
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "Your total value was ^{%N^}."
|
|
|
|
|
msgstr "Your total value was ^{%N^}."
|
|
|
|
|
|
|
|
|
|
#: src/game.c:588
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"The winner is ^{%ls^}\n"
|
|
|
|
|
"who is ^[*** BANKRUPT ***^]"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"The winner is ^{%ls^}\n"
|
|
|
|
|
"who is ^[*** BANKRUPT ***^]"
|
|
|
|
|
|
|
|
|
|
#: src/game.c:591
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"The winner is ^{%ls^}\n"
|
|
|
|
|
"with a value of ^{%N^}."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"The winner is ^{%ls^}\n"
|
|
|
|
|
"with a value of ^{%N^}."
|
|
|
|
|
|
|
|
|
|
#: src/game.c:597
|
|
|
|
|
msgid " Game Winner "
|
|
|
|
|
msgstr " Game Winner "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Player" is used as a column title in a
|
|
|
|
|
#. table containing all player names.
|
|
|
|
|
#: src/game.c:606 src/move.c:847
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid "Player"
|
|
|
|
|
msgstr "Player"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Total Value" refers to the total worth
|
|
|
|
|
#. (shares, cash and debt) of any given player. %ls is the
|
|
|
|
|
#. currency symbol of the current locale.
|
|
|
|
|
#: src/game.c:611
|
|
|
|
|
#, c-format
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid "Total Value (%ls)"
|
|
|
|
|
msgstr "Total Value (%ls)"
|
|
|
|
|
|
|
|
|
|
#: src/game.c:645 src/game.c:695 src/exch.c:100
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "Player: ^{%ls^}"
|
|
|
|
|
msgstr "Player: ^{%ls^}"
|
|
|
|
|
|
|
|
|
|
#: src/game.c:648
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid " Turn: ^{%d^} "
|
|
|
|
|
msgstr " Turn: ^{%d^} "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:649
|
|
|
|
|
msgid " ^[*** Last Turn ***^] "
|
|
|
|
|
msgstr " ^[*** Last Turn ***^] "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:693
|
|
|
|
|
msgid " Stock Portfolio "
|
|
|
|
|
msgstr " Stock Portfolio "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: The current player is bankrupt (has no
|
|
|
|
|
#. shares or cash, ie, whose total value is zero)
|
|
|
|
|
#: src/game.c:702
|
|
|
|
|
msgid "^[* * * B A N K R U P T * * *^]"
|
|
|
|
|
msgstr "^[* * * B A N K R U P T * * *^]"
|
|
|
|
|
|
|
|
|
|
#: src/game.c:717 src/exch.c:112
|
|
|
|
|
msgid "No companies on the map"
|
|
|
|
|
msgstr "No companies on the map"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Company" is a two-line column label in
|
|
|
|
|
#. a table containing a list of companies.
|
|
|
|
|
#: src/game.c:725 src/exch.c:120
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid ""
|
|
|
|
|
"\n"
|
|
|
|
|
"Company"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"\n"
|
|
|
|
|
"Company"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Ownership" is a two-line column label
|
|
|
|
|
#. in a table containing the current player's
|
|
|
|
|
#. percentage ownership in any given company. The
|
|
|
|
|
#. maximum column width is 10 characters (see
|
|
|
|
|
#. OWNERSHIP_COLS in src/intf.h).
|
|
|
|
|
#: src/game.c:732
|
|
|
|
|
#, c-format
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid ""
|
|
|
|
|
"Ownership\n"
|
|
|
|
|
"(%%)"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Ownership\n"
|
|
|
|
|
"(%%)"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Holdings" is a two-line column label
|
|
|
|
|
#. in a table containing the number of shares the
|
|
|
|
|
#. current player owns in any given company. The
|
|
|
|
|
#. maximum column width is 10 characters (see
|
|
|
|
|
#. STOCK_OWNED_COLS in src/intf.h).
|
|
|
|
|
#: src/game.c:739
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid ""
|
|
|
|
|
"Holdings\n"
|
|
|
|
|
"(shares)"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Holdings\n"
|
|
|
|
|
"(shares)"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Return" is a two-line column label in
|
|
|
|
|
#. a table containing the share return as a percentage
|
|
|
|
|
#. in any given company. The maximum column width is
|
|
|
|
|
#. 10 characters (see SHARE_RETURN_COLS in src/intf.h).
|
|
|
|
|
#: src/game.c:746 src/exch.c:141
|
|
|
|
|
#, c-format
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid ""
|
|
|
|
|
"Return\n"
|
|
|
|
|
"(%%)"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Return\n"
|
|
|
|
|
"(%%)"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Price per share" is a two-line column
|
|
|
|
|
#. label in a table containing the price per share in
|
|
|
|
|
#. any given company. %ls is the currency symbol in
|
|
|
|
|
#. the current locale. The maximum column width is 12
|
|
|
|
|
#. characters INCLUDING the currency symbol (see
|
|
|
|
|
#. SHARE_PRICE_COLS in src/intf.h).
|
|
|
|
|
#: src/game.c:755 src/exch.c:150
|
|
|
|
|
#, c-format
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid ""
|
|
|
|
|
"Price per\n"
|
|
|
|
|
"share (%ls)"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Price per\n"
|
|
|
|
|
"share (%ls)"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: The "Total value", "Current cash",
|
|
|
|
|
#. "Current debt" and "Interest rate" labels MUST all be
|
|
|
|
|
#. the same length (ie, right-padded with spaces as
|
|
|
|
|
#. needed) and must have at least one trailing space so
|
|
|
|
|
#. that the display routines work correctly. The maximum
|
|
|
|
|
#. length of each label is 36 characters.
|
|
|
|
|
#.
|
|
|
|
|
#. Note that some of these labels are used for both the
|
|
|
|
|
#. Player Status window and the Trading Bank window.
