mirror of
https://github.com/abakh/nbsdgames.git
synced 2024-12-04 14:46:22 -05:00
503 lines
10 KiB
C
503 lines
10 KiB
C
/*
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| |UNCHER
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Authored by abakh <abakh@tuta.io>
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No rights are reserved and this software comes with no warranties of any kind to the extent permitted by law.
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compile with -lncurses
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*/
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#include <curses.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <limits.h>
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#include <time.h>
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#include <signal.h>
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#include <unistd.h>
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#include "config.h"
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#define SAVE_TO_NUM 10
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#define MINLEN 10
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#define MAXLEN 24
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#define MINWID 40
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#define MAXWID 80
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enum {UP=1,RIGHT,DOWN,LEFT,FOOD,SUPERFOOD,TRAP};
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typedef signed char byte;
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/* The Plan9 compiler can not handle VLAs */
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#ifdef Plan9
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#define len 10
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#define wid 40
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int usleep(long usec) {
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int second = usec/1000000;
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long nano = usec*1000 - second*1000000;
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struct timespec sleepy = {0};
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sleepy.tv_sec = second;
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sleepy.tv_nsec = nano;
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nanosleep(&sleepy, (struct timespec *) NULL);
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return 0;
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}
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#else
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int len,wid;
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#endif
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int py,px;//pointer
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byte pse_msg=20;//flashing animations might hurt some people
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bool epilepsy=0;
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char alt_animation[4]={'-','\\','|','/'};
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int immunity;
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byte direction;
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long score;
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chtype colors[6]={0};
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FILE* scorefile;
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char error[150]={0};
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void logo(void){
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mvaddstr(1,0,"|\\/|");
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mvaddstr(2,0,"| |UNCHER");
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}
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byte scorewrite(void){// only saves the top 10, returns the place in the chart
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bool deforno;
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if( !getenv("MNCH_SCORES") && (scorefile= fopen(MNCH_SCORES,"r")) ){
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deforno=1;
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}
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else{
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deforno=0;
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if( !(scorefile = fopen(getenv("MNCH_SCORES"),"r")) ){
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sprintf(error,"No accessible score files found. You can make an empty text file in %s or set MNCH_SCORES to such a file to solve this.",MNCH_SCORES);
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return -1;
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}
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}
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char namebuff[SAVE_TO_NUM][60];
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long scorebuff[SAVE_TO_NUM];
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memset(namebuff,0,SAVE_TO_NUM*60*sizeof(char) );
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memset(scorebuff,0,SAVE_TO_NUM*sizeof(long) );
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long fuckingscore =0;
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char fuckingname[60]={0};
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byte location=0;
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while( fscanf(scorefile,"%59s : %ld\n",fuckingname,&fuckingscore) == 2 && location<SAVE_TO_NUM ){
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strcpy(namebuff[location],fuckingname);
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scorebuff[location] = fuckingscore;
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++location;
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memset(fuckingname,0,60);
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fuckingscore=0;
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}
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if(deforno)
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scorefile = fopen(MNCH_SCORES,"w+");//get rid of the previous text first
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else
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scorefile = fopen(getenv("MNCH_SCORES"), "w+") ;
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if(!scorefile){
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strcpy(error, "The file cannot be opened in w+. ");
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return -1;
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}
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byte itreached=location;
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byte ret = -1;
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bool wroteit=0;
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for(location=0;location<=itreached && location<SAVE_TO_NUM-wroteit;++location){
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if(!wroteit && (location>=itreached || score>=scorebuff[location]) ){
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fprintf(scorefile,"%s : %ld\n",getenv("USER"),score);
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ret=location;
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wroteit=1;
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}
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if(location<SAVE_TO_NUM-wroteit && location<itreached)
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fprintf(scorefile,"%s : %ld\n",namebuff[location],scorebuff[location]);
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}
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fflush(scorefile);
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return ret;
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}
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void showscores(byte playerrank){
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erase();
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logo();
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if(*error){
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mvaddstr(3,0,error);
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printw("\nHowever, your score is %ld.",score);
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refresh();
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return;
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}
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if(playerrank == 0){
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char formername[60]={0};
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long formerscore=0;
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rewind(scorefile);
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fscanf(scorefile,"%*s : %*d\n");
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move(3,0);
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byte b=0;
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if ( fscanf(scorefile,"%s : %ld\n",formername,&formerscore)==2){
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halfdelay(1);
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printw("*****CONGRATULATIONS!****\n");
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printw(" You bet the\n");
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printw(" previous\n");
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printw(" record\n");
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printw(" of\n");
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printw(" %14ld\n",formerscore);
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printw(" held by\n");
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printw(" %11s\n",formername);
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printw(" \n");
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printw(" \n");
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printw("*************************\n");
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printw("Press a key to proceed:");
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Effect:
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move(4,0);
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attron(colors[b]);
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mvprintw(4,0, " _____ ");
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mvprintw(5,0, " .' |");
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mvprintw(6,0, " .' |");
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mvprintw(7,0, " | .| |");
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mvprintw(8,0, " |.' | |");
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mvprintw(9,0, " | |");
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mvprintw(10,0," ___| |___");
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mvprintw(11,0," | |");
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mvprintw(12,0," |____________|");
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attroff(colors[b]);
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b=(b+1)%6;
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if(getch()==ERR)
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goto Effect;
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nocbreak();
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cbreak();
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erase();
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logo();
