diff --git a/tests/test_contact.c b/tests/test_contact.c index 4952a271..5bc84a38 100644 --- a/tests/test_contact.c +++ b/tests/test_contact.c @@ -111,5 +111,297 @@ void contact_presence_offline(void **state) assert_string_equal("offline", presence); p_contact_free(contact); - +} + +void contact_presence_uses_highest_priority(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource10 = resource_new("resource10", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource20 = resource_new("resource20", RESOURCE_CHAT, NULL, 20, NULL); + Resource *resource30 = resource_new("resource30", RESOURCE_AWAY, NULL, 30, NULL); + Resource *resource1 = resource_new("resource1", RESOURCE_XA, NULL, 1, NULL); + Resource *resource2 = resource_new("resource2", RESOURCE_DND, NULL, 2, NULL); + p_contact_set_presence(contact, resource10); + p_contact_set_presence(contact, resource20); + p_contact_set_presence(contact, resource30); + p_contact_set_presence(contact, resource1); + p_contact_set_presence(contact, resource2); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("away", presence); + + p_contact_free(contact); +} + +void contact_presence_chat_when_same_prioroty(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("chat", presence); + + p_contact_free(contact); +} + +void contact_presence_online_when_same_prioroty(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("online", presence); + + p_contact_free(contact); +} + +void contact_presence_away_when_same_prioroty(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("away", presence); + + p_contact_free(contact); +} + +void contact_presence_xa_when_same_prioroty(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("xa", presence); + + p_contact_free(contact); +} + +void contact_presence_dnd(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("dnd", presence); + + p_contact_free(contact); +} + +void contact_subscribed_when_to(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "to", + "is offline", FALSE); + + gboolean result = p_contact_subscribed(contact); + + assert_true(result); + + p_contact_free(contact); +} + +void contact_subscribed_when_both(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + gboolean result = p_contact_subscribed(contact); + + assert_true(result); + + p_contact_free(contact); +} + +void contact_not_subscribed_when_from(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "from", + "is offline", FALSE); + + gboolean result = p_contact_subscribed(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_subscribed_when_no_subscription_value(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + gboolean result = p_contact_subscribed(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_available(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + gboolean result = p_contact_is_available(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_available_when_highest_priority_away(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 20, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_available_when_highest_priority_xa(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 20, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_available_when_highest_priority_dnd(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 20, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_available_when_highest_priority_online(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 20, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_true(result); + + p_contact_free(contact); +} + +void contact_available_when_highest_priority_chat(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 20, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_true(result); + + p_contact_free(contact); } diff --git a/tests/test_contact.h b/tests/test_contact.h index f196ff65..c9d8c1fd 100644 --- a/tests/test_contact.h +++ b/tests/test_contact.h @@ -6,3 +6,19 @@ void contact_string_when_name_exists(void **state); void contact_string_when_name_not_exists(void **state); void contact_string_when_default_resource(void **state); void contact_presence_offline(void **state); +void contact_presence_uses_highest_priority(void **state); +void contact_presence_chat_when_same_prioroty(void **state); +void contact_presence_online_when_same_prioroty(void **state); +void contact_presence_away_when_same_prioroty(void **state); +void contact_presence_xa_when_same_prioroty(void **state); +void contact_presence_dnd(void **state); +void contact_subscribed_when_to(void **state); +void contact_subscribed_when_both(void **state); +void contact_not_subscribed_when_from(void **state); +void contact_not_subscribed_when_no_subscription_value(void **state); +void contact_not_available(void **state); +void contact_not_available_when_highest_priority_away(void **state); +void contact_not_available_when_highest_priority_xa(void **state); +void contact_not_available_when_highest_priority_dnd(void **state); +void contact_available_when_highest_priority_online(void **state); +void contact_available_when_highest_priority_chat(void **state); diff --git a/tests/testsuite.c b/tests/testsuite.c index 6a107dd2..c4606a49 100644 --- a/tests/testsuite.c +++ b/tests/testsuite.c @@ -266,6 +266,23 @@ int main(int argc, char* argv[]) { unit_test(contact_string_when_name_not_exists), unit_test(contact_string_when_default_resource), unit_test(contact_presence_offline), + unit_test(contact_presence_uses_highest_priority), + unit_test(contact_presence_chat_when_same_prioroty), + unit_test(contact_presence_online_when_same_prioroty), + unit_test(contact_presence_away_when_same_prioroty), + unit_test(contact_presence_xa_when_same_prioroty), + unit_test(contact_presence_dnd), + unit_test(contact_subscribed_when_to), + unit_test(contact_subscribed_when_both), + unit_test(contact_not_subscribed_when_from), + unit_test(contact_not_subscribed_when_no_subscription_value), + unit_test(contact_not_available), + unit_test(contact_not_available_when_highest_priority_away), + unit_test(contact_not_available_when_highest_priority_xa), + unit_test(contact_not_available_when_highest_priority_dnd), + unit_test(contact_available_when_highest_priority_online), + unit_test(contact_available_when_highest_priority_chat), + }; return run_tests(tests); }