|
|
|
|
|
#: src/game.c:796
|
|
|
|
|
msgctxt "label"
|
|
|
|
|
msgid "Total value: "
|
|
|
|
|
msgstr "Total value: "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:800 src/exch.c:323
|
|
|
|
|
msgctxt "label"
|
|
|
|
|
msgid "Current cash: "
|
|
|
|
|
msgstr "Current cash: "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:807 src/exch.c:331
|
|
|
|
|
msgctxt "label"
|
|
|
|
|
msgid "Current debt: "
|
|
|
|
|
msgstr "Current debt: "
|
|
|
|
|
|
|
|
|
|
#: src/game.c:813 src/exch.c:336
|
|
|
|
|
msgctxt "label"
|
|
|
|
|
msgid "Interest rate: "
|
|
|
|
|
msgstr "Interest rate: "
|
|
|
|
|
|
|
|
|
|
#: src/move.c:235 src/exch.c:183
|
|
|
|
|
msgid "^{<1>^} Display stock portfolio"
|
|
|
|
|
msgstr "^{<1>^} Display stock portfolio"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:237
|
|
|
|
|
msgid "^{<2>^} Declare bankruptcy"
|
|
|
|
|
msgstr "^{<2>^} Declare bankruptcy"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:239
|
|
|
|
|
msgid "^{<3>^} Save and end the game"
|
|
|
|
|
msgstr "^{<3>^} Save and end the game"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:241
|
|
|
|
|
msgid "^{<CTRL><C>^} Quit the game"
|
|
|
|
|
msgstr "^{<CTRL><C>^} Quit the game"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:245
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "Select move [^[%lc^]-^[%lc^]/^{1^}-^{3^}/^{<CTRL><C>^}]: "
|
|
|
|
|
msgstr "Select move [^[%lc^]-^[%lc^]/^{1^}-^{3^}/^{<CTRL><C>^}]: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Move" refers to the choice of
|
|
|
|
|
#. moves made by the current player (out of a
|
|
|
|
|
#. selection of 20 moves).
|
|
|
|
|
#: src/move.c:277
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "Move ^{%lc^}"
|
|
|
|
|
msgstr "Move ^{%lc^}"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:297
|
|
|
|
|
msgid "^{<2>^} (Declare bankruptcy)"
|
|
|
|
|
msgstr "^{<2>^} (Declare bankruptcy)"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:306
|
|
|
|
|
msgid "^{<3>^} (Save and end the game)"
|
|
|
|
|
msgstr "^{<3>^} (Save and end the game)"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:327
|
|
|
|
|
msgid "^{<CTRL><C>^} (Quit the game)"
|
|
|
|
|
msgstr "^{<CTRL><C>^} (Quit the game)"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:342
|
|
|
|
|
msgid "Are you sure? [^{Y^}/^{N^}] "
|
|
|
|
|
msgstr "Are you sure? [^{Y^}/^{N^}] "
|
|
|
|
|
|
|
|
|
|
#: src/move.c:359 src/move.c:437
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "Saving game %d... "
|
|
|
|
|
msgstr "Saving game %d... "
|
|
|
|
|
|
|
|
|
|
#: src/move.c:667 src/move.c:674 src/move.c:1018 src/move.c:1052
|
|
|
|
|
msgid " Bankruptcy Court "
|
|
|
|
|
msgstr " Bankruptcy Court "
|
|
|
|
|
|
|
|
|
|
#: src/move.c:668
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%ls has been declared bankrupt by the Interstellar Trading Bank."
|
|
|
|
|
msgstr "%ls has been declared bankrupt by the Interstellar Trading Bank."
|
|
|
|
|
|
|
|
|
|
#: src/move.c:675
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%ls has declared bankruptcy."
|
|
|
|
|
msgstr "%ls has declared bankruptcy."
|
|
|
|
|
|
|
|
|
|
#: src/move.c:743
|
|
|
|
|
msgid " New Company "
|
|
|
|
|
msgstr " New Company "
|
|
|
|
|
|
|
|
|
|
#: src/move.c:744
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"A new company has been formed!\n"
|
|
|
|
|
"Its name is ^{%ls^}."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"A new company has been formed!\n"
|
|
|
|
|
"Its name is ^{%ls^}."
|
|
|
|
|
|
|
|
|
|
#: src/move.c:803
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"^{%ls^} has just merged into ^{%ls^}.\n"
|
|
|
|
|
"Please note the following transactions:\n"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"^{%ls^} has just merged into ^{%ls^}.\n"
|
|
|
|
|
"Please note the following transactions:\n"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:809
|
|
|
|
|
msgid " Company Merger "
|
|
|
|
|
msgstr " Company Merger "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Old stock" refers to the company that has
|
|
|
|
|
#. just ceased existence due to a merger.
|
|
|
|
|
#.
|
|
|
|
|
#. Note that the "Old stock" and "New stock" labels MUST be
|
|
|
|
|
#. the same length and must contain a trailing space for the
|
|
|
|
|
#. display routines to work correctly. The maximum length of
|
|
|
|
|
#. each label is 36 characters.
|
|
|
|
|
#: src/move.c:829
|
|
|
|
|
msgctxt "label"
|
|
|
|
|
msgid "Old stock: "
|
|
|
|
|
msgstr "Old stock: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "New stock" refers to the company that has
|
|
|
|
|
#. absorbed another due to a merger.
|
|
|
|
|
#: src/move.c:840
|
|
|
|
|
msgctxt "label"
|
|
|
|
|
msgid "New Stock: "
|
|
|
|
|
msgstr "New Stock: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Bonus" refers to the bonus cash amount paid to
|
|
|
|
|
#. each player after two companies merge. %ls is the currency
|
|
|
|
|
#. symbol in the current locale. The maximum column width is
|
|
|
|
|
#. 12 characters INCLUDING the currency symbol (see
|
|
|
|
|
#. MERGE_BONUS_COLS in src/intf.h).
|
|
|
|
|
#: src/move.c:854
|
|
|
|
|
#, c-format
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid "Bonus (%ls)"
|
|
|
|
|
msgstr "Bonus (%ls)"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Total" refers to the total number of shares in
|
|
|
|
|
#. the new company after a merger. The maximum column width is
|
|
|
|
|
#. 8 characters (see MERGE_TOTAL_STOCK_COLS in src/intf.h).
|
|
|
|
|
#: src/move.c:859
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid "Total"
|
|
|
|
|
msgstr "Total"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "New" refers to how many (new) shares each
|
|
|
|
|
#. player receives in the surviving company after a merger.
|
|
|
|
|
#. The maximum column width is 8 characters (see
|
|
|
|
|
#. MERGE_NEW_STOCK_COLS in src/intf.h).
|
|
|
|
|
#: src/move.c:866
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid "New"
|
|
|
|
|
msgstr "New"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Old" refers to how many shares each player had
|
|
|
|
|
#. in the company ceasing existence. The maximum column width
|
|
|
|
|
#. is 8 characters (see MERGE_OLD_STOCK_COLS in src/intf.h).
|
|
|
|
|
#: src/move.c:872
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid "Old"
|
|
|
|
|
msgstr "Old"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:1019
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"%ls has been declared bankrupt by the Interstellar Trading Bank.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{All assets have been taken to repay outstanding loans.^}"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"%ls has been declared bankrupt by the Interstellar Trading Bank.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{All assets have been taken to repay outstanding loans.^}"
|
|
|
|
|
|
|
|
|
|
#: src/move.c:1041
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"%ls has been declared bankrupt by the Interstellar Trading Bank.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{The Bank has agreed to pay stock holders ^}%.2f%%^{ of the share value on "
|
|
|
|
|
"each share owned.^}"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"%ls has been declared bankrupt by the Interstellar Trading Bank.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{The Bank has agreed to pay stock holders ^}%.2f%%^{ of the share value on "
|
|
|
|
|
"each share owned.^}"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: The label "Amount paid per share"
|
|
|
|
|
#. refers to payment made by the Interstellar
|
|
|
|
|
#. Trading Bank to each player upon company
|
|
|
|
|
#. bankruptcy. This label MUST be the same
|
|
|
|
|
#. length as "Old share value" and MUST have at
|
|
|
|
|
#. least one trailing space for the display
|
|
|
|
|
#. routines to work correctly. The maximum
|
|
|
|
|
#. length is 28 characters.