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}
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}
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//scorefile is still open with w+
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move(3,0);
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char pname[60] = {0};
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long pscore=0;
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byte rank=0;
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rewind(scorefile);
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printw(">*>*>Top %d<*<*<\n",SAVE_TO_NUM);
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while( rank<SAVE_TO_NUM && fscanf(scorefile,"%s : %ld\n",pname,&pscore) == 2){
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if(rank == playerrank)
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printw(">>>");
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printw("%d) %s : %ld\n",rank+1,pname,pscore);
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++rank;
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}
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addch('\n');
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refresh();
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}
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void rectangle(void){
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for(int y=0;y<=len;++y){
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mvaddch(3+y,0,ACS_VLINE);
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mvaddch(4+y,1+wid,ACS_VLINE);
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}
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for(int x=0;x<=wid;++x){
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mvaddch(3,x,ACS_HLINE);
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mvaddch(4+len,x,ACS_HLINE);
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}
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mvaddch(3,0,ACS_ULCORNER);
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mvaddch(4+len,0,ACS_LLCORNER);
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mvaddch(3,1+wid,ACS_URCORNER);
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mvaddch(4+len,1+wid,ACS_LRCORNER);
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}
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void place_food(byte board[len][wid]){
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int y,x;
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do{
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y=rand()%len;
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x=rand()%wid;
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}while(y==py && x==px);
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board[y][x]=FOOD;
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byte num;
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if(score<300)
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num=rand()%2;
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else if(score<500)
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num=1+rand()%2;
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else if(score<1000)
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num=2+rand()%4;
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else if(score<2000)
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num=5+rand()%6;
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else
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num=10+rand()%11;
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while(num){
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Again:
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y=rand()%len;
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x=rand()%wid;
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if(abs(y-py)<4 && abs(x-px)<7)
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goto Again;
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if(board[y][x]==FOOD)
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goto Again;
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board[y][x]=TRAP;
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--num;
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}
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if(score>2000 && !(rand()%5)){
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do{
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y=rand()%len;
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x=rand()%wid;
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}while(y==py && x==px && board[y][x]!=FOOD);
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board[y][x]=SUPERFOOD;
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}
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}
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void draw(byte board[len][wid]){
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int y,x;
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static byte effect=0;
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chtype prnt;
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rectangle();
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for(y=0;y<len;++y){
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for(x=0;x<wid;++x){
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if(y==py && x==px){
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prnt='r'|colors[2]|A_STANDOUT;
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if(immunity){
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if(epilepsy)
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prnt='r';
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else
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prnt='r'|colors[effect]|A_BOLD;
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}
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}
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else if(board[y][x]==TRAP)
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prnt='^'|colors[((y*x)/15)%6];
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else if(board[y][x]==FOOD)
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prnt='%'|colors[(y+x)%6];
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else if(board[y][x]==SUPERFOOD){
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if(epilepsy)
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prnt=alt_animation[effect/10];
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else
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prnt='%'|colors[effect];
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}
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else
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prnt= ' ';
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mvaddch(4+y,x+1,prnt);
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}
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}
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if(epilepsy)
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effect=(effect+1)%40;
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else
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effect=(effect+1)%6;
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if(pse_msg && !epilepsy){
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mvprintw(len+5,0,"Suffering PSE? Press e.");
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--pse_msg;
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}
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}
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void help(void){
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nocbreak();
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cbreak();
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erase();
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logo();
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attron(A_BOLD);
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mvprintw(3,0," **** THE CONTROLS ****");
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attroff(A_BOLD);
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mvprintw(4,0,"hjkl/ARROW KEYS : Change direction");
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mvprintw(5,0,"q : Quit");
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mvprintw(6,0,"F1 & F2: Help on controls & gameplay");
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mvprintw(8,0,"Press a key to continue");
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refresh();
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getch();
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erase();
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halfdelay(1);
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}
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void gameplay(void){
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nocbreak();
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cbreak();
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erase();
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logo();
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attron(A_BOLD);
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mvprintw(3,0," **** THE GAMEPLAY ****");
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attroff(A_BOLD);
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move(4,0);
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printw("Eat the food and avoid the traps.\n");
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refresh();
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erase();
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getch();
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halfdelay(1);
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}
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void sigint_handler(int x){
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endwin();
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puts("Quit.");
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exit(x);
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}
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int main(int argc, char** argv){
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bool autoset=0;
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signal(SIGINT,sigint_handler);
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#ifndef Plan9
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if(argc>3 || (argc==2 && !strcmp("help",argv[1])) ){
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printf("Usage: %s [len wid]\n",argv[0]);
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return EXIT_FAILURE;
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}
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if(argc==2){
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puts("Give both dimensions.");
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return EXIT_FAILURE;
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}
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if(argc==3){
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bool lool = sscanf(argv[1],"%d",&len) && sscanf(argv[2],"%d",&wid);
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if(!lool){
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puts("Invalid input.");
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return EXIT_FAILURE;
