#include #include #include #include "profanity.h" #include "log.h" #include "windows.h" #include "jabber.h" #include "command.h" static void _profanity_main(void); static void _profanity_event_loop(int *ch, char *cmd, int *size); void profanity_start(void) { int cmd_result = AWAIT_COMMAND; char cmd[50]; while (cmd_result == AWAIT_COMMAND) { status_bar_refresh(); inp_get_command_str(cmd); cmd_result = handle_start_command(cmd); } if (cmd_result == START_MAIN) { _profanity_main(); } } static void _profanity_main(void) { int cmd_result = TRUE; inp_non_block(); while(cmd_result == TRUE) { int ch = ERR; char cmd[100]; int size = 0; while(ch != '\n') _profanity_event_loop(&ch, cmd, &size); cmd[size++] = '\0'; cmd_result = handle_command(cmd); } jabber_disconnect(); } static void _profanity_event_loop(int *ch, char *cmd, int *size) { usleep(1); status_bar_refresh(); // handle incoming messages jabber_process_events(); // determine if they changed windows if (*ch == KEY_F(1)) { if (win_is_active(0)) win_switch_to(0); } else if (*ch == KEY_F(2)) { if (win_is_active(1)) win_switch_to(1); } else if (*ch == KEY_F(3)) { if (win_is_active(2)) win_switch_to(2); } else if (*ch == KEY_F(4)) { if (win_is_active(3)) win_switch_to(3); } else if (*ch == KEY_F(5)) { if (win_is_active(4)) win_switch_to(4); } else if (*ch == KEY_F(6)) { if (win_is_active(5)) win_switch_to(5); } else if (*ch == KEY_F(7)) { if (win_is_active(6)) win_switch_to(6); } else if (*ch == KEY_F(8)) { if (win_is_active(7)) win_switch_to(7); } else if (*ch == KEY_F(9)) { if (win_is_active(8)) win_switch_to(8); } else if (*ch == KEY_F(10)) { if (win_is_active(9)) win_switch_to(9); } // get another character from the command box inp_poll_char(ch, cmd, size); }