|
|
|
|
|
#: src/move.c:1069
|
|
|
|
|
msgctxt "label"
|
|
|
|
|
msgid "Amount paid per share: "
|
|
|
|
|
msgstr "Amount paid per share: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Old share value" refers to the
|
|
|
|
|
#. share price of a company before it was forced
|
|
|
|
|
#. into bankruptcy by the Bank. This label must be
|
|
|
|
|
#. the same width as "Amount paid per share".
|
|
|
|
|
#: src/move.c:1077
|
|
|
|
|
msgctxt "label"
|
|
|
|
|
msgid "Old share value: "
|
|
|
|
|
msgstr "Old share value: "
|
|
|
|
|
|
|
|
|
|
#: src/move.c:1170 src/exch.c:320
|
|
|
|
|
msgid " Interstellar Trading Bank "
|
|
|
|
|
msgstr " Interstellar Trading Bank "
|
|
|
|
|
|
|
|
|
|
#: src/move.c:1172
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"Your debt has amounted to %N!\n"
|
|
|
|
|
"^{The Bank has impounded ^}%N^{ from your cash.^}"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Your debt has amounted to %N!\n"
|
|
|
|
|
"^{The Bank has impounded ^}%N^{ from your cash.^}"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:98
|
|
|
|
|
msgid " Interstellar Stock Exchange "
|
|
|
|
|
msgstr " Interstellar Stock Exchange "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Shares left" is a two-line column
|
|
|
|
|
#. label in a table containing the number of shares
|
|
|
|
|
#. left to be purchased in any given company. The
|
|
|
|
|
#. maximum column width is 10 characters (see
|
|
|
|
|
#. STOCK_LEFT_COLS in src/intf.h).
|
|
|
|
|
#: src/exch.c:127
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid ""
|
|
|
|
|
"Shares\n"
|
|
|
|
|
"left"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Shares\n"
|
|
|
|
|
"left"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Shares issued" is a two-line column
|
|
|
|
|
#. label in a table containing the number of shares
|
|
|
|
|
#. already sold (ie, bought by all players) in any
|
|
|
|
|
#. given company. The maximum column width is 10
|
|
|
|
|
#. characters (see STOCK_ISSUED_COLS in src/intf.h).
|
|
|
|
|
#: src/exch.c:134
|
|
|
|
|
msgctxt "subtitle"
|
|
|
|
|
msgid ""
|
|
|
|
|
"Shares\n"
|
|
|
|
|
"issued"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Shares\n"
|
|
|
|
|
"issued"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:185
|
|
|
|
|
msgid "^{<2>^} Display galaxy map"
|
|
|
|
|
msgstr "^{<2>^} Display galaxy map"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:187
|
|
|
|
|
msgid "^{<3>^} Visit the Trading Bank"
|
|
|
|
|
msgstr "^{<3>^} Visit the Trading Bank"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:189
|
|
|
|
|
msgid "^{<4>^} Exit the Stock Exchange"
|
|
|
|
|
msgstr "^{<4>^} Exit the Stock Exchange"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:192
|
|
|
|
|
msgid "Enter selection [^[Company letter^]/^{1^}-^{4^}]: "
|
|
|
|
|
msgstr "Enter selection [^[Company letter^]/^{1^}-^{4^}]: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: The "Total value", "Current cash", "Current
|
|
|
|
|
#. debt", "Interest rate" and "Credit limit" labels MUST all be
|
|
|
|
|
#. the same length (ie, right-padded with spaces as needed) and
|
|
|
|
|
#. must have at least one trailing space so that the display
|
|
|
|
|
#. routines work correctly. The maximum length of each label
|
|
|
|
|
#. is 36 characters.
|
|
|
|
|
#.
|
|
|
|
|
#. Note that some of these labels are used for both the Player
|
|
|
|
|
#. Status window and the Trading Bank window.
|
|
|
|
|
#: src/exch.c:350
|
|
|
|
|
msgctxt "label"
|
|
|
|
|
msgid "Credit limit: "
|
|
|
|
|
msgstr "Credit limit: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: The "Borrow money", "Repay debt" and "Exit
|
|
|
|
|
#. from the Bank" menu options must all be the same length
|
|
|
|
|
#. (ie, padded with trailing spaces as required). The maximum
|
|
|
|
|
#. length is 72 characters.
|
|
|
|
|
#: src/exch.c:365
|
|
|
|
|
msgid "^{<1>^} Borrow money "
|
|
|
|
|
msgstr "^{<1>^} Borrow money "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:367
|
|
|
|
|
msgid "^{<2>^} Repay debt "
|
|
|
|
|
msgstr "^{<2>^} Repay debt "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:369
|
|
|
|
|
msgid "^{<3>^} Exit from the Bank"
|
|
|
|
|
msgstr "^{<3>^} Exit from the Bank"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:372
|
|
|
|
|
msgid "Enter selection [^{1^}-^{3^}]: "
|
|
|
|
|
msgstr "Enter selection [^{1^}-^{3^}]: "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:425
|
|
|
|
|
msgid " Insufficient Credit Limit "
|
|
|
|
|
msgstr " Insufficient Credit Limit "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:426
|
|
|
|
|
msgid "The Bank will not lend you any more money."
|
|
|
|
|
msgstr "The Bank will not lend you any more money."
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:446
|
|
|
|
|
msgid "How much do you wish to borrow? "
|
|
|
|
|
msgstr "How much do you wish to borrow? "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:478
|
|
|
|
|
msgid " No Debt "
|
|
|
|
|
msgstr " No Debt "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:479
|
|
|
|
|
msgid "You have no debt to repay."
|
|
|
|
|
msgstr "You have no debt to repay."