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}
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if(len<MINLEN || wid<MINWID || len>500 || wid>500){
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puts("At least one of your given dimensions is either too small or too big.");
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return EXIT_FAILURE;
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}
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}
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else{
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autoset=1;
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}
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#endif
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initscr();
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#ifndef Plan9
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if(autoset){
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len=LINES-7;
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if(len<MINLEN)
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len=MINLEN;
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else if(len>MAXLEN)
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len=MAXLEN;
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wid=COLS-5;
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if(wid<MINWID)
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wid=MINWID;
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else if(wid>MAXWID)
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wid=MAXWID;
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}
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#endif
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srand(time(NULL)%UINT_MAX);
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byte board[len][wid];
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bool halfspeed=0;
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int constant=150*(80*24)/(len*wid);
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initscr();
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noecho();
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cbreak();
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keypad(stdscr,1);
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if(has_colors()){
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start_color();
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use_default_colors();
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init_pair(1,COLOR_BLUE,-1);
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init_pair(2,COLOR_GREEN,-1);
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init_pair(3,COLOR_YELLOW,-1);
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init_pair(4,COLOR_CYAN,-1);
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init_pair(5,COLOR_MAGENTA,-1);
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init_pair(6,COLOR_RED,-1);
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for(byte b= 0;b<6;++b){
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colors[b]=COLOR_PAIR(b+1);
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}
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}
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Start:
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curs_set(0);
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halfdelay(1);
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score=direction=immunity=0;
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py=len/2;
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px=wid/2;
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memset(board,0,len*wid);
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place_food(board);
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int preinput,input=0;
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while(1){
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erase();
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logo();
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mvprintw(1,11,"Score:%ld",score);
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if(immunity)
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mvprintw(2,11,"Immunity:%d",immunity);
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draw(board);
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refresh();
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if( board[py][px]==FOOD ){
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score+= constant;
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board[py][px]=0;
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if(!epilepsy){
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for(byte b=0;b<6;++b){
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mvaddch(4+py,px+1,'r'|colors[b]|A_STANDOUT);
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refresh();
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usleep(100000/5);
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}
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}
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place_food(board);
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}
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if( board[py][px]==SUPERFOOD ){
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immunity+=(len+wid)/2;
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board[py][px]=0;
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}
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if(board[py][px]==TRAP){
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if(immunity)
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board[py][px]=0;
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else
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break;
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}
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if(px<0 || px>=wid)
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break;
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halfspeed=!halfspeed;
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preinput=input;
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input = getch();
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if( input == KEY_F(1) || input=='?' )
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help();
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if( input==KEY_F(2) )
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gameplay();
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if( (input=='k' || input==KEY_UP) && py>0 ){
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direction=UP;
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halfspeed=1;
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}
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if( (input=='j' || input==KEY_DOWN) && py<len-1 ){
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direction=DOWN;
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halfspeed=1;
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}
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if( (input=='h' || input==KEY_LEFT) && px>0 )
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direction=LEFT;
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if( (input=='l' || input==KEY_RIGHT) && px<wid-1 )
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direction=RIGHT;
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if( input=='e')
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epilepsy=1;
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if( input=='q')
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sigint_handler(0);
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if( input=='p'){
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nocbreak();
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cbreak();
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erase();
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logo();
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attron(A_BOLD);
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mvaddstr(1,11,"PAUSED");
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attroff(A_BOLD);
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getch();
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halfdelay(1);
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}
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if(input!=ERR){
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if(preinput==input){//if it wasn't there, hitting two keys in less than 0.1 sec would not work
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usleep(100000);
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flushinp();
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}
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}
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if(direction==UP && halfspeed){
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if(!py)
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break;
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--py;
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}
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else if(direction==DOWN && halfspeed){
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if(py==len-1)
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break;
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++py;
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}
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else if(direction==LEFT){
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if(!px)
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break;
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--px;
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}
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else if(direction==RIGHT){
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if(px==wid-1)
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break;
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++px;
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}
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if(immunity)
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--immunity;
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}
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nocbreak();
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cbreak();
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draw(board);
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refresh();
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mvprintw(len+5,0,"Game over! Press a key to see the high scores:");
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getch();
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showscores(scorewrite());
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printw("Game over! Wanna play again?(y/n)");
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curs_set(1);
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input=getch();
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if( input!= 'N' && input!= 'n' && input!='q')
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goto Start;
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endwin();
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return EXIT_SUCCESS;
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}
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