#include #include #include "windows.h" #include "util.h" static struct prof_win _wins[10]; static int _curr_win = 0; static void _create_windows(void); static void _send_message_to_win(char *contact, char *line); static void _refresh_if_current(int i); void gui_init(void) { initscr(); cbreak(); keypad(stdscr, TRUE); start_color(); init_color(COLOR_WHITE, 1000, 1000, 1000); init_pair(1, COLOR_WHITE, COLOR_BLACK); init_pair(2, COLOR_GREEN, COLOR_BLACK); init_color(COLOR_BLUE, 0, 0, 250); init_pair(3, COLOR_WHITE, COLOR_BLUE); attron(A_BOLD); attron(COLOR_PAIR(1)); refresh(); create_title_bar(); create_status_bar(); create_input_window(); _create_windows(); } void gui_close(void) { endwin(); } int win_is_active(int i) { if (strcmp(_wins[i].from, "") == 0) return FALSE; else return TRUE; } void win_switch_to(int i) { touchwin(_wins[i].win); wrefresh(_wins[i].win); _curr_win = i; if (i == 0) { title_bar_show("Console, type /help for help information"); } else { title_bar_show(_wins[i].from); } } void win_close_win(void) { // reset the chat win to unused strcpy(_wins[_curr_win].from, ""); wclear(_wins[_curr_win].win); // set it as inactive in the status bar status_bar_inactive(_curr_win); // go back to console window _curr_win = 0; touchwin(_wins[0].win); wrefresh(_wins[0].win); title_bar_show("Console, type /help for help information"); } int win_in_chat(void) { return ((_curr_win != 0) && (strcmp(_wins[_curr_win].from, "") != 0)); } void win_get_recipient(char *recipient) { strcpy(recipient, _wins[_curr_win].from); } void win_show_incomming_msg(char *from, char *message) { char from_cpy[100]; strcpy(from_cpy, from); char line[100]; char *short_from = strtok(from_cpy, "/"); char tstmp[80]; get_time(tstmp); sprintf(line, " [%s] <%s> %s\n", tstmp, short_from, message); _send_message_to_win(short_from, line); } void win_show_outgoing_msg(char *from, char *to, char *message) { char line[100]; char tstmp[80]; get_time(tstmp); sprintf(line, " [%s] <%s> %s\n", tstmp, from, message); _send_message_to_win(to, line); } void cons_help(void) { char tstmp[80]; get_time(tstmp); wprintw(_wins[0].win, " [%s] Help:\n", tstmp); wprintw(_wins[0].win, " [%s] Commands:\n", tstmp); wprintw(_wins[0].win, " [%s] /help : This help.\n", tstmp); wprintw(_wins[0].win, " [%s] /connect user@host : Login to jabber.\n", tstmp); wprintw(_wins[0].win, " [%s] /who : Get roster.\n", tstmp); wprintw(_wins[0].win, " [%s] /close : Close a chat window.\n", tstmp); wprintw(_wins[0].win, " [%s] /msg user@host : Send a message to user.\n", tstmp); wprintw(_wins[0].win, " [%s] /quit : Quit Profanity.\n", tstmp); wprintw(_wins[0].win, " [%s] Shortcuts:\n", tstmp); wprintw(_wins[0].win, " [%s] F1 : Console window.\n", tstmp); wprintw(_wins[0].win, " [%s] F2-10 : Chat windows.\n", tstmp); _refresh_if_current(0); } void cons_show(char *msg) { char tstmp[80]; get_time(tstmp); wprintw(_wins[0].win, " [%s] %s\n", tstmp, msg); _refresh_if_current(0); } void cons_bad_command(char *cmd) { char tstmp[80]; get_time(tstmp); wprintw(_wins[0].win, " [%s] Unknown command: %s\n", tstmp, cmd); _refresh_if_current(0); } static void _create_windows(void) { int rows, cols; getmaxyx(stdscr, rows, cols); // create the console window in 0 struct prof_win cons; strcpy(cons.from, "_cons"); cons.win = newwin(rows-3, cols, 1, 0); scrollok(cons.win, TRUE); char tstmp[80]; get_time(tstmp); wprintw(cons.win, " [%s] Welcome to Profanity.\n", tstmp); touchwin(cons.win); wrefresh(cons.win); _wins[0] = cons; // create the chat windows int i; for (i = 1; i < 10; i++) { struct prof_win chat; strcpy(chat.from, ""); chat.win = newwin(rows-3, cols, 1, 0); scrollok(chat.win, TRUE); _wins[i] = chat; } } static void _send_message_to_win(char *contact, char *line) { // find the chat window for recipient int i; for (i = 1; i < 10; i++) if (strcmp(_wins[i].from, contact) == 0) break; // if we didn't find a window if (i == 10) { // find the first unused one for (i = 1; i < 10; i++) if (strcmp(_wins[i].from, "") == 0) break; // set it up and use it strcpy(_wins[i].from, contact); wclear(_wins[i].win); wprintw(_wins[i].win, line); status_bar_active(i); _refresh_if_current(i); } // otherwise, just use it else { wprintw(_wins[i].win, line); status_bar_active(i); _refresh_if_current(i); } } static void _refresh_if_current(int i) { if (_curr_win == i) { touchwin(_wins[i].win); wrefresh(_wins[i].win); } }