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:483
|
|
|
|
|
msgid " No Cash "
|
|
|
|
|
msgstr " No Cash "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:484
|
|
|
|
|
msgid "You have no cash with which to repay the debt!"
|
|
|
|
|
msgstr "You have no cash with which to repay the debt!"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:504
|
|
|
|
|
msgid "How much do you wish to repay? "
|
|
|
|
|
msgstr "How much do you wish to repay? "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: %ls represents the company name.
|
|
|
|
|
#: src/exch.c:580
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid " Stock Transaction in %ls "
|
|
|
|
|
msgstr " Stock Transaction in %ls "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Shares issued" represents the number of
|
|
|
|
|
#. shares already sold by the company to all players.
|
|
|
|
|
#.
|
|
|
|
|
#. Note that the labels "Shares issued", "Shares left",
|
|
|
|
|
#. "Price per share" and "Return" must all be the same length
|
|
|
|
|
#. and must have at least one trailing space for the output
|
|
|
|
|
#. routines to work correctly. The maximum length of each
|
|
|
|
|
#. label is 22 characters.
|
|
|
|
|
#: src/exch.c:591
|
|
|
|
|
msgctxt "label|Stock A"
|
|
|
|
|
msgid "Shares issued: "
|
|
|
|
|
msgstr "Shares issued: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Shares left" is the number of shares that are
|
|
|
|
|
#. left to be purchased in the current company.
|
|
|
|
|
#: src/exch.c:599
|
|
|
|
|
msgctxt "label|Stock A"
|
|
|
|
|
msgid "Shares left: "
|
|
|
|
|
msgstr "Shares left: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Price per share" is the cost of each share in
|
|
|
|
|
#. the current company.
|
|
|
|
|
#: src/exch.c:606
|
|
|
|
|
msgctxt "label|Stock A"
|
|
|
|
|
msgid "Price per share: "
|
|
|
|
|
msgstr "Price per share: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Return" is the share return as a percentage.
|
|
|
|
|
#: src/exch.c:612
|
|
|
|
|
msgctxt "label|Stock A"
|
|
|
|
|
msgid "Return: "
|
|
|
|
|
msgstr "Return: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Current holdings" is the number of shares the
|
|
|
|
|
#. current player owns in this particular company.
|
|
|
|
|
#.
|
|
|
|
|
#. Note that the labels "Current holdings", "Percentage owned"
|
|
|
|
|
#. and "Current cash" MUST all be the same length and contain at
|
|
|
|
|
#. least one trailing space for the display routines to work
|
|
|
|
|
#. correctly. The maximum length of each label is 18
|
|
|
|
|
#. characters.
|
|
|
|
|
#: src/exch.c:625
|
|
|
|
|
msgctxt "label|Stock B"
|
|
|
|
|
msgid "Current holdings: "
|
|
|
|
|
msgstr "Current holdings: "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: "Percentage owned" is the current player's
|
|
|
|
|
#. percentage ownership in this particular company.
|
|
|
|
|
#: src/exch.c:632
|
|
|
|
|
msgctxt "label|Stock B"
|
|
|
|
|
msgid "Percentage owned: "
|
|
|
|
|
msgstr "Percentage owned: "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:637
|
|
|
|
|
msgctxt "label|Stock B"
|
|
|
|
|
msgid "Current cash: "
|
|
|
|
|
msgstr "Current cash: "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:648
|
|
|
|
|
msgid "^{<1>^} Buy stock from company"
|
|
|
|
|
msgstr "^{<1>^} Buy stock from company"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:650
|
|
|
|
|
msgid "^{<2>^} Sell stock back to company"
|
|
|
|
|
msgstr "^{<2>^} Sell stock back to company"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:652
|
|
|
|
|
msgid "^{<3>^} Bid company to issue more shares"
|
|
|
|
|
msgstr "^{<3>^} Bid company to issue more shares"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:654
|
|
|
|
|
msgid "^{<4>^} Exit to the Stock Exchange"
|
|
|
|
|
msgstr "^{<4>^} Exit to the Stock Exchange"
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:657
|
|
|
|
|
msgid "Enter selection [^{1^}-^{4^}]: "
|
|
|
|
|
msgstr "Enter selection [^{1^}-^{4^}]: "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:713
|
|
|
|
|
msgid " No Shares Available "
|
|
|
|
|
msgstr " No Shares Available "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:714
|
|
|
|
|
msgid "No more shares are available for purchase."
|
|
|
|
|
msgstr "No more shares are available for purchase."
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:718
|
|
|
|
|
msgid " Insufficient Cash "
|
|
|
|
|
msgstr " Insufficient Cash "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:719
|
|
|
|
|
msgid ""
|
|
|
|
|
"You do not have enough cash\n"
|
|
|
|
|
"to purchase additional shares."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"You do not have enough cash\n"
|
|
|
|
|
"to purchase additional shares."
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:730
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "You can purchase ^{one^} share."
|
|
|
|
|
msgid_plural "You can purchase up to ^{%'ld^} shares."
|
|
|
|
|
msgstr[0] "You can purchase ^{one^} share."
|
|
|
|
|
msgstr[1] "You can purchase up to ^{%'ld^} shares."
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:736
|
|
|
|
|
msgid "How many shares do you wish to purchase? "
|
|
|
|
|
msgstr "How many shares do you wish to purchase? "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:757
|
|
|
|
|
msgid " No Shares "
|
|
|
|
|
msgstr " No Shares "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:758
|
|
|
|
|
msgid "You do not have any shares to sell."
|
|
|
|
|
msgstr "You do not have any shares to sell."
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:765
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "You can sell ^{one^} share."
|
|
|
|
|
msgid_plural "You can sell up to ^{%'ld^} shares."
|
|
|
|
|
msgstr[0] "You can sell ^{one^} share."
|
|
|
|
|
msgstr[1] "You can sell up to ^{%'ld^} shares."
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:771
|
|
|
|
|
msgid "How many shares do you wish to sell? "
|
|
|
|
|
msgstr "How many shares do you wish to sell? "
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:799
|
|
|
|
|
msgid " No Shares Issued "
|
|
|
|
|
msgstr " No Shares Issued "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: %ls represents the company name.
|
|
|
|
|
#: src/exch.c:801
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"%ls has refused\n"
|
|
|
|
|
"to issue more shares."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"%ls has refused\n"
|
|
|
|
|
"to issue more shares."
|
|
|
|
|
|
|
|
|
|
#: src/exch.c:806
|
|
|
|
|
msgid " Shares Issued "
|
|
|
|
|
msgstr " Shares Issued "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: %ls represents the company name.
|
|
|
|
|
#: src/exch.c:808
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"%ls has issued\n"
|
|
|
|
|
"^{one^} more share."
|
|
|
|
|
msgid_plural ""
|
|
|
|
|
"%ls has issued\n"
|
|
|
|
|
"^{%'ld^} more shares."
|
|
|
|
|
msgstr[0] ""
|
|
|
|
|
"%ls has issued\n"
|
|
|
|
|
"^{one^} more share."
|
|
|
|
|
msgstr[1] ""
|
|
|
|
|
"%ls has issued\n"
|
|
|
|
|
"^{%'ld^} more shares."
