/* |\/| | |INES Authored by abakh To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty. You should have received a copy of the CC0 Public Domain Dedication along with this software. If not, see . compile with -lncurses */ #include #include #include #include #include #include #include #include "config.h" #define FLAG 9 #define UNCLEAR 10 typedef signed char byte; #ifdef NO_VLA //The Plan9 compiler can not handle VLAs #define len 8 #define wid 8 #else int len,wid; #endif int py,px,flags; int untouched; int mscount; chtype colors[6]={0}; void rectangle(int sy,int sx){ for(int y=0;y<=len+1;++y){ mvaddch(sy+y,sx,ACS_VLINE); mvaddch(sy+y,sx+wid*2,ACS_VLINE); } for(int x=0;x<=wid*2;++x){ mvaddch(sy,sx+x,ACS_HLINE); mvaddch(sy+len+1,sx+x,ACS_HLINE); } mvaddch(sy,sx,ACS_ULCORNER); mvaddch(sy+len+1,sx,ACS_LLCORNER); mvaddch(sy,sx+wid*2,ACS_URCORNER); mvaddch(sy+len+1,sx+wid*2,ACS_LRCORNER); } //display void draw(int sy,int sx,byte board[len][wid]){ rectangle(sy,sx); chtype attr ; char prnt; int y,x; for(y=0;y9) prnt='?'; mvaddch(sy+1+y,sx+x*2+1,attr|prnt); } } } //show the mines void drawmines(int sy,int sx,byte board[len][wid],bool mines[len][wid]){ int y,x; for(y=0;y=0 && board[ty][tx] <9)//it has been click()ed before return 0; else{//untouched if(board[ty][tx]==FLAG) --flags; board[ty][tx]=0; --untouched; } int y,x; for(y=ty-1;y=len) break; for (x=tx-1;x=wid) break; if(mines[y][x]) board[ty][tx]++; } } if(!board[ty][tx]){//there are no mines in the adjacent tiles for(y=ty-1;y=len) break; for(x=tx-1;x=wid) break; click(board,mines,y,x); } } } return 0; } void sigint_handler(int x){ endwin(); puts("Quit."); exit(x); } void mouseinput(int sy, int sx){ #ifndef NO_MOUSE MEVENT minput; #ifdef PDCURSES nc_getmouse(&minput); #else getmouse(&minput); #endif if( minput.y-4-sy : Scroll"); mvprintw(12,0,"Press a key to continue"); refresh(); getch(); erase(); } void gameplay(void){ erase(); mvprintw(1,0,"|\\/|"); mvprintw(2,0,"| |INES"); attron(A_BOLD); mvprintw(3,0," **** THE GAMEPLAY ****"); attroff(A_BOLD); mvprintw(4,0,"Try to find the landmines in the field\n"); printw("with logical reasoning: When you click\n"); printw("on a tile ( a '.' here), numbers may show\n"); printw("up that indicate the number of landmines\n"); printw("in adjacent tiles; you should find and \n"); printw("avoid the landmines based on them; and\n"); printw("clicking on a landmine would make you\n"); printw("lose the game."); refresh(); getch(); erase(); } int main(int argc, char** argv){ signal(SIGINT,sigint_handler); #ifndef NO_VLA if(argc>4 || (argc==2 && !strcmp("help",argv[1])) ){ printf("Usage: %s [len wid [minescount]]\n",argv[0]); return EXIT_FAILURE; } if(argc==2){ puts("Give both dimensions."); return EXIT_FAILURE; } if(argc>=3){ bool lool = sscanf(argv[1],"%d",&len) && sscanf(argv[2],"%d",&wid); if(!lool){ puts("Invalid input."); return EXIT_FAILURE; } if(len<5 || wid<5 || len>1000 || wid>1000){ puts("At least one of your given dimensions is either too small or too big."); return EXIT_FAILURE; } } else len=wid=8; if(argc==4){ if( !sscanf(argv[3],"%d",&mscount)){ puts("Invalid input."); return EXIT_FAILURE; } if( mscount<5 || mscount>= len*wid){ puts("Too few/many mines."); return EXIT_FAILURE; } } else mscount = len*wid/6; #else mscount=len*wid/6; #endif srand(time(NULL)%UINT_MAX); initscr(); #ifndef NO_MOUSE mousemask(ALL_MOUSE_EVENTS,NULL); #endif noecho(); cbreak(); keypad(stdscr,1); if(has_colors()){ start_color(); use_default_colors(); init_pair(1,COLOR_BLUE,-1); init_pair(2,COLOR_GREEN,-1); init_pair(3,COLOR_YELLOW,-1); init_pair(4,COLOR_RED,-1); init_pair(5,COLOR_RED,COLOR_YELLOW); init_pair(6,COLOR_RED,COLOR_MAGENTA); for(byte b= 0;b<6;++b){ colors[b]=COLOR_PAIR(b+1); } } byte board[len][wid]; bool mines[len][wid]; char result[70]; int input; int sy,sx; Start: sy=sx=0; py=px=0; untouched=len*wid; flags=0; curs_set(0); memset(board,-1,len*wid); memset(mines,false,len*wid); mine(mines); while(1){ erase(); mvprintw(sy+1,sx+0,"|\\/| Flags:%d\n",flags); mvprintw(sy+2,sx+0,"| |INES Mines:%d\n",mscount); draw(sy+3,sx+0,board); refresh(); if(untouched<=mscount){ strcpy(result,"YAY!!"); break; } input = getch(); if( input==KEY_PPAGE && LINES< len+3){//the board starts in 3 sy+=10; if(sy>0) sy=0; } if( input==KEY_NPAGE && LINES< len+3){ sy-=10; if(sy< -(len+3) ) sy=-(len+3); } if( input=='<' && COLS< wid*2+1){ sx+=10; if(sx>0) sx=0; } if( input=='>' && COLS< wid*2+1){ sx-=10; if(sx< -(wid*2+1)) sx=-(wid*2+1); } if( input==KEY_F(1) || input=='?' ) help(); if( input==KEY_F(2) ) gameplay(); if( input==KEY_MOUSE ) mouseinput(sy,sx); if( (input=='k' || input==KEY_UP) && py>0) --py; if( (input=='j' || input==KEY_DOWN) && py0) --px; if( (input=='l' || input==KEY_RIGHT) && px