#include #include #include #include #include #include #include #include "config/preferences.h" #include "event/server_events.h" #include "plugins/plugins.h" #include "ui/stub_ui.h" #include "ui/ui.h" #include "ui/window_list.h" #include "xmpp/chat_session.h" #include "xmpp/muc.h" #include "xmpp/roster_list.h" #include "xmpp/xmpp.h" void console_shows_online_presence_when_set_online(void** state) { prefs_set_string(PREF_STATUSES_CONSOLE, "online"); plugins_init(); roster_create(); roster_process_pending_presence(); char* barejid = "test1@server"; roster_add(barejid, "bob", NULL, "both", FALSE); Resource* resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10); expect_memory(ui_contact_online, barejid, barejid, sizeof(barejid)); expect_memory(ui_contact_online, resource, resource, sizeof(resource)); expect_value(ui_contact_online, last_activity, NULL); sv_ev_contact_online(barejid, resource, NULL, NULL); roster_destroy(); plugins_shutdown(); } void console_shows_online_presence_when_set_all(void** state) { prefs_set_string(PREF_STATUSES_CONSOLE, "all"); plugins_init(); roster_create(); roster_process_pending_presence(); char* barejid = "test1@server"; roster_add(barejid, "bob", NULL, "both", FALSE); Resource* resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10); expect_memory(ui_contact_online, barejid, barejid, sizeof(barejid)); expect_memory(ui_contact_online, resource, resource, sizeof(resource)); expect_value(ui_contact_online, last_activity, NULL); sv_ev_contact_online(barejid, resource, NULL, NULL); roster_destroy(); plugins_shutdown(); } void console_shows_dnd_presence_when_set_all(void** state) { prefs_set_string(PREF_STATUSES_CONSOLE, "all"); plugins_init(); roster_create(); roster_process_pending_presence(); char* barejid = "test1@server"; roster_add(barejid, "bob", NULL, "both", FALSE); Resource* resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10); expect_memory(ui_contact_online, barejid, barejid, sizeof(barejid)); expect_memory(ui_contact_online, resource, resource, sizeof(resource)); expect_value(ui_contact_online, last_activity, NULL); sv_ev_contact_online(barejid, resource, NULL, NULL); roster_destroy(); plugins_shutdown(); } void handle_offline_removes_chat_session(void** state) { plugins_init(); roster_create(); roster_process_pending_presence(); chat_sessions_init(); char* barejid = "friend@server.chat.com"; char* resource = "home"; roster_add(barejid, "bob", NULL, "both", FALSE); Resource* resourcep = resource_new(resource, RESOURCE_ONLINE, NULL, 10); roster_update_presence(barejid, resourcep, NULL); chat_session_recipient_active(barejid, resource, FALSE); ProfConsoleWin* console = malloc(sizeof(ProfConsoleWin)); will_return(win_create_console, &console->window); wins_init(); sv_ev_contact_offline(barejid, resource, NULL); ChatSession* session = chat_session_get(barejid); assert_null(session); roster_destroy(); chat_sessions_clear(); plugins_shutdown(); } void lost_connection_clears_chat_sessions(void** state) { roster_create(); roster_process_pending_presence(); chat_sessions_init(); chat_session_recipient_active("bob@server.org", "laptop", FALSE); chat_session_recipient_active("steve@server.org", "mobile", FALSE); expect_any_cons_show_error(); sv_ev_lost_connection(); ChatSession* session1 = chat_session_get("bob@server.org"); ChatSession* session2 = chat_session_get("steve@server.org"); assert_null(session1); assert_null(session2); }