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:55 src/fileio.c:92 src/fileio.c:131 src/fileio.c:381
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: missing field on line %d"
|
|
|
|
|
msgstr "%s: missing field on line %d"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:60
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: illegal field on line %d: `%s'"
|
|
|
|
|
msgstr "%s: illegal field on line %d: ‘%s’"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:64
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: illegal value on line %d: `%s'"
|
|
|
|
|
msgstr "%s: illegal value on line %d: ‘%s’"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:96 src/fileio.c:135 src/fileio.c:393
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: illegal value on line %d"
|
|
|
|
|
msgstr "%s: illegal value on line %d"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:103
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: illegal characters on line %d"
|
|
|
|
|
msgstr "%s: illegal characters on line %d"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:184
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: could not convert string"
|
|
|
|
|
msgstr "%s: could not convert string"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:255
|
|
|
|
|
msgid " Game Not Found "
|
|
|
|
|
msgstr " Game Not Found "
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:256
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "Game %d has not been saved to disk."
|
|
|
|
|
msgstr "Game %d has not been saved to disk."
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:263
|
|
|
|
|
msgid " Game Not Loaded "
|
|
|
|
|
msgstr " Game Not Loaded "
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:264
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"Game %d could not be loaded from disk.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{File %s: %s^}"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Game %d could not be loaded from disk.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{File %s: %s^}"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:316
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: missing header in game file"
|
|
|
|
|
msgstr "%s: missing header in game file"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:319
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: not a valid game file"
|
|
|
|
|
msgstr "%s: not a valid game file"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:322 src/fileio.c:329
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: missing subheader in game file"
|
|
|
|
|
msgstr "%s: missing subheader in game file"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:325
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: saved under a different version of Star Traders"
|
|
|
|
|
msgstr "%s: saved under a different version of Star Traders"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:332
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: saved under an incompatible character encoding"
|
|
|
|
|
msgstr "%s: saved under an incompatible character encoding"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:340
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: illegal or missing field on line %d"
|
|
|
|
|
msgstr "%s: illegal or missing field on line %d"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:384
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: illegal field on line %d"
|
|
|
|
|
msgstr "%s: illegal field on line %d"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:466 src/fileio.c:487
|
|
|
|
|
msgid " Game Not Saved "
|
|
|
|
|
msgstr " Game Not Saved "
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:467
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"Game %d could not be saved to disk.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{Directory %s: %s^}"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Game %d could not be saved to disk.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{Directory %s: %s^}"
|
|
|
|
|
|
|
|
|
|
#: src/fileio.c:488
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"Game %d could not be saved to disk.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{File %s: %s^}"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Game %d could not be saved to disk.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"^{File %s: %s^}"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: The help text for Star Traders is marked up using a
|
|
|
|
|
#. custom mark-up format NOT used anywhere else in the source code.
|
|
|
|
|
#.
|
|
|
|
|
#. Each string is a single page of text that is displayed in an area 76
|
|
|
|
|
#. columns wide by 16 lines high. Each line is delimited by "\n". NO
|
|
|
|
|
#. word-wrapping is performed: you must place the "\n" characters in the
|
|
|
|
|
#. appropriate place. Ideally, each line within the string should be
|
|
|
|
|
#. also (manually) space-justified or centred. TAB characters and other
|
|
|
|
|
#. control codes must NOT be used. If a string starts with "@" as the
|
|
|
|
|
#. very first character, that string is ignored (as are all strings
|
|
|
|
|
#. following): this allows a variable number of help text pages (from
|
|
|
|
|
#. one to ten). Multibyte strings are handled correctly (even those
|
|
|
|
|
#. requiring shift sequences!).
|
|
|
|
|
#.
|
|
|
|
|
#. The ASCII circumflex accent character "^" switches to a different
|
|
|
|
|
#. character rendition (also called attributes), depending on the
|
|
|
|
|
#. character following the "^":
|
|
|
|
|
#.
|
|
|
|
|
#. ^^ - Print the circumflex accent (ASCII code U+005E)
|
|
|
|
|
#. ^N - Switch to using the normal character rendition
|
|
|
|
|
#. ^B - Switch to using the bold character rendition
|
|
|
|
|
#. ^H - Switch to using the highlight character rendition
|
|
|
|
|
#. ^K - Switch to using the keycode character rendition (such as used for "<CTRL><C>")
|
|
|
|
|
#. ^e - Switch to using the character rendition used for empty space
|
|
|
|
|
#. ^o - Switch to using the character rendition used for outposts
|
|
|
|
|
#. ^s - Switch to using the character rendition used for stars
|
|
|
|
|
#. ^c - Switch to using the character rendition used for companies
|
|
|
|
|
#. ^k - Switch to using the character rendition used for keyboard choices on the galaxy map
|
|
|
|
|
#.
|
|
|
|
|
#. The help text parsing routines also understand the following "value
|
|
|
|
|
#. escapes" introduced by the ASCII tilde character "~"; these act like
|
|
|
|
|
#. "%" conversion specifiers in printf():
|
|
|
|
|
#.
|
|
|
|
|
#. ~~ - Print the tilde character (ASCII code U+007E) [*]
|
|
|
|
|
#. ~x - Print the width of the galaxy map (MAX_X) [**]
|
|
|
|
|
#. ~y - Print the height of the galaxy map (MAX_Y) [**]
|
|
|
|
|
#. ~m - Print the number of moves available (NUMBER_MOVES) [**]
|
|
|
|
|
#. ~c - Print the maximum number of companies that can be formed (MAX_COMPANIES) [*]
|
|
|
|
|
#. ~t - Prints the default number of turns in the game (DEFAULT_MAX_TURN) [**]
|
|
|
|
|
#. ~1 to ~9 - Print the keycode for the N-th choice of move [***]
|
|
|
|
|
#. ~M - Print the keycode for the last choice of move [***]
|
|
|
|
|
#. ~A to ~H - Print the character used to represent the company on the galaxy map [***]
|
|
|
|
|
#. ~. - Print the character used to represent empty space on the map [***]
|
|
|
|
|
#. ~+ - Print the character used to represent outposts on the map [***]
|
|
|
|
|
#. ~* - Print the character used to represent stars on the map [***]
|
|
|
|
|
#.
|
|
|
|
|
#. [*] Takes one character space (column space) in the output
|
|
|
|
|
#. [**] Takes two column spaces in the output
|
|
|
|
|
#. [***] Takes one or two column spaces in the output, depending on the
|
|
|
|
|
#. appropriate strings in the current PO file.
|
|
|
|
|
#.
|
|
|
|
|
#. Note that all keycodes and map representation characters use locale-
|
|
|
|
|
#. specific characters; double-width characters ARE supported. Note
|
|
|
|
|
#. also that the tilde value escapes do NOT change the current character
|
|
|
|
|
#. rendition: a circumflex accent escape is needed for that. For
|
|
|
|
|
#. example, to display the first choice of move as it would be shown on
|
|
|
|
|
#. the galaxy map, use something like "^k~1^N" (a six-character sequence
|
|
|
|
|
#. that would translate to just one character (or maybe two) in the
|
|
|
|
|
#. output text).
|
|
|
|
|
#.
|
|
|
|
|
#: src/help.c:103
|
|
|
|
|
msgid ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"^BStar Traders^N is a simple game of interstellar trading. The object of the\n"
|
|
|
|
|
"game is to amass the greatest amount of wealth possible. This is done by\n"
|
|
|
|
|
"creating interstellar shipping lanes, expanding them and buying shares in\n"
|
|
|
|
|
"the companies controlling them. Shares appreciate in value as company\n"
|
|
|
|
|
"operations expand. In addition, the return on each share (as a percentage)\n"
|
|
|
|
|
"also changes. Players may also borrow from the Interstellar Trading Bank to\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"finance additional purchases on the Stock Exchange.\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"The map of the galaxy is represented by a ^B~x^N x ^B~y^N grid. A typical section\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"of it may be:\n"
|
|
|
|
|
"\n"
|
|
|
|
|
" ^e ~. ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ~. ~. ~. ~. ~. ~. ~. ~. ^N ^e ~. ^N represents ^Bempty space^N,\n"
|
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ~. ~. ~. ~. ~. ^N ^s ~* ^N represents a ^Bstar^N.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ~. ~. ~. ~. ~. ~. ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N\n"
|
|
|
|
|
msgstr ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"^BStar Traders^N is a simple game of interstellar trading. The object of the\n"
|
|
|
|
|
"game is to amass the greatest amount of wealth possible. This is done by\n"
|
|
|
|
|
"creating interstellar shipping lanes, expanding them and buying shares in\n"
|
|
|
|
|
"the companies controlling them. Shares appreciate in value as company\n"
|
|
|
|
|
"operations expand. In addition, the return on each share (as a percentage)\n"
|
|
|
|
|
"also changes. Players may also borrow from the Interstellar Trading Bank to\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"finance additional purchases on the Stock Exchange.\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"The map of the galaxy is represented by a ^B~x^N x ^B~y^N grid. A typical section\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"of it may be:\n"
|
|
|
|
|
"\n"
|
|
|
|
|
" ^e ~. ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ~. ~. ~. ~. ~. ~. ~. ~. ^N ^e ~. ^N represents ^Bempty space^N,\n"
|
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ~. ~. ~. ~. ~. ^N ^s ~* ^N represents a ^Bstar^N.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ~. ~. ~. ~. ~. ~. ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N\n"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:122
|
|
|
|
|
msgid ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"The computer selects ^B~m^N moves (labeled ^k~1^N to ^k~M^N) at random, and places these\n"
|
|
|
|
|
"on the map. To select any of the highlighted positions, press that letter.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"For example, some of the moves on the map may be:\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
" ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ^k~3^e ~. ~. ~. ~. ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ~. ~. ^k~5^e ~. ~. ^N Moves ^k~1^N to ^k~5^N shown.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"Selecting a position that is ^Bnot^N next to a star (such as moves ^k~1^N, ^k~3^N or ^k~5^N)\n"
|
|
|
|
|
"will set up an ^Boutpost^N, not belonging to any company. Thus, if move ^k~3^N is\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"selected on the above map, a ^o ~+ ^N would be placed at that position.\n"
|
|
|
|
|
msgstr ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"The computer selects ^B~m^N moves (labelled ^k~1^N to ^k~M^N) at random, and places these\n"
|
|
|
|
|
"on the map. To select any of the highlighted positions, press that letter.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"For example, some of the moves on the map may be:\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
" ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ^k~3^e ~. ~. ~. ~. ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ~. ~. ^k~5^e ~. ~. ^N Moves ^k~1^N to ^k~5^N shown.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"Selecting a position that is ^Bnot^N next to a star (such as moves ^k~1^N, ^k~3^N or ^k~5^N)\n"
|
|
|
|
|
"will set up an ^Boutpost^N, not belonging to any company. Thus, if move ^k~3^N is\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"selected on the above map, a ^o ~+ ^N would be placed at that position.\n"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:140
|
|
|
|
|
msgid ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"If, on the other hand, a position next to a star (or another outpost) is\n"
|
|
|
|
|
"selected, a ^Bcompany^N would be formed and its letter would appear on the map.\n"
|
|
|
|
|
"As a reward for creating the company, you are granted the first five shares.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"Up to ^B~c^N companies can be created in this way.\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"If a position next to an existing company is selected, the company would\n"
|
|
|
|
|
"expand its operations by one square. This increases the cost of its shares\n"
|
|
|
|
|
"and hence your return. Thus, if the map was as shown below, selecting ^k~6^N\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"or ^k~8^N increases Company ^B~B^N's shipping lane:\n"
|
|
|
|
|
"\n"
|
|
|
|
|
" ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N Move ^k~6^N or ^k~8^N increases Company ^B~B^N.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N\n"
|
|
|
|
|
msgstr ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"If, on the other hand, a position next to a star (or another outpost) is\n"
|
|
|
|
|
"selected, a ^Bcompany^N would be formed and its letter would appear on the map.\n"
|
|
|
|
|
"As a reward for creating the company, you are granted the first five shares.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"Up to ^B~c^N companies can be created in this way.\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"If a position next to an existing company is selected, the company would\n"
|
|
|
|
|
"expand its operations by one square. This increases the cost of its shares\n"
|
|
|
|
|
"and hence your return. Thus, if the map was as shown below, selecting ^k~6^N\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"or ^k~8^N increases Company ^B~B^N’s shipping lane:\n"
|
|
|
|
|
"\n"
|
|
|
|
|
" ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N Move ^k~6^N or ^k~8^N increases Company ^B~B^N.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N\n"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:158
|
|
|
|
|
msgid ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"Selecting positions next to stars increases the value of your stock by about\n"
|
|
|
|
|
"five times as much as an extension not next to a star. Thus move ^k~6^N should\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"be preferred to move ^k~8^N.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
" ^e ^c~C^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ^k~1^e ^o~+^e ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N Move ^k~6^N is preferred to ^k~8^N.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"You may also expand any company by selecting positions next to outposts.\n"
|
|
|
|
|
"Such outposts will be swallowed up by that company. Thus, move ^k~1^N will\n"
|
|
|
|
|
"extend Company ^B~C^N by ^Btwo^N squares. As a bonus, outposts next to stars are\n"
|
|
|
|
|
"more valuable: the company's share price will increase by a greater amount\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"than it would for outposts not next to stars.\n"
|
|
|
|
|
msgstr ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"Selecting positions next to stars increases the value of your stock by about\n"
|
|
|
|
|
"five times as much as an extension not next to a star. Thus move ^k~6^N should\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"be preferred to move ^k~8^N.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
" ^e ^c~C^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ^k~1^e ^o~+^e ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N Move ^k~6^N is preferred to ^k~8^N.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"You may also expand any company by selecting positions next to outposts.\n"
|
|
|
|
|
"Such outposts will be swallowed up by that company. Thus, move ^k~1^N will\n"
|
|
|
|
|
"extend Company ^B~C^N by ^Btwo^N squares. As a bonus, outposts next to stars are\n"
|
|
|
|
|
"more valuable: the company’s share price will increase by a greater amount\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"than it would for outposts not next to stars.\n"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:176
|
|
|
|
|
msgid ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"If two companies are separated on the map by only one square, then they can\n"
|
|
|
|
|
"be ^Bmerged^N into one company by selecting that position (if available). For\n"
|
|
|
|
|
"example, on the map below, companies ^B~A^N and ^B~B^N can be merged by selecting ^k~5^N.\n"
|
|
|
|
|
"When this occurs, the company with the greater assets value takes over the\n"
|
|
|
|
|
"other one. Here, Company ^B~B^N might take over Company ^B~A^N. Company ^B~A^N ceases to\n"
|
|
|
|
|
"exist, although it may reappear as an entirely new company at a later stage.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"\n"
|
|
|
|
|
" ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ^c~A^e ^c~A^e ^k~5^e ^c~B^e ~. ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ^c~A^e ~. ^c~B^e ^c~B^e ^c~B^e ^N Move ^k~5^N merges companies ^B~A^N and ^B~B^N.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ^k~2^e ~. ~. ~. ~. ~. ^s~*^e ^c~B^e ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ^o~+^e ~. ~. ^N\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"When companies merge, players are granted shares in the dominant company\n"
|
|
|
|
|
"proportional to the amount owned in the old company. As well, a cash bonus\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"is also paid, proportional to the percentage of the old company owned.\n"
|
|
|
|
|
msgstr ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"If two companies are separated on the map by only one square, then they can\n"
|
|
|
|
|
"be ^Bmerged^N into one company by selecting that position (if available). For\n"
|
|
|
|
|
"example, on the map below, companies ^B~A^N and ^B~B^N can be merged by selecting ^k~5^N.\n"
|
|
|
|
|
"When this occurs, the company with the greater assets value takes over the\n"
|
|
|
|
|
"other one. Here, Company ^B~B^N might take over Company ^B~A^N. Company ^B~A^N ceases to\n"
|
|
|
|
|
"exist, although it may reappear as an entirely new company at a later stage.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"\n"
|
|
|
|
|
" ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ^c~A^e ^c~A^e ^k~5^e ^c~B^e ~. ~. ^N\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
" ^e ~. ^s~*^e ~. ~. ^c~A^e ~. ^c~B^e ^c~B^e ^c~B^e ^N Move ^k~5^N merges companies ^B~A^N and ^B~B^N.\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
" ^e ~. ^k~2^e ~. ~. ~. ~. ~. ^s~*^e ^c~B^e ^N\n"
|
|
|
|
|
" ^e ~. ~. ~. ~. ^s~*^e ~. ^o~+^e ~. ~. ^N\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"When companies merge, players are granted shares in the dominant company\n"
|
|
|
|
|
"proportional to the amount owned in the old company. As well, a cash bonus\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"is also paid, proportional to the percentage of the old company owned.\n"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:195
|
|
|
|
|
msgid ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"Once you select your move, you enter the ^BInterstellar Stock Exchange^N. Here\n"
|
|
|
|
|
"you may purchase shares, sell them, borrow from the Trading Bank or repay\n"
|
|
|
|
|
"some of your debt (if applicable). Note that each company issues a limited\n"
|
|
|
|
|
"number of shares -- you cannot go on buying for ever! You may, however, bid\n"
|
|
|
|
|
"for more shares to be issued. You have a better chance of succeeding if you\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"own a larger proportion of the company.\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"The game usually ends after ^B~t^N turns. However, you may end the game sooner\n"
|
|
|
|
|
"by pressing ^K<CTRL><C>^N when asked to select a move. As well, individual\n"
|
|
|
|
|
"players can declare themselves bankrupt at any time. If your debt is large\n"
|
|
|
|
|
"enough, the Bank may do this for you! If you do not complete your game in\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"the time you have available, you may save the game and continue it later.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"The ^Bwinner of the game^N is the person with the greatest net worth (total\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"value of cash, stock and debt). ^HGood luck^N and may the best person win!\n"
|
|
|
|
|
msgstr ""
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"Once you select your move, you enter the ^BInterstellar Stock Exchange^N. Here\n"
|
|
|
|
|
"you may purchase shares, sell them, borrow from the Trading Bank or repay\n"
|
|
|
|
|
"some of your debt (if applicable). Note that each company issues a limited\n"
|
|
|
|
|
"number of shares -- you cannot go on buying for ever! You may, however, bid\n"
|
|
|
|
|
"for more shares to be issued. You have a better chance of succeeding if you\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"own a larger proportion of the company.\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"The game usually ends after ^B~t^N turns. However, you may end the game sooner\n"
|
|
|
|
|
"by pressing ^K<CTRL><C>^N when asked to select a move. As well, individual\n"
|
|
|
|
|
"players can declare themselves bankrupt at any time. If your debt is large\n"
|
|
|
|
|
"enough, the Bank may do this for you! If you do not complete your game in\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"the time you have available, you may save the game and continue it later.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
2011-08-28 02:59:59 -04:00
|
|
|
|
"The ^Bwinner of the game^N is the person with the greatest net worth (total\n"
|
2011-08-28 02:10:46 -04:00
|
|
|
|
"value of cash, stock and debt). ^HGood luck^N and may the best person win!\n"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:215
|
|
|
|
|
msgid "@ Help text, page 7"
|
|
|
|
|
msgstr "@ Help text, page 7"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:216
|
|
|
|
|
msgid "@ Help text, page 8"
|
|
|
|
|
msgstr "@ Help text, page 8"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:217
|
|
|
|
|
msgid "@ Help text, page 9"
|
|
|
|
|
msgstr "@ Help text, page 9"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:218
|
|
|
|
|
msgid "@ Help text, page 10"
|
|
|
|
|
msgstr "@ Help text, page 10"
|
|
|
|
|
|
|
|
|
|
#: src/help.c:270
|
|
|
|
|
msgid " How to Play "
|
|
|
|
|
msgstr " How to Play "
|
|
|
|
|
|
|
|
|
|
#: src/help.c:272
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "Page %d of %d"
|
|
|
|
|
msgstr "Page %d of %d"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: The reason the user is not asked "Press any
|
|
|
|
|
#. key to continue" is historical: many, many people used to
|
|
|
|
|
#. ask "where is the <ANY> key?" :-)
|
|
|
|
|
#: src/help.c:473 src/intf.c:3022
|
|
|
|
|
msgid "[ Press <SPACE> to continue ] "
|
|
|
|
|
msgstr "[ Press <SPACE> to continue ] "
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: The specific use of <SPACE> and
|
|
|
|
|
#. <BACKSPACE> is not essential: you can use <DEL>,
|
|
|
|
|
#. <PAGE-UP>, <UP>, <LEFT> or <BACK-TAB> instead of
|
|
|
|
|
#. <BACKSPACE>, and almost any other key instead of
|
|
|
|
|
#. <SPACE> (other than <ESC>, <CANCEL>, <EXIT>, <CTRL><C>,
|
|
|
|
|
#. <CTRL><G> or <CTRL><\>).
|
|
|
|
|
#: src/help.c:480
|
|
|
|
|
msgid "[ Press <SPACE> to continue or <BACKSPACE> for the previous page ] "
|
|
|
|
|
msgstr "[ Press <SPACE> to continue or <BACKSPACE> for the previous page ] "
|
|
|
|
|
|
|
|
|
|
#: src/intf.c:110
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: string has incorrect format: `%s'"
|
|
|
|
|
msgstr "%s: string has incorrect format: ‘%s’"
|
|
|
|
|
|
|
|
|
|
#: src/intf.c:126
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: character has illegal width: `%lc'"
|
|
|
|
|
msgstr "%s: character has illegal width: ‘%lc’"
|
|
|
|
|
|
|
|
|
|
#: src/intf.c:434
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "terminal size is too small (%d x %d required)"
|
|
|
|
|
msgstr "terminal size is too small (%d x %d required)"
|
|
|
|
|
|
|
|
|
|
#: src/intf.c:610
|
|
|
|
|
msgid "Star Traders"
|
|
|
|
|
msgstr "Star Traders"
|
|
|
|
|
|
|
|
|
|
#: src/intf.c:1262
|
|
|
|
|
msgid "mkchstr_conv: NUL"
|
|
|
|
|
msgstr "mkchstr_conv: NUL"
|
|
|
|
|
|
|
|
|
|
#: src/intf.c:1565
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "mkchstr: `%s'"
|
|
|
|
|
msgstr "mkchstr: ‘%s’"
|
|
|
|
|
|
|
|
|
|
#: src/intf.c:2022 src/intf.c:2067
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "gettxline: illegal character in string: `%ls'"
|
|
|
|
|
msgstr "gettxline: illegal character in string: ‘%ls’"
|
|
|
|
|
|
|
|
|
|
#. TRANSLATORS: The strings with msgctxt "input|Yes" and
|
|
|
|
|
#. "input|No" contain the keycodes used to determine whether a
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#. user is answering "Yes" or "No" in response to some question.
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#. Both upper and lower-case versions should be present.
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#: src/intf.c:2939
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msgctxt "input|Yes"
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msgid "Yy"
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msgstr "Yy"
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#: src/intf.c:2941
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msgctxt "input|No"
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msgid "Nn"
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msgstr "Nn"
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#. TRANSLATORS: The strings "Yes" and "No" are printed as a
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#. response to user input in answer to questions like "Are you
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#. sure? [Y/N] "
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#: src/intf.c:2992
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msgctxt "answer"
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msgid "Yes"
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msgstr "Yes"
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#: src/intf.c:2994
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msgctxt "answer"
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msgid "No"
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msgstr "No"
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#: src/utils.c:199 src/utils.c:220
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#, c-format
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msgid "%s: "
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msgstr "%s: "
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#: src/utils.c:225
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msgid ": "
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msgstr ": "
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#: src/utils.c:238
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msgid "out of memory"
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msgstr "out of memory"
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#: src/utils.c:571
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#, c-format
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msgid "xmbstowcs: `%s'"
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msgstr "xmbstowcs: ‘%s’"
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#: src/utils.c:611
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msgid "xwcrtomb: NUL"
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msgstr "xwcrtomb: NUL"
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#: src/utils.c:616
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#, c-format
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msgid "xwcrtomb: `%lc'"
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msgstr "xwcrtomb: ‘%lc’"
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#: lib/getopt.c:547 lib/getopt.c:576
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#, c-format
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msgid "%s: option '%s' is ambiguous; possibilities:"
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msgstr "%s: option ‘%s’ is ambiguous; possibilities:"
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#: lib/getopt.c:624 lib/getopt.c:628
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#, c-format
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msgid "%s: option '--%s' doesn't allow an argument\n"
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msgstr "%s: option ‘--%s’ doesn’t allow an argument\n"
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#: lib/getopt.c:637 lib/getopt.c:642
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#, c-format
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msgid "%s: option '%c%s' doesn't allow an argument\n"
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msgstr "%s: option ‘%c%s’ doesn’t allow an argument\n"
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#: lib/getopt.c:685 lib/getopt.c:704
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#, c-format
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msgid "%s: option '--%s' requires an argument\n"
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msgstr "%s: option ‘--%s’ requires an argument\n"
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#: lib/getopt.c:742 lib/getopt.c:745
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#, c-format
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msgid "%s: unrecognized option '--%s'\n"
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msgstr "%s: unrecognized option ‘--%s’\n"
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#: lib/getopt.c:753 lib/getopt.c:756
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|
|
#, c-format
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|
|
msgid "%s: unrecognized option '%c%s'\n"
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|
msgstr "%s: unrecognized option ‘%c%s’\n"
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#: lib/getopt.c:805 lib/getopt.c:808
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|
|
#, c-format
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|
|
msgid "%s: invalid option -- '%c'\n"
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|
msgstr "%s: invalid option -- ‘%c’\n"
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#: lib/getopt.c:861 lib/getopt.c:878 lib/getopt.c:1088 lib/getopt.c:1106
|
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|
|
|
#, c-format
|
|
|
|
|
msgid "%s: option requires an argument -- '%c'\n"
|
|
|
|
|
msgstr "%s: option requires an argument -- ‘%c’\n"
|
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|
#: lib/getopt.c:934 lib/getopt.c:950
|
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|
|
|
#, c-format
|
|
|
|
|
msgid "%s: option '-W %s' is ambiguous\n"
|
|
|
|
|
msgstr "%s: option ‘-W %s’ is ambiguous\n"
|
|
|
|
|
|
|
|
|
|
#: lib/getopt.c:974 lib/getopt.c:992
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: option '-W %s' doesn't allow an argument\n"
|
|
|
|
|
msgstr "%s: option ‘-W %s’ doesn’t allow an argument\n"
|
|
|
|
|
|
|
|
|
|
#: lib/getopt.c:1013 lib/getopt.c:1031
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid "%s: option '-W %s' requires an argument\n"
|
|
|
|
|
msgstr "%s: option ‘-W %s’ requires an argument\n"
|